SoundWorks Collection

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Episode Date
Composer Nathan Whitehead - Days Gone
46:03
We chat with Composer Nathan Whitehead (The Purge, Keanu) about his recent work on the PS4 exclusive video game, DAYS GONE from Sony Bend Studio. We discuss his move from East Tennessee to Los Angeles, early mentors including Supervising Sound Editor Dane Davis and Composer Steve Jablonsky and creating the sound of a post-apocalyptic wilderness setting.
May 03, 2019
Re-recording Mixer & Sound Designer Derek Vanderhorst
53:51

Summit Post is for the crazy ones – for the directors and producers who see things differently and want to challenge the status quo of the post production experience. We are for clients seeking collaboration, passion, and flexibility to explore the boundaries of sound with the industry’s top sound designers, editors and mixers. We are committed to speed and high quality without compromising creativity or fun. From independent films to major features, episodic television and emerging media we bring together the best team to meet the unique needs of each project.

Summit Post is a state-of-the-art 7.1 and ATMOS mix stage with SourceConnet capacity. From major and independent feature films, to episodic television and emerging media, we bring together the best team to meet the unique needs of each project.

Summit Post was founded in 2004 by Motion Picture Academy member and industry veteran Derek Vanderhorst. With over two decades of experience, Derek has worked on over 130 feature films and episodic television, games and new media including in-house roles at Fox, Paramount, Universal, and Warner Brothers. In his various roles, Derek saw the need to evolve the sound engineering industry to better support the emerging trends and technology in filmmaking. He founded Summit Post to offer more flexible and customized options for directors and producers seeking deeper collaboration and more freedom in the post sound process.

Derek’s passion around the complexity of sound began in 1975 when he learned to handmake make a Rabab (a Persian lute-like musical instrument) with his grandfather in Aurora Colorado. The exotic sound of the Rabab grew into a fascination with the unusual noises made by old broken cars, which propelled him on a quest to explore sound design as a profession, landing him in Hollywood in 1991

www.summitpostsound.com

Apr 15, 2019
The Sound of A Star is Born
38:25

Production sound mixer Steve Morrow, Grammy-winning music mixer Nick Baxter, and re-recording mixer Dean Zupancic talk about grabbing crowd scenes between sets at the Stagecoach and Glastonbury music festivals, how doing impulse responses in each of the venues allowed them to recreate the sound of the arenas in post-production, and how Bradley Cooper was not your typical first-time director.

Steve Morrow, Production sound mixer
Nick Baxter, Music mixer
Dean Zupancic, Re-recording mixer

Feb 14, 2019
The Sound of Roma - Two-part Episode
1:17:58

In this two-part episode, Writer/Director Alfonso Cuarónjoins his sound, picture, and music editorial artists to discuss the extraordinarily detailed work that went into re-creating the Mexico City of his 1970s childhood, including how not having a musical score keeps the audience guessing what will happen next, why it was important to have the dialog emanate not just from the screen channels but all around the audience, and how shooting the movie in sequence allowed for more spontaneous performances.

In part two, Supervising sound editor & re-recording mixer Skip Lievsay takes us on a deep dive discussion of how the film’s complex tracks were constructed, including a discussion of the 70-day final mix of the film.

Alfonso Cuarón, Writer/director
Skip Lievsay, Supervising sound editor & Re-recording mixer
Craig Henighan, Sound designer and Re-recording mixer
Jose Garcia, Production sound mixer
Adam Gough, Picture editor
Lynn Fainchtein, Music supervisor
Carlos Morales, Post-production supervisor

Feb 14, 2019
The Sound of First Man - Two-Part Episode
1:20:33

In this two-part episode, First Man’s sound editing nominees Ai-Ling Lee and Mildred Iatrou Morgan and sound mixing nominees Frank Montaño and Jon Taylor join composer Justin Hurwitz and picture editor Tom Cross to discuss how the film’s documentary look (it was filmed in Super-16mm) affected the approach to sound and music, and how the sound elements contributed to the understanding of how dangerous the early space flights were.

In part two, we join Production sound mixer Mary Ellis as she talks about the challenges of recording the production tracks for the film, including the complex system they devised to record dialog inside the astronauts’ helmets in the cramped space capsule.

Ai-Ling Lee, Supervising sound editor & re-recording mixer
Mildred Iatrou Morgan, Supervising sound editor
Justin Hurwitz, Composer
Frank Montaño, Re-recording mixer
Jon Taylor, Re-recording mixer
Tom Cross, Film editor
Mary Ellis, Production sound mixer

Feb 14, 2019
In Conversation with Composer Nicholas Britell - If Beale Street Could Talk - VIDEO
16:40

In this exclusive video Veteran music writer Jon Burlingame chats with Oscar nominated Composer Nicholas Britell about his recent work on, “If Beale Street Could Talk” and the organic process of collaborating with the director Barry Jenkins on the film’s lush and evocative score.

In early 1970s Harlem, daughter and wife-to-be Tish vividly recalls the passion, respect and trust that have connected her and her artist fiancé Alonzo Hunt, who goes by the nickname Fonny. Friends since childhood, the devoted couple dream of a future together, but their plans are derailed when Fonny is arrested for a crime he did not commit.

Feb 13, 2019
The Sound of Black Panther with Steve Boeddeker and Brandon Proctor
46:44
Supervising sound editor and re-recording mixer Steve Boeddeker and re-recording mixer Brandon Proctor talk about how the sound design of futuristic Wakanda technology and weaponry is influenced by West African sounds, how they used signature sounds to differentiate the action in Wakanda, Oakland, and Korea, and the intricacies of constructing the ritual fight scenes in a waterfall.
Feb 11, 2019
The Sound of Bohemian Rhapsody
55:14
Sound Editing nominees John Warhurst and Nina Hartstone join Sound Mixing nominees Paul Massey, Tim Cavagin, and John Casali to discuss the intricate work of building the sounds of the rock band Queen for Bohemian Rhapsody. In this episode the team discusses the process of recreating the band’s famous 1985 Live-Aid concert performance, how sound design helped to get inside the head of an agitated Freddie Mercury during an infamous London press conference, and how having access to the band’s original session tapes let this Oscar-nominated team build the amazing scene where the band records the iconic “Bohemian Rhapsody” single.
Feb 11, 2019
The Sound of A Quiet Place with Erik Aadahl and Ethan Van der Ryn
51:26
Co-supervising sound editors Erik Aadahl and Ethan Van der Ryn talk about the challenges of building the sound scape for what many people think is a “silent” movie, how sound design was used to give the audience the experience of the hearing impairment of one of the main characters, and the fun of creating an alien monster who hunts and navigates using only its hearing.
Feb 11, 2019
The Sound of Incredibles 2 with Director Brad Bird and Producer Nicole Paradis Grindle
45:07
Writer/Director Brad Bird and Producer Nicole Paradis Grindle join us from the studios at Pixar to discuss returning fourteen years later for the sequel to a beloved film as they describe the technical challenges of the new movie, how their approach to visual design, color, and sound have evolved, and the inspiration behind the notorious fight scene between baby Jack-Jack and the raccoon.
Feb 11, 2019
Songwriter Diane Warren on her Oscar Nominated song, 'I'll Fight' for 'RBG'
26:15

Songwriter Diane Warren has written hundreds of hit songs including “Because You Loved Me”, “If I Could Turn Back Time”, “Rhythm Of The Night”, “I Don’t Want To Miss A Thing” and many more. Diane has won a Grammy Award, an Emmy Award, a Golden Globe Award, three consecutive Billboard Music Awards for Songwriter of the Year, and has been nominated for nine Academy Awards.

Many of her songs were written for films, and have then gone on to be launched into the stratosphere of pop culture. In recent years her music has tackled incredibly important subjects. She has written “Til It Happens To U” with Lady Gaga, “Stand Up For Something” with contributions from Common, and of course now “I’ll Fight” which was performed by Jennifer Hudson for the documentary RBG, about Supreme Court Justice Ruth Bader Ginsburg.

Jan 31, 2019
The Sound of Spider Man: Into the Spider-Verse
56:34

Supervising Sound Editors Curt Schulkey and Geoffrey Rubay join us to chat about their work on Spider-Man: Into the Spider-Verse and discuss the incredible task of introducing a new unlikely hero, Miles Morales and his five counterparts from another dimensions to stop a threat for all realities.

Bitten by a radioactive spider in the subway, Brooklyn teenager Miles Morales suddenly develops mysterious powers that transform him into the one and only Spider-Man. When he meets Peter Parker, he soon realizes that there are many others who share his special, high-flying talents. Miles must now use his newfound skills to battle the evil Kingpin, a hulking madman who can open portals to other universes and pull different versions of Spider-Man into our world.

Dec 28, 2018
The Sound of First Man Soundshow w/Damien Chazelle
1:34:59

The Sound of First Man motion picture soundshow featuring Director Damien Chazelle, Re-recording Mixer/Sound Designer/Supervising Sound Editor Ai-Ling Lee, Supervising Dialogue Editor Susan Dawes and Re-recording mixers Jon Taylor and Frank A. Montaño.

Featuring special sound breakdown sequences including the X15 flight, Gemini Rocket walk-up and launch and Neil Armstrong moon walk dialogue.

Recorded on December 18, 2018 on the Hitchcock Mixing Stage at Universal Studios and moderated by Michael Coleman from SoundWorks Collection

Dec 26, 2018
The Sound of Mary Poppins Returns
58:35

In this exclusive conversation we talk with Supervising sound editors and sound designers Renee Tondelli and Eugene Gerty about their recent work on Mary Poppins Returns directed by Rob Marshall.

Now an adult with three children, bank teller Michael Banks learns that his house will be repossessed in five days unless he can pay back a loan. His only hope is to find a missing certificate that shows proof of valuable shares that his father left him years earlier. Just as all seems lost, Michael and his sister receive the surprise of a lifetime when Mary Poppins -- the beloved nanny from their childhood -- arrives to save the day and take the Banks family on a magical, fun-filled adventure.

Dec 25, 2018
The Sound of Mary Queen of Scots
36:58
Director Josie Rourke talks about why telling “better versions of our history” gave herpurpose intelling this particular story atthis particular time, how she approachessound differently for cinema and live stage productions, the importance of silence to her story, and how Dolby Atmos allowed her to subtly introduce the sound of whistling wind in the overhead speakers to remind the audience of how drafty and cold 16thcentury stone castles could be.
Dec 10, 2018
The Sound of Roma with Skip Lievsay
50:16

Academy Award-winning sound supervisor and re-recording mixer Skip Lievsay talks about the extraordinary sound work behind director Alfonso Cuarón’s epic black-and-white film about his own childhood in 1970s Mexico City. Skip talks about how not having a musical score keeps the audience guessing what will happen next, why it was important to Cuarón to have the dialog emanate not just from the screen channels but from all around the audience, the stunning five-day loop group recording session with 350 actors, and the 70-day final mix of the film.

Sponsored by The Dolby Institute

The Dolby Institute develops educational programming to help you advance the art of storytelling, whether you're making a film, mixing the sound for a sporting event, or designing the next-generation virtual reality experience.

www.dolby.com/us/en/dolby-institute.html

Nov 26, 2018
The Sound of A Star Is Born - Mix Magazine Event
38:33

Production sound mixer Steve Morrow, Grammy-winning music mixer Nick Baxter, and re-recording mixer Dean Zupancic talk about grabbing crowd scenes between sets at the Stagecoach and Glastonbury music festivals, how doing impulse responses in each of the venues allowed them to recreate the sound of the arenas in postproduction, and how Bradley Cooper was not your typical first-time director.

Sponsored by The Dolby Institute

The Dolby Institute develops educational programming to help you advance the art of storytelling, whether you're making a film, mixing the sound for a sporting event, or designing the next-generation virtual reality experience.

www.dolby.com/us/en/dolby-institute.html

Nov 20, 2018
The Sound of Black Panther - Mix Magazine Event
42:33

Composer Ludwig Göransson and supervising sound editor Steve Boeddeker talk about the collaboration of sound design and score in BLACK PANTHER, the integration of African music into a traditional symphonic score, and how the sound design of futuristic Wakanda technology and weaponry is influenced by West African sounds (like a bird becoming the sound of a passing spaceship).

Sponsored by The Dolby Institute

The Dolby Institute develops educational programming to help you advance the art of storytelling, whether you're making a film, mixing the sound for a sporting event, or designing the next-generation virtual reality experience.

www.dolby.com/us/en/dolby-institute.html

Nov 20, 2018
The Sound of First Man - Mix Magazine Event
53:58

Academy Award- and Grammy-winning composer Justin Hurwitz, sound supervisor and re-recording mixer Ai-Ling Lee, sound supervisor Mildred Iatrou, re-recording mixer Frank Montaño, re-recording mixer Jon Taylor, and Academy Award-winning picture editor Tom Cross discuss how the film’s documentary look (it was filmed in Super-16mm) affected the approach to sound and music, how the sound elements contributed to the understanding of how dangerous the early space flights were, and why it was important to focus on the sound of an errant fly in the space capsule.

Sponsored by The Dolby Institute

The Dolby Institute develops educational programming to help you advance the art of storytelling, whether you're making a film, mixing the sound for a sporting event, or designing the next-generation virtual reality experience.

www.dolby.com/us/en/dolby-institute.html

Nov 20, 2018
Paul Lipson Keynote - GameSoundCon 2018
49:58

An award-winning executive, audio director and composer, Paul’s career has taken him all over the world and has helped him innovate and advocate as a leading figure in the interactive entertainment industry. As the creative leader of Formosa Interactive, he works as the Vice President of Creative Services - driving strategy, content development, and audio pipelines with the famed award winning team in Los Angeles, California.

GameSoundCon is two days of intensive sessions, panels and masterclasses on the business, creative and technical challenges of game music and sound, designed for those coming from Film, TV, music and other more traditional media.

Nov 14, 2018
Marty O'Donnell - VR Audio: Forget the Tech! What do you hear? - GameSoundCon 2018
55:42

VR game development still has many questions left to be answered, and in the past three years of development, Highwire Games has attempted to answer some of them. In this talk, we discuss the techniques used to realize the soundscape of Golem, a fully-featured, high-fidelity game for PlayStation VR. From the first sounds that caught our ears through the challenges that arose and the solutions we found, we answered many questions, but many are still left. Developing in virtual reality requires new technologies and techniques, but also a steadfast commitment to the aesthetics of traditional media. We’ll discuss why, in the end, it's still all about what comes out of the speakers (or in this case, the headphones).

GameSoundCon is two days of intensive sessions, panels and masterclasses on the business, creative and technical challenges of game music and sound, designed for those coming from Film, TV, music and other more traditional media.

Nov 14, 2018
Brian White & Brian Trifon - Beyond The Presets - GameSoundCon 2018
26:13

Join composing team Brian Trifon and Brian Lee White (aka Finishing Move) as they discuss and share their approach to musical sound design. Learn how they craft bespoke soundscapes that cut through the crowd of generic presets and commercial sample libraries to create a unique sonic identity for every project. In this 25 minute presentation, the team will discuss their general process/approach to musical sound design for games, share some specific examples of how they create entirely new sounds and instruments for iconic franchises, as well as provide some tips for those looking to create or expand on their own pallet of sounds.

GameSoundCon is two days of intensive sessions, panels and masterclasses on the business, creative and technical challenges of game music and sound, designed for those coming from Film, TV, music and other more traditional media.

Nov 14, 2018
Tom Salta - Composing Interactive Music
59:04

This session will walk attendees through the foundations and various stages of scoring music for video games. Tom Salta will share his composing workflow from start to finish covering everything from working with the game designer, concept development, interactive composition considerations, testing and more. This talk will offer valuable insights for beginners as well as seasoned pros.

GameSoundCon is two days of intensive sessions, panels and masterclasses on the business, creative and technical challenges of game music and sound, designed for those coming from Film, TV, music and other more traditional media.

Nov 14, 2018
Thomas Dolby - The Next Generation of non-linear VR Composers - GameSoundCon 2018
28:33

In the future, music composers are going need to be able to think and create in a non-linear way. This goes way beyond branching or crossfading stems of pre-mixed music: they will need to create adaptive music scores and orchestrations that respond in real time to user choices, game states, and arbitrary messages from the game engine. Armed with this knowledge, how can college educators compile the curriculum for a multi-year VR/Games music composition program in the face of technology and tools that are rapidly evolving? And, given the relatively unexplored nature of non-linear composition, who is truly qualified to teach it?

Prof. Thomas Dolby discusses the challenges in the creation of the Peabody Conservatory's innovative 'Music for New Media' program at the Johns Hopkins University.

GameSoundCon is two days of intensive sessions, panels and masterclasses on the business, creative and technical challenges of game music and sound, designed for those coming from Film, TV, music and other more traditional media.

Nov 14, 2018
Nuts and Bolts of Immersive Audio for 360/VR/AR/MR - GameSoundCon 2018
52:05

This session provides an introduction to the terms and concepts that form the basis for immersive audio as found in 360 degree environments. While many topics are extensions or subsets of typical game audio concepts, working in this up and coming media format brings with it some additional considerations. This session provides an overview of the first things you need to understand and consider as you step into this growing field.

GameSoundCon is two days of intensive sessions, panels and masterclasses on the business, creative and technical challenges of game music and sound, designed for those coming from Film, TV, music and other more traditional media.

