The Vintage RPG Podcast

By Vintage RPG

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Derrick
 Jan 7, 2019
A great time for any role playing enthusiast.

Description

Join Stu Horvath (Vintage RPG, Unwinnable) and John McGuire (Mai-Tai Happy Hour, Ham-Fisted Productions) as they delve into their favorite tabletop roleplaying games from the past, present and future!

Episode Date
Shadowrun
20:32

Polish up your chrome, chummer: this week on the Vintage RPG Podcast, we talk about Shadowrun, FASA beloved cyberpunk fantasy RPG. Within, you'll find much love for the world building and art, awe for how the game predicts a lot of modern internet stuff, lukewarm reactions to the system and inevitable comparisons to Vampire: The Masquerade, Rifts, Torg and Cyberpunk 2020. A pivotal game in the history of RPGs!

* * *

Visit our sponsor Noble Knight and use code MONSTERS to get $5 off orders $25 or more, from May 25 to June 21!

Hang out with us on the Vintage RPG Discord - Stu's started setting up one-shot Call of Cthulhu sessions and that's the place to get in on the action.

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients.

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Jun 01, 2020
Greyhawk
21:07

This week on the Vintage RPG Podcast, we visit Greyhawk, one of the earliest RPG campaign settings. Despite being Gary Gygax's own homebrew world, Greyhawk struggled to capture the public's imagination. We talk through the various attempts by TSR to tweak the setting, some dull, some interesting, all weirdly in the shadow of other D&D campaign settings.

* * *

Visit our sponsor Noble Knight and use code MONSTERS to get $5 off orders $25 or more, from May 25 to June 21!

Hang out with us on the Vintage RPG Discord - Stu's started setting up one-shot Call of Cthulhu sessions and that's the place to get in on the action.

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients.

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

May 25, 2020
Killer
17:29

If we had a crazy budget, we'd probably have licensed Iron Maiden's song "Killers" to open this episode of the Vintage RPG podcast. We don't, so we didn't, so go ahead and just listen to it on Spotify before you hit play on this. Get in the mood, you know?

Anyway, this week, we're talking about Killer, the Steve Jackson Games codification of the live action college campus RPG Assassin, in which you stalk around a public space "murdering" your friends with water pistols. Sounds like a totally fun game that wouldn't scare innocent bystanders or get you arrested at all, right?

* * *

Hang out with us on the Vintage RPG Discord - Stu's going to start setting up one-shot Call of Cthulhu sessions this week and that's the place to get in on the action.

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients.

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

May 18, 2020
Lord of the Rings Adventure Game
17:36

Remember the Lord of the Rings Adventure Game from Iron Crown Enterprises? I bet you don't! This week on the Vintage RPG Podcast, we take a look at the short lived gateway game for Iron Crown's Middle Earth Role Playing. Published from 1991 to 1993, it is an odd little game that perhaps has more in common with pick-your-path gamebooks than it does a tabletop RPG of the period. At the very least, it has some sick cover art by Angus McBride.

* * *

Hang out with us on the Vintage RPG Discord - Stu's going to start setting up one-shot Call of Cthulhu sessions this week and that's the place to get in on the action.

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients.

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

May 11, 2020
Lightsaber Dueling Pack
14:13

This week on the Vintage RPG Podcast, in celebration of a weird made-up holiday, we take a look at a fun little one-on-one Star Wars game from West End Games: the Lightsaber Dueling Pack. Relive the duel between Luke and Vader on Cloud City or in the throne room of the Death Star (depending on who wins) over and over again, from the comfort of you own home, without breaking a sweat! No lightsaber toy necessary!

* * *

Hang out with us on the Vintage RPG Discord - Stu's going to start setting up one-shot Call of Cthulhu sessions this week and that's the place to get in on the action.

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients.

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

May 04, 2020
Time Enough At Last
24:21

You'd think now that the world is stuck at home, there'd be more time to play tabletop RPGs, right? True enough for Hambone, not so much for Stu. We talk about what we've been up to during the pandemic, the games we've played and run and written, and how we've been playing.

