Sacred Symbols: A PlayStation Podcast

By Studio71

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Subscribers: 804
Reviews: 26

John
 Jul 20, 2019
The best Playstation podcast in the galaxy.


 Jul 5, 2019


 Jun 22, 2019


 Jun 14, 2019

Jordan
 Mar 30, 2019
This is my absolute favorite source of PlayStation analysis and I eagerly look forward to it every week.

Description

Sacred Symbols: A PlayStation Podcast is a weekly show about all things PS4, PS Vita, and PSVR. Co-hosted by games industry veteran Colin Moriarty and comedian Chris "Ray Gun" Maldonado, Sacred Symbols aims to both inform and entertain, going through the news of the day, scouring the most recent games, and taking plenty of questions and comments from the audience. New episodes post each Friday. To get early access to each episode, support the show on Patreon at patreon.com/colinslaststand.

Episode Date
#59: Tantalizing Possibilities
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While they share some commonalities, Microsoft and Sony are chasing next-gen victory in fundamentally different ways. Sony's doubling-down on everything that made it a resounding winner this go-around -- including a full embrace of its proprietary ecosystem -- while Microsoft seems more eager to lower barriers and spread the love. In a recent interview, the head of Xbox's first party studios candidly admitted that Microsoft sees some of its games migrating to other consoles. Such an admission draws a line in the sand and makes a bet on reach as next-gen's most valuable currency. So let's talk about it. Plus: Quantic Dream jumps head-first into independent waters, Death Stranding's PS4 exclusivity causes confusion anew, another game gets whisked away by the digital storefront grim reaper, and Shenmue III and Destroy All Humans Remake up the ante on collector editions. Inquiries from the audience round things out this week, as always. Thanks to you, we chat about our expectations for Remedy's Control, Infamous and Infamous 2's conspicuous absence from PS4, the persistent high cost of Vita memory cards, and much more. Like Microsoft and Sony of the future, let's be friends and have fun together (or die trying).&nbsp;<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 16, 2019
#58: The Unpersoning
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The popular gaming convention PAX West chose to host the first-ever live show in Sacred Symbols' history. We were excited, and so were many of you. Oh, but wait, never mind! Weeks after confirming our panel, the powers-that-be at PAX uninvited us from the show without explanation and with no recourse for fans. It's completely unacceptable, and we dedicate the beginning portion of our show to what went down. And yeah, fine, things happened in the video game world that had nothing to do with this, too. PS4 passed a staggering sales milestone, August's free PlayStation Plus games are a step in the right direction, Borderlands 3 is just about ready for primetime, and GameStop inches one step closer to death. Listener inquiries round out our show as always, touching on topics like Ninja's lucrative jump to Mixer, the future of game-sharing, the limits of retro appreciation, and the erosion of the console generation. And, of course, there are topics aplenty unmentioned in this meager write-up. So come aboard, friends. We still love you, even if PAX doesn't.&nbsp;<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 09, 2019
#57: Dreamstate
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Sony-owned Media Molecule is hiring for a most unusual task: The studio is seeking small dev teams to create experiences inside the Early Access version of its PS4 exclusive Dreams. And they're willing to pay. The question, of course, is what that says about the state of Sony's absurdly long-in-development sandbox, and if we're now officially entering Insane Territory. Is there something here we simply cannot see? We discuss. Plus: PS4's next firmware update is officially in beta, Dying Light 2 is crossing generations, Remedy's Control has gone gold, and Ready at Dawn's recent office move suggests some interesting behind-the-scenes happenings. And yes... yes! Of course we let you, the listener, in on the action, with inquiries about the popularity of Mario Maker 2 (and how Sony can replicate its success), Tokyo RPG Factory's quiet existence, the possible physical size of the PlayStation 5, and the likelihood of Red Dead Redemption 2 single player DLC. So wake up, sit up straight, and listen up closely. You can sleep once we're done.&nbsp;<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 02, 2019
#56: The Sinking Ship
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Resistance is futile: The future of video game distribution is digital whether you like it or not. But we're an agile sect of consumers, and even the most stubborn among us can change our buying habits. Corporations entrenched in the ever-stagnant status quo, on the other hand, will inevitably be less fortunate. GameStop in particular seems destined to be consumed by creative destruction, but can the American mega-games-retailer stop the inexorable march of progress? We discuss. Also: PS4's Spider-Man sets sales history, current-gen consoles sales slow to a crawl, Sony's slow censorship march continues, and Plants vs. Zombies is mounting a quiet comeback. As always, listener questions round-out this week's episode, touching on subjects like the future of Konami, Rainbow Six Siege's changing Trophies, the next step for Capcom's Breath of Fire, and much more. Oh, and Sacred Symbols is coming to PAX West 2019! Details within.&nbsp;<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 26, 2019
#55: Game of the Year 2019 (So Far)
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Our beloved industry has a decades-long tradition of declaring a Game of the Year, which usually occurs in December or January. But such decisions can be quite overwhelming, especially with 12 months' worth of content to go over. So we thought we'd do things just a little bit differently. While you can count on a "proper" Game of the Year episode when you'd usually expect it, we thought we'd throw a six month checkup into the mix, giving us the time and space to discuss the titles we love most now that 2019 is halfway finished. Of course, such an endeavor requires a lot of feedback from you, too, which we've included in this episode. So let's chat about what's impressed us the most as we move into the back half of what can easily be described as one of gaming's strongest years in recent memories. At least so far.&nbsp;<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 19, 2019
#54: eGirl Arms Race
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The free market is a splendid thing. And sometimes, it's even a little scary. Today -- unplanned and at the tail end of our episode -- we discuss the eGirl Phenomenon on the back of the Gamer Girl Bathwater controversy. Just what in the actual hell is going on out there? We discuss (and we don't even judge anyone that much). If you're not into perverted stuff, though, that's okay, because most of this week's episode is of a more normal fare. The Batman Arkham Trilogy is coming to PlayStation 4 (again?), Sony pulled 'the ol' switcheroo' with July's free PlayStation Plus offerings, the weeb games are still coming in hot, Dragon's Dogma Online is about to quietly fade away, and an obscure FromSoft game is on the brink of its first western release. Plus, listener inquiries! About what, you might ask?! Possible console tariffs, the upside of censorship, the future of Skate, and Guerrilla's mysterious multiplayer game, of course! C'mon, you godforsaken nerd. Let's do this thing.&nbsp;<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 12, 2019
#53: The Plot Thickens
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&nbsp;Until recently, we've been left to wildly speculate about PlayStation 5.&nbsp; And boy, have we speculated! But since spring, Sony has been more than willing to talk about its next-gen machine, though it still declines to name it publicly. In a wide-ranging Wall Street Journal article, sources both at Sony and familiar with their internal happenings describe a gaming machine with great capabilities, one being aimed at a specific, hardcore market in mind. But does Sony's approach to hardware, games, and player satisfaction in turn satisfy us? We opine. Then: July's PS+ games are lackluster (to say the least), Remedy has reacquired the rights to Alan Wake, a third Ni No Kuni game is incoming, Bernie Sanders gets crazy with the kids on Twitch, and much, much more. And, to close, listener questions about GI Joe video games, Colin's obsession with in-game clocks, the plague of terrible PSVR games, and one Sacred Symbols fan's quest for everlasting love.&nbsp;<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 05, 2019