Nov 14, 2018
Nose to Tail: A Conversation About Dialog with Naughty Dog - GameSoundCon 2018
56:30

Spend an hour with Becky Dodd (Talent and Production Coordinator), Ryan James (Lead Editor), and Ammie Puckett (Localization Manager) of formidable development studio, Naughty Dog, as they walk through the studio’s overall approach to the Dialogue process in their games, with tips and tidbits that might help you navigate your path through projects of all shapes and sizes.

GameSoundCon is two days of intensive sessions, panels and masterclasses on the business, creative and technical challenges of game music and sound, designed for those coming from Film, TV, music and other more traditional media.

Nov 14, 2018
Mix Sound Event - Sound Editing For Animation Panel
1:02:10

Sound Editing For Animation Panel Featuring:

Paul Ottoson, Sound Designer
Geoffrey Rubay, Sound Engineer
Erik Aadahl, Sound Editor
Eileen Horta, Sound Supervisor
Dave Fluhr, Sound Designer

Moderated by Carolyn Giardina, Hollywood Reporter

Mix Magazine presented the fifth annual Sound for Film and TV event, an all-day exhibition and conference spotlighting the technologies and techniques behind sound for picture, from production to playback.

The boom in television and streaming services, along with the emergence of Virtual Reality, has led to a technology/workflow change in how content is produced. The techniques and tools are merging, and studios and producers have adapted their methods. We bring film, television and virtual reality all together on the legendary Sony Pictures Studios lot in Culver City, California on October 13th, 2018.

Oct 24, 2018
Mix Sound Event - The Business Of Immersive Panel
1:00:14

The new streaming networks are demanding immersive audio as a deliverable, and it’s now expected that Hollywood releases will include a Dolby Atmos, DTS or Auro 3D version. To be a part of the present and future of sound for picture an audio post facility will need to convert to an immersive workflow. It’s not as expensive as one might think, and the return on investment can be significant. Our expert panel discusses the cost/benefits of outfitting a facility, the new distribution paradigms and the return on an investment in future-proofing a facility.

Mix Magazine presented the fifth annual Sound for Film and TV event, an all-day exhibition and conference spotlighting the technologies and techniques behind sound for picture, from production to playback.

The boom in television and streaming services, along with the emergence of Virtual Reality, has led to a technology/workflow change in how content is produced. The techniques and tools are merging, and studios and producers have adapted their methods. We bring film, television and virtual reality all together on the legendary Sony Pictures Studios lot in Culver City, California on October 13th, 2018.

Oct 24, 2018
Mix Sound Event - Mixing Dialog: The Audio Pipeline Panel
1:03:51

Mixing Dialog: The Audio Pipeline Panel Featuring:

Karol Urban, CAS
Gary Bourgeois, Rerecording Mixer, CAS
Mathew Waters, Rerecording Mixer, CAS
Phil Palmer, Production Mixer, CAS
Andrew DeCristofaro, Sound Supervisor, CAS

Mix Magazine presented the fifth annual Sound for Film and TV event, an all-day exhibition and conference spotlighting the technologies and techniques behind sound for picture, from production to playback.

The boom in television and streaming services, along with the emergence of Virtual Reality, has led to a technology/workflow change in how content is produced. The techniques and tools are merging, and studios and producers have adapted their methods. We bring film, television and virtual reality all together on the legendary Sony Pictures Studios lot in Culver City, California on October 13th, 2018.

Oct 24, 2018
Mix Sound Event - Composer Profile: Nathan Barr
39:45

Moderated by Michael Coleman, SoundWorks Collection

Two-time Emmy-nominated composer Nathan Barr has received critical acclaim for his unmatched versatility, incorporating eclectic instruments from musical cultures across the world. Nathan recently completed construction on his new 8,000 square foot personal studio in Tarzana, California. The studio, named Bandrika, houses the original Wurlitzer pipe organ that was installed at Fox studios in 1928. With 1,500 pipes, its music can be heard in iconic films including "Journey to the Center of the Earth," "The Sound of Music," and "Patton." Nathan recently used the Wurlitzer to score Eli Roth’s upcoming adventure film "The House with a Clock in Its Walls" starring Jack Black and Cate Blanchett. The film's release on September 21 marked the Wurlitzer's 21st-century debut for movie audiences.

Additionally, Nathan recently completed the score for the gritty dystopian action thriller, “The Domestics,” starring Kate Bosworth and Tyler Hoechlin, coming to theaters June 28. He is currently scoring season two of AMC’s multi-generational western epic, “The Son,” starring Pierce Brosnan and later in 2018, Nathan will score Amazon’s upcoming fantasy, period drama, “Carnival Row,” starring Orlando Bloom and produced by Guillermo del Toro. He also scored Columbia Pictures’ sci-fi drama, “Flatliners,” starring Keifer Sutherland, Ellen Page and Nina Dobrev, and both seasons of Amazon’s acclaimed con man drama “Sneaky Pete,” starring Giovanni Ribisi.

Nathan’s hallmark adaptability has led him to scoring an eclectic roster of some of television’s biggest shows. He scored all six seasons of FX’s “The Americans,” starring Keri Russell and Matthew Rhys, which earned him an Emmy nomination for Outstanding Original Main Title Theme Music in 2013. Nathan’s music can also be heard on all seven seasons of HBO’s Emmy-winning and fan-favorite series, “True Blood” and Netflix’s “Hemlock Grove,” for which Nathan earned his second 2013 Emmy nomination for the main title theme.

With two Emmy nominations for both “The Americans” and “Hemlock Grove,” Nathan has the distinction of being the first composer to have two nominations in the Main Title category in the same year.

Alongside his extensive career in television, Nathan has a long record of scoring successful films, as he approaches his fortieth feature. A frequent collaborator with gore-horror master Eli Roth, Nathan scored Roth’s early cult-classics “Cabin Fever” and “Hostel.” Some of Nathan’s other feature scores include Jason Blum’s box office hit thriller “The Boy Next Door,” starring Jennifer Lopez, Warner Bros.’ “The Dukes of Hazard,” Lionsgate’s “The Last Exorcism,” and Stephen Moyer’s “The Parting Glass,” starring Anna Paquin.

Nathan began studying music in Tokyo, Japan at four years old. He grew up surrounded by music ranging from Kabuki Theater to the sounds of his mother performing on the koto and piano, and his father playing the banjo, guitar and shakuhachi.

In addition to writing scores, he performs many of the instruments heard in his compositions, and is skilled in many styles and genres ranging from orchestral to rock. Nathan is also known for his collection and inclusion of rare and unusual instruments from around the world such as: a human bone trumpet from Tibet, dismantled pianos, a rare Glass Armonica, gourd cellos and many others.

Oct 24, 2018
Mix Sound Event - Composer Profile: Paul Lipson
36:02

An award-winning executive, audio director and composer, Paul Lipson’s career has taken him all over the world and has helped him innovate and advocate as a leading figure in the interactive entertainment industry. As the creative leader of Formosa Interactive, he works as Senior Vice President, driving strategy, content development, and audio pipelines with the famed team in Los Angeles.

Lipson previously worked as Senior Audio Director at Microsoft Studios/343 Industries, and the Chief Operating Officer of Pyramind Studios He has created award-winning content and managed extensive AAA teams and audio pipelines for leading clients like Microsoft Studios, SEGA, 343 Industries, Ubisoft, LucasArts, 2K Games, Sony Interactive Entertainment, EA, Hewlitt-Packard, Harmonix, etc. Recent AAA game credits include God of War, Halo Wars 2, Call of Duty franchise, Halo: The Master Chief Collection, Halo: Online, Halo: Spartan Strike, Halo: Nightfall, Halo Channel, Sunset Overdrive, Forza Motorsport 5, Halo:Spartan Assault, Crimson Dragon, Project Spark, Halo Combat Evolved Anniversary, Disneyland Adventures, Galactic Reign, Crimson Dragon, Microsoft Flight, Infamous 2, 5th Cell’s Hybrid, Rocksmith, Bioshock 2, Iron Man 2, Lego Indiana Jones: The Adventure Continues, and many more.

Lipson and his team have been nominated for numerous awards, and recently won an 2018 MPSE Golden Reel Award for Halo Wars 2, Best Original Instrumental at the 2015 GANG Awards, Best Original Soundtrack Album at the 2014 GANG Awards, the Best Interactive Score and Best Use of Licensed Music awards at the 2012 GANG Awards, and the Best Audio – Other Award at the 2011 GANG awards/GDC for work on the Halo Universe. Paul was also awarded the GANG Distinguished Service Award at the 2006 GANG Awards/GDC for his wide-ranging work in interactive audio.

Lipson holds a BM and MM with summa/highest distinction from the world-renowned New England Conservatory of Music in Boston. He is a member of the International Game Developers Association, The Academy of Interactive Arts and Sciences, BMI, The Recording Academy Producers and Engineers Wing Advisory Council, and the Game Audio Network Guild.

Oct 24, 2018
Mix Sound Event - Ambisonic Recording: The Future Is Back
49:09

A panel of experts discuss the return of the 3D ambisonic recording method and it’s implications for cinema.

Mix Magazine presented the fifth annual Sound for Film and TV event, an all-day exhibition and conference spotlighting the technologies and techniques behind sound for picture, from production to playback.

The boom in television and streaming services, along with the emergence of Virtual Reality, has led to a technology/workflow change in how content is produced. The techniques and tools are merging, and studios and producers have adapted their methods. We bring film, television and virtual reality all together on the legendary Sony Pictures Studios lot in Culver City, California on October 13th, 2018.

Oct 24, 2018
Mix Sound Event - Composing for Video Games Masterclass
48:59

Composing for Video Games Masterclass Featuring:

Moderated by Michael Coleman, SoundWorks Collection

Composer Jesper Kyd
Hitman Series, Assassins Creed Series, Borderlands Series

Composer Jack Wall
Call of Duty: Black Ops II & III, Mass Effect Series

Composer Inon Zur
Fallout Series, Dragon Age Series, and Prince of Persia Series

Oct 24, 2018
Mix Sound Event - Opening Keynote with Scott Gershin
26:19

Mix Magazine presented the fifth annual Sound for Film and TV event, an all-day exhibition and conference spotlighting the technologies and techniques behind sound for picture, from production to playback.

The boom in television and streaming services, along with the emergence of Virtual Reality, has led to a technology/workflow change in how content is produced. The techniques and tools are merging, and studios and producers have adapted their methods. We bring film, television and virtual reality all together on the legendary Sony Pictures Studios lot in Culver City, California on October 13th, 2018.

Oct 24, 2018
The Sound of Venom
48:22
In this exclusive SoundWorks Collection podcast episode we chat with the sound team of the box office hit comic-book villain tale of Venom. Featuring Kami Asgar - Supervising Sound Editor, Will Files - Re-recording Mixer and Supervising Sound Editor and Robby Stambler - Sound Design.
Oct 18, 2018
Shadow of the Tomb Raider - Mixing at Pinewood Shepperton Conversation
24:27

In this special podcast episode we feature a chat between Eidos-Montreal Audio Director Rob Bridgett and Pinewood Shepperton Re-recording Mixer Adam Scrivener who discuss their work on the recently released video game Shadow of the Tomb Raider.

Experience Lara Croft’s defining moment as she becomes the Tomb Raider. In Shadow of the Tomb Raider, Lara must master a deadly jungle, overcome terrifying tombs, and persevere through her darkest hour. As she races to save the world from a Maya apocalypse, Lara will ultimately be forged into the Tomb Raider she is destined to be.

Sep 21, 2018
The Sound of BlacKkKlansman

In this exclusive SoundWorks Collection podcast we talk with the sound and music team of Director Spike Lee's new film BlacKkKlansman including Composer Terence Blanchard, Re-recording Mixer Tom Fleischman and Sound Mixer Drew Kunin.

It’s the early 1970s, a time of great social upheaval as the struggle for civil rights rages on. Ron Stallworth (John David Washington) becomes the first African-American detective on the Colorado Springs Police Department, but his arrival is greeted with skepticism and open hostility by the department’s rank and file. Undaunted, Stallworth resolves to make a name for himself and a difference in his community. He bravely sets out on a dangerous mission: infiltrate and expose the Ku Klux Klan.

Posing as a racist extremist, Stallworth contacts the group and soon finds himself invited into its inner circle. He even cultivates a relationship with the Klan’s Grand Wizard, David Duke (Topher Grace), who praises Ron’s commitment to the advancement of White America. With the undercover investigation growing ever more complex, Stallworth’s colleague, Flip Zimmerman (Adam Driver), poses as Ron in face-to-face meetings with members of hate group, gaining insider’s knowledge of a deadly plot. Together, Stallworth and Zimmerman team up to take down the organization whose real aim is to sanitize its violent rhetoric to appeal to the mainstream.

Sep 12, 2018
The Sound and Music of The Handmaid's Tale
1:13:00

In this exclusive SoundWorks Collection podcast we talk with the sound and music team of The Handmaid's Tale. We chat with Supervising Sound Editor Jane Tattersall, Dialogue Supervisor David McCallum, Re-recording Mixer's Lou Solakofski and Joe Morrow and Composer Adam Taylor.

Now playing on Hulu, based on the best-selling novel by Margaret Atwood, this series is set in Gilead, a totalitarian society in what used to be part of the United States. Gilead is ruled by a fundamentalist regime that treats women as property of the state, and is faced with environmental disasters and a plummeting birth rate. In a desperate attempt to repopulate a devastated world, the few remaining fertile women are forced into sexual servitude. One of these women, Offred, is determined to survive the terrifying world she lives in, and find the daughter that was taken from her.

Jul 26, 2018
Peter Albrechtsen - Supervising Sound Editor/Sound Designer/Re-recording Mixer
50:14

Peter Albrechtsen is a Danish sound designer and music supervisor based in Copenhagen and working on both feature films and documentaries.

Peter is well-known for his extensive work in film and television including such projects as the Oscar-winning film Dunkirk (sound effects re-recording mixer), Netflix’s Godless (re-recording mixer, sound designer, supervising sound editor), Thelma, When She Runs, The Distant Barking of Dogs, and the documentary The Last Race (re-recording mixer, sound designer, supervising sound editor), which premiered at the 2018 Sundance Film Festival.

Among Peter Albrechtsen’s recent fiction credits are the Danish thriller smash hit "Darkland", Finnish Cannes winner "The Happiest Day in the Life of Olli Mäki", and sound effects recording for Christopher Nolan's "Dunkirk". His recent documentary credits include the festival favorites "Bill Nye: Science Guy", "Land of the Free" and "True Conviction". This year, Peter was invited to become a member of Academy of Motion Picture Arts and Sciences.

Along with his sound work, Peter Albrechtsen has worked as a music supervisor and has collaborated closely with globally acclaimed musicians such as Antony and the Johnsons, Jóhann Jóhannsson and Efterklang.

Peter has also written about music and movies for different Danish and international magazines and has been lecturing about sound design around the world.

Jul 18, 2018
Composer Philip Sheppard
1:10:55

Philip Sheppard is a composer, producer, virtuoso cellist, inventor, public speaker, philanthropist, professor at the Royal Academy of Music and a creative innovator who has worked with some of the biggest names in music, tech, sport and film.

Philip has composed more than 60 film, gaming, television and theatrical scores including Sony PS4’s highly acclaimed video game, DETROIT: Become Human, and the Star Wars Force Awakens behind the scenes Comic Con trailer which has over 11 million YouTube plays. Philip’s first film of 2018 is Mercury 13, a Netflix original which premiered at the SFFilm Festival. His other major film works include The Final Year, which premiered at the Toronto Film Festival, In the Shadow of the Moon (which received an International Film Critics Award nomination for Best Original Score for a Documentary and won numerous awards including the Audience Award for World Cinema Documentary at Sundance), Meru (which won numerous awards including the Audience Award for Documentary at Sundance), Sergio (which was nominated for a Prime Time Emmy), Legion of Brothers, which premiered at Sundance, and Chosen, starring Harvey Keitel, Bobby Fischer Against the World, The Tillman Story and Love, Marilyn. Philip was inducted into the Academy of Motion Picture Arts and Sciences as a member of the Music Class of 2017.

www.philipsheppard.com

Jul 02, 2018
The Sound of Dunkirk - Oscar Podcast
1:20:20

We wrap up our Oscar nominees series with the team from Dunkirk. In this two part episode, the artists show how the carefully engineered track builds and maintains tension for the entire running time of the movie, with music playing almost continuously from the opening shot of soldiers walking down the street to the moment Finn falls asleep on the train. They talk about how the mixing time works: they make a complete pass through the film and screen it every week during the final mix; and finally, why director Christopher Nolan feels you don’t necessarily need to understand every word of dialog in his films.

“Everything is evaluated for its emotional content as it goes into the mix. Even the dialog has a pace, and a pulse, and a purpose in our mix, and it sits exactly where [Christopher Nolan] orchestrates it to be.” Gary Rizzo

“[Composer] Hans [Zimmer] is making the sounds that the audience hears, and I’m making the sounds that the characters hear.” Richard King

Oscar nominees: Alex Gibson, Gregg Landaker, Richard King, Gary Rizzo, Mark Weingarten

Feb 26, 2018
The Sound of Star Wars: The Last Jedi - Oscar Podcast
55:40

Ren Klyce, primarily known for his sound design of David Fincher’s films, talks about the challenges and opportunities of joining an already-established sound universe while adding his own spin. Ren Klyce, Matthew Wood, and Michael Semanick discuss the security of reading the script before the shoot, and the feeling of walking onto the set of the Millennium Falcon. The team also discuss some of your favorite sequences from the film: the Fathiers chase, the mirror cave, the Force connection between Rey and Kylo Ren, and of course, the famous “silent” jump to hyperspace through the First Order star destroyer.

