25 Years of Vampire: The Masquerade - A Retrospective

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Description

A weekly review of the Vampire: The Masquerade releases over the last 25 years. Bob and Nathan review the Classic World of Darkness books for White Wolf Publishing's game, Vampire: the Masquerade, in chronological order. They combine their passion for the game with a dose of deep knowledge to help you decide which books to buy and which books to skip. VTM25 is the premiere Vampire: the Masquerade podcast!

Episode Date
Transylvania Chronicles I - Episode 123
01:10:35

In this episode, Nate and Bob discuss the first of the Transylvania Chronicles. The Transylvania Chronicles are a four-part chronicle that puts your players in formative roles in the events of Cainite history. From the formation of the Tremere clan to the creation of the Camarilla and Sabbat, to the war against the demon, Kapala, you’ll stand against the tide of destiny and the final nights.

Transylvania Chronicles I: Dark Tides Rising was written by Brian Campbell and Nicky Rea published Feb. 1st, 1998 by White Wolf Publishing.


If you like our podcast and you’d like to support us, think about backing us on Patreon. We offer a ton of rewards like additional podcasts only available to our patrons, T-Shirts, stickers, and custom gaming experiences! Check it out and help us grow our show!

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Dark Tides.jpg

Transylvania Chronicles I: Dark Tides Rising
Written by: Brian Campbell and Nicky Rea
Feb. 1st, 1998

Born of Darkness

Saulot has fallen, and to what end? The demon Kupala rages in his ancestral home at whose behest? Beneath the dead soil of Transylvania pulses an undying heart, but for how long? The prophecies of Gehenna are coming to fruition in the Dark Medieval world. Only those who would defy destiny itself can stem the dark tide of the final nights


Jun 21, 2019
New Moon Rising - Episode 3
01:16:01
NMR-3.jpg

In this episode, we wrap up our first game session with a trip to church… in the form of The Ministry of the New Moon.
In the last decade there has been a bit of a schism in the clan many refer to as the “Setites.” A faction of Followers broke away from their parent clan and petitioned for membership in the Camarilla. After apparently being rejected, the so-called “Ministry of the New Moon” have now made their home in the Anarch Movement. They believe that Set exists within themselves and is not an actual “god,” but a state of being. They claim to work towards bringing spiritual liberation to all descendants of Caine. This group of religious Setites are small but growing Anarch faction - Some consider them a modern rebranding of corruption for the 21st century. Any lost Cainite is welcome to come and take sermon with the Ministry.

Our gang of anarchs seek information and rumor has it, the Ministry know the details.


If you like our podcast and you’d like to support us, think about backing us on Patreon. We offer a ton of rewards like additional podcasts only available to our patrons, T-Shirts, stickers, and custom gaming experiences! Check it out and help us grow our show!

Support us at our Patreon or donate to our podcast via PayPal!

Music from:
Music from https://filmmusic.io:
"Giant Wyrm" by Kevin MacLeod (https://incompetech.com)
Licence: CC BY (http://creativecommons.org/licenses/by/4.0/)
The Siren's Spell - Knopfdreher & moody alien vs. Kine Hjeldnesby 
moody alien is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.
Cue 2 - dark- moody- brooding- tense- understated-with beat- no guitars (Manic Kinetic) by Soularflair is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.

Jun 08, 2019
Transylvania by Night Pt. 2 - Episode 122
01:14:47

In this episode, we conclude our review of Transylvania by Night. This is part two of our multi-part series on Transylvania and the Transylvania Chronicles.
Next week, we will not publish an episode due to travel and time constraints. In two weeks, we return with the beginning of our review of the Transylvania Chronicles volumes I-IV.

Transylvania by Night was published October, 1997 by White Wolf Publishing and written by Brian Campbell and Nicky Rea.


If you like our podcast and you’d like to support us, think about backing us on Patreon. We offer a ton of rewards like additional podcasts only available to our patrons, T-Shirts, stickers, and custom gaming experiences! Check it out and help us grow our show!

Support us at our Patreon or donate to our podcast via PayPal!


TbN2.jpg

Transylvania by Night
Written by: Brian Campbell, Nicky Rea
October, 1997


When Fiends and Warlocks Go To War

Good evening, childer. Welcome to our old and blood-drenched soil. We have known the tread of the Hun, the Roman, the Magyar, yet we stand defiant, as we always have. Now, after sunset, cries of war and horror pierce the night. As the old ways crumble and Usurpers recieve their bloody baptism, limitless power awaits those clever and brutal enough to take it. But beware: The Old Country is a harsh mistress, and those who fail greet the dawn on impaling stakes. So come, my friends. Enter freely, and of your own will. After all...you may never leave.


Jun 07, 2019
Transylvania by Night Pt. 1 - Episode 121
00:59:18

In this episode, we give a general overview and basic review of the Dark Ages sourcebook, Transylvania by Night. This is part one of our multi-part series on Transylvania and the Transylvania Chronicles. We will bring you part two in two weeks, followed by an overview on the Transylvania Chronicles volumes I-IV.
Transylvania by Night was published October, 1997 by White Wolf Publishing and written by Brian Campbell and Nicky Rea.


If you like our podcast and you’d like to support us, think about backing us on Patreon. We offer a ton of rewards like additional podcasts only available to our patrons, T-Shirts, stickers, and custom gaming experiences! Check it out and help us grow our show!

Support us at our Patreon or donate to our podcast via PayPal!


Image.jpg

Transylvania by Night
Written by: Brian Campbell, Nicky Rea
October, 1997


When Fiends and Warlocks Go To War

Good evening, childer. Welcome to our old and blood-drenched soil. We have known the tread of the Hun, the Roman, the Magyar, yet we stand defiant, as we always have. Now, after sunset, cries of war and horror pierce the night. As the old ways crumble and Usurpers recieve their bloody baptism, limitless power awaits those clever and brutal enough to take it. But beware: The Old Country is a harsh mistress, and those who fail greet the dawn on impaling stakes. So come, my friends. Enter freely, and of your own will. After all...you may never leave.


Jun 01, 2019
Three Pillars - Episode 120
01:25:16

In this episode, we discuss Three Pillars, which examines the three branches of Dark Medieval society - the nobility, the clergy, and the peasantry – and how they have been adapted and corrupted by Cainites. Included in this book is further details about Italy, Europe's most dynamic region at the time. This book was written by Lea Crowe, Tom deMayo, Eric J. Griffin, Michael Lee and published October 1st, 1997 by White Wolf Publishing.


If you like our podcast and you’d like to support us, think about backing us on Patreon. We offer a ton of rewards like additional podcasts only available to our patrons, T-Shirts, stickers, and custom gaming experiences! Check it out and help us grow our show!

Support us at our Patreon or donate to our podcast via PayPal!


Click here to purchase via DriveThruRPG and help our show!

Click here to purchase via DriveThruRPG and help our show!

Three Pillars
Written by: Lea Crowe, Tom deMayo, Eric J. Griffin, Michael Lee
October 1st, 1997

Lords and ladies, abbots and nuns, serfs and guidsman - the foundations of Dark Medieval society rests upon feudal obligation. Each denizen owes his superiors fealty and his inferiors duty. How, then, do Cainites reconcile this temporal hierarchy with their own society of the Long Night?



May 24, 2019
New Moon Rising - Episode 2
01:15:58
NMR-2.jpg

New Moon Rising is an Anarch game that takes place in the Chicagoland area around Gary, the Chicago suburbs, and Madison, Wisconsin. This game takes place in ‘current’ day Chicago, as in, 2019.

Welcome to episode 2 on our V20 actual play, New Moon rising. In this episode, our Anarch coterie step into Camarilla territory to feed. They find themselves at a punk rock club on Chicago’s North Side, but something else seems to be amiss in the city.


If you like our podcast and you’d like to support us, think about backing us on Patreon. We offer a ton of rewards like additional podcasts only available to our patrons, T-Shirts, stickers, and custom gaming experiences! Check it out and help us grow our show!

Support us at our Patreon or donate to our podcast via PayPal!

Music from:
Music from https://filmmusic.io:
"Giant Wyrm" by Kevin MacLeod (https://incompetech.com)
Licence: CC BY (http://creativecommons.org/licenses/by/4.0/)
The Siren's Spell - Knopfdreher & moody alien vs. Kine Hjeldnesby 
moody alien is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.
Cue 2 - dark- moody- brooding- tense- understated-with beat- no guitars (Manic Kinetic) by Soularflair is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.

May 24, 2019
Clash of Wills - Episode 119
00:49:28

In this episode, we review “Clash of Wills” for Vampire: the Dark Ages. Clash of Wills is a self-contained supplement that can be easily added to a current chronicle or played as a single event story. It is a story of politics, violence and intrigue in Dark, Medieval England. It was written by Steve Miller for White Wolf and published August 1, 1997.


If you like our podcast and you’d like to support us, think about backing us on Patreon. We offer a ton of rewards like additional podcasts only available to our patrons, T-Shirts, stickers, and custom gaming experiences! Check it out and help us grow our show!

Support us at our Patreon or donate to our podcast via PayPal!


Vampire_Dark_Ages_-_Clash_of_Wills_Image1.jpg

Clash of Wills
Written by: Steve Miller
August 1st, 1997

A story for Vampire: The Dark Ages
The Earl of Galtre lies on his deathbed and his lands hang in the balance. Fearing for his immortal soul, the earl wills his lands to the Church in exchange for absolution or does he? His son produces what appears to be a valid will that designates him as the heir to his father's lands. Add the players' characters under the direction of Mithras, Prince of London, and what becomes of the situation? An unforgettable journey through the darker side of Cainite politics and morality!


May 17, 2019
Libellus Sanguinis 1, Part 2 - Episode 118
01:19:37
Click here to purchase from DrivethruRPG and help our show!

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Hello, friends. We’re back with the second and final part of our review of Libellus Sanguinis 1: Masters of the State. In this episode, we talk about the Tzimisce and Ventrue and their place in Dark Medieval Europe and beyond. Next week, we return with Clash of Wills.
This book was written by Craig Bolin, Richard E. Dansky, and Robert Hatch and developed by Justin Achilli for White Wolf Publishing. Libellus Sanguinis 1: Masters of the State was published August 1st, 1997.
If you like our podcast and you’d like to support us, think about backing us on Patreon. We offer a ton of rewards like additional podcasts only available to our patrons, T-Shirts, stickers, and custom gaming experiences! Check it out and help us grow our show!

Support us at our Patreon or donate to our podcast via PayPal!


May 11, 2019
Libellus Sanguinis 1, Part 1 - Episode 117
01:01:03

In this episode, we discuss Libellus Sanguinis 1: Masters of the State. Masters of the State gives players and storytellers details on the three clans of nobility in the Dark Ages - the Lasombra, the Tzimisce, and the Ventrue. We manage to cover one third of the material in this book. We will be back next week for part two.

This book was written by Craig Bolin, Richard E. Dansky, and Robert Hatch and developed by Justin Achilli for White Wolf Publishing. Libellus Sanguinis 1: Masters of the State was published August 1st, 1997.


If you like our podcast and you’d like to support us, think about backing us on Patreon. We offer a ton of rewards like additional podcasts only available to our patrons, T-Shirts, stickers, and custom gaming experiences! Check it out and help us grow our show!

Support us at our Patreon or donate to our podcast via PayPal!


Click here to purchase from DriveThruRPG and help our show!

Click here to purchase from DriveThruRPG and help our show!

Libellus Sanguinis 1: Masters of the State
Written by Craig Bolin, Richard E. Dansky, and Robert Hatch
August 1st, 1997

Born to Rule

These lands are mine, childer; mine for as far as your Cainite eyes can see. Who defended them when the barbarian hordes clamored to the north? Who fought off the howling infidels to the east? Who put down countless insurrections, both of Cainite and kine contrivance? It was I, my sons and daughters. I, who gave myself wholly unto my lands and their people; for their people are my people. My service is both a privilege and a responsibility, childer – as I am a master of the state.


May 03, 2019
New Moon Rising - Episode 1
01:21:14
NMR Image.png

In what I consider a back-door pilot, we bring you the first episode of New Moon Rising - A Vampire: the Masquerade actual play. Using the V20 rules for gameplay, we have adopted (or assumed) some V5 plot lines as well.
New Moon Rising is an Anarch game that takes place in the Chicagoland area around Gary, the Chicago suburbs, and Madison, Wisconsin. This game takes place in ‘current’ day Chicago, as in, 2019.

For more on the details of the game, check out or Blog!

We hope you like this show and welcome your feedback. we will return to our normal review schedule the following week with Libellus Sanguinis 1: Masters of the State!

Music from:
Music from https://filmmusic.io:
"Giant Wyrm" by Kevin MacLeod (https://incompetech.com)
Licence: CC BY (http://creativecommons.org/licenses/by/4.0/)
The Siren's Spell - Knopfdreher & moody alien vs. Kine Hjeldnesby 
moody alien is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.


If you like our podcast and you’d like to support us, think about backing us on Patreon. We offer a ton of rewards like additional podcasts only available to our patrons, T-Shirts, stickers, and custom gaming experiences! Check it out and help us grow our show!

Support us at our Patreon or donate to our podcast via PayPal!


Apr 26, 2019
Liege, Lord and Lackey - Episode 116
00:47:13

it's a secret to everybody. Master using it and you can have this.
Here's our review of Liege, Lord and Lackey, the 1997 Dark Ages title coinciding with the Year of the Ally theme. This book details service in Dark Medieval Europe, as well as those that serve.

Year of the Ally was a World of Darkness event consisting of 6 books detailing the mortal (-ish) allies of the supernatural.
This book was written by Jason Carl, Tom deMayo, Michael Lee, and Wendy Soss and published June 1st, 1997 by White Wolf Publishing, Inc.


If you like our podcast and you’d like to support us, think about backing us on Patreon. We offer a ton of rewards like additional podcasts only available to our patrons, T-Shirts, stickers, and custom gaming experiences! Check it out and help us grow our show!

Support us at our Patreon or donate to our podcast via PayPal!


Click here to purchase from DriveThruRPG and help our show!

Click here to purchase from DriveThruRPG and help our show!

Liege, Lord and Lackey
Written by: Jason Carl, Tom deMayo, Michael Lee, and Wendy Soss
June 1st, 1997

Who would serve Cainites, the dread lords of the Long Night?

The answer is surprising, as vampires draw their allies from all echelons of Dark Medieval society. From the humble cotter on the path outside the city to the prince regent of the greatest kingdom, mortals often move according to the whim of their unseen masters.

Come - join the legion of those retained by the Childer of Caine - and reap the benefits that servitude offers. Anything else is to live among the sheep, upon whom the wolves prey...


Apr 20, 2019
Dark Ages Companion - Episode 115
01:23:38

Bob and Nate discuss the first major supplement for the original Vampire: the Dark Ages line - Dark Ages Companion. This book details some of the unique bloodlines of the Dark Ages, it expands information on the Roads which all Cainites follow, it also gives insight into life in Dark Medieval Europe and various beliefs of the day.
Dark Ages Companion was written by Andrew Bates, Jackie Cassada, Ken Cliffe, Richard Dansky, Robert Hatch, Michael Lee, Nicky Rea, Sion Rodriguez y Gibson, Ethan Skemp, Cynthia Summers, and Fred Yelk. This book was published by White Wolf Publishing on March 29th, 1997.


If you like our podcast and you’d like to support us, think about backing us on Patreon. We offer a ton of rewards like additional podcasts only available to our patrons, T-Shirts, stickers, and custom gaming experiences! Check it out and help us grow our show!

Support us at our Patreon or donate to our podcast via PayPal!


Click here to download and help support our show!

Click here to download and help support our show!

Dark Ages Companion
Written by: Various
March 29th, 1997

Welcome to the Long Night, childe. Come and learn the secrets of an ancient race that comes alive after the last rays of sun have fled the sky and that hides in the darkness at the foot of the children's beds. A whole new world lies within, just waiting for to unfold before your unbelieving eyes. Run with the Children of Caine through the moonless nights of Dark Medieval Europe, learn their lore and solve their mysteries – for you have become one of them.


Apr 12, 2019
Clanbook: Cappadocian - Episode 114
00:55:03

After some investigation into the release dates of the early Dark Ages books, we discovered that Clanbook: Cappadocian was up next! Welcome to it. This edition tells the story of the rise and eventual fall of the clan that would span the reviled Giovanni clan. This book was written after the creation of the Giovanni, and as such is the first real details into their origins outside of Giovanni material.
This book was written by Justin Achilli and published March of 1997 by White Wolf Publishing.


If you like our podcast and you’d like to support us, think about backing us on Patreon. We offer a ton of rewards like additional podcasts only available to our patrons, T-Shirts, stickers, and custom gaming experiences! Check it out and help us grow our show!

Support us at our Patreon or donate to our podcast via PayPal!