#52: Lost in Translation
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Did you know words are important and have specific meanings? The gaming industry learned these essential lessons this past week, when a mistranslated and misunderstood Japanese interview concerning Final Fantasy VII Remake made it seem like the dev team was ordered to make one of the character's breasts smaller. And so we spiraled into madness... except... that's not what was said at all. Oh well! Also: Ape Escape may be making a comeback, EA failed to let everyone know Star Wars Jedi: Fallen Order is a Metroidvania for some reason, Disaster Report 4 is finally finding its way to the west nine years late, and Platinum Games is none-too-impressed with PlayStation 5. As is tradition, we rounded our episode with some listener mail, on topics like the ever-rarer third party exclusive, the return of Dead Space, and Konami's lack of love for Suikoden. Fear not! We'll speak clearly so there's no confusion.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jun 28, 2019
#51: Uncanny Valley
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E3 2019 is behind us, but -- like the persistent radiation of Chernobyl -- its effects still linger. Indeed, there's much to discuss in the afterglow of the show, and we do just that, revisiting The Avengers, Final Fantasy VII Remake, and Cyberpunk 2077. We also touch on Square Enix's plans for its own subscription service, the future of Amazon Game Studios, Konami's surprise new Contra game, and more, and take listener questions on Crash Team Racing, PlayStation 5 backwards compatibility, Assassin's Creed, and what our Game of the Year is thus far. As usual, though, all of that merely skims the surface of this episode of The Internet's Most Beloved PlayStation Podcast. So strap in, Little Billy, or whatever your name is. Let's talk about video games.&nbsp;<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jun 21, 2019
#50: E3 2019 Bonanza!
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It's early June, which can mean only one thing: The NHL playoffs are nearly over, and it's time to hunker down for several long, lonely months without hockey. But something else happens in early June each year that's especially pertinent to this podcast's audience: E3! And isn't it so strange -- serendipitous, even -- that our very first E3 show would also be our fiftieth core episode? Fate's funny like that, sometimes. To celebrate both E3 and Episode 50, let's talk about the biggest, brightest, and most promising games showcased during the various publisher press conferences, the miscellaneous news items that always accompany such a busy time of year, and even hazard a guess as to E3's longterm future. Not surprisingly, there's a whole lot to get through. Could you imagine if Sony actually showed up? The podcast would never actually end. But perhaps that's what some of you wanted all along. You're not fooling anyone.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jun 14, 2019
Special IV: Opposition Research
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E3 2019 is Sony-less, which doesn't exactly benefit The World's Most Beloved PlayStation Podcast. Or does it? Because we're as wily and unpredictable as the day is long, such a situation absolutely begged us to make an unusual detour into Xbox Land... fresh off of a 90 minute press conference, no less! Microsoft's showing unleashed a barrage of interesting announcements, including new games (both exclusive and third party), a cool controller, and further details on some neat and not-so-neat things to come. At the end of the day, though, everything was framed around Project Scarlett, PlayStation 5's arch rival-to-be. We now know this much: Next Generation officially begins in the Fall of 2020. Consider this the opening salvo of our focused, methodical, and some might even say unnecessarily long countdown to What's Next. &nbsp;<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jun 13, 2019
#49: Reimagining Warfare
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It's the week before E3, and all through LA, games keep on leaking much to publishers' dismay. A third Watch Dogs is coming. New Destiny DLC, too. And Modern Warfare's being rebooted, though that one didn't leak, it's true. So to welcome E3, we thought we'd cook up a game. One that replaces 'Predictions,' which have become stale and lame. "Fill in the blank!" Colin loudly declared. "Tell me your thoughts, Ray Gun, and your life will be spared!" With all he could muster, Chris gathered his might: "Doom Eternal will win E3, or your soul I shall smite!" Colin looked puzzled, and meekly added, "I can't control that, Chris, like those Nintendo scores that are padded." And so Sacred Symbols preps for gaming's big week, with all of the info and news that you seek. We suppose that's no different than your normal week, though. So enough of all of that: Let's get on with the show.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jun 07, 2019
#48: Stealing Thunder
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E3 2019 is right around the corner, and Sony ain't gonna be there. But that doesn't mean the company is being quiet. Quite the opposite! Likely in anticipation of big Xbox-related moves and announcements at the annual convention, PlayStation has loosened its spigot even more than it already had in recent weeks, talking PlayStation 5 (or whatever the hell it's going to be called), not to mention PlayStation 4, which it anticipates will be the brand's primary driver until 2022. We discuss. Plus: Mortal Kombat 11 and Days Gone sell big, the new Call of Duty is causing title confusion, Twisted Metal is coming to a TV near you, and The World Health Organization thinks gaming will kill us all. To wrap things up, we take some listener questions, including on Supermassive's upcoming horror game anthology, Sony's possible exclusive return to the FPS genre, and how Oculus Quest may just help PSVR. Oh, and did you know Chris is creamy? More details within!<br><br><br><br><br><br><br><br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 31, 2019
#47: Strange Bedfellows
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In recent days, word emerged of a most unusual alliance: It seems Sony is teaming up with longtime arch-rival Microsoft across a series of initiatives that could have significant impact on both entities' future gaming success. Indeed, the announcement was such a surprise -- and seemed to have so much impact for both companies -- that Sony employees were internally fretting that plans for PlayStation 5 might have been altered. But, of course, there's nothing to worry about. Right? We discuss. Plus: Call of Duty's unannounced 2020 entry is in serious production turmoil, Square Enix closed its Tales-like studio just as quickly as it opened it, the PlayStation brand is eyeing the film industry, and THQ Nordic may just be tantalizing Chris at his innermost core. Also, let's delve into some listener inquiries too, on topics ranging from the philosophy behind menu screens and Final Fantasy VII Remake's possible Trophy conundrum<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 24, 2019
#46: All the Rage
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This week, the seemingly endless march of open world something-or-the-others continues with the release of Bethesda's and Avalanche's Rage 2. How have we been enjoying the FPSRPG's opening hours? We go into all the highs and the lows. The last seven days have also provided fertile soil for news, especially on the back of Sony's second State of Play stream. PS4's Medievil remake finally has a release date, while a new second-party Predator-themed asymmetric multiplayer game is also en route to the console. Meanwhile, Capcom's mega-popular Monster Hunter: World is finally getting a major expansion, John Wick is now a video game, EA Access is coming to PS4 five years too late, and much, much more. Listener questions also bring us on a wild journey, touching on topics ranging from Final Fantasy VII Remake's episodic nature to the mysterious design philosophy of too-long button prompts. Also: Is Chris' shirt red or crimson? This is a podcast, so perhaps you'll never know.&nbsp;<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 17, 2019
#45: Not So Fast!