Oscar nominees: Ren Klyce, Matthew Wood, Michael Semanick

Feb 21, 2018
The Sound of The Shape Of Water - Oscar Podcast
52:27

The artists behind The Shape of Water discuss the creation of the sounds of the creature (nicknamed “Fishman” by the team), revealing that director Guillermo del Toro’s vocalizations became a key part of the sound of the creature’s breathing. They describe how the creature’s sound design evolves over the course of the film as he goes from being a potential threat to the romantic lead, and how the movie theater downstairs helps score the film.

Oscar nominees: Christian Cooke, Nelson Ferreira, Glen Gauthier, Nathan Robitaille, Brad Zoern

“[The creature] had to be the romantic lead. You’re asking a lot of the audience, to get them to be on board with this beautiful relationship that develops. I knew the best place to start is with human sounds [for him]. And so I started with my own voice, and then added animal sweeteners and then for a final pass, Guillermo gave us a breathing layer.” Nathan Robitaille

“It’s so much harder to mix something quiet, than to throw everything at it. It takes a lot of bravery to turn it down.” Brad Zoern

Feb 19, 2018
The Sound of Blade Runner 2049 - Oscar Podcast
1:14:29

The team behind Blade Runner 2049 talks about how they paid homage to the iconic original film while breaking new sonic ground. They explore the film’s distinctive blend of sound design and musical score, and discuss the producers’ wise decision to start the sound design while the shoot was still going on. They then examine key scenes, including the fight among malfunctioning holograms, and how K’s walk in the desert evolved from full score to playing in almost silence.

Oscar nominees: Ron Bartlett, Theo Green, Doug Hemphill, Mark Mangini, Mac Ruth

Feb 16, 2018
The Sound of Baby Driver - Oscar Podcast
1:02:35

In this episode, production sound mixer Mary Ellis talks about her very first day of the shoot—recording the sound on set during the continuous 5-minute shot set to “Harlem Shuffle,” and the challenges of mic’ing all those fast-moving cars. Sound supervisor/mixer Julian Slater talks about using tinitis to take the audience into the head of main character Baby. He and dialog mixer Tim Cavagin also discuss the unique challenges of mixing all the crafted sound design and dialog to blend with a driving music track.

Oscar nominees: Tim Cavagin, Mary H. Ellis, Julian Slater

“We want the audience to understand within the first 60 seconds that sound is important to this film; it’s something to register.” Julian Slater

Feb 14, 2018
The Music of Call of Duty WWII with Composer Wilbert Roget II
45:45

In this exclusive SoundWorks Collection podcast conversation we chat with Composer Wilbert Roget II about his work on Call of Duty WWII and discuss the unique creative challenges of writing music for video games, his extensive career working as a video game composer and how he landed the project from a conversation at GDC.

ABOUT WILBERT ROGET II:
Wilbert Roget, II is a veteran composer in the video game industry. He joined LucasArts as a staff composer in 2008, where he scored several games in the Star Wars universe, including Star Wars: The Old Republic and Star Wars: First Assault. He later became a freelance writer, scoring Call of Duty: WWII, Guild Wars 2: Path of Fire, Lara Croft and the Temple of Osiris, Dead Island 2, Anew: The Distant Light and other indie and AAA titles. His scores have earned him several awards and nominations from the Game Audio Network Guild, the Academy of Interactive Arts and Sciences (D.I.C.E. Awards), and others.

Roget also co-founded Impact Soundworks, a successful music software company, and is an accomplished lecturer on game music, giving talks at the Game Developers Conference, SF Conservatory of Music, Yale University and other institutions. He frequently gives online masterclasses and tutorials on music composition and production, and has a passion for teaching the craft.

Inspired at an early age by classic Japanese game soundtracks, Roget specializes in writing music that employs memorable themes, developed throughout the score in a traditional fashion. He balances modern production with classic construction, creating fresh and contemporary soundscapes as well as nuanced orchestrations. Wilbert studied music at Yale University, is originally from Philadelphia, PA and currently resides in Seattle, WA. He is an avid multi-instrumentalist, performing solo flute, keyboards, accordion and guitar on many of his scores.

Roget is an ASCAP-affiliated composer and a member of the Game Audio Network Guild, and is represented by Cheryl Tiano of The Gorfaine-Schwartz Agency.

Feb 05, 2018
The Sound of The Shape of Water
36:59

In this exclusive SoundWorks Collection podcast, we talk with the sound team behind Director Guillermo del Toro's latest film, The Shape of Water. Featuring re-recording mixers Christian Cooke and Brad Zoern, supervising sound editors Nelson Ferreira and Nathan Robitaille.

Elisa is a mute, isolated woman who works as a cleaning lady in a hidden, high-security government laboratory in 1962 Baltimore. Her life changes forever when she discovers the lab's classified secret -- a mysterious, scaled creature from South America that lives in a water tank. As Elisa develops a unique bond with her new friend, she soon learns that its fate and very survival lies in the hands of a hostile government agent and a marine biologist.

Dec 28, 2017
Sound Supervisor Skip Lievsay and Composer Carter Burwell - Conversations with Sound Artists - Season 3
44:04

Composer Carter Burwell and sound designer/mixer Skip Lievsay talk about their remarkable 30-year collaboration with the Coen Brothers and share stories starting with Blood Simple in 1985 and continuing through all 17 of the Coen’s films. Scenes are discussed from Raising Arizona, Miller’s Crossing, The Man Who Wasn’t There, Burn After Reading, and you’ll learn how it turns out there is actually musical score in No Country for Old Men.

In this series of six episodes, we focus on the long-time collaboration of some of the leading directors and their sound supervisors working today. These remarkable directors talk about the importance of sound to the films, and how they work with sound design and music.

Dec 21, 2017
Director Matt Reeves, Composer Michael Giacchino and Sound Supervisors Will Files and Douglas Murray - Conversations with Sound Artists - Season
58:07
Director Matt Reeves joins sound supervisors Will Files & Douglas Murray, and composer Michael Giacchino in conversation about their four-film collaboration, starting with Cloverfield and culminating with this summer’s War for the Planet of the Apes. The artists discuss the unique challenges of utilizing the vocalizations of the human actors for the apes, how the trailer for Cloverfield drove the movie and the challenge of making a scary monster movie with no musical score, and why Michael Giacchino originally did not want to write the score for Let Me In.
Dec 19, 2017
Director Joe Wright & Sound Supervisor Craig Berkey - Conversations with Sound Artists - Season 3
56:19

Director Joe Wright and his sound supervisor Craig Berkey talk about using sound design to build worlds as diverse as Churchill’s World War II London in Darkest Hour, the synesthezia of a homeless schizophrenic in The Soloist, or a fantastic Neverland in Pan. Wright and Berkey explore why recording Foley in the real Churchill war rooms was important, how working in the London rave scene after college influenced Wright’s use of sound, and why having the score to play for the actors on set is important.

In this series of six episodes, we focus on the long-time collaboration of some of the leading directors and their sound supervisors working today. These remarkable directors talk about the importance of sound to the films, and how they work with sound design and music.

Dec 14, 2017
Director Darren Aronofsky & Sound Supervisor Craig Henighan - Conversations with Sound Artists - Season 3
43:29

Darren Aronofsky is one of the most innovative and boundary-pushing directors working in cinema. Join him in conversation with his longtime sound supervisor Craig Henighan as they discuss their work on Requiem for a Dream, The Fountain, Black Swan, Noah, and mother! In this episode Aronofsky talks about how Mother! ended up without a musical score, creating the character of the house, and how each element of the track is deliberately crafted.

In this series of six episodes, we focus on the long-time collaboration of some of the leading directors and their sound supervisors working today. These remarkable directors talk about the importance of sound to the films, and how they work with sound design and music.

Dec 12, 2017
Sound Supervisor Richard King - Conversations with Sound Artists - Season 3
1:04:37

Three-time Academy Award winning sound supervisor Richard King discusses his remarkable collaboration with the director Christopher Nolan, which began with The Prestige and has continued through this summer’s Dunkirk. Richard talks about creating the sirens of the German dive-bomber planes, and addresses some of the controversies of Nolan’s mixes. He also touches on working with other directors including Paul Thomas Anderson, Sam Shepard, and Nicolas Roeg. Richard also answers questions from other sound designers.

In this series of six episodes, we focus on the long-time collaboration of some of the leading directors and their sound supervisors working today. These remarkable directors talk about the importance of sound to the films, and how they work with sound design and music.

Dec 07, 2017
Director Edgar Wright & Sound Supervisor Julian Slater - Conversations with Sound Artists - Season 3
56:19

Writer/director Edgar Wright joins sound designer Julian Slater in conversation about their remarkable five film collaboration, starting with Shawn of the Dead and continuing through their most recent film, Baby Driver. In this episode you’ll learn why Wright records sound on location scouts, dissect the sonic components of the infamous “Tequila” shoot-out scene from Baby Driver, and hear why Julian Slater feels Dolby Atmos was designed for the film.

In this series of six episodes, we focus on the long-time collaboration of some of the leading directors and their sound supervisors working today. These remarkable directors talk about the importance of sound to the films, and how they work with sound design and music.

Dec 05, 2017
The Sound and Music of War for the Planet of the Apes
1:16:55
A discussion about the integration of sound within the storytelling process for the film "War for the Planet of the Apes" with Director Matt Reeves, Composer Michael Giacchino, and Sound Designers Will Files and Douglas Murray.
Nov 29, 2017
Savannah Film Festival - Will Files and Craig Henighan
1:17:52

In this exclusive conversation, sound designers Craig Henighan and Will Files share their experiences creating sound for such films as "Mother!," "Stranger Things," "Deadpool," and "War for the Planet of the Apes" among others.

Moderated by Michael Coleman of SoundWorks Collection at the 2017 Savannah Film Festival.

Nov 13, 2017
Blade Runner 2049 discussion with Mark Mangini
27:58
Academy Award-winning sound supervisor Mark Mangini visited Dolby world headquarters in San Francisco for a special screening of Blade Runner 2049. This podcast is a recording of his pre-show conversation with Glenn Kiser, Director of the Dolby Institute about the film.
Oct 30, 2017
In Pursuit of Silence - Skywalker Sound Team Discussion
29:36

The Skywalker Sound sound team behind the documentary In Pursuit of Silence - A Documentary Film recently discussed their approach for creating a dynamic mix and creative sound design to a film about silence.

Featuring sound designer & supervising sound editor Steve Bissinger, re-recording mixer & additional effects editor Zach Martin and dialogue editor Shaun Farley.

Moderator: Michael Coleman of Soundworks Collection

In Pursuit of Silence (www.pursuitofsilence.com) is a fascinating and meditative film and exploration of silence and the impact of noise on our lives. Filmed in eight countries, it immerses us in a cinematic journey around the globe—from a traditional tea ceremony in Kyoto, to the streets of Mumbai, the loudest city on the planet—and inspires us to both experience silence and celebrate the wonders of our world. Other highlights include filming in the anechoic chamber at Orfield Labs in Minneapolis (the “Quietest Place on Earth”), Alaska’s Denali Memorial Park and Trappist and Zen monasteries, as the filmmakers distill our experience of the world and challenge us to see it anew.

Oct 26, 2017
The Sound of Blade Runner 2049 (Audio)
14:08

In this exclusive audio profile we feature the sound team behind Director Denis Villeneuve's, Blade Runner 2049 featuring supervising sound editor Mark Mangini, sound designer Theo Green, re-recording mixer Doug Hemphill and Ron Bartlett, picture editor Joe Walker and Composer Hans Zimmer and Benjamin Wallfisch.

Officer K (Ryan Gosling), a new blade runner for the Los Angeles Police Department, unearths a long-buried secret that has the potential to plunge what's left of society into chaos. His discovery leads him on a quest to find Rick Deckard (Harrison Ford), a former blade runner who's been missing for 30 years.

Oct 20, 2017
Music and Sound Design in Theatrical Trailers and TV Spots
43:21

Mix Magazine presents the fourth annual Sound for Film and TV event, an all-day exhibition and conference spotlighting the technologies and techniques behind sound for picture, from production to playback. This event took place on September 16th, 2017 at Sony Pictures Studios.

Music and sound design play a central role in the marketing of movies and TV shows: they set the tone, drive the story, and engage the audience in ways that are unique to the advertising genre. The audio we hear in advertising is often specifically made for it, and is not typically sourced from the corresponding production or soundtrack. Our panel, comprised of professionals at the top of their fields, will discuss the unique creative and logistical demands encountered in this important industry niche.

Panelists: Jez Colin, President, Hi-Finesse Music & Sound
Josh Feelstra, Composer, music producer, sound designer
Joseph Bauer, Composer, music producer, sound designer
Sohrab Nafici, Executive Director, Music/Legal. Warner Bros. Pictures
Heather Kreamer, Director of Music for Create Advertising

Ozzie Sutherland, AVID Pro Audio Solutions Specialist

Oct 13, 2017
Game of Thrones: The Sound of Fire & Ice
59:36

Mix Magazine presents the fourth annual Sound for Film and TV event, an all-day exhibition and conference spotlighting the technologies and techniques behind sound for picture, from production to playback. This event took place on September 16th, 2017 at Sony Pictures Studios.

Tim Kimmel, Supervising Sound Editor
Brett Voss, Foley Editor/Foley Mixer
Dylan Tuomy-Wilhoit, Foley Artist
Paula Fairfield, Sound Designer

Moderator: Ozzie Sutherland AVID Pro Audio Solutions Specialist

Oct 11, 2017
War for the Planet of the Apes: How Sound Brought Primates to Life
48:14

Mix Magazine presents the fourth annual Sound for Film and TV event, an all-day exhibition and conference spotlighting the technologies and techniques behind sound for picture, from production to playback. This event took place on September 16th, 2017 at Sony Pictures Studios.

William Files, Re–recording Mixer, Supervising Sound Editor, Sound Designer
PK Hooker, Ape Effects Editor
Dave Grimaldi, Additional Sound Designer, Sound Effects Editor
Doug Murray, Supervising Sound Editor, Sound Designer, Ape Voice Premixer

Moderator: Ozzie Sutherland AVID Pro Audio Solutions Specialist

Oct 10, 2017
Mix Sound for Film 2017 - Composers Lounge - Composer Mark Isham
35:19

Mix Magazine presents the fourth annual Sound for Film and TV event, an all-day exhibition and conference spotlighting the technologies and techniques behind sound for picture, from production to playback. This event took place on September 16th, 2017 at Sony Pictures Studios.

Moderator: Steven Saltzman
Composer Mark Isham and Music Engineer Jason LaRocca

Sep 25, 2017
Mix Sound for Film 2017 - MIX Panel Series - Technology
1:04:26

Mix Magazine presents the fourth annual Sound for Film and TV event, an all-day exhibition and conference spotlighting the technologies and techniques behind sound for picture, from production to playback. This event took place on September 16th, 2017 at Sony Pictures Studios.

Immersive sound experiences are breaking traditional barriers and reaching consumers in more ways than ever before, and with platforms such as Dolby Atmos, DTS:X and Auro3D, content creators are engaging their audiences with the help of superior audio. But how does it all come together, on time and under budget? Learn how content creators are expanding and streamlining their workflows to meet the demands of multiple content delivery formats.

Moderator: Jonathan Deans, CTO, Westlake Pro

Bill Johnston, VP of Engineering, Formosa Group
Brian Riordan, Re-recording Mixer and President, Levels Audio
Kurt Howell, National Manager for Focusrite
Marti Humphrey, Re-recording Mixer and President of The Dub Stage
Jeremy Davis, Re-recording mix Technician, Sony
Dan Sperry, Senior Manager, Content Services Group at Dolby Laboratories

Sep 21, 2017
Mix Sound for Film 2017 - MIX Panel Series - Mixing
1:14:32

Mix Magazine presents the fourth annual Sound for Film and TV event, an all-day exhibition and conference spotlighting the technologies and techniques behind sound for picture, from production to playback. This event took place on September 16th, 2017 at Sony Pictures Studios.

From Mic to Mix

MIX Panel Series - Mixing

Hear from production and post production experts in Feature Films and TV as they discuss their specific crafts in production, editing, and re-recording. Learn what each wants from the other, and why.

Moderator: Karol Urban, Re-recording Mixer CAS
Panelists: Steve Tibbo, CAS; Ed Moskowitz, CAS; Scott Millan, CAS; Jesse Ehredt, Sound Editorial Assistant and Recordist; Steve Rivkin, ACE; Teri E. Dorman

Sep 20, 2017
Mix Sound for Film 2017 - Composer Tom Holkenborg (Junkie XL) Keynote
26:40

Mix Magazine presents the fourth annual Sound for Film and TV event, an all-day exhibition and conference spotlighting the technologies and techniques behind sound for picture, from production to playback. This event took place on September 16th, 2017 at Sony Pictures Studios.

Tom Holkenborg, aka Junkie XL, is a Grammy-nominated and multi-platinum producer, musician, and composer whose versatility puts him on the cutting edge of contemporary music, as well at the vanguard of exciting new film composers. His film scoring credits include Mad Max Fury Road, Deadpool, Black Mass, Divergent, Brimstone, and the forthcoming Justice League and Dark Tower.