02805.jpg

Clanbook: Cappadocian
Written by: Justin Achilli
March 1st, 1997

More than a clan of scholars and priests, Clan Cappadocian is the Clan of Death. From their humble beginnings in the Holy Lands, these doomed vampires have spread throughout the Dark Medieval world, pursuing their eternal quest as time and history conspire against them. They are condemned by their own actions, and toil endlessly against inevitable destruction.


Mar 29, 2019
Constantinople by Night - Episode 113
00:57:24

In this episode, we discuss the first city sourcebook for Vampire: the Masquerade - Constantinople by Night. Constantinople is one of the richest and most powerful cities of the Dark Medieval era. This book was written by Philippe Boulle, Joshua Mosqueira-Asheim, and Lucien Soulban and published in 1996 for White Wolf Game Studios.


If you like our podcast and you’d like to support us, think about backing us on Patreon. We offer a ton of rewards like additional podcasts only available to our patrons, T-Shirts, stickers, and custom gaming experiences! Check it out and help us grow our show!

Support us at our Patreon or donate to our podcast via PayPal!


Click here to purchase via DriveThruRPG and help the show!

Click here to purchase via DriveThruRPG and help the show!

Constantinople by Night
Written by Philippe Boulle, Joshua Mosqueira-Asheim,
and Lucien Soulban
1996

The greatest city of the medieval world, domed Constantinople is a lodestone for the vampires of the Dark Ages. Immerse yourself in intrigues ancient and contemporary as you traverse the labyrinthine streets and torchlit bazaars of Byzantium's wonderous capital. But beware: yours is not the only hunger in the East that demands to be sated.


Mar 22, 2019
Book of Storyteller Secrets - Episode 112
00:37:28

In this episode, Bob and Nate take a look at the Book of Storyteller Secrets for Vampire: the Dark Ages. This sourcebook collects information for storytellers left out of the corebook such as an atlas of Dark Medieval Europe, a plethora of Storytelling tips for running your own Dark Ages game, and rules for ghouls, antagonists, magical weapons and mythical beasts found in Dark Medieval Europe.

This book was written by Wade Racine, Matt Burke, and J.D. Wiker for White Wolf Game Studio and published July of 1996.


If you like our podcast and you’d like to support us, think about backing us on Patreon. We offer a ton of rewards like additional podcasts only available to our patrons, T-Shirts, stickers, and custom gaming experiences! Check it out and help us grow our show!

Support us at our Patreon or donate to our podcast via PayPal!


This book is currently out of print.

This book is currently out of print.

Book of Storyteller Secrets
Written by: Wade Racine, Matt Burke, and J.D. Wiker
July, 1996

Explore the weird and wonderous nights of Dark Medieval Europe. Wander the lonely nocturnal roads in service to vampire princes – or become one yourself. Track a unicorn for its blood, or delve into the intrigues of the Italian merchant cities. Battle Assamite killers in the Holy Land, or aid the nascent Tremere as they struggle for survival against the ancient Fiends.


Mar 16, 2019
Vampire: The Dark Ages - Episode 111
01:48:38

Finally, we’re back at it with our very first Dark Ages review. I guess you could call it our second season. No? Regardless, this is a new chapter for our podcast and we’re glad to bring you all along with us.
In this episode, we review the corebook for White Wolf’s Dark Ages line. Vampire: the Dark Ages takes place in the dark, medieval World of Darkness in 1197. Dark Ages represents the first of three historical game lines including Werewolf: The Wild West (1997), and Mage: The Sorcerer's Crusade (1998).

This book was published in March of 1996 by White Wolf Studios. It was designed by Jennifer Hartshorn, Ethan Skemp, Mark Rein•Hagen, and Kevin Hassall.

This book is currently out of print.


If you like our podcast and you’d like to support us, think about backing us on Patreon. We offer a ton of rewards like additional podcasts only available to our patrons, T-Shirts, stickers, and custom gaming experiences! Check it out and help us grow our show!

Support us at our Patreon or donate to our podcast via PayPal!


Click here for more info!

Click here for more info!

Vampire: the Dark Ages
Written by: Various
March, 1996

A Storytelling Game of Gothic Horror
This, my childer, is the Long Night. The Age of Learning is toppled and forgotten. The Age of the Empire drowned in its own bile. This is an Age of Darkness. Look there, my childer, upon the lightless wild places, where no law exists save that of tooth and talon. Behold the human cities as well, where we may be as lords when the sun gutters and dies.

Beware, my childer, of thy eternal enemies: of the savage ones, the skinchangers, who hunt as wolves. Of the knights of fire and sword, the witch-slayers. Of the burning scions of the Pit itself. But above all, my childer, beware one another, for we shall always be our own direst foes.
This, my childer, is the Long Night. It is thine.


Mar 08, 2019
Ready Made Characters/Lore of the Bloodlines - Episode 110
01:04:23

First, check out our long list of thank you’s
In this episode, we combine the final two V20 books: Ready Made Characters and Lore of the Bloodlines.
Ready Made Characters brings you a selection of unique and interesting characters from each of the main 13 clans, for use as starting characters or as NPC characters. Additionally, the book includes charts for coteries and ideas for inclusion in your game.
Lore of the Bloodlines continues where Lore of the Clans left off; detailing the rare bloodlines of the World of Darkness. Containing the nine bloodlines of the final nights, including: Baali, Daughters of Cacophony, Harbingers of Skulls, Kiasyd (settle down, Ian), Nagaraja, Salubri, Samedi and True Brujah. Additionally, you’ll find a wide variety of powers, disciplines, merits and flaws, and a ton of other tasty bits about these Vampire: the Masquerade bloodlines (not to be confused with the video game).

Ready Made Characters was written by Matthew Dawkins and produced by Eddy Webb. It was Published July 6th, 2016 for Onyx Path Publishing.
Lore of the Bloodlines was written by Matthew Dawkins, Eloy Lasanta, Andrew Peregrine, Neall Raemonn Price, Eddy Webb, and Rob Wieland. It was published April 26th, 2017 for Onyx Path Publishing.


If you want to reach out to us, chat or support what we do, click one of the links below: 
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Donate to our podcast
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Click here to purchase via DriveThruRPG and help the show!

Click here to purchase via DriveThruRPG and help the show!

V20 Ready Made Characters
Written by: Matthew Dawkins
July 6th, 2016

Running a one-night game of 
Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren't sure what to play? Looking for some examples of how to use the material in Lore of the Clans?

Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background, roleplay suggestions, art, and some potential coteries and plot hooks — everything you need to start your endless nights as one of the Kindred.


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Lore of the Bloodlines
Written by: Various
April 26th, 2017
The Clans are not the only vampires that strut, if I might steal from the Bard, upon this great stage of fools. There are the errant Kindred inaccurately collected under the sobriquet of "bloodlines." While their role in the eternal conflict between the childer of Caine is small, it is often incredibly impactful.

As such, I provide this corollary to my original study. It would be the work of several lifetimes to find and document every tiny aberration or fleeting dead end that constitutes a variation from one of the thirteen. Instead, I have focused on nine that I know for certain have an impact in our little culture war of the dead. From the brain-washed abominations of Tremere magic to vampires twisted by demonic will to the remnants of Clans long thought dead, each of these so-called “bloodlines” have their place in society. There is no larger picture for them — for us — to be a part of. Here on the fringes, each vampire’s experience is unique.


Feb 01, 2019
VTM25 X B Dave Walters - Episode 109
00:58:41
Geek & Sundry

Geek & Sundry

In this very special episode of 25 Years, we chat with B Dave Walters, the all-around awesome gamer behind Ventrue Anarch Baron, Victor Temple. He talks to us about Vampire: the Masquerade, V5 (obviously), and what it’s like to play in a high profile Actual Play live stream.

”B. Dave Walters is a motivator, storyteller, unifier, and creator of revolutionary content; like a mix between Oprah, Tony Robbins, and the Old Spice Guy.
He is the writer of Dungeons & Dragons: A Darkened Wish for IDW Publishing and Wizards of the Coast.
He appears as Victor Temple on Vampire the Masquerade: LA by Night on Geek & Sundry, and as Chato on We're Alive: Frontier on Project Alpha.
He is also currently hosting The Rundown web series for 20th Century Fox, and Ask Your Black Geek Friend also on Project Alpha.
In addition to being writer and co-creator of the Electropunk comic series, he is the winner of the "Be the Next Beliefnet Featured Blogger" contest for Beliefnet.com in the Hope & Inspiration category. He is a featured panelist at San Diego Comic-Con and Wonder Con on the topic of Spiritual Themes in Comics and Media.
He is also the host of Rise UP with B. Dave Walters on Party 93.4 FM out of Hudson Valley, New York, as well as a nationally syndicated columnist on the topics of spirituality and relationships for the Examiner.com.”

Follow B Dave Walters on Twitter: @BDaveWalters, Facebook, Instagram


If you want to reach out to us, chat or support what we do, click one of the links below: 
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Jan 28, 2019
Ghouls and Revenants - Episode 108
01:03:32

Welcome to our penultimate Vampire: the Masquerade episode! In this episode of radio on the internet, we talk about Ghouls and Revenants for V20. This book, shockingly, illuminates those wretched servants to Kindred and Cainites, as well as those born into the blood! This book was written by Jason Andrew, Bill Bodden, Jennifer Coy, Dhaunae De Vir, Matt M McElroy, Karen Needham, Andrew Peregrine, Matthew Sanderson, and Monica Valentinelli and developed my Matt McElroy. It was published by Onyx Path Publishing on June 1st, 2016.


If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter 
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Click here to purchase via DriveThruRPG.com

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Ghouls and Revenants
Written by: Various
June 1st, 2016

By Blood It Is Done
Bound by their masters' blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters--for better or for worse.

By Blood It Is Made Anew
Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast all their own. Crafted by blending ghouls with dark magic, Revenants have become something else altogether.


Jan 25, 2019
The Black Hand: A Guide to the Tal’Mahe’Ra - Episode 107
01:26:08

Come with us as we look at the new and improved (?) version of the “True” Black Hand - The Tal’Mahe’Ra. This is an update from the original “Dirty Secrets of the Black Hand.” We have a long and sordid* relationship with the Black Hand, so this is bound to be an interesting and informative episode.
This book was written by Maggie Carroll, Matthew Dawkins, Tanya Coen Diaz, Danielle Harper, David A Hill Jr, Daniel Lanman, Marianne Pease, Neall Raemonn Price, Malcolm Sheppard, Tristan Tarwater, Steffie de Vaan, Filamena Young, and Myranda Sarro for Onyx Path Publishing and published on April 6th, 2016


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The Black Hand: A Guide to the Tal’Mahe’Ra
Written by: Various
April 6th, 2016

Click here to purchase via DriveThruRPG and help the show!

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We Deal In Truth
Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us.

The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher than they are tonight. They know truths about the Ancients, terrifying truths, dangerous truths, and they know the fight will be long and tireless.


Jan 18, 2019
Lore of the Clans - Episode 106
00:47:37

This week, Bob and Nate discuss and review Lore of the Clans. Released in 2015, Lore of the Clans is a single sourcebook detailing all of the clans for play in Vampire: the Masquerade’s 20th Anniversary edition. Additionally, this book details info about the Caitiff - classless amongst the damned - and the Antitribu. This book was written by Alan Alexander, Kevin Czarnecki, Joshua Doetsch, Matt McElroy, Andrew Peregrine, Ree Soesbee, Rob Wieland, Christopher Wilde and released on December 23rd, 2015 for Onyx Path Publishing.


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Lore of the Clans
Written by: Alan Alexander, Kevin Czarnecki, Joshua Doetsch, Matt McElroy, Andrew Peregrine, Ree Soesbee, Rob Wieland, Christopher Wilde
December 23rd, 2015
My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant progeny to the streets and letting them figure it out for themselves. A few smother their instruction in religious imperatives, philosophical tenets, or mystical confluences. But not one of them has a pamphlet with clear, easy instructions once you’ve become Damned.

Of course they lie. All vampires lie. But the best lies are those that are told between two truths, yes? Here are thirteen such truths, childe. They may line up with other things you know, or they might not. Sometimes the narrators present tantalizing rumors and conspiracies, while others digress into areas not often considered by many. Some of what they say have no facts to back them up, but not everything is a lie, either.
Let us find instruction from amidst the lies, together.


Jan 12, 2019
Dread Names, Red List - Episode 105
00:56:11

Welcome back from the long holiday! Getting right back into the swing of things, Bob and Nate review the 2015 update to V20 and Vampire: the Masquerade’s most reviled kindred. This book takes a look at the Camarilla’s Red List: those vampires so reviled they are one of 13 put on the legendary Red List and hunted by the feared Alistors. This book is an update to the Classic, Kindred’s Most Wanted.
This book was written by Monica Valentinelli and Matt M. McElroy for Onyx Path Publishing and was release June 24th, 2015.

Check out Just Bloody Driven


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Dread Names, Read List
Written by:Monica Valentinelli and Matt M. McElroy
June 24th, 2015

There are some threats that transcend a local Prince's domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars.

Dread Names, Red List explores the Camarilla's "Most Wanted" List, naming those deemed most dangerous by the Justicars and their chosen deputies, the Alastors. Included are details on the Anathema that occupy the Red List, as well as details on those who hunt them. Storytellers are also given a toolkit for running Alastor-focused chronicles.


Jan 05, 2019
2018 Holiday Special - Episode 104
01:27:30
Holiday Special.jpg

Hello all! Thanks for a great year of podcasting, gaming, and all the other stuff that goes with it! I can’t say for anyone else, but we’ve had a fantastic 2018! We really couldn’t be happier with all the people we’ve met, all the conversations we’ve had and all the people who have supported us and our growth!

I didn't really know how to thank people for all of that. It’s not as if Bob and I can talk to you all individually (trust me, we try) to thank you. So I figured, let’s share a little bit of the stuff we do on our Patreon with our other listeners who aren’t able to support us there. It’s not much, but it’s the only thing I could think of to give a little back to you on the holidays. Maybe it’ll be a good way to kill an hour on the way to celebrate, or just a couple extra voices if the holidays are lonely.

First, we have an episode of our Teach Me How podcast. In this podcast, Bob and I discuss strategies for playing and running Vampire: the Masquerade - and Storytelling games in general - based solely on our experience alone. We’ve been actively playing and running this game for many years, and this is a taste of how WE do it. Hopefully you can draw something from it to add to your table or LARP. In this episode, we talk about pleasures and perils of running an online-based game. This podcast is very uncensored and it’s a look at us just sort of riffing on a topic we enjoy.

Next, I give a brief interlude of some of the audio elements I like to create for our games. These are meant to be radio artifacts used in-game. They are fun to make and I hope you find them funny.

Finally, we give you the second episode in our chapter by chapter review of Beckett’s Jyhad Diary. In this episode, Beckett finds himself in Chicago hot on the trail of Carna of clan Tremere.

More episodes of these podcasts can be found on our Patreon. If you want more stuff like this, think about supporting us there. We do two episodes of each ‘cast per month!

Thanks again, folks, and we look forward to more World of Darkness madness in the coming year!

Dec 21, 2018
Rites of the Blood - Episode 103
01:02:12

In this episode, we almost review the wrong book. Instead, we talk Thaumaturgy turkey with an updated look at blood magic for V20. Rites of the Blood collects a number of different styles of Thaumaturgy under one title, revises some older material, and adds some new rituals powers to your sorcerous arsenal.
Thank you guys for listening and your support. We’ll be off for the next few weeks over the holiday. Enjoy what ever it is you celebrate. Nobody reads this stuff. I’m nearly sure of it. If you do read it, the secret password is, “Hail Sithis!
This book was written by Alan Alexander, Jason Andrew, Matthew Sanderson, Ree Soesbee and developed by Eddy Webb for Onyx Path Publishing and White Wolf Game Studio. It was published July 9th, 2014


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Rites of the Blood
Written by: Alan Alexander, Jason Andrew, Matthew Sanderson, Ree Soesbee
July 9th, 2014

In the deepest crimson depths of their being, raw power waits to be brought to the surface. Through their force of will, Kindred can drag this power kicking and screaming into the open to perform miraculous feats and twisted blasphemies. These rituals have been developed to direct and focus this new force, unconstrained by the structure of the known Disciplines. As such, only one word has been seen fit to describe this power that has echoed throughout the ages. Magic.

Rites of the Blood 
is a collection of rituals practiced among the various Kindred sects and Clans. This isn’t just a collection of powers, but an examination of the sects themselves and how they use their eldritch mystical arts: the Thaumaturgy of the Camarilla Tremere, the bloody rites and patchwork sorcery of the Sabbat, the creepy and alien practices of the Tal’Mahe’Ra, “street” rituals from the Anarch contingent, the sorceries of the Assamites and Setites, the necromancy of the Giovanni, and even some of the mysterious ways of the Inconnu.