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SEGA never stops trying to make Sonic the Hedgehog relevant again. Indeed, the storied games publisher even announced a foray into feature films some months ago. But now, that mere announcement has been given life and motion, and... well... the results are highly disturbing. But with the filmmakers' decision to heed fans' calls for design changes, have we reached Peak Entitlement? Let's chat about it. Plus: Sony reveals perhaps the most disappointing lineup of free PlayStation Plus games yet, Dreams is getting its first big update, Rage 2 is ready for launch, and Bloodstained finally has a release date. And what's that, you say? You have some input, too?! Why, of course you do, listener! So let's take your inquiries, per usual, touching on topics like the publisher-developer relationship, how to (maybe?) not support crunch in game dev, and the reinvigoration of the single-player FPS genre.&nbsp;<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 10, 2019
Special III: Days Gone Spoilercast
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It feels like we've been waiting forever (and we kinda have), but our long national nightmare is finally over: Sony Bend's PS4 exclusive Days Gone has arrived. Now that it's on store shelves and in folks' hands, we thought we'd do a special episode of the show all about the game, giving our in-depth opinions about all it has to offer, and delving headlong into the plot with reckless abandon. (This podcast contains substantial and consistent spoilers, as the title suggests.) We also corralled a ton of your questions, comments, concerns, thoughts, and ideas about the game, which we've sprinkled throughout our program. So top off your gas, load your shotgun, and ride off with us to Central Oregon. There are zombies... we mean, Freakers... to kill.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 06, 2019
#44: Don't You Forget About Me
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PlayStation 4 is getting kinda jealous. After all, we've been heaping all this attention on its successor over the last couple of weeks, and it thinks we've forgotten about it. So let's prove it wrong with a heaping helping of PS4 news and info! For starters, new PlayStation 4 sales figures have been announced, and with PS4's all-new exclusive Days Gone now released, you'll be pleased to know that (free!) DLC is on the way. Plus: Bloodborne is now a board game, Kingdom Hearts III is getting new content, a Persona 5 Musou is en route, Square Enix will announce new games at E3, and much more! Then, to wrap things up, let's talk to the audience (that's you!) about topics ranging from playing Sekiro the really hard way and if DualShock 5 should have more buttons to Horizon's sequel and the reality of 8K gaming. &nbsp;<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 03, 2019
#43: Analyzing PS5
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Sure, we talked about PlayStation 5 extensively last week, but we just can't get it off our minds. This is especially true considering an extra morsel of information we weren't aware of until recent days, a morsel all about price. We jump into the new info, plus take a bunch of PS5-related questions from the audience, 'cause it turns out you want to talk about it a whole bunch. Then again, we still need to dwell in this generation, and so there's plenty of news to cover there,&nbsp; too, including Mortal Kombat 11's leaked DLC roster, The Last of Us: Part II passing a key production milestone, and all the juicy (and nerdy) details about Konami's upcoming Castlevania compilation, plus more. Then, we put a bow on everything by considering the possibilities of more Xbox-Nintendo collaborations, the future of outrage-driven games journalism, and the possibility of upgrading your PS4 games to PS5 games... for free!&nbsp;<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Apr 26, 2019
#42: Sony Talks PlayStation 5
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This week was already going to be zany here on Sacred Symbols. That's 'cause there's a ton of news to get through, including the roll-out of the long-awaited, vaunted PSN name change functionality, new tidbits relating to Ghost of Tsushima and The Last of Us: Part II, kinda-sorta-maybe confirmations concerning new entries in the Horizon and Killzone franchises, and much more. Hell, we even learned more about Respawn's upcoming (entirely single-player?!) Star Wars game. But then something quite unusual occurred: An interview with Sony's Mark Cerny was released, like mana from heaven, and within it was a shocking amount of information about PlayStation 5 (though they won't yet call it that). For the first time, we have actual answers to common PS5-related questions (like backwards compatibility, various confirmations on components, PSVR integration, and more). So it's only right that the World's Most Beloved PlayStation Podcast jumped into the details with all the gusto you'd expect from such a mighty show. Thereafter, we round things out with listener questions, including one that presents a puzzling inquiry: Is there an unsolvable tension between art and play? &nbsp;<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Apr 19, 2019
#41: The Great Accessibility Debate
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Over the last couple of weeks, a debate has raged within the gaming industry: Should games be easier? Should they be more accessible? And are those two things actually the same, or in some way, shape, or form different? On this episode, we take the time to drill down deep and get to the bottom of some lingering questions about game difficulty, disabled players, and the Games Are For Everyone philosophy. But no episode of Sacred Symbols would be complete without copious news and plenty of letters from the listeners. Borderlands 3 has a release date and couch co-op, the UK's Prince Harry thinks parents are helpless against their Fortnite-playing children, GameStop is hemorrhaging money, and much more, while fan inquires range on topics from Mega Man Battle Network and The Elder Scrolls VI to PlayStation Plus, PlayStation Now, and the dreaded PlayStation Store. Oh, and we gush about Phoenix Wright for a bit, too. Objection?! We think not.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Apr 12, 2019
#40: Kaz Hirai Says Goodbye
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Like virtually any gigantic multinational corporation, Sony has seen its share of ups and downs. Its most recent upswing, however, was overseen by Kaz Hirai, who -- from 2012 to 2018 -- served as Sony's CEO after nearly two decades cutting his teeth on the PlayStation brand. Now, he's on the verge of retirement, and so it's time for us to say goodbye. But fear not, for there's plenty of video game news this week, too. Borderlands 3 is real (shocking, we know), Dreams' Early Access is right around the corner, DriveClub is driving off a cliff, and a prominent Japanese developer left his studio over concerns of censorship. As always, we round out things with your queries, touching on topics ranging from Trophies on other hardware and remastered soundtracks to the status of Ready at Dawn and our lack of Mortal Kombat 11 coverage. Oh, and one listener makes a bet with Chris, and PlayStation 5 is involved. How intriguing!&nbsp; &nbsp;<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Apr 05, 2019
#39: Shadows Die Constantly
