The DeepFriedGamer Podcast

By Matt Jackson

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Image by Matt Jackson

Category: Video Games

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Subscribers: 1
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Episodes: 16

Description

Game designer Matt Jackson, a 10 year game industry vet, and his guests explore the world of game design and game dev to bring you their perspectives on how games are made. Explore the fundamentals to get you started on your first game, learn how small, medium and large projects come to life from a wide range of game devs and gain knowledge to build better games.

Episode Date
DFG 015: Tips for Creating Believable 3D animations for Video Games
Sep 18, 2017
DFG 014: Dead by Daylight: One Year Later
Aug 10, 2017
DFG 013: Diegetic, Non-Diegetic and everything in between: the audio stories of Destiny, Civilization 6 and Watch Dogs 2
Feb 21, 2017
DFG 012: How Sound is Your Story
Aug 10, 2016
DFG 011: What Made Dead by Daylight a Success
Aug 03, 2016
DFG 010: Soundplay/Gameplay
Jul 19, 2016
DFG 009: The Final Days of Shipping Your Game: Fans and Trade Shows
May 20, 2016
DFG 008: Foley, SFX and Music - Case Studies in Far Cry, Star Wars Battlefront, and Assassin's Creed
Apr 29, 2016
DFG 007: The Impact of Twitch on Game Design
Apr 22, 2016
DFG 006: Marketing your Game
Apr 07, 2016
DFG 005: Designing Difficulty
Mar 31, 2016
DFG 004: Designing Sound for Some of AAA's Biggest Brands
Mar 24, 2016
DFG 003: Planning - Extremely Important, Wildly Useless
Mar 17, 2016
DFG 002: Conversation with Mathieu Cote - Becoming a Producer
Mar 07, 2016
DFG 001: Who is Regular Kevin?
Mar 06, 2016
DFG 000: Origin Story
Mar 06, 2016