Dec 15, 2018
Anarchs Unbound - Episode 102
01:12:19

Ever the popular theme for Vampire: the Masquerade, we review the V20 update to the Anarch Movement with Anarchs Unbound. This book takes a look at how the Anarchs have evolved and exploded (Pun) in the modern age with the growth of technology, political awareness and that one important question, “Why do you obey?”

This book was written by Justin Achilli, Alan Alexander, Jason Andrew, Sarah Roark, and Matthew Sanderson for Onyx Path Publishing and released June 23, 2014


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Anarchs Unbound
Written by: Justin Achilli, Alan Alexander, Jason Andrew, 
Sarah Roark, and Matthew Sanderson
June 23rd, 2014

Tear down the tyrants!

Paint the streets with the blood of Princes and Archbishops!

With Anarch domains increasing their hold over new territories every night, the Kindred can no longer afford to consider Movement an unruly mob of wayward childer. As the doomed tactics of the past have made way for a sleeker, wiser Anarch Movement, the nights are numbered for outmoded elder vampires and their weak-blooded lackeys.

Anarchs Unbound takes the bomb-tossing, rabble-rousing revolutionaries of the Anarch Movement and updates them as one of the most energetic and fast-growing sects, gaining ground as they use technologies and mortal agents to advance their agendas in the modern nights. With the Movement revitalized, the time is right to tell the stories of the Anarchs as they topple the old regimes and seize praxis with a promise of egalitarian rule and an end to the oppression of centuries best forgotten.


Dec 07, 2018
The hunters Hunted II - Episode 101
00:53:39

In this episode, we return to our regularly scheduled program with our review of Hunters Hunted II! This book is an update and continuation of the classic first edition of the Hunters Hunted. If you ever wanted to play one of the mortals that hunts the supernatural denizens of the World of Darkness, this is the sourcebook for you. This book is a wealth of resources about mortal hunters, containing everything from new merits and backgrounds, to strange psychic powers and Numina.

This book was written by Justin Achilli, Jason Andrew, Martin Henley, Matthew McFarland, and Matthew Sanderson with first edition material written by Bill Bridges and released July 17th, 2013 for Onyx Path Publishing.


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Hunters.jpg

The Hunters Hunted II
Written by: Justin Achilli, Jason Andrew, Martin Henley, Matthew McFarland, and Matthew Sanderson
July 17th, 2013

Most mortals turn away from the darkness that preys upon them, going about their lives in despair of the Damned and the evils they visit upon the world. But a precious few wage a personal war to shine light on those shadows and diminish them, like solitary candles shining in the night. The path of the hunter is lonely and fraught with danger, at once beset by the monsters they hunt and looked upon with suspicion by their fellow mortals they thanklessly seek to protect.


Nov 30, 2018
The Camarilla, The Anarch - Episode 100
01:33:41

It has been a few weeks since our last podcast. Since that time, White Wolf released their first two sourcebooks for the new 5th edition of Vampire: the Masquerade. What was first excitement from the community quickly turned into overwhelming outrage. Much of the anger was due to the inclusion of a chapter relating to kindred involvement in an ongoing conflict in Chechnya.
Needless to say, there has been massive backlash because of this chapter. Over the course of our two week vacation, the books have been released, pulled from the market, White Wolf’s structure as a company has changed, and the future of the World of Darkness property is in question in the eyes of many fans.
Never the less, we’ve been asked by many in the community to review the material as they were originally presented. Also, many have asked us to speak on the situation with White Wolf as a whole. Please remember, we are commentators and not contributors. We know as much (and maybe less than many) as any other fans when it comes to industry specific stuff. In other words, a lot of what we present is simply speculation.

A word of caution: What we present is our opinion - and it’s an opinion that some people may be put off by. We offer no apologies for how we feel about the exploitation of human suffering for profit. We believe strongly in the sentiment of people over games. If that turns you off from our podcast, so be it. Fun should never be had from the real world misery, suffering, and death of others. We welcome all civil discourse about this topic but will not tolerate disrespect from any party. We’re all in this together.
Read White Wolf’s official statement
HERE


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Click here to purchase via Modiphius.net

Click here to purchase via Modiphius.net

Vampire: the Masquerade, The Camarilla
Written by: Matthew Dawkins, Kenneth Hite, Mark Rein • Hagen, Juhana Pettersson, Martin
Ericsson, and Freja Gyldenstrøm


As a vampire you suffer the pangs of the Hunger, the relentless and terrible thirst for human blood. If you refuse to deal with it, it will overcome your mind and drive you to terrible acts to slake it. You walk this razor's edge every night.

Dark designs, bitter enemies, and strange allies await you in this World of Darkness.

The global blood opera of the Camarilla story continues. As the eldest vampires begin to vanish, the Ivory Tower starts to crack under the weight of its own decay. Once it was the mightiest faction of vampires in the world, a stronghold of immortality. Now it retreats into a maze of neo-feudal conspiracies to protect itself against the deadly threat of the Second Inquisition, struggling to enforce the Masquerade in the face of modern technology. Featuring insights and perspectives on unlife in the Camarilla from Mark Rein-Hagen and Matthew Dawkins.


Click here to purchase via Modiphius.net

Click here to purchase via Modiphius.net

Vampire: the Masquerade, The Anarchs
Written by: Juhana Pettersson and Matthew Dawkins
ADDITIONAL WRITING BY – Martin Ericsson, Ariel Celeste, and Karim Muammar

As a vampire you suffer the pangs of the Hunger, the relentless and terrible thirst for human blood. If you refuse to deal with it, it will overcome your mind and drive you to terrible acts to slake it. You walk this razor's edge every night.

Dark designs, bitter enemies, and strange allies await you in this World of Darkness.

Welcome to a blood thriller on the streets of the modern nights. For centuries the Anarch Movement enjoyed an uneasy truce with the Camarilla, but no longer. Now, the Unbound refuse to bow to the sickening hypocrisy and tyranny of their former allies. Claiming the nighttime streets as their own, the Anarchs seek independence from the despotic Elders, by any means necessary. Only the toughest and smartest of self-made vampires will survive. Featuring all-new essays on nocturnal survival and politics from Juhana Pettersson.


Nov 25, 2018
VTM25 X Matthew Dawkins - Episode 99
02:02:00
Click here to help support this project on Kickstarter!

Click here to help support this project on Kickstarter!

In honor of the upcoming V5 edition of Chicago by Night, we sat down with Matthew Dawkins to discuss the material, making content as a fan versus as a writer, pro wrestling, and more! This conversation was a whole lot of fun and very informative. We hope you enjoy it!

From the White Wolf Wiki:
Matthew Dawkins is a freelance writer and one of the in-house developers at Onyx Path Press. He also vlogs on YouTube as "The Gentleman Gamer." He is based in the UK.”


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Nov 09, 2018
Children of the Revolution - Episode 98
00:35:49

In this episode, we run a little shorter than usual. However, it’s more due to the nature of this book and less about our opinion. This book is very similar to books like Children of the Night and Children of the Inquisition in that it is a character-specific sourcebook. Bob and Nate review it as a modern version of the style and talk about some of the characters they find most interesting.
This book was written by, Justin Achilli, C.A. Suleiman, Eddy Webb, Joseph Carriker, and Christopher Kobar for Onyx Path Publishing and released October 26, 2012.


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Click here to purchase this book from DriveThruRPG and help us out!

Children of the Revolution
Written by: Justin Achilli, C.A. Suleiman, Eddy Webb, Joseph Carriker, and Christopher Kobar
October 26th, 2012
Children of the Revolution
 tells the stories of noteworthy or notorious Kindred of the modern nights whose Embraces came in times of unrest, rebellion, or open revolution. The circumstances of these revolutions might have been mortal or undead, martial or cultural. These Kindred joined the ranks of the Damned under tides of war or cultural upheaval, and their blood bears the mark of change from one paradigm into another. Sometimes they are the agents of change. For others, their revolution drags them in its wake.

The world of the Kindred is always fraught with blood and danger, and Embrace amid the fires of revolution only heightens that fact. Here are Kindred who have risen to guide the Black Hand, who have led the armies of Alexander, who have earned the Lextalionis, and who have been reborn in the fires of the Arab Spring. Their histories have been forged, but their futures remain to be determined by your troupe.


Nov 02, 2018
VTM25 X Justin Achilli - Episode 97

http://redderol.blogspot.com

http://redderol.blogspot.com

In honor of our transition into V20, Bob and I talk to Justin Achilli about the transition between Vampire: the Masquerade to Vampire: the Requiem, what it was like working on the defunct Vampire MMO, and how modern technology has changed
gaming.

Justin has contributed to numerous Vampire: The Masquerade and Vampire: The Requiem titles, and acted as the developer for Vampire: the Masquerade Revised and the launch of Vampire: The Requiem. He has also contributed to Mage, WerewolfPrometheanChangeling, and other game titles.

Thank you all for listening to us over the last two years! We hope to bring you more entertaining and informative content in the years to come! Follow Justin on Twitter, check out his website, and pick up a copy of Prince’s Gambit on DriveThruRPG!


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Oct 26, 2018
V20 Companion - Episode 96
01:09:06

In this episode, Nate and Bob review the V20 Companion. This book expands upon the elements talked about in the V20 core material, including information on vampiric titles, status and prestation, and locations in the World of Darkness. This book was written by Justin Achilli and Eddy Webb for White Wolf Game Studios and published by Onyx Path Publishing on August 23rd, 2012.


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Click here to grab your copy from DriveThruRPG and help our show!

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V20 Companion
Written by: Justin Achilli, Eddy Webb
August 23rd, 2012


Can a Prince command a Priscus?
How have the Anarchs fared during the modern nights?
Can the Harpies declare a boon null?
These questions and more secret details of the Kindred condition have their answers within the V20 Companion. A complementary sourcebook detailing some of the finer points of being undead, this is the first supplement released in support of the 20th anniversary edition of Vampire: The Masquerade.


Oct 19, 2018
Dust to Dust - Episode 95
00:56:14

Bob and Nate review the 2011 book, Dust to Dust. This is the first story material released for the Vampire: the Masquerade 20th Anniversary edition. This book is a soft sequel to first chronicle, Forged in Steel and the original Ashes to Ashes story from First Edition. It is also (as far as we can tell) the only Vampire: the Masquerade book which uses the Storytelling adventure System. It has a number of new characters, as well as updates to classic characters and settings from the original run of Vampire: the Masquerade.

This book was written by Matthew McFarland and developed by Eddy Webb for White Wolf Studios and released on 11/11/11.


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V20dusttodust.jpg

Dust to Dust
Written by: Matthew McFarland
November 11th, 2011

When the ashes cool, all that remains is dust...

Gary, Indiana (cWOD) is a dying city. Its population has halved itself in 40 years, many of its buildings are burned husks, its citizens are disenfranchised and out of work, and even its predators have fled. Of the many Kindred who once hunted this small Midwestern city, only a handful remains. Modius, the Prince of Gary, continues his long rivalry with the Anarch known as Juggler. But their struggles are becoming increasingly irrelevant. If things continue, Gary won't have enough mortals to sustain even a small number of vampires.

The Kindred aren't willing to let the city crumble just yet, though. Juggler and Modius have hit upon a scheme to revitalize the city's importance for Kindred, though each wishes to claim the credit (and the rewards) for this renewal. While they snipe and strike at one another like two starving wolves fighting for the last scrap of meat on the carcass, the Giovanni Maria DiMatto seizes her chance.

Oct 12, 2018
Vampire: the Masquerade 20th Anniversary Edition - Episode 94
01:18:12

Wow, that is a really long title to a book, if you think about it. I know why we all call it V20 now! Anyways, this podcast is a tiny bit non-traditional. We definitely review V20, but more than that, we talk about how V20 has impacted us as gamers and podcasters. It’s no secret that V20 has been a major factor in revitalizing this game for many old school players. I don’t suspect anyone will be shocked about what we think of this game and book. This book was written by Justin Achilli, Rose Bailey, Matthew McFarland, and Eddy Webb for White Wolf publishing and released October 21st, 2011.

We’ve been doing this podcast for 2 years, this month. We are constantly overwhelmed by how much support we’ve gotten from the community and how much positivity we’ve received from you, the listener. We have a ton of things planned for the last quarter of 2018 and early 2019. We do have plans to expand our online store and provide some cool and unique extras to our listeners. Thank you to everyone that supports us here, on our Patreon and everywhere else. You may not agree with us all the time, but our hope is that you do find us engaging and entertaining!

Here’s to 25 more years of Vampire: the Masquerade and a ton more fun, gaming and the World of Darkness!

Click Here to take advantage of the Vampire: the Masquerade Humble Bundle and help our show!




Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

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Click here to purchase via DriveThruRPG and help our show!

Click here to purchase via DriveThruRPG and help our show!

Vampire: The Masquerade
 exploded into hobby games in 1991 and inspired a generation of fans of which the game industry had never seen before or since. The cultural significance 
Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today.

Vampire: The Masquerade - 20th Anniversary Edition 
brings the entire Classic World of Darkness experience full circle and will serve as the perfect anniversary milestone to celebrate two decades of gaming after dark. This is the original 
Masquerade in all its glory, and our way of saying thank you and welcome home.


Oct 05, 2018
Gehenna - Episode 93
01:39:33

In this episode, we reach the end… for now… of the original Vampire: the Masquerade line. White Wolf brings their World of Darkness line to an end with the culmination of Time of Judgement storyline. This is one of four Time of Judgement books that ushers in the end of the World of Darkness. Those include, Apocalypse for Werewolf: The Apocalypse, Ascension for Mage: The Ascension and World of Darkness: Time of Judgment for the other game lines.
After the release of Gehenna, White Wolf would introduce their Vampire: the Requiem line, among other “New World of Darkness” games. It would be seven years before we’d see a new “Classic World of Darkness” release in 2011…
This book was written by Bjørn T. Boe, Travis-Jason Feldstein, Christopher Kobar and Dean Shomshak and developed by Justin Achilli for White Wolf Publishing. It was released January 14th, 2004.


Anyone interested in sharing their game with a wider audience, please send me info about your game, location, genre type and how people can track it down to: Nathan@utilitymuffinlabs.com Please make sure you are looking to recruit players AND you are on the staff of the game - Players, we know you love your home game, but tell your ST or game ORG to send us a shout-out!
Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

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Vtmgehenna.jpg

Gehenna
Written by: Authors: Bjørn T. Boe, Travis-Jason Feldstein, Christopher Kobar and Dean Shomshak.
Jan. 14th, 2004

The End of the World for the Damned

The prophecies of Gehenna were true. The world teeters on the brink of an undead apocalypse, the night when the progenitors of the vampire race rise to consume their childer amid a rain of blood and fire. As the fated Armageddon for the Kindred arises, what can they do? Drawing the Vampire Line to a close, Gehenna brings about the conclusion of Vampire's World of Darkness. Featuring a sliding scale which Storytellers can custom-tailor the events of The End to their own chronicles, this book places the final accounting for the curse of Caine in the hands of the players' characters.


Sep 28, 2018
The Red Sign - Episode 92
00:45:56

In this episode, Nate and Bob review the Penultimate VTM Revised edition book. The Red Sign tells the story of a conspiracy of vampires and mages seeking to reverse the curse of Caine. This book is a cross-over with Mage: the Ascension. The book is a part of the Time of Judgment and centers around the last conspiracies of both that formed towards the end of the world.
This book was written by Brian Campbell, Conrad Hubbard, Jacob Klunder, and Carrie Lewis and released October 20th, 2003 and published by White Wolf Publishing Inc.

Check out Andrew’s WW inspired creations!


Anyone interested in sharing their game with a wider audience, please send me info about your game, location, genre type and how people can track it down to: Nathan@utilitymuffinlabs.com Please make sure you are looking to recruit players AND you are on the staff of the game - Players, we know you love your home game, but tell your ST or game ORG to send us a shout-out!
Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

If you want to reach out to us, chat or support what we do, click one of the links below: 
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Click here to purchase from DriveThruRPG and help our show!

The Red Sign
Written by: Brian Campbell, Conrad Hubbard, 
Jacob Klunder, and Carrie Lewis
October 20th, 2003

Forbidden Arcana
The Curse of Caine is a Biblical punishment, handed down by God Himself. Could it be true that a conspiracy of Kindred and mages has found a way to reverse its effects? As the world comes closer and closer to Gehenna, might the Kindred escape their divine fate? Or is it all part of some larger plan? As a title that combines the themes of Mage and Vampire, The Red Sign is a Lovecraftian revelation of ages-old horror. As the Kindred discover a method to escape damnation, a faction of mages aids them in their blasphemous quest. Players can either join the conspiracy or oppose it -- or find themselves knowing entirely too much about it.