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We're barely through the first quarter of the year, but the new releases keep piling up. This week, Sekiro: Shadows Die Twice joins the fray (and many others' backlogs), and we have a word or two to say about it. But after catching up on what we've been playing, we take a sharp turn into the news. Sony's new Nintendo Direct-like State of Play initiative debuted, with a few announcements and release dates worth noting, particularly when it comes to PSVR. Persona 5 is also back in the news with a mysterious announcement of an announcement, Konami piles on the classic compilations (Castlevania!), and a new Lord of the Rings game appears to be PlayStation 5-bound (yes, 5). Then, with your encouragement via listener mail, we leave the Sony ecosystem for a bit, diving deep into Google's Stadia announcement, the controversies surrounding Epic's new digital game store, the nature of game pricing, and much more. After all, we may be a PlayStation podcast... but it's good to venture outside every now and again.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 29, 2019
#38: Long Division
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The Division 2 has finally arrived, and players around the world are having a blast. So too are we here at Sacred Symbols, and so we delve deep into our experiences so far, while also pondering the obvious: Does this game have the long tail its competitor, Anthem, so severely lacks? There's lots of news to get through this week, too. Borderlands 3's announcement is imminent, Turtle Rock's Left 4 Dead spiritual successor is in the works, a new Sonic the Hedgehog game is a-comin', the Uncharted movie's ex-screenwriter apparently loathes Neil Druckmann, and much more. And what would Sacred Symbols be without letters from the listener, letters ranging on topics from Ghost of Tsushima's release window and Capcom's meteoric upswing to the pros and cons of turn-based combat and the glory of the South Park RPGs. There's much to get through, agent. Let's do it.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 22, 2019
#37: Games As A Disservice
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When it comes to the gaming industry, the war for your time and money is a relentless slog. It almost makes you wonder if -- in trying to give you more -- you're actually getting less, not only in content, but in creativity and wonder, too. A listener question sparks a conversation surrounding just such a topic, and we naturally delve head first into it. But before we get there, there's some news to attend to. One upcoming PS4 exclusive (Days Gone) has gone gold, while another (Death Stranding) seems to be falling behind. New firmware brings PS4 Remote Play to iOS devices. PlayStation is breaking the Chinese gaming industry wide open. And did you know NIS is bringing a new Vita game out... in 2020?! We discuss all of that, plus much more, rounded out by even more listener questions, like: Where's Killzone? Will Legend of Dragoon ever come back? And does Colin really hate gum more than anything else on Earth? The answers may just surprise you.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 15, 2019
#36: Goodnight, Sweet Prince
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The longest slow death in world history is about to finally conclude. After more than seven wonderful, memorable, and possibly even unnecessary years, Sony has finally pulled the plug on the production of new PlayStation Vita units, signaling the end of the handheld's tortured life. But are we really, truly in its final chapter? We discuss. Plus: The news! Respawn is readying the reveal of Star Wars Jedi: Fallen Order, Horizon: Zero Dawn passed a huge sales milestone, The Division 2's puzzling season pass has finally been explained, Phoenix Wright has been dated for PS4, and more. Oh, and how about some questions, comments, and concerns from the audience, like: Why does EA refuse to publish the Mass Effect Trilogy on PS4? Should great game studios be held to a higher standard than their mediocre peers? Will BioShock 4 ever materialize? Is "moist" a worse word than "damp?" Listen, and find out...&nbsp;<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 08, 2019
#35: Throw All Your Hands Up
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Anthem is finally out in the wild, and it's arrived with a noticeable commercial and critical thud. But is it as thoroughly mediocre as it seems? We go in-depth into BioWare's newest online loot grind, and give you our candid thoughts. Then -- per usual -- we delve into the news. Media Molecule's Dreams is finally coming out (sorta), Bethesda has outlined Fallout 76's year-long content plan, The Outer Worlds may be closer than you think, Square Enix goes on a Mana-related trademarking binge, and more. Rounding things out are listener questions on topics ranging from the future of Mega Man Legends 3, the symmetric vs. asymmetric analog stick debate, Nintendo and Microsoft's increasingly cozy relationship, and the best JRPGs to enjoy for a player new to the genre. Enjoy this week's episode. Just please don't use the term "Looter Shooter." We beg you.&nbsp; &nbsp;<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 01, 2019
#34: The Game of Capitalism
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At the center of any enterprise is money, and the gaming industry is no different. But with the recent layoff of a staggering 800 people at gigantic (and profitable) publisher Activision Blizzard, questions are starting to be raised about the financial viability of game development as-is, and the treatment of the thousands of talented men and women that make the games we love. Se, we dive head-first into the subject. There's also plenty of news to get through. A high-ranking Sony executive has spoken openly and candidly about PlayStation 3's struggles. Is that a good sign for PlayStation 5? Also: Hollow Knight's getting a sequel, Tokyo RPG Factory's next game has been revealed, The Division 2's open beta is inbound, and both Catherine: Full Body and Bloodstained: Ritual of the Night have much more release clarity for we, the western gamer. As usual, we round things out with your letters, including a chat about hunting games, the longterm viability of the Battle Royale market, the future of EA's NCAA Football series, and violent video games' relationship to real world violence.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Feb 22, 2019
#33: Old, Irrelevant E3
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Late last year, we learned that Sony would skip E3 in 2019, an unprecedented exit from the world famous trade show that began way back in the mid-'90s. But with the recent words of a top PlayStation executive, we now know for sure what we earlier suspected: The company feels June's annual gathering has grown increasingly irrelevant. Is their stance forward-thinking? We discuss. Plus: We open up to you about our relationship with gaming PR, wish the very best towards those likely facing layoffs at Activision Blizzard, recount January's best-selling PSN games, commiserate over Disney's relationship with EA, and more. Your questions, comments, and concerns round things out, as always, on topics ranging from subtitles in games and the ethics of using walkthroughs to Japanese voice acting and the old 3D fad we all hated.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Feb 15, 2019
#32: The Apex Theory
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Ready or not, a brand new battle royale adventure has joined the fray. It's called Apex Legends, and it's a free-to-play Titanfall spinoff from EA's Respawn Entertainment, launched on PS4 as a complete surprise to everyone. That's all well and good, but can the market sustain another one of these types of games? And why does it seem like Electronic Arts is competing with itself? We sort through it all. Then: Sony's recent financial report shows a healthy company and a very healthy PlayStation 4, but what does the future hold for the Japanese behemoth, what with a serious threat from Microsoft's Xbox brand on the horizon? Plus: Quantic Dream officially leaves Sony's second party family, GameStop could be in serious financial jeopardy, 2K announces a brand new studio, and more. And for dessert, your inquiries and thoughts, including on PlayStation 5's hypothetical launch library, the wisdom behind buying a PS4 late in its lifecycle, and the possibility of a new middle market emerging for A (not AAA!) games.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Feb 08, 2019