Sep 19, 2017
Mix Sound for Film 2017 - MIX Panel Series - Editing
58:32

Mix Magazine presents the fourth annual Sound for Film and TV event, an all-day exhibition and conference spotlighting the technologies and techniques behind sound for picture, from production to playback. This event took place on September 16th, 2017 at Sony Pictures Studios.

One Soundtrack, Multiple Formats: Preparing Immersive Audio for Any-Sized Screen

There are big budgets and small budgets, big productions and small productions—but no matter the size or scale of the project, the audio team has to create high-quality sound for multiple delivery formats, immersive and stereo. As the demands increase, so do the challenges facing post-production sound artists. This panel will outline how sound supervisors approach different type budgets and different type formats, from 5.1 stems to immersive tracks for Theatrical, Television, and home theater and streaming delivery. The key is that workflows and decision-making need to be flexible and innovative.

Moderator: Mark Mangini
Panelists: Andrew De Cristofaro, Tony Lamberti, Jay Jennings, David Rowe, Juliann Slater

Sep 18, 2017
The Sound of Spider-Man: Homecoming
40:37

This week we chat with Supervising Editor and Sound Designer Eric Norris about the sound work crafted by the sound team on Spider-Man: Homecoming Directed by Jon Watts.

Thrilled by his experience with the Avengers, young Peter Parker returns home to live with his Aunt May. Under the watchful eye of mentor Tony Stark, Parker starts to embrace his newfound identity as Spider-Man. He also tries to return to his normal daily routine -- distracted by thoughts of proving himself to be more than just a friendly neighborhood superhero. Peter must soon put his powers to the test when the evil Vulture emerges to threaten everything that he holds dear.

Jul 14, 2017
John and Helen Meyer’s 50-Year Journey: A Sonic Love Story
1:02:53
They had their first date in a Berkeley, Calif., hi-fi store in 1967, the Summer of Love, to listen to the newly released Sgt. Pepper’s Lonely Hearts Club Band. Speakers for Steve Miller at Monterey Pop followed. Then the Dead, Metallica, Celine, Ed Sheeran and so many others. Now 50 years later, John and Helen Meyer, co-founders of Meyer Sound, are embarking on a yearlong, worldwide tribute to music, love and sound, visiting customers and celebrating a history of quality audio. Mix editor Tom Kenny interviews the Meyers from the Don Pearson Theater in the company’s Berkeley headquarters.
Jun 26, 2017
The Music of Stranger Things
42:01

Composers Kyle Dixon and Michael Stein of S U R V I V E are returning to pen the new score for Stranger Things Season 2. We chatted about how they got the gig, what gear they utilized to create their synth driven score and what changes they are making for the new season.

This thrilling Netflix-original drama stars award-winning actress Winona Ryder as Joyce Byers, who lives in a small Indiana town in 1983 -- inspired by a time when tales of science fiction captivated audiences. When Joyce's 12-year-old son, Will, goes missing, she launches a terrifying investigation into his disappearance with local authorities. As they search for answers, they unravel a series of extraordinary mysteries involving secret government experiments, unnerving supernatural forces, and a very unusual little girl.

This podcast is brought to you in part by RØDE Microphones presenting My RØDE Reel, the world’s largest short film competition. Now with over $500,000 in prizes to be won. Visit www.myrodereel.com now to get your free starter pack!

Jun 14, 2017
The Sound of Pirates of the Caribbean: Dead Men Tell No Tales
42:48

We recently chatted with re-recording mixer, supervising sound editor and sound designer Christopher Boyes about his work on Pirates of the Caribbean: Dead Men Tell No Tales.

Johnny Depp returns to the big screen as the iconic, swashbuckling anti-hero Jack Sparrow in the all-new Pirates of the Caribbean: Dead Men Tell No Tales, a rip-roaring adventure that finds down-on-his-luck Captain Jack feeling the winds of ill-fortune blowing strongly his way when deadly ghost sailors, led by the terrifying Captain Salazar, escape from the Devil's Triangle bent on killing every pirate at sea notably Jack.

This podcast is brought to you in part by RØDE Microphones presenting My RØDE Reel, the world’s largest short film competition. Now with over $500,000 in prizes to be won. Visit www.myrodereel.com now to get your free starter pack!

Jun 12, 2017
The Sound of The Fate of the Furious
33:58

We recently chatted with re-recording mixer Jon Taylor and Frank A. Montaño about their work on The Fate of the Fast and the Furious directed by Gary Gray.

With Dom and Letty married, Brian and Mia retired and the rest of the crew exonerated, the globe-trotting team has found some semblance of a normal life. They soon face an unexpected challenge when a mysterious woman named Cipher forces Dom to betray them all. Now, they must unite to bring home the man who made them a family and stop Cipher from unleashing chaos.

This podcast is brought to you in part by RØDE Microphones presenting My RØDE Reel, the world’s largest short film competition. Now with over $500,000 in prizes to be won. Visit www.myrodereel.com now to get your free starter pack!

May 01, 2017
Sound Devices - MixPre Series
36:31

This week we talk with Paul Isaacs, Director, Product Management & Design at Sound Devices about their new MixPre Series.

Sound Devices introduces its new line of high-performance, ultra-compact audio recorders with USB audio streaming – MixPre-3 & MixPre-6.

Sound Devices is thrilled to announce the launch of its groundbreaking new product line, the MixPre Series of audio recorders with integrated USB audio interface. The lightweight, high-resolution MixPre-3 & MixPre-6 audio recorders with USB audio streaming offer world-class sound quality combined with extreme durability – perfect for musicians, sound designers, podcasters, videographers, YouTubers and field recordists.

This podcast is brought to you in part by RØDE Microphones presenting My RØDE Reel, the world’s largest short film competition. Now with over $500,000 in prizes to be won. Visit myrodereel.com now to get your free starter pack!

Apr 19, 2017
The Sound of Ghost in the Shell
40:20

In this episode we spoke with co-supervising sound editors Per Hallberg and Karen Baker Landers about their recent work on The Ghost in the Shell directed by Rupert Sanders.

In the near future, Major is the first of her kind: a human who is cyber-enhanced to be a perfect soldier devoted to stopping the world's most dangerous criminals. When terrorism reaches a new level that includes the ability to hack into people's minds and control them, Major is uniquely qualified to stop it. As she prepares to face a new enemy, Major discovers that her life was stolen instead of saved. Now, she will stop at nothing to recover her past while punishing those who did this to her.

This episode is sponsored by RØDE Microphones, presenting My RØDE Reel, the world’s largest short film competition. Now with over $500,000 in prizes to be won. Visit www.myrodereel.com now to get your free starter pack!

Apr 07, 2017
The Sound of The Power Rangers Movie
27:38

We recently chatted with Supervising Sound Editor Joe Dzuban about his work on the Power Rangers movie reboot directed by Dean Israelite.

Five ordinary teens must become something extraordinary when they learn that their small town of Angel Grove - and the world - is on the verge of being obliterated by an alien threat. Chosen by destiny, our heroes quickly discover they are the only ones who can save the planet. But to do so, they will have to overcome their real-life issues and before it's too late, band together as the Power Rangers.

This podcast is brought to you in part by RØDE Microphones – providing premium audio products at an accessible price, enabling people around the world to achieve their creative goals. With mics for studio, video-recording and podcasting; you’re bound to find the mic you need. To find out more visit www.rode.com

Apr 05, 2017
Cinematic Winds Sound Effects Library with Ann Kroeber
1:01:03

We chatted with sound recordist Ann Kroeber about her latest sound effects library release, Cinematic Winds, recently released by Pro Sound Effects. This sound library features 98 wind recordings with diverse, compelling moods: from eerie, lonely winds; to whirling, buffeting storm winds; to resonant interior winds in stairwells, tents, and pipes; to winds of nature over sand, snow, and water, through trees, mountains, and canyons. These artful sound effects will instantly bring powerful presence or subconscious emotional depth to your productions.

Well known for their collaboration with David Lynch, Ann Kroeber and Alan Splet’s unique sound effects and design work can be heard in dozens of films spanning multiple decades from countless renowned directors including Peter Weir, Philip Kaufman, and Carroll Ballard. Kroeber and Splet are truly sonic pioneers.

Mar 30, 2017
The Sound of Kong: Skull Island
42:58

We chat with the sound team of Kong: Skull Island and discuss their collaboration with Director Jordan Vogt-Roberts featuring re-recording mixer and sound designer Pete Horner, co-supervising sound editor Al Nelson and co-supervising sound editor Steve Slanec.

A secret government organization mounts an expedition to Skull Island, an uncharted territory in the Pacific. Led by an explorer (John Goodman) and a lieutenant colonel (Samuel L. Jackson), the group recruit a disillusioned soldier (Tom Hiddleston) and a photojournalist (Brie Larson) to investigate the island's peculiar seismic activity. But once there, they discover that Skull Island is home to a gigantic ape called King Kong, and find themselves caught up in an ongoing war between the beast and the area's indigenous predators. Jordan Vogt-Roberts directed this reboot of the classic monster franchise.

Mar 29, 2017
The Music of Life with Composer Jon Ekstrand
34:20

We recently chatted with Composer Jon Ekstrand who is a long time collaborator with Director Daniel Espinosa about his work on the sci-fi thriller film LIFE.

This marks his sixth project with Espinosa, having previously composed music for his films Babylonsjukan, Outside Love, Snabba Cash, and Child 44, and the Danish short film The Boxer, which was his first work as a composer.

Life stars Jake Gyllenhaal, Rebecca Ferguson, Ryan Reynolds, Ariyon Bakare, Olga Dihovichnaya, and Hiroyuki Sanada and it revolves around the six-member crew of the International Space Station as they come into contact with the very first evidence of biological life on Mars: a small, single-celled organism. As they begin to research the specimen, however, this “life” proves far more dangerous than they could have ever imagined. Life was written by Deadpool’s Paul Wernick and Rhett Reese and produced by Skydance’s David Ellison and Dana Goldberg along with Bonnie Curtis and Julie Lynn.

Mar 27, 2017
The Music of Beauty and the Beast with Scoring Mixer Frank Wolf
58:36
This week we talk with Scoring Mixer Frank Wolf who worked on Disney’s Beauty and the Beast directed by Bill Condon. Frank has a long working history collaborating with Composer Alan Menken and we discuss what it was like to record and mix many of the beloved songs from this 1991 Disney Classic. We also discuss the process of recording several of the new songs featured an all star cast including Emma Watson, Dan Stevens, Luke Evans, Josh Gad, Ewan Mcgregor, Ian McKelland and Emma Thomson.
Mar 21, 2017
The Music of The Last Guardian with Composer Takeshi Furukawa
24:48

Composer Takeshi Furukawa had the incredible task of creating the musical score for The Last Guardian, which is best described as a traditional orchestral fantasy score.

The Last Guardian, from Shadow of the Colossus designer Fumito Ueda, centers on a boy and his friendship with Trico, a giant creature who looks like a hybrid of a bird and a cat.

Furukawa was first approached for the project five years ago — but the game was delayed to be reengineered for PlayStation 4. Two years later, he resumed his efforts and went on to compose and conduct a score that was performed by the London Symphony Orchestra, Trinity Boys Choir, and London Voices at Air Studios.

Feb 24, 2017
The Music of The Lego Batman Movie with Composer Lorne Balfe
32:38

It should come as no surprise that a movie that explores the loneliness that Batman must feel in the bat-cave after leaving his adoring public behind — even one involving LEGOs — has a fairly dark orchestral score thanks to composer Lorne Balfe, who argues that The LEGO Batman Movie has just as much emotional depth as any live-action Dark Knight tale. Balfe, who was part of the musical department for The Dark Knight series of films, shared some of his thoughts on writing for this animated incarnation of the hero’s story.

Composer Lorne Balfe [TERMINATOR GENISYS, CHURCHILL, THE STORY OF GOD WITH MORGAN FREEMAN] is a Grammy Award-winning, EMMY and BAFTA nominated film composer from Inverness, Scotland. His filmography boasts an incredible breadth and depth of titles, ranging from major studio to independent films, tentpole video game franchises, beloved animated feature films, critically acclaimed television series, and documentary features.

Feb 21, 2017
The Sound of La La Land
1:22:00
In Part 1 of this episode, Steve Morrow (Best Sound Mixing) describes his work as the production sound mixer on this contemporary movie musical filmed largely on location in Los Angeles, and the challenges of capturing the live on-set signing of stars Ryan Gossling and Emma Stone. In Part 2, Ai-Ling Lee (nominated for Best Sound Editing and Best Sound Mixing) and Mildred Iatrou (Best Sound Editing) discuss weaving the sung performances into a magical musical design soundscape.
Feb 13, 2017
The Sound of Arrival
48:52
Sylvain Bellemare (Best Sound Editing) and Barnard Gariépy Strobl (Best Sound Mixing) discuss the unique challenges of building the soundscapes of the alien heptapods and managing their multi-national crew working in Paris, Montréal, Los Angeles, and New Zealand. Adhering to director Denis Villeneueve’s mandate to keep everything real and organic, the sound artists describe using no electronics in generating the film’s sounds, and how the sound design interweaves seamlessly with the haunting score by Jóhan Jóhannsson.
Feb 13, 2017
The Sound of Deepwater Horizon
49:22
Renée Tondelli (Best Sound Editing) joins us for an in-depth exploration of the sound design of Peter Berg’s film, for which she is nominated with Wylie Stateman. From the challenges of learning to speak “oilese,” the specialized language of the oil exploration world, to the problems of capturing usable production audio at the film’s noisy locations, Renée discusses how the sound for this action-packed film, mixed by Ron Bartlett and Doug Hemphill, came together.
Feb 13, 2017
The Sound of Hacksaw Ridge
36:07
Kevin O’Connell (Best Sound Mixing), celebrating his 21st Academy Award nomination, joins first-time nominees Robert Mackenzie and Andy Wright (double nominees for Best Sound Editing and Best Sound Mixing) in conversation about their work on Mel Gibson’s film. The artists talk about using sound design and music to sculpt the three different battle sequences which comprise the film’s second half, the challenges of using period accurate weaponry, and how the sound of breathing can take you inside the main character’s experience.
Feb 13, 2017
The Sound of Sully
34:30
Two-time Academy Award winner Alan Murray (Best Sound Editing) joins us to discuss his 37th film in collaboration with director Clint Eastwood, for which he has received his ninth Oscar nomination. From his first conversation with Captain Chesley Sullenberger to an eventful sound recording trip on an empty A320 in flight, Alan recounts the lengths to which his team went to make sure they kept realism in the sound track of the famous “Miracle on the Hudson.”
Feb 13, 2017
The Soud of 13 Hours: The Secret Soldiers of Benghazi
42:24
Greg Russell (17 Oscar nominations), Gary Summers (11 Oscar nominations and 4 wins), and Jeffrey Haboush (4 Oscar nominations) talk about their work, nominated for Best Sound Mixing, on Michael Bay’s film. The artists describe their long collaboration with Bay, and their work on this film to keep the tension high through the film’s chaotic scenes of battle.
Feb 13, 2017
The Sound of La La Land with Production Sound Mixer Steve Morrow
55:08

This week we talk with Production Sound Mixer Steve Morrow about his work on Director Damien Chazelle's new film, La La Land.

From an early age, production sound mixer Steven A. Morrow, CAS knew that his passion for movies would lead to a career in the entertainment industry. What began as a teenage hobby making films has since turned into a full-time career recording sound for a wide range of prominent films and television series, including the critically acclaimed musical comedy La La Land, starring Ryan Gosling and Emma Stone.

This podcast episode is sponsored by Sound Devices. For nearly two decades, the Sound Devices team has remained true to the spirit of creative innovations and its original goal of providing top-notch, superb quality products that help sound professionals capture the clearest, most enjoyable media in the world. To find out more visit www.sounddevices.com

Jan 23, 2017
Producer Greg Fidelman - Metallica's Hardwired…To Self Destruct
1:17:09

This week we spoke with music producer Greg Fidelman who recently finished Metallics’s new album Hardwired...To Self-Destruct.

This is Metallica's first studio album since 2008 and is not the first time Fidelman has worked with the band. Greg also worked as an engineer and mixer on Death Magnetic and was the co-producer, engineer and mixer on Lulu, the band’s collaboration with the late Lou Reed. He also oversaw the band’s live soundtrack to their first-ever feature film Through The Never.

Greg has also worked with other bands such as Slayer, Black Sabbath, Red Hot Chili Peppers, Bush, Audioslave, Marilyn Manson, Slipknot, and System of a Down.

Jan 09, 2017
The Music of Lion - Dustin O'Halloran and Hauschka
25:06

Composers Dustin O'Halloran and Hauschka discuss the unique challenges of crafting the emotional score for LION in eight weeks and collaborating from their studios in Los Angeles and Germany. We also explore the approach and inspiration behind four of the tracks from this incredible film.

LION tells the story of Saroo Brierley who at the age of five got separated from his family in India, whilst he was waiting at a train station for his brother who never returned. After living on the streets of Calcutta for three weeks he was picked up by an orphanage and later adopted by an Australian couple. Based on the non-fiction book A Long Way Home by Saroo Brierley the film explores the dynamics of our hyper-connected world and how Saroo managed to track down his family using Google Earth. The film stars Dev Patel, Rooney Mara, David Wenham and Nicole Kidman.