* * *

We're All Gonna Die is out now. You can download the issue of The New-York Ghost here. Sign up to The New-York Ghost while you're at it!

Some indie love: check out Casket Land!

Hang out with us on the Vintage RPG Discord - Stu's going to start setting up one-shot Call of Cthulhu sessions next week and that's the place to get in on the action.

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients.

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Apr 27, 2020
The Official Advanced Dungeons & Dragons Coloring Album
16:06

This week on the Vintage RPG Podcast, we flip through the 1979 Advanced Dungeons & Dragons Coloring Album, written by Gary Gygax and illustrated by underground comic artist Greg Irons. Not only is this a gorgeous coloring book (with some content of questionable suitability for kids) but it also comes with a rules lite dungeon crawl game baked in, penned by Gygax himself. We hadn't ever heard of this until a few months ago, but it instantly became one of our favorite Dungeons & Dragons books of all time.

* * *

Hang out with us on the Vintage RPG Discord.

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients.

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Apr 20, 2020
Gavin Norman Interview
35:30

This week on the Vintage RPG Podcast, we chat with Gavin Norman, the creator of Old-School Essentials and the forthcoming Dolmenwood campaign setting. Witness his dark mastery of usability! Learn whether he personally prefers the tome or the modular books! Wonder at the intricate and contradictory minutiae of the original B/X Dungeons & Dragons! Tremble at cryptic hints of what is in store for us in the wilds of Dolmenwood!

* * *

Hang out with us on the Vintage RPG Discord.

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients.

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Apr 13, 2020
HeroQuest
27:01

This week on the Vintage RPG Podcast, we take a look at HeroQuest, the Milton Bradley/Games Workshop board game that proved to be one of the prime gateways in to tabletop RPGs for throngs of kids in the early 90s. In no small part because of the gorgeous miniatures. And the furniture. We kid you not.

* * *

New Noble Knight discount code for y'all: SpringFun. Use that to get $5 off purchases $25 or more, in store or online, from March 16  to April 11!

Hang out with us on the Vintage RPG Discord.

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients.

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Apr 06, 2020
Star Frontiers
17:58

This week on the Vintage RPG Podcast, we travel to the furthest reaches of known space to explore TSR's space opera RPG Star Frontiers! We give you an overview of the game, the setting, the intriguing alien races and the game's surprising connection to the Dungeons & Dragons Spelljammer campaign setting.  And more, including how TSR inevitably messed it all up!

* * *

After we recorded this episode, I read Bill Slavicsek's memoir about developing the West End Games Star Wars RPG, Defining a Galaxy. Slavicsek's recounting of the bidding war around the Star Wars license leads me to believe that TSR shuttered the Star Frontiers line in anticipation of developing a Star Wars RPG. That's a gut feeling, though. You should read his book (which is EXCELLENT) and decide for yourself!

* * *

New Noble Knight discount code for y'all: SpringFun. Use that to get $5 off purchases $25 or more, in store or online, from March 16  to April 11!

Hang out with us on the Vintage RPG Discord.

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients.

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Mar 30, 2020
The Shadow People
20:09

This week on the Vintage RPG Podcast, we journey deep under the earth to read the novel The Shadow People, by Margaret St. Clair. The bonkers 1969 sci-fi/fantasy novel was included in Appendix N of the Dungeon Masters Guide, a list of literature Gary Gygax cited as being particularly inspirational to the creation of Dungeons & Dragons. It is a clear source for the drow, the duergar and the game's preoccupation with vast underground labyrinths, but that's just scratching the surface...

* * *

New Noble Knight discount code for y'all: SpringFun. Use that to get $5 off purchases $25 or more, in store or online, from March 16  to April 11!

Hang out with us on the Vintage RPG Discord.

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients.