#31: Horror Returns
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For some strange reason, rock solid survival horror is somewhat scarce these days. (Indeed, if you think about it, that's kinda always been the case.) But with Resident Evil 2's long-awaited remake finally out, it's fair to say that our hunger for the undead is satiated, in the best way possible. After chatting about RE2, though, we get into the news. The NPD Group has released the best-selling games in America for the year of 2018, and the results may surprise you. Meanwhile, Ubisoft has added "Light RPG Elements" to Far Cry: New Dawn, making us even more excited for the game. Oh, and did you hear those rumors about Fallout 76 going free-to-play? Well, they're not true, and we'll tell you why. We cover all of that, plus more, rounded out with listener questions, comments, and concerns on topics ranging from Anthem's lack of PvP and its unimpressive demo performance to fixing the broken Trophy ecosystem and willing into existence a brand new modern shooter... if the market could even support one.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Feb 01, 2019
#30: A Failed Empire
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In 2013, Electronic Arts signed a promising (and lucrative) deal with Disney to be the exclusive developer and publisher of Star Wars video games. Fast forward nearly six years to 2019, and EA has very little to show for it. With the most recent cancellation of yet another EA-developed Star Wars game, is it time for Disney to work with other publishers? We discuss. Additionally, we tackle other news items from the past week, including Guerrilla Games getting an extended peek at Death Stranding, Bungie remaining committed to Destiny's long-term future, Ubisoft bungling in-game relationships in Assassin's Creed: Odyssey's DLC, and much more. Plus, we tackle plenty of listener inquiries, including where Resident Evil should go in the future, the wisdom of revitalizing PlayStation Home, THQ Nordic's possible "Moneyball" tactics, and perhaps the most important question of all: Is a corndog a popsicle?<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jan 25, 2019
#29: Bungie Jumps
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This past week, something seemingly unthinkable happened: Developer Bungie and publisher Activision parted ways when it comes to the mega-popular Destiny IP, and weirder yet, the measure seems completely amicable. So let's spend some time dissecting this significant business move from all the angles. Also: PlayStation 4 continues to set the world on fire with both hardware and software sales, as it eyes 100 million sold. But does that milestone truly matter? Plus: GearBox Software's co-founder and CEO is being sued, Sony makes a covert corporate purchase, Catherine abandons Vita, and Ninja Gaiden might be making a comeback, and we answer listener questions concerning speedrunning, game narrative versus design, future retail and digital pricing, and the perfect DualShock 5 controller, in addition to much, much more. (Oh, and we render a final verdict on sour cream and onion potato chips, too.)<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jan 18, 2019
#28: Game of the Year Awards 2018
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We like to do things just a little differently here on Sacred Symbols, even with tried and true industry-wide traditions like Game of the Year. For our First Annual Prestigious Sacred Symbols Game of the Year Awards, we opted to dole out 20 accolades, but not in the way you'd probably expect. What's the best action game? Best RPG? Best exclusive? No, no, and no. Instead, we dole out our high honors like The What Could Possibly Go Wrong Award, The Best Unintentional PlayStation-Related Entertainment Award,&nbsp; The Game I Forgot I Played And Couldn’t Tell You Anything About Award, and much more. Of course, we also cover the news! The return of Telltale's The Walking Dead has a release date, From Software both apologizes to and teases its audience in the same interview, EA and BioWare are prepping two Anthem demos, et cetera, with your questions, comments, concerns, thoughts, and ideas sprinkled in, as always.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jan 11, 2019
#27: PlayStation 5 Intrigue
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It's a new year, and it's time to get down to brass tacks. 2019 will almost certainly bring with it the first concrete details -- official or otherwise -- concerning Sony's PlayStation 5, and it's high time we start speculating. But while much of today's episode of Sacred Symbols is indeed dedicated to PS5, not all of it is. Rather, today's show is totally structured around your questions, comments, concerns, thoughts, and ideas, not only about what's next in the World of PlayStation, but about what has been, and what is right now. We'll get back to normal order next week. For now, let's gather 'round the digital fire and chat, shall we?<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jan 04, 2019
#26: 2018's Best (and Worst) PlayStation Moments
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Before we get into our Game of the Year awards in a couple of weeks, we wanted to clear our plates (so to speak) by touching on some of the greatest (and worst!) PlayStation-related moments of the last calendar year. For instance, God of War, Detroit: Become Human, and Spider-Man gave us a trio of amazing PS4 exclusives that lifted our spirits, but the likes of the PlayStation Classic and Sony's initial attitude towards cross-platform play left us a bit sour. Then there's the nebulous stuff -- such as Sony exiting next year's E3, the company acknowledging PlayStation 5 for the first time, and the like -- that have left us excited, but also nervous. Let's work through it all, with a ton of listener memories and thoughts complementing our own. We also get into some recent news, too, including the long-awaited Dreams beta finally arriving on the scene, Sony's inability to manufacture the Vita carts publishers ordered, and much more.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Dec 28, 2018
#25: The Kingdom of Leaks
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Colin is just about near death with some sort of winterborne illness, but he and Chris gather for their weekly ritual -- bestowing upon you some PlayStation goodness -- nonetheless. Kingdom Hearts III doesn't come out until late January; yet, the game has leaked, and spoilers are abound. We discuss the fiasco in spoiler-free fashion. Also: Metro Exodus has gone gold and gotten a bumped-up release date, Detroit: Become Human hits a sale milestone, Uncharted guru Amy Hennig is set to receive prestigious honors, the Game Awards have us rethinking our most-anticipated games of 2019 podcast from last week, and much more. We also integrate plenty of your questions, comments, and concerns (as always), including on if in-game ads have gone too far, if games media needs to fundamentally rethink how it reviews games, and if developers are perhaps too focused on quality over quantity. Have at you!<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Dec 21, 2018
#24: Our Most Anticipated Games of 2019