Dec 14, 2016
Ryan Coogler: The Sound and Music of Creed and Fruitvale Station
57:29

In this special podcast presentation of our recent Dolby Institute master class at the Los Angeles Film Festival, writer/director Ryan Coogler is joined by his composer Ludwig Göransson and sound designer Steve Boeddeker to present clips and discuss their use of sound and music in Creed and Fruitvale Station.

This podcast is sponsored by The Dolby Institute:
www.dolby.com/us/en/dolby-institute.html

Dec 13, 2016
Jad Abumrad: The Sound of Radiolab
45:14

Radiolab is one of the most distinctive sounding shows in the radio and podcast world. In this episode, creator and co-host of the show Jad Abumrad talks about how he uses music as a metaphor to explore abstract topics like what a manta shrimp sees when it looks at a rainbow, why it’s important to drop into the story mid-stream, why he deliberately disrespects the boundary between sound effects and music, and how he aspires to tell complex stories without words.

This podcast is sponsored by The Dolby Institute:
www.dolby.com/us/en/dolby-institute.html

Dec 06, 2016
The Sound of Star Wars Battlefront
46:50

This week we are celebrating the 1-year anniversary of Star Wars Battlefront by talking with the sound team including Audio Director Ben Minto, Sound Designer David Jegutidse and Sound Designer Martin Wohrer.

Check out the fourth and final digital expansion pack which gives you access to new content inspired by the upcoming film Rogue One™: A Star Wars™ Story.

Also arriving on December 6 is the Star Wars™ Battlefront™ Rogue One: X-Wing VR Mission for PlayStation VR. This free DLC gives you control of your very own X-wing in fully immersive virtual reality – brush up on your piloting skills, stay on target, and prepare to jump through hyperspace as you carry out an important mission for the Rebellion.

This podcast is sponsored by THX, a globally renowned brand focused on delivering premium entertainment experiences and is passionate about telling the stories of the creators behind great productions. Find out more at www.thx.com

Nov 30, 2016
Life Animated with Director Roger Ross Williams
31:17

From Academy Award® winning director Roger Ross Williams, LIFE, ANIMATED is the inspirational story of Owen Suskind, a young man who was unable to speak as a child until he and his family discovered a unique way to communicate by immersing themselves in the world of classic Disney animated films. This emotional coming-of-age story follows Owen as he graduates to adulthood and takes his first steps toward independence. The subject of his father Ron Suskind’s New York Times bestseller, Owen was a thriving three year old who suddenly and inexplicably went silent – and for years after remained unable to connect with other people or to convey his thoughts, feelings or desires.

Over time, through repeated viewings of Disney classics like THE LITTLE MERMAID and THE LION KING, Owen found useful tools to help him to understand complex social cues and to re-connect with the world around him.

LIFE, ANIMATED evocatively interweaves classic Disney sequences with verite scenes from Owen’s life in order to explore how his identification and empathy for characters like Simba, Jafar, and Ariel gave him a means to understand his feelings and allowed him to interpret reality. Beautiful, original animations offer rich insights into Owen’s fruitful dialogue with the Disney oeuvre as he imagines himself heroically facing adversity as a member in a tribe of sidekicks.

Owen’s story is a moving testament to the many ways in which stories can serve as a means of persevering through the dark times, leading us all toward the light.

This podcast is sponsored by THX, a globally renowned brand focused on delivering premium entertainment experiences and is passionate about telling the stories of the creators behind great productions. Find out more at www.thx.com

Nov 22, 2016
Composer Johann Johannsson and the music of Arrival
19:54

This week we chat with Composer Jóhann Jóhannsson about his third film collaboration with Director Denis Villeneuve on the film Arrival.

Linguistics professor Louise Banks (Amy Adams) leads an elite team of investigators when gigantic spaceships touch down in 12 locations around the world. As nations teeter on the verge of global war, Banks and her crew must race against time to find a way to communicate with the extraterrestrial visitors. Hoping to unravel the mystery, she takes a chance that could threaten her life and quite possibly all of mankind.

This podcast is sponsored by THX, a globally renowned brand focused on delivering premium entertainment experiences and is passionate about telling the stories of the creators behind great productions. THX certifies the world’s best consumer electronics to provide users with the assurance of superior quality. Find out more at www.thx.com

Nov 18, 2016
Composer Sascha Dikiciyan / Sonic Mayhem
39:58

We recently chatted with Composer Sascha Dikiciyan also known as Sonic Mayhem about his incredible career in video game music composition for such titles as Quake II, God of War II, Borderlands, Mass Effect 3 and Deus Ex: Mankind Divided.

Sacha also recently released an original album titled, Doomsday featuring songs such as “Genesis”, “Futureland” (which features Power Glove), “Bleed Forever” (featuring Malukah), and more. There’s also an appearance by electronic rock artist Blue Stahli on the album.

Sascha's work came to prominence when he sent a copy of his first CD "Methods of Destruction", an alternate Quake soundtrack, to id Software in 1996. As a result, they asked him personally to score the soundtrack for Quake II.

Nov 16, 2016
The Sound of Doctor Strange
37:52

This week we return to the Marvel Universe to talk about the sound of Doctor Strange with Supervising Sound Editor Shannon Mills, Sound Designer Nia Hansen and Re-recording Mixer Juan Peralta from Skywalker Sound.

Dr. Stephen Strange's (Benedict Cumberbatch) life changes after a car accident robs him of the use of his hands. When traditional medicine fails him, he looks for healing, and hope, in a mysterious enclave. He quickly learns that the enclave is at the front line of a battle against unseen dark forces bent on destroying reality. Before long, Strange is forced to choose between his life of fortune and status or leave it all behind to defend the world as the most powerful sorcerer in existence.

Nov 07, 2016
Erik Aadahl Presentation at Savannah Film Festival 2016
1:07:20

Sound Designer and Supervising Sound Editor Erik Aadahl recently joined Michael Coleman of SoundWorks Collection on Friday, October 29, at the Savannah Film Festival, where sound-savvy SCAD students and intrigued festivalgoers packed the SCAD Museum of Art theater as Aadahl discussed his work on such films as Transformers, Godzilla, Kung Fu Panda, Argo, and Tree of Life.

This podcast is sponsored by THX, a globally renowned brand focused on delivering premium entertainment experiences and is passionate about telling the stories of the creators behind great productions. Find out more at www.thx.com

Nov 03, 2016
Composer Lesley Barber - Manchester by the Sea
27:30

This week we talk with Composer Lesley Barber who recently worked on Director Kenneth Lonergan's new film, Manchester by the Sea starring Casey Affleck and Michelle Williams.

Barber previously worked with Lonergan on his acclaimed debut feature, “You Can Count On Me,” and she has provided music for films such as “Mansfield Park,” “Hysterical Blindness,” “A Price Above Rubies,” and “When Night Is Falling.” For ‘Manchester,’ Barber utilized harmonized vocal performances and atmospheric orchestral work to create a memorable score that makes an excellent companion to the classical pieces curated by the award-winning music supervisor Linda Cohen.

After the death of his older brother Joe, Lee Chandler (Casey Affleck) is shocked that Joe has made him sole guardian of his teenage nephew Patrick. Taking leave of his job as a janitor in Boston, Lee reluctantly returns to Manchester-by-the-Sea, the fishing village where his working-class family has lived for generations. There, he is forced to deal with a past that separated him from his wife, Randi (Michelle Williams), and the community where he was born and raised.

Nov 01, 2016
The Sound of Battlefield 1
35:00

Attention soldier! In this episode we talked with Lead Sound Designer Andres Almstrom and Audio Director Bence Pajor from EA Dice studios located in Stockholm, Sweden who recently finished work on Battlefield 1.

In Battlefield 1 the player will experience the origins of modern warfare where the old world was destroyed, giving way to the new one. The player will experience innovative, modern weaponry and vehicles of World War I as you battle across the land, air and sea.

This podcast is sponsored by THX, a globally renowned brand focused on delivering premium entertainment experiences and is passionate about telling the stories of the creators behind great productions. THX certifies the world’s best consumer electronics to provide users with the assurance of superior quality. Find out more at thx.com

Oct 21, 2016
VR Sound Design Panel at Pyramind Studios
58:22

This week we are featuring a special event hosted by Pyramind studios based in San Francisco who hosted a panel on VR Sound Design.

This panel was moderated by Greg Gordon, CEO and Creative Director of Pyramind and included Sharosh Khuwaja from Subpac, Kevin Bolen from Skywalker Sound, David Grunzweig from Dysonics and Brennan Anderson from Pyramind.

You can find out more about Pyramind's music production school and creative studio services at www.pyramind.com

This podcast is brought to you in part by RØDE Microphones – providing premium audio products at an accessible price, enabling people around the world to achieve their creative goals. With mics for studio, video-recording and podcasting; you’re bound to find the mic you need. To find out more visit www.rode.com

Oct 18, 2016
Sound Inspiration Within the Storytelling Process - Mix Magazine Sound for Film & Television 2016
58:03

How do sound designers find inspiration? What paths do they take to tap into their creative minds to create unique sound tracks? Leading sound designers in film and television will discuss those moments where sound becomes the driving factor of the story, and then detail how those sounds are achieved.

Moderator: Carolyn Giardina, Hollywood Reporter

Panelists:
Will Files, MPSE
Mark P. Stoeckinger, MPSE
Paula Fairfield, MPSE
Ben L. Cook, MPSE
Harry Cohen
Paul Menichini, MPSE

This podcast is brought to you in part by RØDE Microphones – providing premium audio products at an accessible price, enabling people around the world to achieve their creative goals. With mics for studio, video-recording and podcasting; you’re bound to find the mic you need. To find out more visit www.rode.com

Oct 03, 2016
Workflow for Musicals in Film and TV Production - Mix Magazine Sound for Film & Television 2016
1:01:56

Historically, musical sequences in film and television have been done with pre-records, playback and lip-synching. There has been a move in recent years toward a more organic approach to recording live performances for these types of scenes.

Moderator: Glen Trew, CAS

Panelists: Gary Bourgeois, CAS
Phil Palmer, CAS
David Klotz
Gary Raymond
Joseph Magee

This podcast is brought to you in part by RØDE Microphones – providing premium audio products at an accessible price, enabling people around the world to achieve their creative goals. With mics for studio, video-recording and podcasting; you’re bound to find the mic you need. To find out more visit www.rode.com

Oct 03, 2016
Building an Immersive Room: Small, Medium and Large - Mix Magazine Sound for Film & Television 2016
1:02:59

You don’t need a Hollywood-sized re-recording stage to create a compelling immersive soundtrack. But you do need to know the basic requirements of system design and setup—from console/DAW integration to monitor placement—to ensure that the tracks translate to the outside world. In this discussion, chief engineers, studio designers, system integrators and leading immersive manufacturers detail how to build small, medium and large immersive post-production spaces to fit any need.

Moderator: Jonathan Deans, CTO, Westlake Pro

Panelists:
Bill Johnston, VP of Engineering, Formosa Group
Nathan Oishi, Director of Engineering, Sony Pictures Studios
Jerry Steckling, CTO, JSX
Mark Binder, re-recording mixer
Tom Brewer, re-recording mixer
Brett Crockett, Vice President, Sound Technology Research and Development, Dolby
Peter Chaikin, JBL

This podcast is brought to you in part by RØDE Microphones – providing premium audio products at an accessible price, enabling people around the world to achieve their creative goals. With mics for studio, video-recording and podcasting; you’re bound to find the mic you need. To find out more visit www.rode.com

Oct 03, 2016
Nevin Steinberg: The Sound of Hamilton
1:08:15

Leading Broadway sound designer Nevin Steinberg discusses his work on hit shows including Hamilton, Bright Star, The Full Monty, and Spamalot; why he doesn’t listen to the cast albums of his shows, the trials of redesigning theater sound for touring companies, coming trends in Broadway sound design, and his experiences working with such legendary artists as Lin-Manuel Miranda, Mike Nichols, Steve Martin, and Edie Brickell.

This podcast is sponsored by The Dolby Institute:
www.dolby.com/us/en/dolby-institute.html

Sep 26, 2016
Tim Gedemer: Sound for VR
1:00:27

Tim Gedemer, one of the most experienced artists working in sound for Virtual Reality with collaborations with studios including Jaunt, Specular Theory, and others, joins us to discuss the current state of sound for VR. In this episode we discuss the crazy first days of full spatial audio for the initial wave of VR projects, and why traditional filmmakers tend to stumble in their first VR experiences. Tim also provides a step-by-step discussion of how sound for VR works, from production capture through to the frustration of having to take off the headset so you can see the mixing console. He also discusses some of his most successful collaborations, and the differences between audio for cinematic, game-based, and live VR experiences.

This podcast is sponsored by The Dolby Institute:
www.dolby.com/us/en/dolby-institute.html

Sep 26, 2016
Sophie Clements: Sound and Visual Art
1:02:33

Visual artist Sophie Clements joins her longtime sound design/music collaborator Jo Wills to discuss their site-specific piece “Attempting to Delay the Inevitable,” an installation at the Dolby Gallery; the role of sound in her visual art pieces; why CG images would never work in her art; and how sound and image collaborate to strike wonder, awe, and seduction for the audience. We’re joined for this conversation by Kevin Byrd, Dolby’s Head of Visual Experiences.

This podcast is sponsored by The Dolby Institute:
www.dolby.com/us/en/dolby-institute.html

Sep 26, 2016
John Roesch: The Art of Foley
48:48
Legendary Foley artist John Roesch discusses his 30+ year career performing sounds for films including E.T., Back to the Future, The Dark Knight, The Girl with the Dragon Tattoo, and Inception; the challenge of performing Foley for rainy scenes, why Foley can’t come from an effects library, and how you walk steps for a Transformer.
Sep 26, 2016
Mix Magazine Sound for Film Event 2016 - Gary Bourgeois Keynote
22:55
This week we are featuring the 2016 Mix Magazine Presents Sound for Film event hosted at Sony Pictures Studios in Culver City. This event focused on a theme of “The Merging of Art, Technique and Tools”.

In this weeks episode we are featuring re-recording mixer Gary Bourgeois, who delivered the keynote speech to open the special film sound event.

Gary's list of credits ranges from the music documentaries early in his career, to Pretty in Pink, Back to School, Ghostbusters II, Benny and Joon, Dolores Claiborne and a host of major film credits through the 1980s, 1990s, 200s and on to the present day. He has mixed a variety of television productions, from series to made-for TV movies.

Stay tuned for additional exclusive panel discussions that we will be featuring on the podcast from this years Mix Magazine Presents Sound for Film event.

You can hear more conversations with sound designers, composers and directors on the SoundWorks Collection podcast on iTunes and streaming online at www.SoundWorkscollection.com

Sep 20, 2016
Mix Sound for Film Conference 2015 - Dialog Panel
1:06:23

This week we are featuring the 2015 Mix Magazine Presents Sound for Film event hosted at Sony Pictures Studios in Culver City. This event focused on a theme of “The Art of Sound Design: Music, Dialog and Effects in an Immersive World.”

The topic of this third roundtable discussion is on dialog recording which included tips and techniques from production through the edit and on to the final mix, with an emphasis on how they all strive to keep the production track and work with post to form the basis of any sound design. This panel was moderated by Jeff Wexler and featured Lee Orloff, Teri Dorman, Gary Bourgeois, Marla McGuire and Stephen Tibbo

Sep 12, 2016
Mix Sound for Film Conference 2015 - Sound Effects Panel
1:08:00

This week we are featuring the 2015 Mix Magazine Presents Sound for Film event hosted at Sony Pictures Studios in Culver City. This event focused on a theme of “The Art of Sound Design: Music, Dialog and Effects in an Immersive World.”

The topic of this second roundtable discussion is on sound effects including workflow and innovative storytelling for working in Immersive Sound. This panel was moderator by David Bondelevitch and featured Mandell Winter, Scott M. Gershin,Gregory Hedgepath, Richard King and Will Files.

This podcast is brought to you in part by RØDE Microphones – providing premium audio products at an accessible price, enabling people around the world to achieve their creative goals. With mics for studio, video-recording and podcasting; you’re bound to find the mic you need. To find out more visit www.rode.com

Sep 08, 2016
Mix Sound for Film Conference 2015 - Music Panel
54:40

This week we are featuring the 2015 Mix Magazine Presents Sound for Film event hosted at Sony Pictures Studios in Culver City. This event focused on a theme of “The Art of Sound Design: Music, Dialog and Effects in an Immersive World.”

The topic of this first roundtable discussion is on Music: Composing, Editing and Mixing Beyond 5.1, where the panelist discussed the soundtrack’s integration into the sound design and the potential for music to extend beyond the screen. Panelist included Andy Koyama, Bill Abbott, Joseph Magee, Steven Saltzman, Will Kaplan and was moderated Dennis Sands.

This podcast is brought to you in part by RØDE Microphones – providing premium audio products at an accessible price, enabling people around the world to achieve their creative goals. With mics for studio, video-recording and podcasting; you’re bound to find the mic you need. To find out more visit www.rode.com

Aug 23, 2016
The Sound of Stranger Things
45:28

This week we chat with the sound team behind Netflix’s hit show Stranger Things Directed by the Duffer Brothers. Joining us are re-recording mixer Adam Jenkins, re-recording mixer Joe Barnett, Sound Designer Craig Henighan and Supervising Sound Editor Brad North.