Sep 21, 2018
Vampire Players Guide - Episode 91
00:37:15

In this episode, we discuss the Vampire Players Guide for the Revised edition of Vampire: the Masquerade. Unlike previous editions, this book is light on game mechanics and highly educational. This book was written by Kraig Blackwelder, Carl Bowen, Ann Braidwood, Jacqueline Brasfield, Christopher Gunning, Conrad Hubbard, Evan Jamieson, Jim Kiley, Christopher Kobar, Rhiannon Louve, Ari Marmell, Matt McFarland, Patrick O’Duffy, Chip Quinn, Aaron Rosenberg, Myranda Sarro, Dean Shomshak, Greg Stolze, Adam Tinworth and Janet Trautvetter with development and additional material by Justin Achilli. the Vampire Players Guide was published October 6th, 2003 for White Wolf Publishing. 


Anyone interested in sharing their game with a wider audience, please send me info about your game, location, genre type and how people can track it down to: Nathan@utilitymuffinlabs.com Please make sure you are looking to recruit players AND you are on the staff of the game - Players, we know you love your home game, but tell your ST or game ORG to send us a shout-out!
Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

If you want to reach out to us, chat or support what we do, click one of the links below: 
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Click Here To Purchase via DriveThruRPG And Help The Show! 

Click Here To Purchase via DriveThruRPG And Help The Show! 

Vampire Players Guide
October 6th, 2003
Written by: Various


Since Biblical times, the get of Caine have prowled the world, hiding from mortals and resigning themselves to the shadows. Throughout the ages, their plans have unfolded and their treacheries have come to fruition. Welcome to the Final Nights — welcome to unlife as a vampire. A collection of essays, character-building options, chronicle suggestions and methods of play, the Vampire Players Guide offers a wealth of information to players and Storytellers on a conversational level. Presented as an aside to Vampire® players, this book offers a variety of options and advice to better enhance the Storytelling experience


Aug 31, 2018
Lair of the Hidden - Episode 90
00:43:32

Follow Bob and Nate as they take a journey into the mysterious lair of the Inconnu and explore Hunedoara Castle in 2003's Lair of the Hidden. This book acts as sourcebook and chronicle/module for Vampire: the Masquerade's Time of Judgement. 
The Time of Judgment series is semi-canon and is intended to allow players the option to end their own personal stories. 
Unlike previous themed years, there were no events characterizing the Time of Judgment that affected all World of Darkness game lines; instead, each game was given a selection of its own specifically-tailored final fates or multiple endings which are determined by the actions and choices of the
player.

Lair of the Hidden was Written by: Sarah Roark, Dean Shomshak, and Janet Trautvetter and released August 11th 2003 by White Wolf Game Studios. 

If you're in the Indianapolis area, check out Indianapolis by Night for V5 action!
Click here for info


Anyone interested in sharing their game with a wider audience, please send me info about your game, location, genre type and how people can track it down to: Nathan@utilitymuffinlabs.com Please make sure you are looking to recruit players AND you are on the staff of the game - Players, we know you love your home game, but tell your ST or game ORG to send us a shout-out!
Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

If you want to reach out to us, chat or support what we do, click one of the links below: 
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Help our podcast by purchasing this book with the link above via DriveThruRPG!

Help our podcast by purchasing this book with the link above via DriveThruRPG!

Lair of the Hidden
August 11th, 2003
Written By: Written by: Sarah Roark, Dean Shomshak, and Janet Trautvetter


High in the Romanian Mountains...
Hidden from time and prying mortal eyes, Hunedoara Castle lurks amid the mists of the Carpathians. Home to a cabal of scheming Inconnu, the castle is the site of hideous rites. Who do these terrible rituals empower? Or, worse, who might they protect?

A Vampiric Conspiracy Broods
Secrets revealed -- Lair of the Hidden is a setting sourcebook and chronicle that examines the plans of a forgotten cult of Inconnu. It covers the cults aims and goals, as well as presenting a terrifying haven of powerful elders for players characters to explore -- should they dare.


Aug 24, 2018
Chaining the Beast - Episode 89
00:45:21

This week, Nate and Bob take a dive into what is considered by some to be the definitive guide to Paths of Enlightenment. This revised books is the first to collect "all" the current Paths into one, simple guide. From the standard paths, all the way to the obscure and heretical paths, Chaining the Beast puts the sum of vampiric morality in the palm of your hands. 
Chaining the Beast was written by Gavin Bennett, Trevor Chase and James Kiley and released June 30th, 2003 for White Wolf studios. 


Anyone interested in sharing their game with a wider audience, please send me info about your game, location, genre type and how people can track it down to: Nathan@utilitymuffinlabs.com Please make sure you are looking to recruit players AND you are on the staff of the game - Players, we know you love your home game, but tell your ST or game ORG to send us a shout-out!
Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

If you want to reach out to us, chat or support what we do, click one of the links below: 
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Chaining_the_Beast_-_book_cover.jpg

Chaining the Beast
Written by: Gavin Bennett, Trevor Chase and James Kiley
June 30th, 2003


Does a Vampire Have a Soul?
Not all Kindred follow the sacred Path of Humanity. Some forsake their mortal ethics, giving themselves wholly over to the vampire condition. Others abandon the moral struggle altogether – and find themselves in the throes of Frenzy. How can the race of Caine steel itself against its murderous impulses?

But For How Long?
By popular demand, Chaining the Beast explores the Paths of Enlightenment in detail, from the Hierarchies of Sin to the myriad nightly concerns of a vampire who upholds them. A resource for those seeking to explore the alien mindset of the undead, this book sheds light on the dark corners of the Kindred psyche.


Aug 17, 2018
Succubus Club: Dead Man's Party - Episode 88
00:49:47

In this episode, the fellas get back to work, bringing you brand new reviews of old books. This week, we review the oft-forgotten sleeper, "Succubus Club: Dead Man's Party," from 2003. This books gives kindred and cainites alike the skinny on how and why to throw an event. More than just a party, the social event is the crux of unlife in modern society. Additionally, this book explores the popup nightclub known as the "Succubus Club." 

This book was Written by: Richard Chillot and Christopher Kobar for White Wolf Publishing and released June 2nd, 2003


Anyone interested in sharing their game with a wider audience, please send me info about your game, location, genre type and how people can track it down to: Nathan@utilitymuffinlabs.com Please make sure you are looking to recruit players AND you are on the staff of the game - Players, we know you love your home game, but tell your ST or game ORG to send us a shout-out!
Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
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Vtmsuccubusclubdeadmansparty.jpg

Succubus Club: Dead Man's Party
Written by: Richard Chillot and Christopher Kobar
June 2nd, 2003

Everyones Invited
The Damned are solitary monsters, contriving elaborate social situations for themselves to deny the prominence of the Beast. Parties and other social affairs from graceful soirees to brutal Sabbat ritae are the foundation of undead reputation. Hosting such affairs, whether as a pack priest or as a nascent prince, can be as arduous a process as claiming a domain.

The Beautiful and Damned
For players looking to enhance their characters status or reputation, Succubus Club: Dead Mans Party is an invaluable resource. Covering all the stages of planning a social affair from concept to implementation (and aftermath), this title is invaluable for players who want to participate in the grandiose social structure of the undead. This book contains information useful to Kindred of all clans, sects, ages and generations.


Aug 10, 2018
Gen Con Meetup Extravaganza - Episode 87
00:46:47

In this episode, Bob and Nate sit down with the Jackalope LARP folks to chat about LARP, awesome books, Sabbat and the Night in Question. What's "The Night in Question?" Well, funny you should ask... 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

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Click here to purchase tickets to The Night in Question! 

Click here to purchase tickets to The Night in Question! 

The Night In Question is a fully-immersive rules-light LARP experience, taking the lessons and inspirations of the new Nordic-style games such as Enlightenment in Blood and End of the Line, then adding a horrific splatterpunk twist. Other games have focused on the Camarilla and Anarch aspects of the setting – the Masquerade, moving among the mortals in secrets and the politics of the undead. The Night in Question is different. 

It will emphasize a frightening and engulfing story, focusing on the monstrosity of the Sabbat, visceral horror of their dark rites and a blood and guts feel reminiscent of films like From Dusk Til Dawn and Near Dark, creating a unique World of Darkness event using intense visual effects, high quality props, set design and costuming. It will be a “retro” Sabbat event, and will reflect a classic monstrous Sabbat mythos.
The Night in Question
Jackalope LARP 
White Wolf

Warning: You may notice some sound quality issues in this podcast. Because we were in a very large, open area with a lot of reflective material, there is some echo and general noise. Painstaking efforts have been made to make the quality of this podcast as consumable as possible. Regardless, there may be some volume issues throughout the cast. We apologize in advance for the audio. We had fun recording it though, so there's that! 



Aug 10, 2018
1st Edition: Revisited - Episode 86
01:09:34

In this very normal episode, Bob and Nate honor the release of V5 by going back in time and reviewing a few 1st edition books we missed. What did we miss?
First, we talk about 17-page module, Blood Nativity. This story serves as an introduction to Vampire: the Masquerade and was published by Atlas Games in 1991 for White Wolf. We have briefly mentioned this in previous podcasts, but we get a bit deeper in this review. 
Next, we discuss the 36-page module, Blood Bond, also from 1991. This story explores the mystical blood bond, as well as centuries-old feud between two elder vampires. 
Finally, we discuss the 83-page story supplement, Ashes to Ashes, published in 1991 by White Wolf. This book continues the chronicle, Forged in Steel, and the battle between the prince of Chicago and Gary, IN. This book, as well as Blood Bond, are part of the Chicago Chronicles collection 3. 

Blood Nativity was written by: Lynn Severson and Michael Harms (According to the White Wolf Wiki, this adventure was actually written by White Wolf staffers using pseudonyms.)
Blood Bond was written by: Ken Cliffe
Ashes to Ashes was written by: Stewart Wieck
 


GEN CON NEWS!!! 
We will be hosting a meet-up at Gen Con on Thursday, August 2nd! Click below to reserve your spot because space is limited! 
Eventbrite Meet Up

Adorn your body canvas with fine art at Voluta Tattoo!

Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Like us on Facebook
Join us at our Patreon
Donate to our podcast
Get our shirts


Click here to buy from DriveThruRPG and help our show! It's only $2 bucks! 

Click here to buy from DriveThruRPG and help our show! It's only $2 bucks! 

Blood Nativity
Written by:  Lynn Severson and Michael Harms
1991

An Introductory Story for Vampire: The Masquerade
Created for the first edition of Vampire: The MasqueradeBlood Nativity is designed to be a troupe's first story.
The players begin as normal humans, attracted by an enigmatic invitation to a private dinner at the Sunset Club. By dinner's end, they find themselves following an inexorable trail into shadowy undeath — life as vampires themselves.
Now they must survive their dangerous first night as Neonates. Will they fall victim to the mad, insatiable Hunger within, or will they be destroyed by the light of day, which they must now curse?


Click here to... I mean, you should know by now. $3.60 cents for a pdf? That's a good deal! Own a copy now! 

Click here to... I mean, you should know by now. $3.60 cents for a pdf? That's a good deal! Own a copy now! 

Blood Bond
Written by: Ken Cliffe
1991

The Tie that Binds Is the Tie that Kills
Some mortals say love is the most powerful emotion. The Kindred know better. Far more powerful than love is the force of blood. When drunk from another Vampire three times, it creates an obsession none can resist. Now the characters learn just how strong the blood bond can be and at the same time deal with the Prince of Chicago, stange new Kindred and the dread Sabbat. But the question persists - who among them is blood bound? Vampire™ The Masquerade™ The romance and horror of Vampire rise with full fury in this Chicago-based story supplement. Characters deal with political intrigue, mysterious stangers and the full power of the Blood Bond, all the while learning more about the living death which is both their immortal blessing and their undying curse.


I mean, this is so cheap! Buy a copy, will ya? 

I mean, this is so cheap! Buy a copy, will ya? 

Ashes to Ashes
Written by: Stewart Wieck
1991

When the Fire Burns Low Only the Ashes Remain...
The forged in steel chronicle continues: Ordered by Modias, the prince of Gary, to present themselves to Lodin, the Prince of Chicago, a group of neonates find themselves shoved headlong into a maelstrom of Kindred Intrigue. While the characters desperately search for Lodin, the Prince inexplicably disappears, and one of his lieutenants blames the visitors from Gary. The characters dilemma - find Lodin or face the termination of an immortal life-in-death.


 

 

 

Jul 28, 2018
Vampire: the Masquerade 5th Edition - Episode 85
03:00:08

In this episode, Nate and Bob take a deep dive into the upcoming 5th Edition of the classic Vampire: the Masquerade. In an unprecedented achievement, White Wolf has returned to their Classic World of Darkness and Utility Muffin Labs has gotten early access to review and discuss this reintroduction to an old friend. 
Nate and Bob talk about a great deal of the new history, rules, character creation and systems of V5, and still hardly scratch the surface of what's included in this beautiful, modern game of personal and political horror. 
Vampire: the Masquerade 5th Edition launches August, 2018! 

Please note, this podcast is over 3 hours long. Some audio quality my be impacted due to host limitations.


GEN CON NEWS!!! 
We will be hosting a meet-up at Gen Con on Thursday, August 2nd! Click below to reserve your spot because space is limited! 
Eventbrite Meet Up

Adorn your body canvas with fine art at Voluta Tattoo!

Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Like us on Facebook
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Get our shirts


Pre-order and purchase from Modiphius Entertainment! Print copies begin shipping in August! 

Pre-order and purchase from Modiphius Entertainment! Print copies begin shipping in August! 

Vampire: the Masquerade 5th Edition
Developed, designed, and written by Kenneth Hite, Mark Rein-Hagen, Matthew Dawkins, Juhanna Peterson, Martin Ericsson, Karim Muammar, Karl Bergström, Jennifer Smith, Jason Andrew, and Jason Carl


"The classic that changed roleplaying games forever returns! This fifth edition features a streamlined and modern rules design, beautiful new full-color art, and a rich story experience for players. Powered by the innovative Hunger cycle, the game also includes rules for creating system supported character coteries, Loresheets to directly involve players with their favorite parts of the setting and The Memoriam, a new way to bring the character's detailed backgrounds and expand on them in-session.

V5 is a return to Vampire's original vision, moving boldly into the 21st century. While the rules have been redesigned, this new edition honors the deep story of the original, advancing the metaplot from where it left off and detailing exactly what has happened in the world of the Kindred up until tonight. The terror of the Second Inquisition, the conspiracies behind the Gehenna War, and the rekindling of the War of Ages: these are the building blocks of the modern V5 chronicle. "


Jul 26, 2018
KotEK Part 2 - Episode 84
01:02:01

In this episode, Nate and Bob discuss part two of the Kindred of the Ebony Kingdom Sourcebook. This sourcebook details the culture and society of the Laibon; the kindred of the African continent. 
We talk a little bit about or upcoming plans to review V5, the new edition of Vampire: the Masquerade, coming in August. 
Also, make sure you get your ticket for our meet up event at Gen Con! Link below!!! 
This book was written by Justin Achilli, Jason Feldstein, Joddie Gray, Will Hindmarch, Ari Marmell, and  Voronica Whitney-Robinson for White Wolf Publishing and released April 28th of 2003. 


GEN CON NEWS!!! 
We will be hosting a meet-up at Ten Con on Thursday, August 2nd! Click below to reserve your spot because space is limited! 
Eventbrite Meet Up

Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine
If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Like us on Facebook
Join us at our Patreon
Donate to our podcast
Get our shirts


Click here to buy this book via DriveThruRPG, again, and support our show! 

Click here to buy this book via DriveThruRPG, again, and support our show! 

Kindred of the Ebony Kingdom
written by Justin Achilli, Jason Feldstein, 
Joddie Gray, Will Hindmarch, Ari Marmell, and
Voronica Whitney-Robinson
April, 28th 2003


Domains Long Hidden
Africa has long been a bastion of mystery in the World of Darkness. Finally, the domains south of the Sahara are revealed - and the laws of Western Kindred hold no water here. Out of the Kingdom of the secretive Laibon come the monstrous Guruhi,the atavistic Naglopers and the wise Akunanse - and untold other horrors.

Still Children of Caine?
Created in the tradition of Kindred of the East, Kindred of the Ebony Kingdom offers an all-new take on the race of Caine. Although presumably still descended from the FirstVampire, the Kindred of Africa have evolved a very different society - one completely alien to Western Kindred. Many mysteries of the Cainite race play out here in the Ebony Kingdom, and just as many rise to take their place.


Jul 14, 2018
Kindred of Ebony Kingdom Part 1 - Episode 83
01:03:32

In this episode, Nate and Bob discuss the Kindred of the Ebony Kingdom Sourcebook. This sourcebook details the culture and society of the Laibon; the kindred of the African continent. 
Also, this review will be split into two parts. In this first episode, we whet our whistle for the Laibon, as well as 'soapbox' for a large portion of the podcast. Next episode, we will dig deeper into the culture, character creation, disciplines and more of the book. 
This book was written by Justin Achilli, Jason Feldstein, Joddie Gray, Will Hindmarch, Ari Marmell, and  Voronica Whitney-Robinson for White Wolf Publishing and released April 28th of 2003. 