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2018 is just about behind us, and 2019 lies just around the corner. To celebrate the coming year, we sat down and sifted through our most anticipated games of the next 12 months. Chris came packing 10 games; so did Colin. Through some very complicated mathematics (not really), we made a solid list of 16 games, cobbled together to represent our collective excitement. The rules? The games in question have to be playable on a piece of PlayStation hardware, and have to be aiming (at least somewhat) for a 2019 release date. That's it. So enough talk! Let's do this.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Dec 14, 2018
#23: The Censorship Conundrum
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Should video games be censored, or should anything go? The PlayStation ecosystem has recently found itself having to answer this important question, one framed around a peculiar (and often distasteful) grouping of fan service-heavy games. Some niche devs are claiming that they're being stymied, the consumers of those games aren't happy about it, and Sony itself has admitted that the rules are shifting. So, let's chat about where to go from here. Plus: December's PS+ games have arrived, GameStop posts a major financial loss, the FTC has its eyes on lootboxes, Fallout 76's drama continues, Rocksteady isn't making a Superman game, WayForward joins the Bloodstained team, and much more, enveloped -- as always -- by your questions, comments, and concerns. Oh, and it's Chris' birthday, so Colin got him a very appropriate gift. More details within.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Dec 07, 2018
#22: Bethesda's Big Bomb
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The holiday gaming season arrived with a massive dud with the launch of Fallout 76, the online-centric Fallout game that's being poorly received both critically and commercially. What does it all mean for Bethesda as a publisher, its world-famous Bethesda Games Studios dev team, and fans alike? We delve in with our thoughts, and plenty of listener questions, too. Plus: PS4 continues its sales domination, Media Molecule's Dreams is getting a beta before year's end, Rockstar has abandoned its PS3-exclusive vaporware Agent, Kingdom Hearts III has gone gold, and Square Enix filed a new Parasite Eve trademark. Also: One listener asks what PS5's launch library could look like, and much, much more. Let's go!<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 30, 2018
#21: Sony Ditches E3
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E3 began way back in 1995, and each and every year since, Sony has shown up with its PlayStation brand, often in a major way. But in 2019, that all changes. Sony has announced that it won't be at E3. At all. No press conference. No show floor offerings. Nada. This is a huge deal, and it gives us an enormous amount to chat about. Plus: PlayStation 4 turns five, Square Enix is toiling away on a PS5 title, THQ Nordic has an astounding 55 games in development, and much more. Listeners also chime in with questions about dormant franchises like Jet Moto and Parasite Eve, and one fan inquires about our respective audio setups, too. So let's get going, shall we?<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 23, 2018
Special II: Red Dead Redemption 2 Spoilercast
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Red Dead Redemption 2 is -- beyond a shadow of a doubt -- one of 2018's very best video games. Indeed, you could rather easily make the case that it's 2018's Game of the Year, period. To celebrate Rockstar's brilliant new Wild West experience, we decided to do an episode dedicated entirely to RDR2, in Spoilercast form. You know what that means: We're going to spoil the heck out of the game, so don't listen if you haven't beaten it yet! We talk about the characters, the setting, the story, the gameplay, and much more, and integrate plenty of your questions, comments, and concerns into the mix, too. So go gather the fellers, light the campfire, and get-ta listening.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 19, 2018
#20: Final Fantasy Fiasco
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Just when things seemed to be going swimmingly for Square Enix, bad news strikes: Not only has most of Final Fantasy XV's DLC been cancelled, but the game's director -- one of their most vital employees -- has left the company. Combined with a $33 million loss over the past six months, the famous Japanese publisher may not be in fighting shape. We discuss. Plus: Red Dead Redemption 2 keeps selling huge, Activision is disappointed with Destiny 2's performance, Supermassive Games is still in the PlayStation exclusive fold, and Colin wonders aloud if he's going senile. Oh, and should Twisted Metal go Battle Royale? That's just one of the many listener questions we answer, too. So come one, come all! Let's get nerdy.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 16, 2018
#19: An Unexpected Blizzard
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The PlayStation news never stops rolling in, and with new PS4 global sales figures, random NPD releases concerning lifetime Vita and PSone software numbers, and fresh information about both the Medievil remake and the recently announced MLB 19: The Show, we have plenty to keep us busy. But we also wanted to take time to focus on the non-PlayStation fiasco surrounding Blizzard, Activision, the Diablo franchise, and... well... many gamers, including many of you. Why is the gaming industry becoming so increasingly toxic, and how can we repair the many rifts that exist around us? Did Blizzard commit a rare faux pas, are gamers expecting too much, or is the truth (as usual) somewhere in the middle? Plus: We remember Monster Rancher, discuss innovations from the multiplayer realm, give a fair shake to Fallout 76 and Kingdom Hearts, and gush over Netflix's Castlevania series. (And much more, of course.)<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 09, 2018
#18: PlayStation Classic Blues
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Sony has finally revealed the 20 games that are set to come loaded onto each and every PlayStation Classic. The lineup has pleased some, but has left many others disappointed (and dare we say aghast). Not surprisingly, we jump into the ongoing conversation. Plus, Shawn Layden finally talks specifics when it comes to PS4's Medievil remake, Spider-Man sets sales records, Bethesda continues to pay for the trap it set for itself with Starfield and The Elder Scrolls VI, there are problems galore with the PSN name change beta... and one intrepid listener asks what Sony thinks when its hardware appears in porn, which is a surprisingly great question. Speaking of questions, we wade through many other listener inquiries, too, including ones about review scores, midnight launches, and much, much more.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 02, 2018
#17: Days Further Gone
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Just when you thought Sony Bend was actually going to release a game this generation, you were wrong. Well, kinda. The studio's eagerly-anticipated third-person open world game Days Gone has been delayed, and we discuss what that means for PlayStation 4's 2019 calendar year. Plus, the saga surrounding Rockstar's phantom 100-hour work weeks continues, and we sound off with some candid and honest thoughts. Also: News about Medievil Remastered on PS4 is imminent, CoD: Black Ops 4's online functionality is leaving people unimpressed, Jade Raymond has officially left Electronic Arts... and one wily listener had the audacity to ask Chris if a Pop-Tart is indeed a ravioli. So let's jump into a heaping helping of Sacred Symbols, where the news are noodles, and your many questions, comments, and concerns make for a savory sauce.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 26, 2018
#16: Sound the Alarms?!