This podcast is brought to you in part by RØDE Microphones – providing premium audio products at an accessible price, enabling people around the world to achieve their creative goals. With mics for studio, video-recording and podcasting; you’re bound to find the mic you need. To find out more visit www.rode.com

Aug 15, 2016
Suicide Squad with Richard King
32:37

This week we join Supervising Sound Editor and Sound Designer Richard King to discuss his recent work on the DC comic movie Suicide Squad directed by David Ayers.

This podcast is brought to you in part by RØDE Microphones – providing premium audio products at an accessible price, enabling people around the world to achieve their creative goals. With mics for studio, video-recording and podcasting; you’re bound to find the mic you need. To find out more visit www.rode.com

Aug 15, 2016
Meyer Sound Amie Speaker - Steve Shurtz and Miles Rogers
34:43

In this exclusive interview we talk with Meyer Sound Cinema Group Director Steve Shurtz and Application Director Miles Rogers to explore their new studio monitor Amie which is designed for postproduction professionals whose work needs to translate from smaller rooms to larger facilities, such as dialog editors, sound designers, effects editors, Foley mixers, and music editors.

Tasked by Skywalker Sound to create a new studio monitor with precision translation, exceptional power, and a great price point, Meyer Sound has created a product that brings tremendous accuracy for everything from the intricate details of dialogue to dynamic music tracks to explosive action sequences.

Amie traces its lineage to Meyer Sound's Acheron® screen channel loudspeakers, sharing core technology that makes it ideal for film, broadcast, and game postproduction.

Jul 11, 2016
The Music of Swiss Army Man with Composers Andy Hull and Robert McDowell
27:07

In this exclusive interview we talk with Manchester Orchestra's Andy Hull and Robert McDowell who composed the music for Swiss Army Man directed by Daniel Kwan and Daniel Scheinert.

Being stranded on a deserted island leaves young Hank (Paul Dano) bored, lonely and without hope. As a rope hangs around his neck, Hank prepares to end it all, until he suddenly spots a man (Daniel Radcliffe) laying by the shore. Unfortunately, he is dead and quite flatulent. Using the gassy body to his advantage, Hank miraculously makes it back to the mainland. However, he now finds himself lost in the wilderness, and dragging the talking corpse named Manny along for the adventure.

Jun 30, 2016
Composer Cliff Martinez and Director Nicolas Winding Refn - The Neon Demon
11:26

In this exclusive interview we talk with Director Nicolas Winding Refn and Composer Cliff Martinez about their recent film, The Neon Demon.

When aspiring model Jesse moves to Los Angeles, her youth and vitality are devoured by a group of beauty-obsessed women who will use any means necessary to get what she has in The Neon Demon, the new horror thriller from Nicolas Winding Refn. The Neon Demon stars Elle Fanning (Maleficent, Super 8), Jena Malone (Inherent Vice, The Hunger Games series), Bella Heathcote (Pride and Prejudice and Zombies, Dark Shadows), Abbey Lee (Gods of Egypt, Max Max: Fury Road), Karl Glusman (Love, Stonewall), Keanu Reeves (John Wick, The Matrix series), Christina Hendricks (“Mad Men,” Drive), Desmond Harrington (“Dexter,” The Dark Knight Rises), Alessandro Nivola (A Most Violent Year, American Hustle), and Charles Baker (“Breaking Bad,” Wild).

Jun 24, 2016
Director Andrew Stanton - Finding Dory
25:33
In this exclusive interview we talk with Pixar Animation Studios Director Andrew Stanton about his new film Finding Dory. We explore his collaboration with Composer Thomas Newman and his approach to using sound as a storytelling tool.
Jun 16, 2016
Composer Alex Heffes - Roots
39:11
In this exclusive interview we talk with Composer Alex Heffes about his recent work on the History Channel mini-series Roots which chronicles the history of an African slave sold to America and his descendants.
Jun 13, 2016
Composer Duncan Thum - Netflix's Chef's Table
34:14
In this exclusive interview we talk with Composer Duncan Thum about his role providing a sonic landscape for the second season of Netflix's Chef's Table. Chef's Table goes inside the lives and kitchens of six of the world's most renowned international chefs. Each episode focuses on a single chef and their unique look at their lives, talents and passion from their piece of culinary heaven.
Jun 13, 2016
Composer Brian Tyler - Now You See Me 2
35:22

In this exclusive interview we talk with Composer Brian Tyler about his dynamic score for Now You See Me 2.

After fleeing from a stage show, the illusionists (Jesse Eisenberg, Woody Harrelson) known as the Four Horsemen find themselves in more trouble in Macau, China. Devious tech wizard Walter Mabry (Daniel Radcliffe) forces the infamous magicians to steal a powerful chip that can control all of the world's computers. Meanwhile, vengeful FBI agent Dylan Rhodes (Mark Ruffalo) hatches his own plot against Thaddeus Bradley (Morgan Freeman), the man he blames for the death of his father.

Jun 09, 2016
Francis Ford Coppola on The Conversation
35:03
Turner Classic Movies recently honored acclaimed filmmaker Francis Ford Coppola at a hand print footprint ceremony at the world-famous TCL Chinese Theatre on Friday, April 29, 2016 and as part of the festivities of the TCM Classic Film Festival 2016, the legendary Director sat down with Ben Mankiewicz to discuss The Conversation and a few of his most famous films.
May 30, 2016
Composer Mac Quayle - Mr Robot
17:48

In this exclusive interview we talk with Composer Mac Quayle about his electronic score for the hit show, Mr. Robot which starts its second season on July 13, 2016.

Elliot Alderson is a young cyber-security engineer living in New York, who assumes the role of a vigilante hacker by night. Elliot meets a mysterious anarchist known as "Mr. Robot" who recruits Elliot to join his team of hackers, "fsociety". Elliot, who has a social anxiety disorder and connects to people by hacking them, is intrigued but uncertain if he wants to be part of the group. The show follows Mr. Robot's attempts to engage Elliot in his mission to destroy the corporation Elliot is paid to protect. Compelled by his personal beliefs, Elliot struggles to resist the chance to take down the multinational CEOs that are running (and ruining) the world.

May 26, 2016
The Music of X-Men Apocalypse with Composer John Ottman
22:40

In this exclusive SoundWorks Collection sound profile Jon Burlingame talks with Composer John Ottman about his recent work on the Marvel film, X-Men Apocalypse.

Since the dawn of civilization, he was worshiped as a god. Apocalypse, the first and most powerful mutant from Marvel’s X-Men universe, amassed the powers of many other mutants, becoming immortal and invincible. Upon awakening after thousands of years, he is disillusioned with the world as he finds it and recruits a team of powerful mutants, including a disheartened Magneto (Michael Fassbender), to cleanse mankind and create a new world order, over which he will reign. As the fate of the Earth hangs in the balance, Raven (Jennifer Lawrence) with the help of Professor X (James McAvoy) must lead a team of young X-Men to stop their greatest nemesis and save mankind from complete destruction.

May 24, 2016
The Music of Captain America: Civil War with Composer Henry Jackman
36:53

In this exclusive SoundWorks Collection sound profile Jon Burlingame talks with Composer henry Jackman about his recent work on the Marvel film, Captain America: Civil War.

Political pressure mounts to install a system of accountability when the actions of the Avengers lead to collateral damage. The new status quo deeply divides members of the team. Captain America (Chris Evans) believes superheroes should remain free to defend humanity without government interference. Iron Man (Robert Downey Jr.) sharply disagrees and supports oversight. As the debate escalates into an all-out feud, Black Widow (Scarlett Johansson) and Hawkeye (Jeremy Renner) must pick a side.

May 07, 2016
Composer Clint Mansell - High Rise
30:20

In this exclusive interview we talk with Composer Clint Mansell about his collaboration with Director Ben Wheatley on his new film High Rise.

Based on J.G. Ballard's book, the starry movie featuring Tom Hiddleston, Jeremy Irons, Sienna Miller, Luke Evans, Elisabeth Moss, James Purefoy, Peter Ferdinando and Keeley Hawes tells a wildly surreal tale of a luxury apartment complex that is soon overcome by disorder and madness.

"High-Rise" opens in the U.S. via On Demand, Amazon Video and iTunes on April 28th and in theaters on May 13th. The soundtrack is now on CD, with vinyl to come soon.

Apr 25, 2016
The Sound and Visual Effects of “Star Wars: The Force Awakens" at NAB 2016
49:16

Moderated by Bryan Bishop, Senior Reporter of The Verge and featuring Matt Wood, Supervising Sound Editor, Skywalker SoundJames Clyne, Visual Effects Art Director, Industrial Light & Magic and Pat Tubach, Visual Effects Supervisor, Industrial Light & Magic.

Produced in partnership with the Motion Picture Sound Editors (MPSE)

With a procession of new and classic sounds and more than 2100 visual effects shots, "Star Wars: The Force Awakens" is an epic accomplishment. The film contains a plethora of digitally generated characters and environments that seamlessly blend with the practical effects. It features new signature sounds for first time characters, alien creatures and lightsabers. See some great behind the scenes footage and glimpse how sound and VFX worked together to produce highest grossing US motion picture…ever.

Apr 21, 2016
Virtual Reality Audio Panel at NAB 2016
56:57

Moderated by Jacqueline Bosnjak, CEO & Partner, Q Department | Mach1 and featuring Martin Walsh, Vice President, R&D, DTS, Inc., Nicolas Tsingos, Director of E-media Technology, Dolby Laboratories, Jean-Pascal Beaudoin, President and Lead Creative Sound Director, Headspace Studio, Jyri Huopaniemi, Head of Formats and Platforms, Digital Media Business Unit, Nokia Technology and Tim Gedemer, President, CEO of Source Sound, Inc.

We can only see what is in front of us, but we hear and can identify sounds from every direction. Audio is a key component of the emerging language of VR, with unique challenges impacting capture, production, and end-user experience. This panel will focus on this extremely important yet rarely covered topic.

Apr 21, 2016
Sennheiser - AMBEO VR Audio at NAB 2016

In this exclusive interview we talk with Brian Glasscock and Simon Beasley from Sennheiser to discuss the AMBEO microphone and Sennheiser’s focus on 3D immersive audio.

The VR microphone will be a staple tool in any live action VR production and will launch in the third quarter of 2016, followed in 2017 by a bundle with the same mic and a software plug-in for post-production of VR content.

Apr 21, 2016
"Deadpool": Leveraging Technology to Create a Stunning Superhero Film at NAB 2016
51:57

Moderated by Vashi Nedomansky, Post-Production Workflow and Editorial Consultant, “Deadpool” and featuring Joan Bierman, Post Supervisor, “Deadpool”, Jonathan Rothbart, VFX Supervisor, “Deadpool” and Matt Carson, First Assistant Editor, “Deadpool”.

The recently released 20th Century Fox blockbuster film "Deadpool" crushed numerous opening box office records, with its staggering $132.7 million Friday-to-Sunday debut. Based on the Marvel comic character by the same name and starring Ryan Reynolds, "Deadpool" is described as a game changer for this genre and pushes all kinds of technology boundaries. In this session, hear a fascinating case study about the approaches 20th Century Fox and "Deadpool" director, Tim Miller, took to create this edgy film about an unconventional, anti-hero with a dark, twisted sense of humor. Find out how the film's editorial and VFX post production teams were set up and trained at Tim Miller's Blur Studio in Culver City while the film was shot on location in Vancouver. Remote cutting rooms created efficiencies for the editors and saved significant overhead for the production. Learn how Tim Miller's design experience in the gaming industry, including the cinematic work on epic video games, such as "Call of Duty", set him up to create a stunning, action-packed film.

Apr 21, 2016
Pullstring - Computer Conversations with Characters
39:20

In this exclusive SoundWorks Collection interview we talk with the sound team at PullString, an entertainment and technology company that combines art and science to enable computer conversation with characters.

We discuss their conversational entertainment products including Humani: Jessie’s Story, available on Facebook Messenger, Talking Barbie, and ToyTalk family entertainment apps The Winston Show, SpeakaZoo, SpeakaLegend, and SpeakOrTreat.

Apr 13, 2016
The Sound of 10 Cloverfield Lane
45:53

In this exclusive SoundWorks Collection interview we talk with the sound team of Director Dan Trachtenberg's film, 10 Cloverfield Lane including Supervising Sound Editor Robert Stambler, effects sound re-recording mixer Will Files and dialogue and music sound re-recording mixer Lindsey Alvarez.

In our discussion we explore key sound scenes including the opening title sequence, alien creature vocals and ship by’s and how the sound and music team achieved a sense of confinement for the films characters.

Apr 12, 2016
The Sound of Batman vs Superman with Scott Hecker
45:09

In this exclusive SoundWorks Collection interview we talk with Supervising Sound Editor Scott Hecker about his work on Director Zack Snyder's Batman v Superman: Dawn of Justice.

Scott breaks down how the sound team created new sounds for the Batmobile, Batwing, Wonder Women, Aquaman, Flash, Doomsday, and Superman.

Apr 01, 2016
The Sound of The Revenant with Lon Bender and Martin Hernandez
1:04:36
Martin Hernandez and Lon Bender. In this two-part podcast, we catch up with Academy Award nominees Lon Bender and Martin Hernandez to discuss their BAFTA-winning work on The Revenant. Lon talks about recording Foley in Colorado on real snow (with horses!) and gives advice to young sound artists. Martin talks about managing directors’ anxiety, and describes getting his start doing radio shows with director Alejandro Inarritu in Mexico when they were college classmates.
Feb 20, 2016
The Sound of Sicario with Alan Murray
20:13
Alan Murray, two-time Academy Award-winner nominated this year for Sicario, discusses using sound to tell the audience that things may not be quite right, how low-end can heighten tension, and his remarkable 40 year collaboration with Clint Eastwood.
Feb 20, 2016
The Sound of Mad Max Fury Road with Mark Mangini and Dave White
39:18
Mark Mangini and David White, nominated this year for Mad Max: Fury Road, talk about the challenges of managing such an epic production, how they used ADR to achieve emotional intimacy, the use of silence in chaos, and how director George Miller (who trained as a doctor) can cure common maladies.
Feb 20, 2016
The Sound of The Martian with Re-recording Mixer Paul Massey
28:27

In this exclusive SoundWorks Collection interview we talk with music and dialogue Sound Re-recording Mixer Paul Massey about his work on Director Ridley Scott's The Martian. The final mix was completed at Twickenham Studios in London and music was recorded and mixed by Peter Cobbin at Abbey Road Studios for Composer Harry Gregson-Williams.

Paul also discusses working with editor Pietro Scalia and sound designer/supervising sound editor Oliver Tarney to craft the multiple futz and radio instances throughout the film.

Dec 28, 2015
Composer Jack Wall - Call of Duty: Black Ops III
30:59

This week we talk with Composer Jack Wall about his work on the critically acclaimed Call of Duty: Black Ops III video game.

Jack Wall’s distinguished musical career includes composing for film, television, video games and concerts as well as his early years producing and engineering albums for recording artists. Renowned for his rich, cinematic scores for popular franchises such as Call of Duty, Mass Effect, Myst, Splinter Cell and Jade Empire, Wall’s repertoire spans a diverse range of musical styles and influences, while working with the world’s top orchestras and musicians.

Wall is celebrated among a Hollywood elite of composers invited to score one of the most successful entertainment properties, Call of Duty. His score for Black Ops II delivered in grand fashion an adrenaline-fueled, deeply emotional and adventurous musical palette that took the blockbuster series in new sonic directions. In 2013 Wall received Best Video Game Score at the ASCAP Film and TV Music Awards.

Collaborating with the world’s leading game studios, Wall is widely recognized for composing some of the most iconic scores for the medium. Wall created the distinctive musical signature for BioWare’s sci-fi epic Mass Effect, combining ’80s electronica, synthetic instrumentation and futuristic atmospheres. The soundtrack won numerous accolades, achieving cult status with fans. In 2011, Wall received British Academy (BAFTA) and Spike TV VGA nominations for his work on Mass Effect 2.

Composing for and conducting a full symphony orchestra and master chorale, Wall first garnered attention with his dramatic score for Ubisoft’s MYST III: EXILE, receiving universal critical acclaim including several Soundtrack of the Year honors. For the climactic sequel, Myst IV: Revelation, Wall was awarded Music of the Year at the Game Developers Conference.

With Jade Empire, Wall crafted a Chinese and Asian instrumental palette incorporating an “East meets West” approach. Working with authentic Pan-Asian instruments Wall crafted an exotic, percussion-driven score to enhance the mythological Chinese setting. Jade Empire was voted Best Original Soundtrack Album by the Game Audio Network Guild.

In addition to his composing achievements, Wall served as Music Director and co-producer for composer/librettist Cindy Shapiro’s PSYCHE: A Modern Rock Opera, an innovative modern retelling of the ancient Greek. He also co-created Video Games Live and served as its Music Director/Conductor from 2005 through 2010 performing with more than 50 of the world’s finest orchestras including the Los Angeles Philharmonic, Hollywood Bowl Orchestra and London Philharmonia Orchestra.

Among his latest projects Wall is scoring the next installment in Activision/Treyarch’s flagship franchise, Call of Duty: Black Ops III, and additional music for CW Television Network’s historical fantasy drama series, Reign. His second entry in the Call of Duty legacy, Wall’s score displays the hallmarks of an epic, sophisticated narrative and explores new musical territory for the record-breaking series including big band and swing. Call of Duty: Black Ops III arrives Nov. 6, 2015.

Nov 29, 2015
The Music of The Good Dinosaur with Composers Mychael and Jeff Danna
27:13

In this exclusive SoundWorks Collection sound profile Jon Burlingame talks with Composers Mychael and Jeff Danna about their recent work on the Pixar film The Good Dinosaur.