GEN CON NEWS!!! 
We will be hosting a meet-up at Ten Con on Thursday, August 2nd! Click below to reserve your spot because space is limited! 
Eventbrite Meet Up


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine
If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Like us on Facebook
Join us at our Patreon
Donate to our podcast
Get our shirts


Click here to purchase this book from DriveThruRPG and help our show! 

Click here to purchase this book from DriveThruRPG and help our show! 

Kindred of the Ebony Kingdom
written by Justin Achilli, Jason Feldstein, 
Joddie Gray, Will Hindmarch, Ari Marmell, and
Voronica Whitney-Robinson
April, 28th 2003


Domains Long Hidden
Africa has long been a bastion of mystery in the World of Darkness. Finally, the domains south of the Sahara are revealed - and the laws of Western Kindred hold no water here. Out of the Kingdom of the secretive Laibon come the monstrous Guruhi,the atavistic Naglopers and the wise Akunanse - and untold other horrors.

Still Children of Caine?
Created in the tradition of Kindred of the East, Kindred of the Ebony Kingdom offers an all-new take on the race of Caine. Although presumably still descended from the FirstVampire, the Kindred of Africa have evolved a very different society - one completely alien to Western Kindred. Many mysteries of the Cainite race play out here in the Ebony Kingdom, and just as many rise to take their place.


Jul 07, 2018
Counsel of Primogen - Episode 82
00:58:56

In this episode, Nate and Bob review the 2003 Camarilla Sourcebook, “Counsel of Primogen.” This book takes a deep look at the grand, powerful and often misunderstood coterie of elders. This book focuses on both playing them as characters and using them as allies and antagonists. This book was written by Kraig Blackwelder, Christopher Gunning, Ari Marmell and Cynthia Summers and developed by Justin Achilli for White Wolf Studios on March 3rd, 2003. 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine
If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Like us on Facebook
Join us at our Patreon
Donate to our podcast
Get our shirts


Click here to purchase via DriveThruRPG and help the show! 

Click here to purchase via DriveThruRPG and help the show! 

Counsel of Primogen
Written by Kraig Blackwelder, Christopher Gunning,
Ari Marmell and Cynthia Summers
March 3rd, 2003

Scions of the Great Clans All Kindred froom neonates to elders accept the primogen as the voices of their clans in a prince's domain. What truly falls under those auspices, however, varies from city to city. From councils of primogen that pull a puppet prince's strings to the coteries of primogen that exist at a prince's whim, the only constant in a primogen's unlife is that politics align against her.


Jun 29, 2018
Caine's Chosen: the Black Hand - Episode 81
00:35:09

In this episode, Nate and Bob review the sourcebook for the Sabbat Sub-sect, the Black Hand. Gone are the days of the "True Hand," and all shits given have left with them. Today, we look at a mysterious group of mystical assassins who await the rapidly approaching Ghenna to take their place besides Caine. Like many other Vampire: the Masquerade books, Caine's Chosen is presented from many different sources and perspectives. This allows the book to have a healthy dose of subjectivity and complexity. 
This book was written by Sarah Roark, C. A. Suleiman and Janet Trautvetter, developed by Justin Achilli for White Wolf studios and released January 20th, 2003. 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine
If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
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Caine's_Chosen_the_Black_Hand.jpg

Caine's Chosen: the Black Hand
Written by: Sarah Roark, C. A. Suleiman and Janet Trautvetter
January 20th, 2003


WARRIORS FOR THE SWORD OF CAINE
Hidden behind veils of secrecy and mystery, the Black Hand serves as the martial arm of the Sabbat. When the blood and fire of the sect's packs and prisci fail to win the night, the Black Hand arrives like a grim cavity on the cusp of the night. With all its autonomy and authority, however, the Black Hand has turned upon itself - does it truly serve the Sabbat or has it become a Gehenna cult?


Jun 22, 2018
State of Grace - Episode 80
00:39:50

In this episode, Bob and Nate discuss the 2002 release, State of Grace. This release is part of the "Year of the Damned" event, which culminated in the release of the Demon: the Fallen game imprint. Other books included in the event are:
World of Darkness: Mafia, Kindred of the East - Heresies of the Way, Werewolf: The Apocalypse - Possessed, Hunter: The Reckoning - Fall From Grace, Dark Ages: Inquisitor Rulebook, and Demon: The Fallen Rulebook.

This book is a sourcebook for religion among the kindred of the World of Darkness. 
It was released November 25, 2002 and was written by Richard Dansky, Jason Feldstein, Ari Marmell and C. A. Suleiman and developed by Justin Achilli for White Wolf studios. 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine
If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
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Vtmstateofgrace.jpg

State of Grace
Written by:
Richard Dansky, Jason Feldstein, Ari Marmell and C. A. Suleiman
Nov. 25, 2002

Cursed by the Divine
Faith in the Final Nights sometimes tends to polarize people, and the Kindred are no exception. Despite the cynical lack of faith that all too often characterizes the modern nights, a rare few find strength in reverence of a higher power. For these Kindred, spirituality is often a harrowing road as they are forced to reconcile their undead natures with the tenets of a God they may well feel has abandoned them.

Yet Still Reverent
Portraying a character who held his faith close to his unbeating heart has always been a challenge. This book looks closely at those Kindred, determining how they exist in the face of their obvious damnation. State of Grace applies real-world faiths to the World of Darkness, making for a realistic point of character development.

 


Jun 15, 2018
Cairo by Night - Episode 79
00:56:09

In this episode, Nate and Bob discuss and review the city sourcebook published in 2002, Cairo by Night. Cairo is an ancient, massive, mysterious and deeply misunderstood city that predates both vampire sects combined. This book will both enrich your knowledge and challenge your conventions about Vampire: the Masquerade. This Sourcebook is part of the Year of the Scarab theme for 2001, and was part of a tie in with the release of Mummy: the Resurrection. Other books in the line included: 
Werewolf: the Apocalypse - Rage Across EgyptMage: The Ascension - Lost Paths: Ahl-i-Batin & TaftâniHunter: the Reckoning - Hunter: Holy WarVampire: the Dark Ages - Veil of Night  

Cairo by Night was written by C.A. Suleiman with project consultation from Khaldoun Khelil. It was developed by Justin Achilli and published February 11th, 2002 for White Wolf Game Studios. 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine
If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
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Get our shirts


Click here to purchase this book and help the show! 

Click here to purchase this book and help the show! 

Cairo by Night
written by C.A. Suleiman
Feb. 11th, 2001


Ancients in an Ancient City
Older than both of the warring sects combined, Cairo sits perched atop the Nile like a pharaoh upon a throne, but all is not well in the city. Ancient conspiracies play out nightly while the Caitiff prince struggles with the resident Kindreds issues of faith. Cairo hides a myriad of secrets from itself as well as its shadowy denizens.

A Six-Thousand-Year Night
Cairo by Night presents a chronicle setting that focuses on two of Vampires core themes, the Final Nights and the price of eternal unlife. Suitable for characters of any power level, the events of this book will satisfy lovers of epic tales and personal horrors and everything in between. Cairo explores not only the Kindred that players expect to meet, but the others with whom they share the night.


Jun 08, 2018
Encyclopaedia Vampirica - Episode 78
00:37:19

In this episode of 25 Years of Vampire: the Masquerade, we take about the in-game (and excellent OOC resource) prop, Encyclopaedia Vampirica. This book was "written" by a number of kindred luminaries from the World of Darkness. As such, there is no further info about the real-world authors.


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? It's ONE YEAR OLD TODAY!!! 
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Encyclopaedia Vampirica
July 15, 2002

Written by: Bindusara, Methuselah of the Kingship Clan
 Aristotle De Laurent, Elder of the Mnemosyne
Lucita y Aragon, Archbishop of Aragon
Albertus Magnus, Elder of the Learned Clan
Aisling Sturbridge, Regenta Prima of the Chantry of the Five Boroughs.

 

The Roll of the Damned
For centuries, the Kindred have hidden from the wary eyes of mortals. Enigmatic creatures, the Kindred's efforts to uphold the Masquerade have often succeeded even beyond their own desires, and a few of the damned in the modern nights even know those outside their immediate domains. But the long and terrible history of the undead is as broad and sweeping as the myriad Kindred who make it.


Jun 01, 2018
Havens of the Damned - Episode 77
00:41:18

In this episode, we don't skimp on the reviews just because this is our second episode of the day. We review, "Havens of the Damned." I mean, what else can we say here? Just listen to the podcast, Jack! 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Havens_of_the_Damned_Cover.jpg

Havens of the Damned
Written by: Christopher Gunning, Jess Heinig, David Martin, Steve McDonald, Lucien Soulban
June 3rd, 2002


Where the Undead Stay
Almost every Kindred has a haven, and those who dont are a sorry lot indeed. From a princes sprawling estate to the steam-tunnel nest of a Nosferatu, havens say much about their owners. This collection of unique havens looks at the specific needs of the Kindred who maintain them and gives advice for how to incorporate them into a story.

Dwellings of the Kindred
The purpose of Havens of the Damned is to encourage players and Storytellers to view havens as something more than simply where the Kindred rest during the daylight hours. A folio of interesting havens, this book introduces the perfect way to introduce new story hooks to any chronicle.

 


May 25, 2018
The Night in Question - Episode 76
01:04:45

In this episode, we depart from our normal routine of strict reviews and do an interview! That’s right, in this episode we interview Matthew Webb from Jackalope LARP about the upcoming White Wolf Vampire: the Masquerade LARP, The Night in Question. This event is a massive, splatter punk style, Blockbuster larp event being held Saturday, November 17th, 2018 outside of Austin, TX. 

Check out the links below for more info:

The Night in Question
Jackalope LARP on Twitter
Jackalope LARP Website
 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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May 25, 2018
Archons and Templars - Episode 75
00:54:48

In this episode, we talk about one of the better White Wolf revised edition books, Archons and Templars. Archons & Templars is a sourcebook for the martial arm of the Camarilla and Sabbat. It includes details on the history and formation of both roles, as well as character creation and storytelling information.

Archons and Templars was written by Ari Marmell, Sarah Roark and Janet Trautvetter and developed by Justin Achilli for White Wolf Publishing and released April 15th, 2002. 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Click here to purchase this book from DriveThruRPG and help the show! 

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Archons and Templars
written by Ari Marmell, Sarah Roark and Janet Trautvette
Published April 15th, 2002


Vanguards of the Great Sects
Titles among the Damned arent always primogen or prisci. Somebody has to do the dirty work. From fighting Lupines to hunting rogue Cainites, from enforcing the Traditions to leading a crusade, a few bold vampires step forward to the head of the charge. Those vampires are the unsung champions of the night.

Fighting for Glory and the Cause
The latest in a series of focused chronicle rules, Archons & Templars allows players to assume the roles of prestigious Cainites in the Great Jyhad. With the authority of their sects behind them, archons and templars are assigned the most dangerous duties and enforce the will of their leaders. Whether Camarilla or Sabbat, these chosen few take the fight to the front lines.

Bumper: Nine Inch Nails - Gave Up


May 18, 2018
Guide to the Anarchs - Episode 74
00:55:17

In this episode, we talk about the 2002 release, "Guide to the Anarchs." This book details the history, practices and methods of the Anarch Movement up to the Revised Edition of the game. Learn about the rise and fall of the movement, as well as how the sub-sect has responded to the fall of the Anarch Free States. 

The Guide to the Anarchs was Written by: Justin Achilli, Carl Bowen, Noah Dudley, John Goff, Geoffrey Grabowski, Michael Mearls and Astrid Mosler and published March 18th, 2002 by White Wolf Publishing for the Classic World of Darkness setting and Vampire: the Masquerade. 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Click here to purchase this book via DriveThruRPG and help the show! 

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Guide To the Anarchs
Written by: Justin Achilli, Carl Bowen, 
Noah Dudley, John Goff, 
Geoffrey Grabowski, Michael Mearls
and Astrid Mosler
published March 18th, 2002


Break the Walls Down
Kindred society is stagnant, and it favors the priveledged. Elders claim domain over rights that, by their nature, belong to all of Caine's childer. Princes and archbishops alike abuse the very social contract that gives them the power they wield. What's the answer? Open revolution. Bring down the system!

 


May 11, 2018
Blood Sacrifice: The Thaumaturgy Companion - Episode 73
00:34:21

In this episode, we discuss the idea of canonical characters, as well as, the "Blood Sacrifice - The Thaumaturgy Companion." This book contains additional paths of thaumaturgy not found in the original blood magic book. Blood Sacrifice focuses on other, non-Hermetic forms of blood sorcery. The book features the disciplines of Akhu (Setite sorcery), Dur-An-Ki (Assamite sorcery), Sadhana (Indian blood magic), and Wanga (Vodoun blood magic), and introduces the Tlacique bloodline and their Mesoamerican blood sorcery Discipline, Nahuallotl. 
This book was written by Dean Shomshak and Ari Marmell, and was released January 14th, 2002 by White Wolf Publishing. 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Blood Sacrifice: The Thaumaturgy Companion
Written by: Dean Shomshak and Ari Marmell
January 14th, 2002

 Hidden Sorcery
While the Tremere have potent magic at their command, Hermetic tradition isnt the only source of mystic power. The ancient ways of Egyptian magic, the Sufic trances of the Middle East, sacrificial Hindu rites and the natural magic of Caribbean craft can all be used to affect the Final Nights. But what are these thaumaturgies capable of?

Or Abandoned Witchcraft?
Expanded information on non-traditional Thaumaturgy comprises Blood Sacrifice. This book includes four new styles of the Discipline, as well as paths and rituals for each. It also looks into the rare but unforgettable magical 'anomalies' that populate Vampires World of Darkness, those strange mystic artifacts that just seem to happen.

Bumper: Nile - Unas Slayer of the Gods


May 04, 2018
Clanbook: Lasombra Revised - Episode 72
00:46:53

In this episode, we save the best for last, maybe? I guess than depends on your opinion about the Lasombra clan. Anyways, we find it enjoyable and hope to impart some of that upon you! This book delves into the clan's relationship with the Sabbat, the supernatural command of the Abyss, and Lasombra's roots in the Mediterranean and connection with the sea. This book was written by Bruce Baugh with development by Justin Achilli and released December 26th, 2001 for White Wolf Publishing. 

Notice! We will be taking a break until May 4th, 2018 while Nathan moves to his new location! Thanks for your patience, and we'll be back with you in two weeks! 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Clanbook: Lasombra
Written by: Bruce Baugh
December 26th, 2001

 Born of Darkness
 The Final Nights have twisted the nobility of the Keepers clan, turning them into the aristocrats of that diabolical sect. Their legacy of shadows eclipses the light thrown by their packs ritual fires. But are the Lasombra truly the esteemed leaders of the Sword of Caine or do they simply abuse it to serve their own ends?

The Lords of the Sabbat
As the next entry in the revised lineup of clanbooks, Lasombra takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like.

 


Apr 20, 2018
Mexico City by Night - Episode 71
01:03:58

In this episode, we discuss the city sourcebook for the capital of Sabbat, Mexico City. Known as "Black Babylon," this book is a must-have for any storyteller looking to take their players into the depths of the Sabbat. It was written by Written By: Philippe R. Boulle, Dean Shomshack and Lucien Soulban on August 5th, 2002 for White Wolf Studios. 

We will be taking a short vacation the weekend of April 27th - 29th. We will not be publishing any podcasts that week. Enjoy Spring Break!  

*Some of you may notice that this book is reviewed out of order. Yep. That's totally true. It's because my memory is shit and I misquoted our next book last week. So here it is, as promised. Next week, we review Clanbook: Lasombra as normal.*


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Mexico City by Night
Written by: Philippe R. Boulle, Dean Shomshack and Lucien Soulban
August 5th, 2002

Stronghold of the Sabbat 
The city teems with over 20 million mortals.  Since the dawn of the New World, Mexico ity has been the bastion of the Sword of Caine.  In the modern nights it remains that way, though plagued by Cainite overpopulation and sundered from within by internal dissent.  Although it presents a bold faceade, how strong is the Sabbat's sprawling home?

 

 

 

Bumper: Tom Waits - God's Away On Business



Apr 13, 2018
New York by Night - Episode 70
00:48:25

In this episode, we discuss the city sourcebook, New York by Night. This book details the ongoing war between the Camarilla and the Sabbat for New York City. 
New York by Night was Written and developed by Justin Achilli. It was published November 21st, 2001 by White Wolf Publishing


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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New York by Night
Written by: Justin Achilli
November 21st, 2001

One Sect Falls, Another Rises

In the wake of the Sabbat's aggressive campaign along the East Coast of the United States, the sect has spread itself too thin. The clever Camarilla took advantage of the Black Hand's disorganization and reclaimed New York City as its own. But with established princes and entrenched elders claiming domains elsewhere, to which Kindred will this new prize fall?