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Mar 23, 2020
Bunnies & Burrows
17:22

This week on the Vintage RPG Podcast, we chat about a game about playing rabbits: Bunnies & Burrows! This 1976 RPG is surprising for the time period and offered up a ton of innovation for RPG design, including the first skill system and first martial arts system. Bunnies are surprising critters!

* * *

New Noble Knight discount code for y'all: SpringFun. Use that to get $5 off purchases $25 or more, in store or online, from March 16  to April 11!

Hang out with us on the Vintage RPG Discord.

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients.

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Mar 16, 2020
Wizards & Spells
31:31

This week on the Vintage RPG Podcast, author Jim Zub is back on the show. He tells us all about Wizards & Spells, the fourth volume of the Young Adventurer's Guides for Dungeons & Dragons. He might also (definitely) spill the beans about volume five!

* * *

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients.

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Mar 09, 2020
Horror on the Orient Express
22:28

This week on the Vintage RPG Podcast, we take a train ride into terror in Horror on the Orient Express. We do an overview of what's in the massive Call of Cthulhu box set, discuss the scope of the campaign, Chaosium's famous attention to detail, Hercule Poirot and do a fair bit of compare-and-contrast with that other massive Call of Cthulhu campaign, Masks of Nyarlathotep. We also make several painful jokes. Hop on board!

* * *

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients.

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Mar 02, 2020
The Isle of Dread
19:29

This week on the Vintage RPG Podcast, we brave the unknown to explore the legendary Dungeons & Dragons hexcrawl, X1 - The Isle of Dread. We discuss the allure of empty maps, dinosaurs, volcanoes, King Kong and more. We also touch on some parallels between X1 and Chaosium's Griffin Mountain for RuneQuest and the 5e D&D campaign book Tomb of Annihilation. Best pack a lunch, no telling how long this trip will be.

(20 minutes, give or take, actually)

* * *

Use code LOVETOPLAY at our sponsor Noble Knight Game, online or in store, for $5 off any order of $25 or more from February 3 through February 29!

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients.

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Feb 24, 2020
Fantasy Wargaming
18:59

This week on the Vintage RPG Podcast, we crack the cover of Bruce Galloway's Fantasy Wargaming (1981), one of several games of the period attempting to make a more realistic (and therefore more complicated) version of Dungeons & Dragons. We chat about the mysterious, never released Leigh Cliffs adventure scenario for Fantasy Wargaming and we puzzle over the provided statistics for Moses, the Virgin Mary and the big cheese, God Himself.

* * *

For more on Fantasy Wargaming and Leigh Cliffs, Mike Monaco has unearthed some fascinating details on his site.

Use code LOVETOPLAY at our sponsor Noble Knight Game, online or in store, for $5 off any order of $25 or more from February 3 through February 29!

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients.

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Feb 17, 2020
Old-School Essentials
21:15

This week on the Vintage RPG Podcast, we take a look at Gavin Norman and Necrotic Gnome's Old-School Essentials, a modular restatement of the 1981 Basic/Expert Dungeons & Dragons rules. This is about as perfect a set of old school rules as we've encountered - light, fast, streamlined, concise and polished to gleaming. After reading it, we're not sure we need any more retro clones or hacks.

* * *

Use code LOVETOPLAY at our sponsor Noble Knight Game, online or in store, for $5 off any order of $25 or more from February 3 through February 29!

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Available on iTunes, Google Play, Stitcher, iHeartRadio, SoundCloud, Spotify, YouTube and your favorite podcast clients.

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Feb 10, 2020
Fungi of the Far Realms
15:42

This week on the Vintage RPG Podcast, we check out the super weird, super niche RPG sourcebook from the Melsonian Arts Council, Fungi from the Far Realms, by Alex Clements and illustrated by Shuyi Zhang. This gorgeously illustrated guide to over 200 types of strange and magical fungi is 100% delightful and might be, if we're lucky, a hint at the future of the indie RPG scene.

* * *

Use code LOVETOPLAY at our sponsor Noble Knight Game, online or in store, for $5 off any order of $25 or more from February 3 through February 29!