In this enchanting computer-animated fantasy set in a world where dinosaurs never became extinct, an amiable young Apatosaurus named Arlo (voiced by Raymond Ochoa) befriends a prehistoric human child (voiced by Jack Bright) while he attempts to reunite with his dinosaur family. Arlo lost his father in a storm and was swept away by a vicious river current, stranding him in a frightening new place, making him desperate to get back home. Peter Sohn directs this heartwarming Pixar adventure, with Jeffrey Wright, Frances McDormand, Anna Paquin and Sam Elliott also contributing voice work.

Nov 25, 2015
Composer David Lang on the film YOUTH
25:00

Composer David Lang discusses his collaboration with Director Paolo Sorrentino crafting the music for his recent film YOUTH.

Fred and Mick, two old friends, are on vacation in an elegant hotel at the foot of the Alps. Fred, a composer and conductor, is now retired. Mick, a film director, is still working. They look with curiosity and tenderness on their children's confused lives, Mick's enthusiastic young writers, and the other hotel guests. While Mick scrambles to finish the screenplay for what he imagines will be his last important film, Fred has no intention of resuming his musical career. But someone wants at all costs to hear him conduct again.

Nov 17, 2015
The Music of Composer Carter Burwell
21:58

In this exclusive SoundWorks Collection sound profile Jon Burlingame talks with Composer Carter Burwell about his work on the film: Carol, Mr. Holmes, Anomalisa, Legend and Hail, Caesar!

Carter Burwell has composed the music for more than 80 feature films, including Blood Simple, Raising Arizona, Miller's Crossing, Barton Fink, The Hudsucker Proxy, Rob Roy, Fargo, The Spanish Prisoner, Gods and Monsters, Velvet Goldmine, The General’s Daughter, Three Kings, Being John Malkovich, O Brother, Where Art Thou? (BAFTA Nominee for Film Music), Before Night Falls, A Knight’s Tale, The Rookie, Adaptation, Intolerable Cruelty, The Ladykillers, No Country for Old Men, In Bruges, Burn After Reading, Twilight, Where the Wild Things Are (Golden Globe Nominee for Best Original Score), A Serious Man, The Blind Side, The Kids Are All Right, True Grit, Twilight: Breaking Dawn – Part 1 & 2, and The Fifth Estate.

Burwell most recently wrote the music for the mystery drama MR. HOLMES starring Ian McKellen directed by Bill Condon, the true crime thriller Legend directed by Brian Helgeland opening October 2. Carol marks Burwell’s third collaboration with Todd Haynes having previously worked together on VELVET GOLDMINE and HBO’s mini-series MILDRED PIERCE starring Kate Winslet in which Burwell was nominated for two Emmy Awards, winning for his work in the category of Outstanding Music Composition for a Miniseries, Movie or Special (Original Dramatic Score).

Other upcoming film projects for Burwell include Charlie Kaufman’s first-stop motion film Anomalisa, the ocean thriller The Finest Hours starring Chris Pine and Casey Affleck directed by Craig Gillespie, the Nicole Kidman-Jason Bateman drama The Family Fang, and Hail, Caesar! written and directed by Ethan and Joel Coen.

His theater work includes the chamber opera The Celestial Alphabet Event and the Mabou Mines productions Mother and Lucia’s Chapters of Coming Forth by Day.

In 2005 he developed a concert work for text and music titled Theater of the New Ear, presented in New York, London and Los Angeles. The text, by Joel and Ethan Coen and Charlie Kaufman, was performed by a dozen actors including Meryl Streep, Steve Buscemi, Philip Seymour Hoffman, Hope Davis, Peter Dinklage, and Jennifer Jason Leigh. The music was performed by the 8-member Parabola Ensemble, conducted by Mr. Burwell.

Burwell’s dance compositions include the pieces The Return of Lot's Wife, choreographed by Sara Pearson and Patrik Widrig, and RABL, choreographed by Patrice Regnier. He has performed around the world with his own ensembles as well as others, such as The Harmonic Choir.

His writing includes the essay "Music at Six: Scoring the News Then and Now," published in the inaugural issue of Esopus magazine in 2003 and reprinted in Harper's Magazine in 2004, and the essay “No Country For Old Music” in the 2013 Oxford Handbook of New Audiovisual Aesthetics.

Burwell has taught and lectured at The Sundance Institute, New York University, Columbia University, and Harvard University.

Nov 16, 2015
Geoffrey Patterson - Sound Mixer of "Beasts of No Nation"
38:34

This week we talk with sound mixer Geoffrey Patterson who worked with Director Cary Fukunaga on his most recent film "Beasts of No Nation" which is currently available on Netflix.

Geoffrey's additional film and tv credits include True Detectives, House of Lies, Transformers: Revenge of the Fallen, Deadwood, The X Files movie, Twister, and The Usual Suspects.

Nov 02, 2015
Craig Henighan and Will Files - Pacific Standard Sound
53:48
Supervising Sound Editors, Re-recording Mixers, Sound Designers Craig Henighan and Will Files have recently joined forces to form Pacific Standard Sound to offer a wider range of audio services for their already impressive roster of film directors and clients including JJ Abrahams, Darren Aronofsky, Matt Reeves, Jeff Nichols, Ben Stiller and Shawn Levy.
Oct 20, 2015
Daniel Colman - Sound for Television
37:06
In this episode we talk with Emmy award-winning sound designer Daniel Colman about his work on BATTLESTAR GALACTICA, and MARVEL’S AGENTS OF SHIELD. Daniel shares his thoughts on why musicians make the best sound designers, the challenges of living within the rules of television’s dynamic range, and how the signature sound of the space battles in GALACTICA was developed.
Sep 29, 2015
Gwen Yates Whittle - Dialog Editing & ADR
46:47
Editing dialog and working with the original recordings from the set is one of the most under-appreciated arts in cinema sound. In this episode of “Conversations with Sound Artists,” two-time Academy Award nominee Gwen Yates Whittle talks with the Dolby Institute’s Glenn Kiser about why George Lucas thinks dialog editing is one of the most important parts of the process, why she loves working on low-budget independent films (“They talk more,”), and why David Fincher and Meryl Streep love doing ADR.
Sep 22, 2015
Composer Tom Holkenborg (Junkie XL) - The Music of Black Mass
36:12

In this exclusive SoundWorks Collection sound profile Jon Burlingame talks with Composer Tom Holkenborg (Junkie XL) about his work on the film Black Mass.

Three-time Oscar nominee Johnny Depp (“Sweeney Todd: The Demon Barber of Fleet Street,” “Finding Neverland,” the “Pirates of the Caribbean” films) stars as notorious mobster James “Whitey” Bulger in the drama “Black Mass,” directed by Scott Cooper (“Crazy Heart”).

The film also stars Joel Edgerton (“The Great Gatsby,” “Zero Dark Thirty”) as FBI Agent John Connolly; Oscar nominee Benedict Cumberbatch (“The Imitation Game”) as Whitey’s brother, powerful State Senator Billy Bulger; Rory Cochrane (“Argo”) as Steve Flemmi, Whitey’s closest partner in crime; Jesse Plemons (TV’s “Fargo”) as Whitey’s main henchman, Kevin Weeks; and Kevin Bacon (“Crazy, Stupid, Love.” TV’s “The Following”) as FBI Special Agent in Charge Charles McGuire.

In 1970s South Boston, FBI Agent John Connolly (Edgerton) persuades Irish mobster Jimmy Bulger (Depp) to collaborate with the FBI in order to eliminate their common enemy: the Italian mob. The drama tells the story of this unholy alliance, which spiraled out of control, allowing Whitey to evade law enforcement while consolidating his power and becoming one of the most ruthless and dangerous gangsters in Boston history.

Sep 19, 2015
Anna Behlmer - The Art of Sound Mixing
38:00
The final stage of any collaborative process requires a delicate balance between artistry and decisiveness. The sound mixer works closely with the director to make sure that every sound is in its right place and that the story is always front and center. In this episode, 10-time Academy Award nominee Anna Behlmer talks about being one of the first female mixers in the movie business, strategies for handling a nervous director, and why you will always find colored Sharpie pens on a mixing stage.
Sep 15, 2015
Rob Krekel & Phillip Kovats of Naughty Dog Studios - Video Game Sound Design
54:09
Game soundtracks have come a long way since their earliest 8-bit days. In this episode of “Conversations with Sound Artists,” Rob Krekel and Phillip Kovats of Naughty Dog Studios talk about the challenges of building player-controlled vehicles and physics-driven sounds for their upcoming game release UNCHARTED 4, how their award-winning game THE LAST OF US changed their approach to sound design, what it means to mix a game when each sound may have 50-60 points of metadata to describe how it can behave, and how the line between cinematics and game play has disappeared in modern games.
Aug 31, 2015
Randy Thom - Writing for Sound
1:14:33

Skywalker Sound’s Director of Sound Design Randy Thom discusses with Dolby Institute’s Glenn Kiser how writers and directors can use sound as a tool to tell their stories, the importance of APOCALYPSE NOW to modern sound design, his work with Robert Zemeckis to maroon Tom Hanks on an island in CAST AWAY with no music or wildlife sounds, and what’s wrong with the current state of sound for animated films.

About "Conversations with Sound Artists" Podcast:
Sound is an art and a craft that many people appreciate but that few know much about. The Dolby® Institute and the SoundWorks Collection collaborated on a limited series of 10 podcasts that take an in-depth look at different aspects of the sound process, including sound design for writers, dialogue editing, and sound design for games.

In each episode, the artist talks with the Dolby Institute's Glenn Kiser and SoundWorks Collection's Michael Coleman about the challenges and opportunities the artist faced while building the soundscapes you enjoy. We'll introduce you to one sound artist per week over the next few months.

In keeping with Dolby’s history of supporting artists, Dolby Institute engages and empowers artists by providing education, inspiration and support throughout the creative process. With this podcast series, Dolby Institute hopes to empower next generation content creators and help unlock the power of sound and image technologies to help tell their stories.

Learn more about the Dolby Institute:
www.dolby.com/us/en/dolby-institute/podcasts.html

Aug 25, 2015
Composer Bear McCreary on Outlander
23:35
This week we talk with Composer Bear McCreary about his work on the first season of the Starz show Outlander, the epic new series from Ronald D. Moore based on Diana Gabaldon’s epic novels.
Aug 14, 2015
Matt Hines - Product Manager, Post Production at iZotope
36:23

This week we talk with Matt Hines who is a Product Manager for Post Production at iZotope.

iZotope makes innovative products that inspire and enable people to be creative. Based in Cambridge, Massachusetts, iZotope has spent over a decade developing award-winning products and audio technologies for professionals and hobbyists alike. Used by millions of people in over 50 countries, iZotope products are a core component of GRAMMY-winning music studios, Oscar and Emmy-winning film and TV post production studios, and prominent radio studios, as well as basement and bedroom studios across the globe.

Aug 06, 2015
2015 Sundance Institute Music & Sound Design Lab
36:06

In this exclusive SoundWorks Collection video we talk with Tabitha Jackson, Director of the Sundance Institute's Documentary Film Program, Randy Thom, Director of Sound Design at Skywalker Sound and Composer and Sundance Creative Advisors Todd Boekelheide and Miriam Cutler.

This will be the third year the Music and Sound Design Labs take place at the Skywalker Ranch in northern California. The Labs are part of 24 residential labs the Institute hosts annually to discover and foster the talent of emerging independent artists in film, theatre, new media and episodic content.

The Music and Sound Design Labs provide a space for composers, directors and sound designers to collaborate on the process of designing a soundtrack for film. Fellows participate in workshops and creative exercises under the guidance of leading film composers and film music professionals acting as Creative Advisors.The Music and Sound Design Lab for narrative feature films is a joint initiative of the Institute’s Film Music Program and Feature Film Program, and the Music and Sound Design Lab for documentaries is a joint initiative of the Film Music Program and Documentary Film Program.

Aug 03, 2015
Music Supervisor Randall Poster
33:50
This week we spoke with New York based Music Supervisor Randall Poster. His career started working on the 1995 breakout film "Kids" soon followed by Director Wes Anderson indie film "Bottle Rocket". Randall has since collaborated with many talented Directors including Sam Mendes, Martin Scorsese, Richard Linklater, David Fincher and many more.
Jul 31, 2015
The Sound of Kurt Cobain: Montage of Heck
57:03

In this exclusive SoundWorks Collection sound profile we talk with Director Brett Morgen and his sound team including sound designer and re-recording mixer Cameron Frankly and sound and music editor Jon Michaels about their work on the documentary Kurt Cobain: Montage of Heck which is moderated by Michael Coleman from SoundWorks Collection.

Kurt Cobain, legendary lead singer, guitarist and songwriter of Nirvana, “the flagship band of Generation X,” remains an object of reverence and fascination for music fans around the world. His story is told for the first time in KURT COBAIN: MONTAGE OF HECK, a fully authorized feature documentary co-produced by HBO Documentary Films and Universal Pictures International Entertainment Content Group.

Brett Morgen, the Oscar®-nominated filmmaker behind such acclaimed documentaries as the HBO presentations “Crossfire Hurricane,” which celebrated the 50th anniversary of the Rolling Stones, and “The Kid Stays in the Picture,” is writer, director and producer of KURT COBAIN: MONTAGE OF HECK. Visual artist Frances Bean Cobain, Cobain’s daughter, is executive producer.

Jul 23, 2015
Re-recording Mixer Greg Russell
48:24

This week we met up with Re-recording Mixer Greg Russell who has mixed more than 195 feature films and has been nominated for 16 Academy Awards™, 11 Cinema Audio Society awards, two BAFTA and two Emmys, with one Emmy win.

Greg is a long time collaborator with Director Michael Bay and has worked on movies such as Skyfall, Spider-man, Spider-man 2, and The Usual Suspects. He's worked on the entire Transformers series.

Jul 23, 2015
Playstation Music Group
53:37
This week with spoke with the Playstation Music Group including Senior Music Manager Jonathan Mayer, Music Producer Matt Levin, and Senior Music Editor Scott Hanau about their working supporting various video game titles including God of War, Uncharted, The Order, The Last of Us and InFAMOUS.
Jul 16, 2015
Composer Bryan Lee Brown
35:09

This week we spoke with composer Bryan Lee Brown about his recent collaboration on HBO’s show SONIC HIGHWAYS.

SONIC HIGHWAYS which is directed by Dave Grohl is a 8-episode, 8-city look at the recording of the Foo Fighter’s 8th album. The series taps into the music heritage and cultural fabric of eight cities: Chicago, Austin, Nashville, Los Angeles, Seattle, New Orleans, Washington D.C and New York. Writing music for this documentary was personal for Brown who is a long time friend of director Dave Grohl and included interviews and real life events from many of his close friends.

Jun 01, 2015
Engineer/Producer Jay Messina
43:35

This week we spoke with our good friend Jay Messina who is a world-class engineer/producer based in New York city and has worked on such classic albums by Aerosmith, Kiss, Miles Davis, Supertramp, Patti Smith, Slash, Yoko Ono, and Cheap Trick, to name a few.

we met up with Jay in his upper west side home to talk about his early beginnings working at A&R Studios and the Record Plant where he served as chief engineer for 15 years. Jay was consistently busy recording albums and stayed with Record Plant until he left in 1987. He’s since embarked on a very successful freelance career and In 2005 Jay opened his own studio, West End Sound, where he mixes and masters national and international projects today.

May 15, 2015
House of Cards - Beau Willimon & Composer Jeff Beal
46:02

This week we spoke with show-runner and writer Beau Willimon and Composer Jeff Beal about their collaboration on the hit Netflix show House of Cards.

Set in present-day Washington, D.C., House of Cards is the story of Frank Underwood (Kevin Spacey), a Democrat from South Carolina's 5th congressional district and House Majority Whip who, after being passed over for appointment as Secretary of State, initiates an elaborate plan to get himself into a position of greater power, aided by his wife, Claire Underwood (Robin Wright). The series deals primarily with themes of ruthless pragmatism, manipulation and power.

In our conversation we discuss how Jeff and Beau work together to help support the tone and emotion of the show and break down some of their favorite scenes where music played an important role.

May 08, 2015
Composer Peter McConnell
59:19

Composer Peter McConnell has composed award-winning scores for a diverse range of video games including Broken Age, Hearthstone: Heroes of Warcraft, Plants vs. Zombies: Garden Warfare, the Sly Cooper series, Star Wars: The Old Republic, Psychonauts, Brutal Legend and Grim Fandango. Before working independently, Peter composed in-house at LucasArts contributing to beloved franchises such as Star Wars, Indiana Jones and Monkey Island.

We also discussed one of the most acclaimed adventure games of all time, Grim Fandango which was recently Remastered by Double Fine Studios. The 1998 LucasArts classic was remastered to look, sound, and control even better than the award-winning original release.

May 05, 2015
Christopher Willitis
27:57

This week we spoke with Christopher Willitis, who is a bay are based electronic musician, teacher, composer, producer, photographer, filmmaker and guitar pioneer. His most recent album,Opening, was released on Ghostly International in September 2014.

Chris and a group of artists, coders, designers, musicians, thinkers, engineers, geeks, philanthropists, and entrepreneurs are opening a new intimate performance space housed within The Midway creative complex in San Francisco called Envelop., ENVELOP is a unique audio visual instrument for electronic artists, and a world-class venue for audiences to experience sound and light.