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In an interview, Rockstar's co-founder seemed to indicate that the massive team working on Red Dead Redemption 2 is pulling 100-hour work weeks to finish the game. But is that actually true, or have his words been completely misconstrued? Is all well, or is it time to sound the alarms? We discuss. Plus: Sony finally confirms PS5 is coming (duh), PlayStation Network names will be a-changin' starting in early 2019, some naughty bits are being removed from the upcoming Senran Kagura game, and Sony Santa Monica appears to be working on two separate, unannounced titles. You can look forward to all of that -- and much more -- on this week's Sacred Symbols, with plenty of your questions, comments, and concerns peppered in. Y'know. For flavor.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 19, 2018
#15: Harry Potter and the PSN Name Change
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A few days ago, cell phone footage of a new, triple-A Harry Potter game (purportedly an open world RPG) was leaked, giving us a glimpse into what the popular franchise could look like on current-gen (and possibly even next-gen) consoles. But this week's news doesn't stop there. All signs are pointing to PSN name changing possibly happening very soon, Skybound Entertainment swooped in to save the Telltale Walking Dead franchise, Killzone's revival is looking mighty likely, The Witcher's author is suing CD Projekt Red, Symphony of the Night's PS4 release may disappoint Castlevania purists, and much, much more. Of course, we sprinkle a couple dozen of your questions, comments, and concerns in there, too. So keep it locked: We've much to discuss. Much to discuss, indeed.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 12, 2018
#14: Mega Meh
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The fall rush is just about here, and there's much to discuss. For starters, Mega Man 11 has arrived, and Colin -- The World's Biggest Mega Man Nerd™ -- has some feelings about it. News concerning the recent (and very surprising) Telltale closure has also been flooding out, including word of a class action lawsuit, which we discuss. Plus: Our long PS4 cross-platform play national nightmare is over, new PlayStation Plus games have been revealed, Bungie trademarked a new video game title, and you better damn well buy Dragon Quest XI, or else. You have all of that (plus much more) to look forward to, rounded out, as we do each week, with your questions, comments, and concerns.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 05, 2018
#13: RIP Telltale (and Vita, too?)
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The last few days have been dire. Beloved adventure game dev Telltale has been suddenly shuttered, leaving some 250 people unemployed. It's incredibly sad, and we take the time to go through the whats, whys, and hows. Sony also revealed that PlayStation Vita manufacturing will officially conclude in the coming months, indicating that, after dodging death for years, Vita's end is nigh. And Capcom's Canadian studio, Capcom Vancouver, has been shuttered as well. But even with all of the blood, there's good news, too. Insomniac's Spider-Man has broken sales records, Castlevania: Symphony of the Night is coming to PS4... oh, and did you hear about the PlayStation Classic? Where do we begin?!<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 28, 2018
#12: Colin Hates Himself
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It's the calm before the storm, and we're looking to keep ourselves busy in the wake of Shadow of the Tomb Raider and Spider-Man. Colin made the unusual step of starting up Mass Effect Andromeda to pass the time. Did he make such a decision because he hates himself? We discuss. But beyond that, of course, there's news to discuss. Spider-Man is getting New Game+, PS4 firmware 6.0 is in the wild, Assassin's Creed ports are PS4-bound... and we apparently scarred someone by discussing the Human Centipede last week. All of that news (plus much more) is accompanied by your questions, comments, and concerns. Let's enjoy the lull while we can, shall we?<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 21, 2018
Special I: Spider-Man Spoilercast
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We're conducting an experiment. Instead of jamming Spider-Man into a regular episode of Sacred Symbols, thus inevitably making a three hour-plus show, we decided to spin-out an episode exclusively dedicated to our favorite Web Slinger, and his PS4-exclusive adventure in particular. We structured the entire show around audience questions and comments, and we'd love your feedback on if this format works for you or not. Either way, though, we hope you enjoy an extra episode of Sacred Symbols this week. And rest assured, we'll be back to do another next time a big, meaty experience comes out that we have a ton to say about (especially if it's exclusive to PlayStation).<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 16, 2018
#11: Lara Croft's Mean Streak
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Shadow of the Tomb Raider's launch is imminent, and we've been playing it, so we decided to dedicate a portion of this week's episode to Eidos Montreal's latest. Our conversation focuses not only on the finer points of the game, though, but on Lara Croft herself. Does her selfishness and callousness make her an unlikable protagonist? We discuss. We also go into the copious news that's emerged over the last seven days. Rocksteady is openly hiring for a next-gen game. THQ Nordic's buying streak continues unabated, this time with the Kingdoms of Amalur IP. Henry Cavill has been cast in the upcoming Netflix Witcher series. And that's just the beginning of a heavy news week.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 14, 2018
#10: Is The Last of Us 2 Overhyped?