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Feb 03, 2020
Cobwebs
26:01

This week on the Vintage RPG Podcast, we enter a neo-noir world of conspiracies and horror thanks to the forthcoming storytelling RPG Cobwebs, from World Champ Game Co. We chat with designer Adam Vass and illustrator Sally Cantirino about the game, how it works, the inspiration behind the game and how well-suited North Jersey is as a setting for stories about dark doings.

* * *

Check out the Cobwebs Kickstarter!

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Jan 27, 2020
The Keep on the Borderlands
25:47

This week, we take a look at the famed Dungeons & Dragons module B2 - The Keep on the Borderlands. We discuss how easy it is to find the module, even forty years later, the importance of beginner modules, the weird fact that it isn't an AD&D module and its inclusion in the 5E playtest packet. We also draw some comparisons to RuneQuest's Snake Pipe Hollow and make a surprising number of references to the 1979 cult classic film The Warriors before ruminating on human creativity. A little bit of everything, as ever.

* * *

Stu owns three separate copies of The Keep on the Borderlands.

Corrections: Keep is for levels one through three. Bill Willingham does not have art in it - just Roslof, Otus and Diesel.

* * *

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Jan 20, 2020
Dungeons
14:39

You can’t have Dungeons & Dragons without the dungeons! When you stop and think about dungeons as we understand them from fantasy roleplaying games, they're pretty weird places. We talk about some of that weirdness (where is all the construction debris?), random dungeon generators – particularly Task Force Games’ Casting Call: Dungeons – and the joys of exploring underground death traps with your pals.

* * *

I am still unclear on the connection, if there is one, between Task Force Games, Flying Buffalo and several other small labels. I suspect someone (Task Force?) was acting as a distribution for a time, but that is just a guess. If you can lay it out for me, get in touch, I’d be obliged.

* * *

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Jan 13, 2020
Russ Nicholson Interview
27:33

This week, we talk to the incomparable artist Russ Nicholson. Russ has created countless iconic illustrations for tabletop RPGs - you probably best know his work from the original Dungeons & Dragons Fiend Folio or from countless fantasy gamebooks, like the Fighting Fantasy series. We chat about his work, his career, Ouija boards, Scottish accents and more in what, as far as Russ can recall, is his first podcast interview ever!

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A few notes directly from Russ after the fact:

"Sorry about my memory and going off at side tangents so often but I enjoyed that...funny I have never talked in regards to the source of my artwork about the 'happenings' at our old house when I was growing up before. At least as I age, these awarenesses are rare and our present bungalow is so new there is nothing directly 'there.'

Now artists - there are a few I especially rate (although I made a point of never copying) - Albrecht Durer, the Brueghals, Rembrandt, El Greco, Hals, Velazquez, the Pre-Raphaelite Brotherhood, Mucha, Klimt, Toulouse Lautrec, Doré, Beardsley and Rackham, to name a few. Also pulps - Sax Rohmer, Howard, The Shadow, Weird Tales, Black Mask stories, Poe, Edgar Wallace, Edgar Rice Burroughs, Merrit, Hamilton, Jules Verne, Rider Haggard and the old pulp serials I saw at Saturday morning children's cinema - loved it all. From age ten on, when I left the countryside life for life in the city, I read a lot (up until then my mother thought I didn't read anything except comics).

And that silent film I was trying to talk about - it had something similar, where a man is sitting by a rock pool (?) and these squidgy tentacled things (similar to the Grell toy Stu sent me) come out of the water and drag him to his doom. Scared me as a lad but I was in my teens so no screaming attacks (laf) and am still not fond."

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You can see scads of Russ' art on his blog, The Gallery.

If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Jan 06, 2020
D&D Monster Cards
11:45

A short and sweet look at Advanced Dungeons & Dragons Monster Cards from 1981 - these are four sets of 20 cards with original full color illustrations by an all-star team of TSR artists on the front with stats on the back. These cards introduce a number of monsters to the game and are the first (and sometimes only) time many of them were depicted in color. They're a beautiful, lesser known slice of early D&D!