Apr 09, 2015
Michael Raphael and Rudy Trubbit - Lionel Train Recording
33:00

This week we spoke with sound recordist Michael Raphael from Rabbit Ears Audio and Rudy Trubbit who is the Director of Audio for Lionel Trains.

Rudy and Michael worked together on sourcing a new group of steam whistles for Lionel's new products. They traveled to North Carolina and recorded over 15 steam whistles which are incredibly challenging sounds to record because of the high amount of SPL, and lionel’s specific needs.

Although steam whistles emerged in the mid-19th century as a warning device, train whistles quickly became the rail industry’s iconic sound. Many railways even cast their own whistles, branding the sound of their particular train line.

Apr 07, 2015
Andy Summers - The Police Guitarist
15:04

This week we talk with Grammy Award® winning guitarist Andy Summers from The Police about his music documentary based on the memoir One Train Later, Can’t Stand Losing You: Surviving the Police tells of the rise of The Police.

During the band’s phenomenal rise and its dissolution at the height of their popularity in the mid-80s, Summers captured history with his candid photographs.

Utilizing rare archival footage and insights from the guitarist’s side of the stage, Can't Stand Losing You: Surviving the Police brings together past and present as the band members reunite, more than two decades later, for a global reunion tour in 2007.

Mar 27, 2015
Composer Mac Quayle
33:01

This week we spoke with Composer Mac Quayle. Mac has written music for over 30 films and television shows and accumulated a long list of credits as a music producer, dance remixer and multi-instrumentalist.

As a composer his music was most recently heard in the hit FX series American Horror Story: Freak Show as well as in a diverse list of feature films and documentaries including Autism in Love which premieres at this years Tribeca Film Festival and is featured in this interview. Some of his collaborations as an additional composer with Composer Cliff Martinez appear in such movies as Drive, Contagion, Spring Breakers, The Normal Heart and in the television series Cold Case.

Mar 26, 2015
Production Sound Mixer Stephen Tibbo
42:17

This week we spoke with production sound mixer and re-recording mixer Stephen Tibbo.

Stephen is the winner of two Emmy Awards and three CAS awards for "Outstanding Achievement in Sound Mixing." through his association with the hit television series Modern Family. Stephen is also an accomplished sound re-recording mixer who has worked on dozens of webisodes, short and independent films such as The Quest, Fear Clinic, Contracted and many others.

We discussed what it has been like to work on more than 130 episodes of Modern Family and the creative and technical challenges to capturing clean tracks while keeping up with the large ensemble cast.

Mar 25, 2015
Composer Penka Kouneva
25:36

This week we spoke with Composer Penka Kouneva at this years Game Developers Conference in San Francisco.

Penka started her career working alongside Composer Steve Jablonsky, where she composed additional score for game titles such including Prince of Persia: Forgotten Sands and Transformers: Revenge of the Fallen. Penka's music, which has been called "haunting and passionate," is a blend of her Eastern European heritage, classical training and media scoring.

Penka has also worked as an orchestrator and composer on titles grossing $15 billion worldwide: films - Matrix, Transformers, Pirates, Elysium, Ender's Game; and video games such as World of Warcraft, StarCraft II, Gears of War 2 & 3, Sims 3, Diablo III, Need for Speed, and Dragon Age II.

Mar 18, 2015
Finishing Move Inc.
51:55

This week we spoke with Finishing Move Inc. who is Brian Trifon and Brian Lee White, two friends and collaborators who recently worked on some incredible video game music projects including Halo: Master Chief Collection for Microsoft, Massive Chalice for Double Fine games, Borderlands 1 and 2, and the Assassin Creed series.

We talk about the incredible success they have had since forming their company just over two years ago and how they continue to navigate the task of managing large budget video game scores and forming their own opinions and choices about their musical compositions. I hope you enjoy!

Feb 27, 2015
Composer Will Bates - Fall on your Sword
33:19

This week we spoke with Composer and multi instrumentalist Will Bates, who also runs Fall On Your Sword (FOYS) Will's commercial music production company based in Williamsburg, Brooklyn.

Alongside the success of Will’s commercial work he has also collaborated with numerous film directors including Alex Gibney on such films as We Steal Secrets: The Story of WikiLeaks, Going Clear: Scientology and the Prison of Belief and Mike Cahill's Another Earth and I-orgins.

We had a fantastic talk about his creative and collaborative process and dive into the technical aspects of running a music production, scoring, and audio post company.

Feb 16, 2015
Composer Jason Graves
39:56

This week we spoke with Academy Award-winning (BAFTA) composer Jason Graves who has brought his passion for music to such game titles as THE ORDER: 1886, EVOLVE, TOMB RAIDER and DEAD SPACE.

We discuss how his diverse musical background as a classically-trained composer, drummer, keyboardist, guitarist and world percussionist allow him to compose many different genres of music.

Jason recently finished work on THE ORDER: 1886 (SONY), EVOLVE (2k GAMES) and we talk about how he manages the long production timelines spanning several years and how both these games incorporate his music into the players experience.

Feb 12, 2015
The Formosa Group
45:50

This week we had the pleasure to speak with the executive and creative team behind the recently formed post-production sound company Formosa Group.

Joining me in this roundtable discussion include President and COO, Bob Rosenthal, SVP Business Development & Operations Matt Dubin and a fantastic mixture of re-recording mixers, sound designers, and editors including Mark Mangini, Julian Slater, Greg Hedgepath, and Todd Toon.

Feb 03, 2015
The Sound of Mr. Dynamite: The Rise of James Brown
25:36

This week we spoke with re-recording mixer Tom Fleischman who worked on Director Alex Gibney's music bio doc Mr. Dynamite: The Rise of James Brown.

Pioneering the journey from rhythm and blues to funk, James Brown forever changed the face of American music. Mr. Dynamite follows the journey of Brown as he escaped his impoverished Southern roots to become the biggest name in soul music, and one of the most important music talents of the 20th Century.

Jan 26, 2015
Paul Cichocki - Pixar Post Production Supervisor
26:36

This week we spoke with Post Production Supervisor Paul Cichocki at Pixar Animation Studio.

Paul joined Pixar in 1999 during the production of toy story 2 and has supervised the post production on all feature and short films since then. He is responsible for many of the efforts that take place outside of the studio including actor recording sessions, music composition and recording, international translations and theatrical quality control. Cichocki also works very closely with the Skywalker Sound team where all of the studios films have been edited and mixed.

Jan 15, 2015
The Sound of The Imitation Game
33:03

This week we spoke with John Midgley who is the production sound mixer on the film The Imitation Game Directed by Morten Tyldum.

The Imitation Game stars Benedict Cumberbatch who portrays Alan Turing who is a British mathematician, cryptanalyst and pioneering computer scientist who was a key figure in cracking Nazi Germany's Enigma code, which helped the Allies win the Second World War.

The film was shot over 9 weeks in various locations around England and we discuss the wide range of gear John uses while working with this talented ensemble.

Jan 06, 2015
The Sound of Boyhood
35:39

This week we spoke with the sound team behind Director Richard Linklater’s American coming-of-age drama BOYHOOD.

For this interview I spoke with sound re-recording mixer / supervising sound editor Tom Hammond, sound recordist Ethan Andrus, sound mixer Ben Lowry, and sound recordist Ben Lazard about the technical and creative challenges of following a production which was shot over 12-years.

Dec 24, 2014
Composer Clint Bajakian - World of Warcraft: Warlords of Draenor
33:36

This week we spoke with Composer Clint Bajakian who worked on Blizzard studios video game World of Warcraft: Warlords of Draenor which sold over 3.3 million copies within the first 24 hours of being released.

Clint took on the task of working alongside six other composers who were all responsible to breathe life and the danger of war into this epic soundtrack that fans have associated with this incredible gaming experience.

Dec 18, 2014
The Sound of Into the Woods
32:31

This week we spoke with re-recording Mixer Mike Prestwood smith and re-recording mixer Michael Keller who worked on the film Into the Woods. This film is a modern twist on the beloved Brothers Grimm fairy tale put to music and lyrics by Stephen Sondheim and Directed by Rob Marshall.

The music and sound team did a seamless job mixing and editing the actors musical performances and we explore the meticulous process required to bring this theatrical performance to the big screen.

Dec 16, 2014
The Sound of Godzilla
37:51

This week we spoke with sound designer and supervising sound editor erik aadahl and supervising sound editor Eathan Van der Rhyn who worked on the recent reboot of GODZILLA, Directed by Gareth Edwards.

For anyone who is a fan of classic monster movies Godzilla is definitely on the top of everyones list. This incredible monster was brought to life by the photo realistic visual effects and dynamic sound work that these creative teams were able to produce.

We were really excited to reconnect with Eric and Ethan to talk about this film that came out earlier in the year and dive back in to the stories and experiences these two had to bring to life the monstrous sound of Godzilla.

Dec 12, 2014
Composer Mark Phillips - SERIAL Podcast
35:38

This week we spoke with Composer Mark Henry Phillips, who is responsible for the music and audio mix for the extremely popular podcast series Serial.

Serial is produced by WBEZ Chicago and the shows Host and Executive Producer Sarah Koenig unfolds one nonfiction story, week by week, over the course of a season.

We discuss with Mark how he became involved in this project and the incredibly tight production window he has to score and mix each hour long episode the night before it’s posted each week. This is an incredible example of a creative team who know exactly how to pull in an audience and make them listen a little bit closer. So close in fact that you can almost see yourself at the scene of the crime.

Dec 10, 2014
Robert Trujillo of Metallica - JACO Documentary
46:25

This week we spoke with Robert Trujillo, who you might know as the bassist of Metallica and has been producing a music documentary called JACO about legendary bassist Jaco Pastorius.

We discuss how Robert first became interested in profiling such an iconic player and what it was like producing this film which includes interviews with Herbie Hancock, Flea, Wayne Shorter, Jerry Jemmott, Joni Mitchell, Bootsy Collins and Sting.

Dec 03, 2014
Director Mark Levinson - Particle Fever
41:18

This week we talk with Director Mark Levinson about his documentary film Particle Fever.

Particle Fever follows six brilliant scientists during the launch of the Large Hadron Collider, marking the start-up of the biggest and most expensive experiment in the history of the planet, pushing the edge of human innovation.

Mark has an incredible background as a former theoretical physicist with a doctorate from UC-Berkeley and ADR supervisor. We also discussed his collaboration with film editor Walter Murch and how they tackled this incredible story which was shot over seven years.

Dec 01, 2014
James Lebracht - Berkeley Sound Artists
55:09

In 1996, award-winning sound designer James LeBrecht launched Berkeley Sound Artists, a full-service post-production sound company. Since that time, BSA has established itself as the "go-to" audio house for documentary and independent filmmakers. Gaming companies and corporate video and event producers trust us to take care of their audio. Educators have hired us and our team of media and application producers to create leading edge digital materials for their ever-expanding content needs.

Berkeley Sound Artists is home to an experienced group of editors, mixers and sound designers. Whether it's the cleanup and polish that your documentary soundtrack needs or the perfect sound design for an independent film, BSA has the talented people and facilities that will give your project creative, pristine sound.

Nov 24, 2014
Martin Hernandez - Supervising Sound Editor & Sound Designer on Birdman
37:03

This week we talk with Supervising Sound Editor and Sound Designer Martin Hernandez about his recent collaboration with Director Alejandro González Iñárritu for his film, Birdman.

BIRDMAN or The Unexpected Virtue of Ignorance is a black comedy that tells the story of an actor (Michael Keaton) -- famous for portraying an iconic superhero -- as he struggles to mount a Broadway play. In the days leading up to opening night, he battles his ego and attempts to recover his family, his career, and himself.

Directed by Alejandro Iñárritu, and also starring Zach Galifianakis, Edward Norton, Andrea Riseborough, Amy Ryan, Emma Stone, and Naomi Watts.

Nov 12, 2014
Director James Keach - Glenn Campbell: I'll be Me
16:27

This week we talk with Director James Keach abut his recent collaboration with Glenn Campbell and family for the music doc GLEN CAMPBELL: I’LL BE ME.

This portrait of the life and career of American music icon Glen Campbell opens to the viewer the world of the singular talent who created hits like Rhinestone Cowboy, Wichita Lineman and Gentle on My Mind. Winner of the Grammy for Lifetime Achievement award, Glen was the first country music star to cross over to the pop charts. In 2011, when Campbell was diagnosed with Alzheimer’s disease, he joined forces with his family to fight the biggest battle of his life. Featuring interviews with Bruce Springsteen, Bill Clinton, The Edge, Paul McCartney, Jay Leno, Vince Gill and Steve Martin, Glen Campbell...I'll Be Me is an epic human story of love, resilience and the power of song.

Nov 11, 2014
Jeffrey Wood - Studio Director of Fantasy Studios
43:46

This week we talk with Studio Director Jeffrey Wood about his work at Fantasy Studios in Berkeley, CA.

Fantasy Studios is at the Zaentz Media Center, known for its recording of award-winning albums such as Journey's Escape and Green Day's Dookie. Built as a private recording studio for artists on the Fantasy Records label in 1971, it was opened to the public in 1980 for recording, mixing and mastering. Fantasy Studios continues to operate as a full-service recording studio for the music, television, film and gaming industries.

Sep 22, 2014
Ben Minto of EA DICE Studio
43:40

This week we talk with Audio Director/Sound Designer Ben Minto who leads the sound team at the Stockholm based EA DICE studio.

Ben has worked on such game titles as BLACK, Burnout, Battlefield (1943, Heroes, Bad Company), Mirror’s Edge, Medal of Honor, and the upcoming Star Wars Battlefront project.

Sep 15, 2014
Joe Perry of Aerosmith
47:29
This week we talk with rock guitarist Joe Perry of Aerosmith about his new autobiography "Rocks: My Life in and out of Aerosmith".
Sep 12, 2014
Adam Duritz and David Immerglück of Counting Crows on their new album
23:50

Somewhere Under Wonderland is the seventh studio album by American rock band Counting Crows, released on September 2, 2014, through Capitol Records. It's available on CD, vinyl and as a digital download. The album is the band's first release of original material since 2008's Saturday Nights & Sunday Mornings.

The album marks the band's first release on Capitol Records. After parting with original label Geffen Records of 18 years in 2009, the band released two live albums and a studio album of cover songs independently. While touring in the "Outlaw Roadshow," a traveling festival show sponsored by the band in part with the music blog Ryan's Smashing Life, the band began to write new material. After recording independently, they shopped the album around to eight or nine labels and finally signed with Capitol.

Writing of material for the new album began early in 2013 and continued during that year's summer tour. Duritz explained in concert that "God of Ocean Tides" was the first new song he'd written in years, and was inspired by leaving Nashville on their tour bus at two in the morning. Duritz, Powers, Vickrey, and Immerglück got together in New York City that August for a 10-day writing session during which they wrote six songs. Expecting to go into the studio in late Fall 2013, the band began recording for the new album in early December and finished in February 2014.

Sep 03, 2014
Jack Douglas - Music Producer
53:59
This week we sit down with veteran music producer Jack Douglas to talk about his beginnings in New York as a music engineer and producer and later working on mega rock albums with Aerosmith, Cheap Trick, New York Dolls, and John Lennon.
Aug 22, 2014
Boom Library - Sound Effects Library

In this weeks episode we talk with the BOOM Library group which was founded in 2010 by award winning audio guys from Dynamedion, the biggest European game audio studio based in Mainz, Germany.

The BOOM Library prides itself on providing high end, ultimate sound effects for all media and audio professionals. Our products have this specific edge you will not find anywhere else: every collection comes with a 96 KHz high definition, huge source library of our original recordings + a great variety of designed SFX, ready to use.

Aug 18, 2014
Scott Millan and Curt Sobel - The Sound of "Get on Up"
47:49

This week we talk with the sound and music team behind the film GET ON UP starring Chadwick Boseman as James Brown in this biopic from Director Tate Taylor (The Help).

We talk with Re-recording Mixer Scott Millan and Music Production Supervisor Curt Sobel about the music that is featured in the film and the work that was required to prepare a wide range of archival recordings for the big screen.

Aug 11, 2014
Frank Bry - Sound Recordist
52:52

Idaho based sound recordist Frank Bry has been featuring his sound effects libraries with the online community since 1998 when he launched therecordist.com.

We spoke with Frank to hear more about his early projects as a Audio Director working on the Emulator III digital sampler and how he transitioned into becoming a passionate and committed recordist and sound effects library company.

Aug 04, 2014
Chris Dugan - Green Day Engineer
51:37

Bay Area based engineer and producer Chris Dugan talks with the SoundWorks Collection about his road to Jingle Town Studios. We talk about his journey as a small studio owner to recording the grammy winning Green Day album American Idiot.

Chris also talks about an unreleased Green Day holiday album and his perspective on recording albums with different size budgets.

Jul 29, 2014
The Imitation Game with Production Sound Mixer John Midgley
33:03

This week we spoke with John Midgley who is the production sound mixer on the film The Imitation Game Directed by Morten Tyldum.

The Imitation Game stars Benedict Cumberbatch who portrays Alan Turing who is a British mathematician, cryptanalyst and pioneering computer scientist who was a key figure in cracking Nazi Germany's Enigma code, which helped the Allies win the Second World War.

The film was shot over 9 weeks in various locations around England and we discuss the wide range of gear John uses while working with this talented ensemble.

Jan 06, 2014