Apr 06, 2018
Sins of the Blood - Episode 69
01:14:33

In this episode, we discuss the concepts even the Kindred and Cainites find profane. Sins of the Blood is a sourcebook chronicling the so-called "heresies" of kindred society. From diablerie to Golconda, this book discusses the concepts even ancient vampires find heretical. This book was Written by, Angel McCoy, Matthew McFarland, Joshua Mosqueira-Asheim, Aaron Rosenberg and Lucien Soulban, with development by Justin Achilli and released Aug. 20th, 2001. 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Click here to purchase this book from DriveThruRPG and help our show! 

Sins of the Blood
Written by: Angel McCoy, Matthew McFarland, Joshua Mosqueira-Asheim, Aaron Rosenberg and Lucien Soulban
August 21st, 2001

Even the Damned Have Taboos
The rules of the Kindred are many, varied and Byzantine. No two princes interpret the Traditions alike; one bishops treason may be anothers valor. Still, even in such precarious societies, heresies arise and sometimes flourish. From foul diablerie to inhuman codes of morality, some Kindred shock the sensibilities of their fellows.

Forbiddance Begins with Undeath
Sins of the Blood explores the crimes of the Kindred in the many forms they take. Blood cults, ideological heresies, autarkis and all manner of rogues populate the pages of this book, suitable as antagonists for coteries or as inspirations for players characters.


Mar 30, 2018
Gilded Cage - Episode 68
00:35:24

In this episode, we review and discuss Gilded Cage. This book is a definitive sourcebook for politics and influence for Vampire: the Masquerade, and a must have book for those looking to explore these concepts in their games or with their characters. This book was written by Ari Marmell and Michael Mearls and developed by Justin Achilli in 2001 for White Wolf publishing. 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Gilded Cage
Written By: 
Ari Marmell and Michael Mearls
July 23, 2001
The Cities are the Kindreds Domain
The Kindred are hidden masters of cities, growing sated on the blood of the vessels within. Their domains are built on the backs of the mortals they prey upon, their fortunes made by proxies, their havens visited by the famous to the infamous. The night belongs to those who can take what it has to offer.

As Well As Their Prison
A handbook of politics and treachery, The Gilded Cage explores how it is that the Kindred make places for themselves. From the savvy prince to the raucous iconoclast, all Kindred are inextricably tied to the cities where they make their havens, and to the mortals within. This book looks at power and influence, as well as how to cultivate it and cripple others.


Mar 23, 2018
Midnight Siege - Episode 67
00:39:57

In this episode, Nate and Bob talk about the 2001 release, Midnight Siege. This book is one of the first in a series that details the modern conflict between the Camarilla and the Sabbat, and how they wage war against one another. This book is a must for anyone who wants greater detail into the Jyhad in modern nights. 
This book was published by White Wolf Studios on June 11th, 2001 and was written by, Gavin Bennett, Robert Hatch, Darren MacLennan, Michael Mearls, Jon Wilkie with additional material by Justin Achilli and Matthew McFarland for Vampire: the Masquerade Revised edition. 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Midnight Siege
Written By:
 Gavin Bennett, Robert Hatch, 
Darren MacLennan, Michael Mearls, Jon Wilkie
June 11, 2001
 
 From Graceful Salons to the Halls of the Consistory

For half a millennium the Kindred of the Camarilla have warred with the Cainites of the Sabbat. In the modern nights, though, the sect war can no longer be hidden behind the armies of kings or the fires of the Inquisition. How then do the sects resolve their conflicts without alerting the oblivious eyes of the kine?

Domains Topple and Vitae Flows Freely
Midnight Siege takes a look at conflict between the Camarilla and Sabbat in a real-world sense. In an age of instant communication, the Children of Caine must be ever more careful to keep themselves hidden from the mortals who would destroy them. This book explains not only how the struggle between the sects takes place, but gives character and chronicle advice for stories that take place in the midst of such conflict.
 

Bumper: Pitchshifter - Genius (From an album so topical, it was called www.Pitchshifter.com)


Mar 16, 2018
Clanbook: Ravnos Revised - Episode 66
00:40:51

In this episode of 25 Years of Vampire: the Masquerade, we discuss the revised edition of Clanbook: Ravnos. In one of the most drastic revisions of a Vampire clan, we are given a new history of the Ravnos and their war with the Middle Kingdom. Taking place in the wake of a major world of darkness plot element,  the Week of Nightmares, the Ravnos stand as the first victims of the impending Gehenna.


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Click here to purchase the book from DriveThruRPG and help the show! 

Clanbook: Ravnos Revised
Written: by Deird’re Brooks
May 14, 2001

The End Is the Beginning Is the End
Long held in ill regard by other Kindred, the Deceivers nonetheless claim one of the oldest legacies of all the race of Caine. A young, vibrant clan, the Ravnos adapt, making the most of a hostile world and turning it to their advantage as best they can. To that end, was their near-total annihilation a Biblical punishment or a rebirth from the ashes of the impending Gehenna?

Blasphemies and Debasement
As the next entry in the revised lineup of clanbooks, Ravnos takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.

Bumper: Aborym - Tantra Bizarre


Mar 09, 2018
Clanbook: Giovanni Revised - Episode 65
01:04:34

In this episode, we review the Revised edition of Clanbook: Giovanni, for Vampire: the Masquerade. We discuss the role of the clan in the Final Nights, and how the events in the World of Darkness have impacted their family. This incestuous clan of Necromancers have remained independent, as much to evade politics, as to avoid scrutiny on the path to their final goal of 100,000,000 souls. This book was written by Greg Stolze with John Chambers, with additional material by Justin Achilli. It was published April 30th, 2001 by White Wolf Publishing.


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Vtmcbrgiovanni.jpg

Clanbook: Giovanni Revised
Written by: Greg Stolze with John Chambers
April 30th, 2001

 Blood and Betrayal
Embraced by a fallen clan during nights long past, the Giovanni have always had ambition. Now they bring that ambition to bear on a world they would claim for themselves. With vast wealth, the ability to command the spirits of the dead, and a strict familial hierarchy, the greatest enemy to stand against Clan Giovanni is itself.

The Curse of Caine Stolen
As the next entry in the revised lineup of clanbooks, Giovanni takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.

Bumper: Opeth - Dirge For November


Mar 02, 2018
Clanbook: Followers of Set Revised - Episode 64
00:48:48

In this episode of the VTM25 podcast, we talk about the revised Setite clanbook, “Followers of Set.” This revision is presented as a true look into the clan and the relationship with their Deity founder, Set. We also briefly talk about the Baali clan, the artwork by John Van Fleet, and touch upon our personal opinions about the clan. We will take a deeper dive this weekend, when we discuss the Followers of Set on our supplemental podcast, Nerd Words. 
This book was written by, Dean Shomshak and Developed by Ethan Skemp. It was published by White Wolf Studios on April 2nd, 2001. 
Thank our new supporters: Carrie, Rippir, Alexis Wolf, Joshua Chapa, JM, Thomas Douglas, Ben Heisler, Waler Cardinal, DantePD, Yves Cambron, Tony McMahon, and Daniel Quinn!
Check back with us Next Friday for Clanbook: Giovanni Revised


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Click here to purchase this book from DriveThruRPG and help our show! 

Click here to purchase this book from DriveThruRPG and help our show! 

Clanbook: Followers of Set Revised
Written by: Dean Shomshak
April, 2001

Descended from the God of the Underworld
 The sands of Egypt conceal a frightening menace a cult of vampires dedicated to their fallen lord. The Followers of Set are scattered all over the world, seducing mortals into cults and enslaving other Kindred through their own vices. Yet the Setites do not exist for excess alone: They gather secrets from the darkness that spawned them, secrets that can be yours for a price.

Blasphemies and Debasement
As the next entry in the revised lineup of clanbooks, Setite takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.

Bumper: Project Pitchfork - Daimonion (You Hear Me In Your Dreams)


Feb 24, 2018
Clanbook: Tzimisce Revised - Episode 63
00:56:41

In this episode of 25 Years of Vampire: the Masquerade, we discuss the Twisted fiends of the Carpathians, Clan Tzimisce. Take a journey into the deepest depths of depravity with the clan of metamorphosis and learn about the Dragon that eats its own tail. Featuring the all the hits of the early aughts, like: 
Smoking crack out of babies asses!
The Cathedral of Flesh!
Azhi Dahaka!
The Zadruga!
The Vozhd!
Szlachta!
Linguistic inconsistency!
 
AND MORE!
Clanbook: Tzimisce Revised was published by White Wolf Publishing in 2001. It was written by Lucian Soulban and James Stewart and developed by Justin Achilli.


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

If you want to reach out to us, chat or support what we do, click one of the links below: 
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Click here to purchase this book via DriveThruRPG and help our show! 

Click here to purchase this book via DriveThruRPG and help our show! 

Clanbook: Tzimisce Revised
Written By: Lucian Soulban and James Stewart
Feb. 19th, 2001

A History of Evil
From the antitribu who forged the Sabbat to dreaded Dracula himself, the Tzimisce have carved an indelible place for themselves among the society of the Damned. The modern nights have caught up with these monsters, however, who have fallen from their place as masters of hoary estates to degenerates bound by the callous whims of the Sabbat.
The Flesh-Twisted Fiends
As the next entry in the revised lineup of clanbooks, Tzimisce takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.

Bumper: :Wumpscut: - Dr. Thodt


Feb 17, 2018
Clanbook: Assamite Revised - Episode 62
01:07:47

In this episode of 25 Years of Vampire: the Masquerade, we discuss the revised edition of Clanbook: Assamite. With this clanbook, White Wolf fully realizes the intricacies of the clan. Split up into three chapters, we explore the history of the clan; including the Treaty of Tyre and beyond, the three castes of the Children of Haqim, Assamite Sorcery, high-level disciplines, and the state of the clan in modern nights, after breaking the Tremere Curse. 

This book was written by Clayton Oliver with additional material on the Treaty of Tyre by Graeme Davis, and Developed by Justin Achilli. Clanbook: Assamite Revised was published by White Wolf Publishing, Inc. December 11, 2000.


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Clanbook: Assamite
Written by: Clayton Oliver
Dec. 11, 2000
A Cult of Killers...

The clans of Caine have only recently seen the true face of Clan Assamite. Once assumed to be mere assassins, the Assamites have thrown off the Camarilla's debilitating curse and their mantle of silence. A diverse clan of noble warriors, learned sorcerers and murderous diablerists, the Assamites have stepped forth to claim their legacy in the Final Nights.

The High Price of Undeath
As part of the revised lineup of clanbooks, Assamite takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

Bumper: Nile - The Nameless City of the Accursed


 

 

Feb 09, 2018
Clanbook: Tremere Revised - Episode 61
00:38:22

In this episode, we talk about the cabal of Warlocks who stand as a pillar of the Camarilla, and possibly the most powerful clan that exists in modern nights. This review goes into detail on the revised edition of Clanbook: Tremere. 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Clanbook: Tremere Revised
Written by: Jess Heinig
November 13th, 2000

Blood Sorcery and Blood Bonds
From her first night among the Kindred, the neonate Tremere leads a double unlife. Bound not only by the traditions of the Camarilla but by those of her clan, the Tremere must find a place for herself in her own hierarchy and in the deadly world of vampires. Learn the magic of the Tremere and the rigors of earning status in the clan.

The Ways of Warlocks
As part of the revised lineup of clanbooks, Tremere takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

 

Bumper: The Electric Hellfire Club - Invisible Empire


Feb 02, 2018
CLanbook: Toreador Revised - Episode 60
00:44:29

In this episode, we talk about and discuss the revised edition of the Toreador Clanbook. Clan Toreador stands as one the most humane, yet also one of the most frightening clans of the Classic World of Darkness. 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Clanbook: Toreador Revised
Written by: Heather Grove and Greg Stolze
July, 19 2000
Cold Passions Inflame

More than just a simple clan of artists, the Toreador helped found the Camarilla and have extensive dealings with the mortal world. More than any other Kindred, they feel the damnation of the Embrace, as it extinguishes the flame of creativity for which they long. But what passions inspire the Toreador after they receive the Embrace?

The Undead Find Their Muse
As part of the revised lineup of clanbooks, Toreador takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

Bumper: Covenant - Like Tears in Rain


Jan 27, 2018
Beckett's Jyhad Diary - Episode 59
00:29:13

This review is NOT a deep dive and it is SPOILER FREE! If you haven't read this book, you should be just fine to listen to the review!
Well, it's time to step up our game! In this very special episode, we review the latest release by White Wolf and Onyx Path Publishing - Beckett's Jyhad Diary. It's been many years since we've had an update to the Classic World of Darkness. In fact, this is the first advance of metaplot since the conclusion of V:tM in 2004. 

This book is massive, colorful and updates a TON of stuff! This book, in many ways, is the bridge that will cover the gap between V20 and V5. 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Beckett's Jyhad Diary
Written by: Alan Alexander, Matthew Dawkins, Steffie de Vaan, Joshua Doetsch, Renee Knipe, Matthew McFarland, Neall Raemonn Price, Myranda Sarro, Malcolm Sheppard, and Monica Valentinelli
Jan. 10th, 2018

It’s ever been a loaded word among vampires. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.
Luckily for you, you’ve picked up a copy of my diary. With my help you may just take a step on the first rung of understanding. Information worth having is information you must earn through blood, and oh, how I’ve bled for what’s contained within these pages.
— Beckett

Beckett's Jyhad Diary serves as the definitive book of setting and plot for Vampire: The Masquerade, containing 30 chapters spanning different geographical regions, encountering vampires of every clan, profiling obscure and profound segments of the mythology, and providing countless story hooks on every page.
 

End bumper: Sea Wall - Blade Runner 2049 Soundtrack
 https://itunes.apple.com/us/album/sea-wall/1291056782?i=1291058471


Jan 20, 2018
Clanbook: Gangrel Revised - Episode 58
00:42:11

In this wonderful episode, we discuss our views on the Revised edition of the Gangrel Clanbook. What else can be said about that?  


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Clanbook: Gangrel Revised
Written By: James and Ellen Kiley
June 21st, 2000

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Noble Savages? Or Savages Unbound?
As rogues and wanderers, the Gangrel have always placed themselves apart from other Kindred. The Outlanders have no need for the petty Jyhads and useless sniping of the undead - they are vampires, the highest order of beasts! Now, Clan Gangrel prowls the night unfettered by the traditions of the crumbling Camarilla. They have finally called the night their own.

 


End bumper: VAST - Free
https://itunes.apple.com/us/album/free/357816093?i=357816111

Jan 20, 2018
Clanbook: Malkavian Revised - Episode 57
00:44:08

Finally, a proper Malkavian book to review. We just get in and talk. After all, what is this but a review podcast about White Wolf material? Really, it's nothing else beyond that. And entire podcast about Vampire: the Masquerade? That could be seen as a little obsessive. Well, we pride ourselves on tuning out the background noise. Anyways, this is that review we were waiting for. It's a good review. It's not overly gushing in its praise. It's fair. Hey, just give it a listen, why don't ya? 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Clanbook: Malkavian Revised
Written by: 
Ethan Skemp
The Circle of Chaos

The childer of Malkav bear two curses: undeath and madness. From emotionless sociopaths to raving lunatics and everything in between, the Malkavians nonetheless command startling insight. Does what they know drive them to madness or does their insanity allow them to peer into a world the rest of us fear to see?

The Method of Madness
As part of the revised lineup of clanbooks, Malkavian takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.


Jan 13, 2018
Clanbook: Brujah Revised - Episode 56
00:42:55

In this episode, we talk overly long about one of our favorite Clanbooks, and, well, clans: the Brjuah. For many of us, our first experience with Vampire: the Masquerade involved playing this clan directly, and they've shaped our perceptions of the game, pop-culture and vampires as a whole. Thank you for listening, as well as, your continued support! 


If you like what we do, and are interested in supporting our show, check out our website for our Patreon Reward game, Curse of Caine. Even if you don't want to play, there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Clanbook: Brujah Revised
Written by: Justin Achilli
May 1st, 2000


Brutes and Bravos, Intellectuals and Idealists
Since the clan’s first nights, the history of the Brujah has been one of struggle and passion. Whether challenging the tyranny of feudalism or rallying against stagnant institutions, the Brujah take their fight into the modern nights. Philosopher or thug, a Brujah wears her emotions on her sleeve; woe to those who get in her way.

Intellectuals and Idealists
As the second entry in the revised lineup of clanbooks, Brujah takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.