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Happy New Year! May 2020 bring you many high rolls.

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If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Dec 30, 2019
Players Handbook
16:19

We crack the cover of the classic Players Handbook (1978) for first edition Dungeons & Dragons. We talk a lot about Trampier's iconic, forbidding cover, of course, but also dig into the equally iconic interior illustrations, the philosophical state of the game at the time, the D&D multiverse, the previous owners of our personal copies (who left their names in the front covers), and much more!

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Happy Holidays, you dice-rolling maniacs.

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If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Dec 23, 2019
Monster Manual
21:08

We dig into the original Monster Manual (1977), which is the dividing line between the old white box and the new first edition of Advanced Dungeons & Dragons. Along the way, we talk about how we organize our shelves, the mysteries of Dave Sutherland’s shifting artistic style, the incomparable Dave Trampier, monster nudity, wood burning, the perils of slickness and more. Monsters!

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Use code vintagerpg for 10% off all purchases ($5 minimum) at Noble Knight Games from December 3 through December 22 (mind your shipping methods to make sure you get your packages on time).

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If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Dec 16, 2019
Star Wars Galaxy Guides
25:19

Because Star Wars is hitting the critical mass point for 2019, we figured we'd add to the fun with an episode that looks at the Galaxy Guides series of sourcebooks for the West End Games Star Wars Role Playing Game. We take a quick tour through each of the twelve volumes and chat about what they added to the RPG experience and how they formed the backbone of the greater Star Wars Expanded Universe.

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If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Dec 09, 2019
Dungeons & Drawings
14:02

This week, we chat about the new monster art book Dungeons & Drawings, by Blanca Martinez de Rituerto and Joe Sparrow, which collects a little bit of folk lore and pop culture, a little bit of tabletop RPG context and a whole lot of beautiful original art. We also touch on the tradition of monster books beyond RPGs, particularly in the 70s and 80s. Daniel Cohen forever!

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Stu mentions two books used by Mike Mignola as inspiration for the stories in the Hellboy comic universe. They are The New Larousse Encyclopedia of Mythology, by Felix Guirand, and The Encyclopedia of Witchcraft and Demonology, by Rossell Hope Robbins.

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If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Dec 02, 2019
Holiday Gift Guide 2019
31:33

Hi gang! This week, we’re getting ready for the holidays and wanted to help give you a leg up on your gifts for your friends and family around the gaming table (and maybe yourself too, let’s be real). Below you’ll find link to everything we talk about on the show, plus info on the coupon codes.

Han Cholo (ha, that name) for all your nerd jewelry and apparel needs.

Dellamorte & Co. (whoops, said that wrong on the podcast) and Black Rider Industries for sculptures and decorative housewares.

Ice Cream Dice and Level Up Dice for, well, sweet dice.

Exalted Funeral, for all your weird, dark, indie, occult, metal RPG needs (see coupon code info below!).

Zweihander (For the other books in the line, check this link)

The Young Adventurer’s Guides

Chaosium – RuneQuest, Call of Cthulhu Starter Set, Miskatonic University – The Restricted Collection, Khan of Khans

Noble Knight Games, for all your tabletop needs, new and old (see coupon code info below!).

Invisible Sun (Stu said on the podcast that it was a relaunch and he has no idea why he did that – it is a new, original game)

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Use code vintagerpg for 10% off all purchases at Exalted Funeral through December 15 (note: media mail can’t be guaranteed for Christmas delivery).

Use code vintagerpg for 10% off all purchases ($5 minimum) at Noble Knight Games through December 22 (mind your shipping methods to make sure you get your packages on time).

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If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Like, Rate, Subscribe and Review the Vintage RPG Podcast! 

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Nov 25, 2019
Jim Zub, Part 2: Dungeons & Dragons vs Rick and Morty
22:20

We are back with the second part of our epic interview with Jim Zub! This time, Jim chats about his work on Dungeons & Dragons comic books, as well as the Dungeons & Dragons vs. Rick and Morty box set, and we learn he does a pretty good Rick Sanchez impersonation.