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Next year (presumably), we'll finally get our hands on Naughty Dog's highly-anticipated sequel to The Last of Us, the aptly-named The Last of Us: Part II. But one Sacred Symbols listener has a concern: Is it even possible for it to live up to the hype? We discuss. We also delve deep into news from the past week. Spider-Man's DLC has already been announced, PS2's Onimusha is finally coming to PS4, Battlefield V has been delayed, Anthem is getting a demo... and did you know Sekiro was originally going to be a Tenchu game? We talk about all of that, plus much more, with plenty of your questions peppered into the mix.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 07, 2018
#9: Cyberpunk 2077 and the Gamescom Afterglow
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Gamescom came and went with a whimper this year, but thankfully, we don't need to rely on the show for news to discuss. After all, CD Projekt finally publicly released its Cyberpunk 2077 demo, giving us much to discuss. But our show doesn't nearly stop there. Supermassive Games announced an Until Dawn-like anthology of horror games, NPD numbers for last month illustrate how PS4 games are selling in the US, Assassin's Creed is taking another much-needed break, and Shenmue III finally has a release date. We chat about all of that, plus much more, wrapped up with plenty of your questions, and information about our coverage plans for Insomniac's Spider-Man, which is just around the corner.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 31, 2018
#8: PlayStation VR Purgatory
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Sony recently announced updated sales figures for PlayStation VR -- 3 million and counting -- which raises an interesting question: Is that actually good? After all, only one in 27 PS4s sold have a PSVR unit hooked up to it. We discuss what that means. Meanwhile, there's news galore to cover, including DICE's long-abandoned Genesis game coming to PS4 and Vita, Until Dawn developer Supermassive's all-new IP trademark, the cancellation of Bloodstained on Vita, Bethesda's aggressive attitude towards Sony, and much more. Colin also gives a preview of Dragon Quest XI, the boys discuss the newly-released Metroidvania Guacamelee! 2, and we round things out, as always, with your questions. Oh, and there's a debate about the pronunciation of "GIF" as well.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 24, 2018
#7: Red Dead Doom
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In just the last few days, we were treated with the first gameplay footage ever for both Red Dead Redemption 2 and Doom Eternal. So naturally, we take the time to discuss what we thought of both demonstrations. Meanwhile, Chris is worried that Insomniac's Spider-man is being shown way too much, and so we dive deeper into his concerns. IGN's plagiarism scandal also keeps us busy, with a nearly half hour conversation about that alone. News ranging from a new PS4 Pro and God of War's New Game+ to Bethesda's newest in-house studio and Child of Light II rumors keep us busy otherwise, rounded out -- as always -- by your questions. Oh, and we sacrifice a baby during the show, too, in the name of the Dark Arts. Sorry about that.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 17, 2018
#6: PS4's March to 100 Million Sold
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At 82+ million sold, PlayStation 4 is still lighting the gaming world on fire, and will sell in fewer than five years what PlayStation 3 sold in nine. Indeed, it's all but assured -- barring a mega meltdown at Sony, or within the gaming industry itself -- that PS4 will sell 100 million units, a number only three other home gaming consoles (two of them PlayStation-branded) ever reached. So naturally, we discuss what that means. We also take the time to chat about the Metroidvanias that are currently occupying all our gaming time, the newest NPD sales numbers, BioWare's strange insistence that it's still working on Mass Effect and Dragon Age, a possible (but unlikely) comeback for Resistance, FIFA 19's all-new survival mode, and much, much more, rounded out per usual with your questions.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 10, 2018
#5: Ruining PlayStation Trophies
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Developers are getting less and less stingy with their games' Trophies, almost to a comical -- and dare we say destructive -- degree. So this week, we discuss the Trophy ecosystem in-depth, and reflect on how Sony can better protect and nurture the ecosystem. But of course, we also get nitty-gritty with the games themselves. Chasm is out, and Chris has played it extensively, so we chat about the newest entrant to the Metroidvania genre. Old video game website The Escapist is returning, but is its apolitical slant too little, too late? Plus, Spider-man and Shadow of the Tomb Raider have gone gold, Quantic Dream lost an important court case, Capcom is making tons of money, and much much more. Get ready for a jam-packed episode, rounded out as always with your questions.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 03, 2018
#4: Expanding the House of Killzone
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Sony-owned studio Guerrilla Games, the minds behind Killzone and Horizon: Zero Dawn, recently announced that it's expanding its roster from 250 employees to 400. This is huge news, indicating that Guerrilla is going to start releasing games at a far greater clip. So naturally, we discuss. Of course, there's other pertinent news to chat about, too, including expectations that the battle royale genre is set to gross $20 billion next year, Fallout 76's newly announced beta, Spider-man's exclusive PS4 Pro console, the fate of Telltale's The Walking Dead, tons of Bethesda-related chatter, an update on the upcoming Sly Cooper cartoon, and much, much more. All capped off, as always, with your questions.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 27, 2018
#3: The Kinda-Sorta Uncharted Movie
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Nathan Fillion, an actor beloved in nerd culture from his Firefly days, released a movie-quality Uncharted short film, and it has the Internet abuzz. So we chat a bit about it. But in reality, news is pretty light this week, so we rely on a ton of awesome listener inquiries to fill our 100+ minute run-time. Should Sony's studios have Nintendo-level clout? Will we ever get a sequel to The Order: 1886? Is games journalism failing? How can Sony make PSN better? Will we ever do Sacred Symbols Spoilercasts? The questions are many. Many more than this. So, thankfully, are our answers.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 20, 2018
#2: Media Molecule and the Phantom Game
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It's been seven years since Sony-owned studio Media Molecule released a full-fledged triple-A game, which is ridiculous. So today, we figured we'd answer a listener inquiry about Dreams, Media Molecule's perpetually-upcoming game first rumored in 2012, shown in 2013, properly revealed in 2014, and... *looks at watch*... well, it's 2018, and it's still not here. We also take the time to chat about Nathan Drake's astounding luck, sales expectations for Red Dead Redemption 2, the status of the long-in-development Dead Island 2, possible release dates for Ghost of Tsushima and The Last of Us: Part II, the future of EA's Star Wars games, the recent God of War movie rumors, and much, much more.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 13, 2018
#1: The Maiden Voyage
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Welcome to Sacred Symbols, a hardcore PlayStation podcast for hardcore PlayStation fans! In our inaugural episode, we keep it simple: What are we aiming to do with our show? What is the podcast going to be like? And how can you be involved? Of course, once we get through all that housekeeping, the lion's share of Episode 1 is full of PlayStation chatter. Will Sony ever allow cross-platform play? Is Sucker Punch preparing to be raked over the coals for its representation of 13th century Japanese society in Ghost of Tsushima? Will Final Fantasy VII Remake ever come out? Do we really need Jim Carrey playing Dr. Robotnik in a Sonic the Hedgehog movie? In our maiden voyage, we answer those questions, and many, many more.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 03, 2018
Sacred Symbols: A PlayStation Podcast Intro Song
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We hope you hum along to Sacred Symbols' intro song every week. Thank you to Ramon Narvaez for putting this track together.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 01, 2018