Jan 05, 2018
Blood Magic: Secrets of Thaumaturgy - Episode 55
00:59:04

Happy New Year, everyone! In this episode, we discuss the awesome, under-rated and often overlooked "Secrets of Thaumaturgy" Sourcebook from the Vampire: the Masquerade game line. In this guide, you'll find the histories, concepts and modern practices of blood magics. Often assumed to be the sole purveyance of Clan Tremere, this book sheds light on the paths practiced by other clans, as well as the dark arts of Necromancy. 

If you like what we do, and are interested in supporting our show, check out our website for our Patreon Reward game, Curse of Caine. Even if you don't want to play, there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 


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Blood Magic: Secrets of Thaumaturgy
Jan. 12th, 2000
Written by:

Bruce Baugh, Chris Bjork, John Goff, Alan I. Kravit, Robin D. Laws and James Moore

Eldritch Texts and Kindred Blood
Blood magic, the jealously guarded secret of Clan Tremere, has long been observed with a wary eye. Is it the power of summoned demons? An application of the Blood's mystic properties? The will of spirits? Or is it something else altogether? Only those who master its dark secrets can know.

Hidden Lore Revealed
Blood Magic: Secrets of Thaumaturgy provides the answers to long-asked questions about this most powerful of Kindred Disciplines and explores a gamut of new possibilities. Included in the book are new paths and rituals as well as details on the lesser known but similar arcane practices. What is it about Thaumaturgy that has allowed the Tremere to ascend to prominence in the modern nights? This book examines the answer.


Dec 29, 2017
Nights of Prophecy - Episode 54
00:56:25

In this episode, we dive into some of the canonical metaplot of Vampire: the Masquerade. This book serves as an update to the constantly changing World of Darkness. If this came out ten years later, we'd call it a 'patch'. 

Happy holidays to all our listeners! We hope you all have a safe, fun and happy time with those you love! 

If you like what we do, and are interested in supporting our show, check out our website for our Patreon Reward game, Curse of Caine. Even if you don't want to play, there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 


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Nights of Prophecy
March 2nd, 2000
Written by:

Justin Achilli (The Return of the Succubus Club),
 Geoffrey C. Grabowski (Walking After Midnight), 
Matthew McFarland (To Grandmother's House),
 Joshua Mosquiera-Asheim and Lucien Soulban (House of Lies),
 Aaron Rosenberg (The Hunters Hunted)
and Dean Shomshak (Introduction) 
For Every Secrets Answer...

Who killed Baba Yaga? How has the Succubus Club fared after the war with the Chicago Lupines? What have the hunters wrought on Kindred society? How goes the Kuei-jin invasion of the American West Coast? These Mysteries and others await you.

...Another Riddle Arises
A compendium of stories, Nights of Prophecy updates the numerous plot lines currently running through Vampire's World of Darkness. Whether the storyteller chooses to integrate one of these five tales into his troupe's chronicle or simply use the book as a timeline update is up to him. In the end, every troupe affects the Final Nights.


Dec 23, 2017
Clanbook: Nosferatu Revised - Episode 53
00:54:13

In this episode, we get down and dirty (heh, puns) on the Nosferatu and the giant stack of info this revised Clanbook provides. Like most of the 3rd edition/Revised Clanbooks, this is a must for any CWoD player's collection. 

If you like what we do, and are interested in supporting our show, check out our website for our Patreon Reward game, Curse of Caine. Even if you don't want to play, there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 


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Clanbook: Nosferatu
Written by: Brian Campbell
March 19th, 2000


Of all the Kindred, the Nosferatu most resemble the Beasts they hide within. But the clan is far more than a motley assembly of twisted freaks. From their first nights to their modern incarnation as informants and spies, the Sewer Rats have as many secrets of their own as they have gathered from other Kindred. Up from the storm drains and tunnels they scuttle, but whether as ally or foe remains to be seen.
And the Creatures They Fear
Clanbook: Nosferatu
 complements the clan's appearance in the revised edition of Vampire: The Masquerade. All-new information accompanies a reexamination of earlier concepts, allowing players and Storytellers alike to add as much freakish depth to their characters as they like.


Dec 15, 2017
Vampire Storytellers Handbook - Episode 52
01:07:21

In this episode, we converse about the Revised Edition Storytellers Handbook. Spoiler alert: we dig it a lot! This book contains material to help storytellers iron out their worlds, story-tell in the World of Darkness, as well as, strategies for every kind of road block they might face. This is a truly invaluable tool for anyone running a game in the Classic World of Darkness. 

Check out our website for our Patreon backer reward online game: Curse of Caine


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Vampire Storytellers Handbook
January 2nd, 2000
Written by: 
Bruce Baugh, Anne Sullivan Braidwood, Deird're Brooks, Geoffrey C. Grabowski, Clayton Oliver and Sven Skoog
The Final Nights Hide a Million Stories
From the hidden horrors of the Camarilla to the naked fiendishness of the Sabbat, vampires play at the eternal Jyhad. Elders, ancillae, neonates, and... others... prowl the nights. Only one individual knows all the secrets of the World of Darkness.

And They Must All Be Told
The role of the Storyteller is a daunting one, and this book is an invaluable aid for those who orchestrate Vampire chronicles. It includes a myriad of information, including enigmas best left out of players' hands, to create stories and populate the casts of epic tales. The Vampire Storytellers Handbook revised edition leaves no stone unturned — except those that hide secrets no mortal should know.


Dec 10, 2017
Clanbook: Ventrue Revised - Episode 51
01:28:22

In this episode, we go to great lengths and discuss the supremely superior revised edition of Clanbook: Ventrue. Spoiler alert: we really like this book, especially when compared to the previous version! Also, this is the first addition of LARP rules included in the clanbooks! Bonus! 


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Clanbook: Ventrue
August 16, 2000
Written by: Richard Dakan
Noblesse Oblige

Capitalists, aristocrats, crusaders, and criminals: The Ventrue have assumed the prestigious but demanding role of leaders. Forever in the line of fire, they have sacrificed their comfort for the good of all Kindred. Or is this all an empty ruse that excuses their excess and greed? The proud history and black secrets of the clan reveal the truth.

Dec 02, 2017
Children of the Night - Episode 50
01:06:51

Holy crap, 50 episodes! Thank you all for sticking with us as we grow, change and (we hope) get better. 
In this episode, we review and discuss "Children of the Night" - A gallery of characters for Vampire: the Masquerade. In this book, you'll find some of the most powerful and influential characters in the Classic World of Darkness, (most importantly) all in one place. This is a must-have book for anyone using CWoD characters, Camarilla, Sabbat or any of the other Heavy Hitters in the World of Darkness. 


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Children of the Night
April, 1999

Written by: Dierd're Brooks, Richard E. Dansky, Greg Fountain, Robert Hatch, Jess Heinig, Stephe Herman, Mark Moore, Clayton Oliver, Sven Skoog, Lucien Soulban, Cynthia Summers, Stewart Wieck and Fred Yelk

Conclaves, Covens and Councils
In the world of the Kindred, vampires lurk behind every shadow, planning their machinations and watching their prey. But who watches the watchers? Powerful Kindred from all sects (and none) move among their peers, protecting the Masquerade, interpreting the traditions of Caine, leading the Sabbat against the Antediluvians or subtly pulling strings in the darkness. Who are the most feared and most powerful vampires in the World of Darkness?

Immortal Evil Unveiled
Children of the Night
 fully details the heavy-hitters of Vampire's World of Darkness. Included are the justicars and many archons of the Camarilla, as well as key princes, bishops, pack priests, Sabbat cardinals and prisci and an inscrutable Inconnu or two - all the undead to know... and fear.


Nov 25, 2017
Guide to the Sabbat - Episode 49
01:36:50

In this podcast, we review the definitive Sabbat sourcebook for Vampire: the Masquerade Revised Edition. The Guide to the Sabbat give players and storytellers a wealth of knowledge and detail on the history, rituals, bloodlines and secrets of the most reviled sect of vampires in the World of Darkness. 


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Guide to the Sabbat
March, 1999
Written by: 
Justin R. Achilli, W.H. Bourne, Anne Sullivan Braidwood, Joanne FitzRoy, Jess Heinig
Shadows of the Elders War
The Sabbat are depraved monsters, reveling in their Damned state and herding the kine about them like cattle. Or so it would seem to the uninitiated. In truth, the Sabbat wage a secret war on the elders, struggling night after night to free themselves from the tyranny of the dread Antediluvians and the Jyhad itself. But are their tactics effective or simply horrific?

Cast by the Fires of the Packs
The Guide to the Sabbat
 examines the Sabbat exhaustively from the antitribu, or "anti-clans" that populate its ranks to the terrifying Disciplines they use to their methods of waging war on the Camarilla and Antediluvians alike. This book also explores the progress the Sabbat have made in their war effort, chronicling their inexorable climb over the East Coast of the United States and their usurped territories in the Old World.


Nov 17, 2017
Guide to the Camarilla - Episode 48
01:49:00

In this podcast, we review the definitive Camarilla sourcebook for Vampire: the Masquerade Revised Edition. The Guide to the Camarilla give players and storytellers a wealth of knowledge and detail on the history, intricacies, and secrets of the greatest sect of vampires in the World of Darkness. 


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Guide to the Camarilla
1999
Written by: 
Richard E. Dansky, Geoffrey C. Grabowski, Kenneth Hite, Clayton Oliver and Cynthia Summers
Roses watered with blood
It has been over five centuries since the curtain of the Masquerade was drawn across the stage of the Kindred. It has been five centuries of secrecy, tradition and lies, five centuries of hidden elegance and terror.
It has been five centuries since anyone knew the truth.
Now, at last, the curtain will be drawn back. The lies will be exposed. And maybe, just maybe, the truth will be revealed to you.


Nov 10, 2017
Time of Thin Blood - Episode 47
00:50:08

In this episode, we discuss Time of Thin Blood - A sourcebook ratcheting up the meta-plot Final Nights, as it moves inexorably towards the fabled Ghenna. This book introduces details on the 14th and previously unknown 15th generations of kindred, as well as rules for the Dhampir; the half-vampire half-human offspring of the thin-blooded kindred. 


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Time of Thin Blood
1999
Written by: Dean Shomshak and Sarah Roark


When the Blood of Caine Will Be Weak
The Curse of Caine has existed for so long, it has finally begun to weaken. Elders' blood, passed from one childe to the next for generations, no longer holds the potency it once had. Too many childer have been Embraced in the Final Nights - and reckoning must come for these illegitimate vampires. If it does not, the world may end.

Gehenna will soon be upon you
The Time of Thin Blood allows players to portray the hunted childer of high-generation vampires. In addition, the Final Nights are upon us, and this book offers Storytellers a glimpse at one of the first events in the unfolding Gehenna. Rich in story and character content, the Time of Thin Blood is the first step toward the world's ultimate demise... or salvation.


Nov 04, 2017
Giovanni Chronicles Conclusion Episode 46
01:09:19

Welcome to the conclusion of the centuries spanning Giovanni Chronicles saga. In this episode, we will discuss and review the final two books in the series and bring the clan of Necromancers into the modern nights (or at least up to 1999.) This review dives into Giovanni Chronicles III: The Sun Has Set, and Giovanni Chronicles IV: Nuova Malattia. 

Also, check out the White Wolf Wiki, which is an invaluable resource for digging up info on this old material. Without them, we'd have much more work to do researching these books. White Wolf Wiki


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Giovanni Chronicles III: The Sun Has Set
Written by: Christopher Howard
March 12th, 1998


It is the 19th century, and Britannia raises her flag across the world. The murder of Cappadocius is rapidly becoming ancient history. But, in the shadows, the Giovanni still plot and scheme to achieve apotheosis. Can your characters, now mighty elders, stop the Necromancers?


Click this picture, too. It'll let you buy the book and help the show! DO IT!!

Click this picture, too. It'll let you buy the book and help the show! DO IT!!

Giovanni Chronicles IV: Nuova Malattia
Written by: Heather Grove and Matthew McFarland
1999 (Unknown date)

A New Sickness
An unhealthy development is taking place in Boston, Massachusetts - the ascension of the Milliner family of Clan Giovanni. From their surreptitious beginnings in the shadow of the Kennedy empire to their sinister prominence at the end of the 20th century, the Milliner history is one of treachery and cunning manipulation. Can the characters carve their own place out of Boston's dwindling resources, or will they be swept along with the tide of the Giovanni's inexorable conquest?

An Old, Unbeating Heart
The final installment of the Giovanni Chronicles resolves the mysterious ending of The Sun Has Set, including the significance of the sought-after Sargon Fragment. The story takes place in some of the most memorable and exciting periods of American history, from the Roaring 20s to the looming terror of the modern nights. Players get a chance to help or hinder the newest machinations of Clan Giovanni, including participating in Boston's desperate attempt to remain independent of Camarilla and Sabbat influence.


Oct 27, 2017
a World of Darkness Hong Kong and more! Episode 45
01:00:14

In this episode, we review three books from 1998: World of Darkness: Hong Kong, Vampire: the Masquerade Revised core rulebook, and Storytellers Companion. The reason we reviewed all three in one is simple - None of these three books warranted a full hour of deep exploration. Unfortunately, that may stir some controversy from our listeners. However, once you listen to the episode, we think you'll understand why we took this stance. Well, let's not stand on ceremony... 


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A World of Darkness: Hong Kong
Written by: 
Jackie Cassada and Nicky Rea
March 12th, 1998
The Old Ways Are No More
Hong Kong: China — the worlds greatest bastion of capitalism is now engulfed in the coils of the Communist dragon. But more important changes are afoot in this crossroads city, where vampire and werewolf, ghost and Goblin Spider, mage and mummy mingle. The future is now, and tonight's deeds may lead to apocalyptic retribution in the mortal and spirit worlds alike.

The End of the World Begins Tonight
World of Darkness: Hong Kong is a city book that describes the unique and deadly metropolis of Hong Kong. This volume includes a never-before-seen mix of all character types, from vampires to wraiths to mages. All have their roles to play in the spirits game.


Click Here to purchase, just like up above! 

Click Here to purchase, just like up above! 

Vampire: the Masquerade - Revised Edition (3rd Ed.)
Written By: Various

August 22, 1998
They stalk in the shadows, moving gracefully and unseen among their prey. They are the blood-drinking fiends of whispered legends - Kindred, Cainites, the Damned. Above all, they are vampires. Their eternal struggle, waged since the nights of Jericho and Babylon, plays itself out among the skyscrapers and nightclubs of the modern world. But the vampires' grand Masquerade is imperiled, and the night of Gehenna draws ever closer.

Until the End of All Things

The new edition of Vampire: The Masquerade is an updated, revised version of the popular classic. In this mammoth volume can be found all 13 clans, all major Disciplines, and a host of brand-new information on both the Kindred and the. . . things. . . that hunt them. This book compiles everything that a Vampire player and Storyteller needs to know about the Kindred and the World of Darkness for the new millennium. Plus, the new edition provides all-new information on the changes that afflict the clans, and on the beginning of the end of the Camarilla. Finally, the first of the Storyteller rulebooks is the best again.


Seriously, if you don't click on the photo to buy this book, well, something terrible WILL happen. 

Seriously, if you don't click on the photo to buy this book, well, something terrible WILL happen. 

Vampire Storytellers Companion
Written by: 
Clayton Oliver
October 22, 1998
The Secrets of a World of Darkness

The Kindred hide among the men, eking out their bloodthirsty unlives under a veil of deception, yet certain mysteries remain obscured from even the cleverest vampire's sight. Who else stalks the Final Nights? What of their powers? And what terrible secrets do they carry?

There Are More of Us Than We Know
Vampire Storytellers Companion
 collects new rules, abilities, and bloodlines to aid Storytellers in their task of world-building. This book presents new information on the less numerous kindred of the World of Darkness as well as an expanded weapons list and frightening Disciplines only rumored by the kindred of the Camarilla and Sabbat alike. It's a valuable resource for Storytellers who wish to unleash forgotten terrors and new machinations upon their player's characters.


Oct 20, 2017
Revelations of the Dark Mother - Episode 44
01:06:35

In this episode, we discuss and review the 1998 release of Revelations of the Dark Mother. This book is similar to the Book of Nod, both in layout, format and design. It was created, according to meta-plot, in response to the Book of Nod. Revelations of the Dark Mother compiles various accounts of Lilith, the titular Dark Mother, and of the Bahari cults that worship her. 


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Revelations of the Dark Mother
Written by: 
Phil Brucato, with Rachelle Udell
November 19th, 1998

Embraces Her Children for the Final Nights
Even The Book of Nod speaks of her but little. She is Lilith, the Dark Queen, the Harlot of the Damned. It was she, some whisper, who taught Caine his shadowed gifts. And it is she, the legends continue, who will rise to herald the Final Nights, the great Gehenna.Come, childer, and hear the Dark Mothers tale.