For more from Jim, you can head to his official site or follow him on Twitter and Instagram.

Learn all about Jim's Young Adventurer's Guides for Dungeons & Dragons in Part One.

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If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Nov 19, 2019
The Rust Monster
14:19

Hey, we're weekly! We talk about what that means for the podcast going forward (forget that we say its December in the episode. It isn't. Schedules change, OK?).

It would be rad if you joined us on our Patreon, because that definitely helps keep us going.

We also talk about the classic D&D monster, the rust monster. It was born from a cheap Hong Kong "dinosaur" in the 70s and has since become the bane of adventurers everywhere.

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But that's not all! Tune in tomorrow for a special bonus episode, the second part of our interview with Jim Zub, in which we discuss his D&D comics and the forthcoming Dungeons & Dragons vs. Rick and Morty box set.

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Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Nov 18, 2019
Jim Zub on the Young Adventurer's Guides
45:55

Well hello there, intrepid adventurer. We have quite the podcast for you today! We had the great pleasure of chatting with Jim Zub about the new Young Adventurer's Guides for Dungeons & Dragons. We explore all the nooks and crannies, learning how the series came about, what's inside, and what to expect from the forthcoming volumes.

Weapons & Warriors and Monsters & Creatures are both out now. Dungeons & Tombs is hitting shelves on November 26 and Wizards & Spells is on the way in March.

For more from Jim, you can head to his official site or follow him on Twitter and Instagram.

Or you can come back here on Tuesday, November 19, for the second part of this interview, in which we discus Jim's D&D comics and the forthcoming Dungeons & Dragons vs. Rick and Morty box set.

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Big news! If you've ever said to yourself, "Gosh, I hate to wait every other week for fresh and exciting Vintage RPG Podcasts," then you're going to be over the moon: starting now, we're officially going weekly! See you next week!

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If  you dig what we do, join us on the Vintage RPG Patreon for more roleplaying fun and surprises! Patrons keep us going!

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Intro music by George Collazo.

The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter.

Tune in next week for the next episode. Until then, may the dice always roll in your favor!

Nov 11, 2019
The Satanic Panic
46:13

This one was a long time coming. This week, we take a long and hopefully definitive look at the moral hysteria of the late 70s through the mid-90s, generally referred to as the Satanic Panic (CW: suicide, sexual abuse). We focus on the controversies around Dungeons & Dragons, but also talk about the larger phenomenon and how it spilled over into heavy metal, children's toys and cartoons and even a couple criminal cases. Its spooky, but maybe not the way you think.

Links of Interest

The original BADD pamphlet.

Jack Chick's Darkest Dungeon.

The 60 Minutes interview.

Rob Halford singing court here.

The Chicago Police Department document on ritualistic criminal activity.

Michael Stackpole's "Pulling Report."

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Join us on the Vintage RPG Patreon for more roleplaying fun and surprises!

Like, Rate, Subscribe and Review the Vintage RPG Podcast! 

Send questions, comments or corrections to info@vintagerpg.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Follow Stu HorvathJohn McGuireVintageRPG and Unwinnable on Twitter.

Oct 28, 2019
Pacesetter's Chill and an interview with Nathan D. Paoletta
36:11

Gather round, Chill Masters! This week, we're discussing the horror roleplaying game Chill (1984), by Pacesetter Games. Is it scary? Is it campy? We don't know, because Chill never really figured that out for itself.

We also welcome game designer Nathan D. Paoletta of Worldwide Wrestling fame. We chat about wrasslin' briefly before turning to his latest, the psychological monster hunting game Imp of the Perverse, set in Jacksonian America. 

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If you want to buy Chill or any other RPGs, there's a pretty good chance our sponsors at Noble Knight Games have it in stock! Use code CHILLOUT to get $5 off orders of $25 or more, in person or online, from October 13 through October 31.