Oct 13, 2017
Montreal by Night - Episode 43
02:07:09

As promised, we take a long, long look at the Black Dog book, Montreal by Night. One of our favorites, this book chronicles the spiritual stronghold of the Sabbat in North America, and the demonic forces that twist the "City of Dark Miracles." 


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Montreal by Night
Written by: Phillipe Boulle, Joshua Mosquiera-Asheim and Lucien Soulban
November 1st, 1997

City of One Thousand Steeples
Welcome to Montreal, unhallowed shrine of our most glorious Sabbat. Oui, we're so glad you came. Walk our catacombs in search of blasphemous knowledge. Enjoy all manner of titillating diversions with our deliciously putrescent "Toy". And forget that language-barrier nonsense; we'd be delighted to hear you scream for mercy in English or French.

City of Black Miracles
Montreal by Night is the latest in the series of "by Night" books for Vampire: The Masquerade. However, this book is unique because it's also the next in the Black Dog series. Montreal belongs to the Sabbat! We just couldn't do justice to the enemies of the Camarilla in any other way. So head north if you dare... and don't eat the red snow.


Oct 07, 2017
Clanbook: Ravnos - Episode 42
00:53:05

In this episode, we review and discuss the Ravnos Clanbook. Known for being wandering vagabonds and hucksters, the Ravnos are charlatans who gleefully practice their arts of deception and theft. 

This review marks the final Clanbook review of Second Edition. You may have noticed, this clanbook actually came out before Clanbook: Giovanni. That's because I messed up the order. These things happen. 

Thanks to all of you who have listened to us over the past year! We've had a great time doing this podcast, and all the kind words and support have been awesome and overwhelming! Here's to another great year of content, and to all the new White Wolf material coming down the pipeline! You folks are a wonderful community! 


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Click here to buy the book and help support the show via Drivethru RPG! 

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Clanbook: Ravnos
Written by: Christopher Walters
Feb. 20th, 1997

Gypsies, vagabonds and charlatans, the cunning vampires of Clan Ravnos roam the night as they indulge in the most dangerous of games — lying to the liars, tricking the tricksters, and gleefully receiving curses from the Damned. From Bel Air to Bombay, from Shanghai to Sarajevo, these nomadic vampires wander where their citybound Kindred fear to tread. Now learn of the Ravnos' secret arts, and the centuries of hate that can lie behind a jester's smile.


    Sep 29, 2017
    Clanbook: Giovanni - Episode 41
    01:10:17

    Out in the darkest parts of town, in the most secret boardrooms, and in the coldest crypts, there's a family most fucking vile. Don't get your undies in a bunch, just listen to our fuckin' review of Clanbook: Giovanni. You'll like it or you won't. We don't really give a shit. Either way, we win. 


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    Click here to help us and purchase this book via DriveThru RPG! 

    Click here to help us and purchase this book via DriveThru RPG! 

    Clanbook: Giovanni
    Written by: Justin Achilli
    July 14th, 1997

    Bury yourself in this book...
    You've matched wits with Malkavians and done business with Ventrue. You've survived the soirees of the Nosferatu and the dungeons of the Tzimisce. Now, in this final clanbook, descend into the nightmare crypts of the incestuous Giovanni.

    ...It's an offer you just can't refuse.
    Baptized in blood and treachery, this sinister clan of necromancers worms its way through the Jyhad while feigning noninvolvment. Whether gutting companies or animating corpses, the Giovanni is a power to be reckoned with. Discover the bloody legacy of these insular undead, and their even deadlier future.


    Sep 23, 2017
    Ghouls: Fatal Addiction - Episode 40
    00:56:27

    In this episode, we review the essential book about those that serve the undead: Ghouls. This book is essential for any storyteller looking to paint these half-damned individuals in the correct light, as well as players looking to create their own Ghoul character. Ghouls: Fatal Addiction is a must for any CWoD collection. 
    Also, we know there's a Ghouls and Revenants V20 book. We just forgot about it while discussing this book. Thanks. 


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    Click here to purchase this book from DriveThruRPG and help support our show!

    Ghouls: Fatal Addiction
    Written by: 
    Ronni Radner and Ethan Skemp
    May 12th, 1997

    C'mon...Everybody's Doing It...
    It seems so easy. Just a sip, a taste, and you're better than all the rest. You can suck up a bullet wound to the gut. You can knock your enemies through walls with a shove. You can have all the night has to offer without sacrificing your body and soul to it. This deal is too good to be true. Yeah. That's what Faust said. And now the Damned want their due.

    ...You Know You Want It!
    Ghouls: Fatal Addiction is a Vampire: The Masquerade sourcebook detailing the half-human servants of the Kindred. Whether you need a few new whipping boys or just want to taste the lash yourself, this book has everything you need to create ghouls as player or Storyteller characters. 
    Watch out, though. This book just might make Renfield wake up and smell his fix...and the master who lives by blood might die by it, too.


    Sep 16, 2017
    Clanbook: Lasombra - Episode 39
    00:55:04

    In this episode, we explore the clan with a giant "L", Clan Lasombra. Step into the shadows with us as we dig into the feared leaders of the Sabbat, exploring their origins, both within the context of the game, and our experiences with them. 


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    Click here to purchase this book via DrivethruRPG and help us out with the podcast!

    Written by: Richard E. Dansky and Elizabeth Ditchburn
    March 1st, 1996
    From their webs of shadows the Lasombra guide the destiny of the dread Sabbat. Unseen even by mirrors, these lords of darkness glide through the night they rule, orchestrating the rise and fall of Kindred and kine alike. From the Sahara Desert to the Spanish Main, from the monasteries of Seville to the mean streets of New York City, no other clan so embodies what it means to be a vampire.


    Sep 08, 2017
    Prince's Primer/ Blood and Fire - Episode 38
    00:50:31

    Two books for the price of one?!? You bet your sweet ass. In what may be becoming a bit of a pattern, we consolidate two books that might not stand on their feet for a single review. Anyways, we prove tonight that not all of our reviews are hopeless pandering to a game we love! 


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    Click here to purchase at DrivethruRPG and help us out! 

    The Prince's Primer is a sourcebook for Vampire: the Masquerade and Mind's Eye Theatre.
    Written by: Allan Tower and Michael McLaughlin
    Jan. 1st, 1996

    Gathered here for your edification and study are the thoughts on ruling of a half-dozen of the finest political minds the kindred have to offer. It is a dignified, reasoned collection of essays and notes intended to instruct ambitious Kindred in the tactics and techniques of successful, peaceful dominion.


    Click here to purchase at DrivethruRPG and help us out! In other words, read the book yourself and tell us how full of crap we are.  Seriously. Because this book is really stinking expensive. I mean, 18 dollars? Really? Like, how do you justify such an expense book that is this hard to read? Somehow, we ended up with 4 damn copies of this book. Shouldn't you get one, too? 

    Click here to purchase at DrivethruRPG and help us out! In other words, read the book yourself and tell us how full of crap we are. 
    Seriously. Because this book is really stinking expensive. I mean, 18 dollars? Really? Like, how do you justify such an expense book that is this hard to read? Somehow, we ended up with 4 damn copies of this book. Shouldn't you get one, too? 

    Giovanni Chronicles II: Blood and Fire
    Written by: Richard E. Dansky, Cynthia Summers
     and Christopher Howard
    April 1st, 1996

    Continuing the saga begun in The Last SupperBlood and Fire embroils the characters in a deadly struggle against the nascent Giovanni clan. Its members, foul necromancers all, seek nothing less than apotheosis.Only the characters have a chance to thwart the Giovanni's schemes and prevent the clan from ascending to ruleship over all existence.


    Sep 01, 2017
    Clanbook: Assamite - Episode 37
    01:14:33

    In this episode, we deep dive into the clan of vampire assassins known as the Assamites. We converse, discuss and totally geek out. 


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    Clanbook: Assamite
    March 15th, 1995
    Written by: Graeme Davis

    Feared by all yet courted by many, refusing outside allegiances yet willing to hunt Kindred for a payment of blood, the Assamites are among the most reclusive clans. Once hunted, these vampire assassins are now sought out by the Kindred to dispose of their enemies. Fearful takes are told of their skill in hunting the most dangerous prey, their bravery in combat, and their fierce loyalty to their clan. Yet the tellers of these tales do not guess at the truth: the millennia of warfare, the roots of the Jyhad, and the clan mysteries which no outsider has ever seen.


    Aug 26, 2017
    Clanbook: Setites -Episode 36
    01:02:19

    In this episode, we dive into the dark pits of vice and corruption that is Clan Setite. The followers of Set count themselves alone as being progeny of a true God, unlike their cousins in lesser clans.  Also, mummies, werewolves and vampires, oh my. 


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    Click above for PDF from DriveThruRPG

    Click above for PDF from DriveThruRPG

    Clanbook: Setites
    Feb. 11th, 1995
    Written by: Richard Watts
    We are the small voice that whispers to you in the lonely hours of the night. We call to the darkness within all of you. We came from the dark, and to the dark we shall all return...

    Called the corrupt by even the most crooked Ventrue, the Setites are almost universally mistrusted and feared by the clans of the Camarilla, and scorned by the Sabbat for their unwillingness to share in the Vaudalrie.


    Aug 18, 2017
    Clanbook: Tzimisce - Episode 35
    01:07:30

    In this episode, we discuss the history of Fiends most vile: Clan Tzimisce. A sourcebook for the Vampire: the Masquerade Classic World of Darkness game setting, this book explores the history of the clan and its unique role in the formation and nightly duties to the Sabbat, and the grotesqueries of the clan of metamorphosis. 


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    Click above to purchase via DriveThruRPG and help us out!

    Clanbook: Tzimisce
    Oct. 20th, 1995
    Written by: Robert Hatch

    Called "fiends" even by other vampires, the Tzimisce are the masterminds behind the dread Sabbat; their atrocities have given rise to the mortals' legends of vampires stalking human prey in the night. In rejecting their humanity, the Tzimisce hope to attain something far more wondrous. Should they achieve their aim, Kindred and kine alike will have reason to fear.


    Aug 04, 2017
    DC by Night - Episode 34
    01:00:40

    In this episode, we explore the Seat of Power, both mortal and vampiric. DC by Night is a source book that tells of a bloody and treacherous history of a new world, and the undead who fed like carrion upon it. Come and know true power in Washington DC. 


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    D.C. by Night
    Written by: 
    Harry L. Heckel IV
    May 1st, 1995

    Washington DC, a city born of the swamps, offers vampires a treasure beyond all measure: power. In this place where even mortals have might once undreamed of, the undead strive for influence that their peers can only envy. The best try, but only the most devilish succeed.

    The Capital fears more than just vampiric politics, though. The Kindred fight gun battles in the Southeast; drive off werewolves, mages, and others who covet their dominance; and clash with the many vampire hunters who call the city home. D.C is a dangerous place for the undead, but its rewards outweight its dangers.


    Jul 29, 2017
    The Last Supper - Episode 33
    00:31:25

    In this episode, we explore the origins of Clan Giovanni and the destruction of Clan Cappadocian through the game module series, "The Giovanni Chronicles." This is a short episode, as one would expect, considering the material within. Learn the secrets and play through the history of one of the most world-altering events in the Classic World of Darkness. 


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    Giovanni Chronicles I: The Last Supper
    June 28th, 1995
    Written by: Andrew Greenberg

    The first installment in the long-awaited Giovanni Chronicle, The Last Supper takes the characters to the subterranean lair/mansion of Claudius Giovanni, where the food they eat will be the last to ever touch their lips.

    The characters become caught in the war between the clans of the Camarilla and those trying to form the Giovanni. Their actions during the Renaissance will shape the modern World of Darkness - and determine if they will ever see another night.

    Jul 21, 2017
    The Inquisition - Episode 32
    01:06:29

    In a return to our conventional review style, we comb over the secrets hidden within The Inquisition. This detailed and rather large sourcebook reveals the Society of Leopold, who continue the medieval inquisition in the modern day. This book is the first of five books released under the "Year of the Hunter" theme, which focused mortals and their interactions with the denizens of the World of Darkness. 


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    Click here to purchase via DriveThru RPG and help us out! 

    The Inquisition
    July, 1995
    Written by: James Estes

    While young vampires may scoff at the mortals who hunt them, their elders remember a time when robed monks rode from haven to haven, using the twin weapons of fire and faith to destroy the undead.

    But the Inquisition did not die in those dark ages. Its soldiers still roam the earth and the Damned fear it more than any other group of mortals. Begin your search for those elusive spirits known as the Restless Dead.


    Jul 15, 2017
    Dirty Secrets of the Black Hand - Episode 31
    01:55:02

    In this episode, we break down the pinnacle of "Vampion" (aka, Trench-coat Ninja) books: Dirty Secrets of the Black Hand. I don't think this is our standard review, so keep that in mind here, folks. 
    It's a bit long, so we hope you don't mind. 


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    Dirty Secrets of the Black Hand
    Written by: Steven C. Brown
    December, 1994

    Synonymous with terror and destruction, for centuries the Black Hand has struck fear in the still hearts of Camarilla's vampires. What would the members of that august sect give to know the role the Black Hand has played in its own history?

    The Black Hand is far more powerful than the Camarilla or even the Sabbat suspect, and its role tonight is even more critical than ever.


    Jul 07, 2017
    Elysium: The Elder Wars - Episode 30
    00:58:12

    In this episode, we review one of the better books of Second Edition - Elysium: The Elder Wars. Experience the world through the eyes and minds of the terrible and terrifying Elders of the Camarilla. This book is absolutely necessary for anyone running a Vampire game with elders, or any player looking to portray an elder. 
    Required reading! 


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    Elysium
    Written by: Daniel Greenberg and Teeuwynn
    October, 1994

    The Older the Blood
    Immortal, they've lived for centuries, existing on the blood of thousands and watching all they love age and die. They're seen their own power ebb and flow and watched humans come and go, building and destroying. They've sired childer, made ghouls, formed alliances, begun romances and battled allies. They've existed on the brink, and now their emotions are dying.

    The Deeper the Pain
    For the more the elders experience, the more it takes to touch them. The entertainments of the past mean nothing to them, and the only way to fight the waning of the soul is with constant stimulation and more powerful emotions - hatred, anger and rage. Only in this way can the ancient undead feel alive.


    Jul 01, 2017
    Los Angeles by Night - Episode 29
    00:54:03

    In this episode, we talk about Los Angeles in the World of Darkness. Journey with us to the Anarch Free-States. Also, be sure to check us out at all the other places we hang out: 

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    Los Angeles by Night
    July 16, 1994
    Written by: Noah Dudley

    Call to Battle
    Passionate and fiery, Los Angeles burns with an excitement found in no other city. It has become the center of fashion, art -- and the Anarch Movement. Fifty years ago, the streets ran red with Elder blood, and the anarchs claimed the city for themselves. They stood poised to make it a land unparalleled in Kindred history.

    Call to Destruction
    Now it is unparalleled in violence. The anarchs who swore eternal brotherhood when they drove out the Camarilla have formed gangs and now battle each other nightly for control of the city's neighborhoods. The leaders of the Revolt can only shake their heads in sadness, for their speeches fall on deaf ears. On all sides enemies gather, drooling at the opportunity Los Angeles presents.


    Jun 24, 2017
    Clanbook: Ventrue - Episode 28
    01:04:27

    In this episode, we review the original Clanbook: Ventrue and quietly discuss the Secret Masters in hushed tones. Thanks for listening and also thanks for all your contributions and support! 


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    Clanbook: Ventrue
    July 16th, 1994
    Written by: Andrew Greenberg

    Eternity is not merely about power. Power makes up only one part of the Ventrue's world, though it is an extremely important part. The vampires of Clan Ventrue understand that power has value only as a means to an end, not an end itself. Thus they use their vast resources to extend their reach, all the while watching and waiting for the right moment — the right moment to strike. For there are even worse things in this world than vampires, and the Ventrue know they are the only hope.


    Jun 17, 2017
    Kindred Most Wanted Episode 27
    00:57:51

    In this episode, we discuss "The Kindred Most Wanted" - an account of the top 13 most deadly and wanted vampires by the Camarilla. This list is officially known as The Red List and the cainites in it as Anathema. 


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    The Kindred Most Wanted
    June 24th, 1994
    Written by: Ran Ackels

    We Have Nothing to Fear...
    The vampires, the terrors of the dark, have their own secret fears. As they hunt, they watch over their shoulders. As they make their way from victim to victim, they listen with growing dread lest they become victims themselves. These lords of the night know that even the mightiest of the Damned can be brought down.

    The Kindred Most Wanted (Vampire - the Masquerade)

    ...Except Ourselves
    Compiled in the early part of this century, the Red List, also known as the Kindred Most Wanted, catalogues the crimes and horrors committed by these hated outlaws. When the Justicars themselves, the most powerful of Cainites, cannot apprehend their enemies, they make them Anathema, hunted by all vampires.


    Jun 09, 2017