Turns out, Imp of the Perverse is out now! Because we talked about the pre-order still being available on the show, Nathan sent along a code so our listeners can get the physical book at the pre-order price of $28 ($6 off retail). Just use code VINTAGE at checkout!

You can also check out Nathan's Patreon, Instagram and his podcast dedicated to The Rockford Files.

Join us on the Vintage RPG Patreon for more roleplaying fun and surprises!

Oct 14, 2019
Ultraviolet Grasslands and Luka Rejec
41:13

This week, its all about artist, writer and game designer Luka Rejec. We discuss Witchburner, Luka's system agnostic witch hunt scenario. Then we dig into the forthcoming Ultraviolet Grasslands, a psychedelic heavy metal road trip RPG powered by Luka's ultra-light, ultra flexible SEACAT system. Finally, we talk to the man himself (for not nearly long enough).

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Join us on the Vintage RPG Patreon for more roleplaying fun and surprises!

You can check out Luka's Patreon for more awesomeness.

To get these games, keep an eye on Exalted Funeral's website. Witchburner is currently sold out, but I am sure that won't last for long. UVG will be available for pre-order as soon as the Kickstarter pledges are fulfilled.

Sep 30, 2019
Zweihander - Daniel Fox Interview
46:54

This week, we sit down with Daniel D. Fox, the creator of the Ennie Award-winning Zweihander Grim & Perilous RPG. We talk about everything from the proper  pronounciation of "zweihander," the origins of the game in Warhammer, the importance of humor, inclusivity in tabletop games and much, much more. This is a big, philosophical discussion about tabletop games, so strap in and get thoughtful with us!

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Join us on the Vintage RPG Patreon for more roleplaying fun and surprises!

If you want to buy any of the stuff we mentioned on the show, like the massive Zweihander rulebook, there's a pretty good chance our sponsors at Noble Knight Games have it in stock! Use code LONGSWORD to get $5 off orders of $25 or more, in person or online, from September 15 through October 1.

Sep 16, 2019
Endless Quest
28:24

This week, we're talking TSR's Endless Quest gamebooks. They're like Choose Your Own Adventure, but with D&D and, well, boring. Sort of! Maybe we're being too hard on them. We dig in to the first few, the history of the series, the unusual places it goes and there is, perhaps, a surprising turn-around of opinion. We learn a lot about ourselves on this podcast, folks.

We're already getting excited for Halloween (what, its after Labor Day) so we've got a couple games we're excited about. Stu finally got a hold of the rulebook for Mummy: The Resurrection, which tickles his funny bone. Meanwhile, Hambone is amped for Horrified, a new board game from Ravensburger.

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Join us on the Vintage RPG Patreon for more roleplaying fun and surprises!

If you want to buy any of the stuff we mentioned on the show, there's a pretty good chance our sponsors at Noble Knight Games have it in stock!

Send questions, comments or corrections to vintagerpg@unwinnable.com.

Follow Vintage RPG on InstagramTumblr and Facebook. Learn more at the Vintage RPG FAQ.

Sep 02, 2019
Dragonlance
43:02

We dive right into it, talking the history of Dragonlance - the modules, the novels, the...animated movie? It is the first major metaplot in tabletop RPGs and catapulted Tracy Hickman and Margaret Weiss onto the bestseller list, but never quite coalesced into the major D&D campaign setting it should have. We talk about the reasons why.

After that, Hambone sits down with Craig Bergman, assistant manager of the Fantasy Flight Games Center about, well, the awesome Fantasy Flight Games Center event space. If you're in Roseville, Minnesota, drop on in!

Join us on the Vintage RPG Patreon for more roleplaying fun and surprises!

If you want to buy any of the stuff we mentioned on the show, there's a pretty good chance our sponsors at Noble Knight Games have it in stock! Use coupon code Dragon from August 19 to September 1 to get $5 off purchases of $25 or more.

Check out the Kickstarter for Nerdy City's new Kickstarter for their Transformers-inspired RPG Commandroids!

Aug 19, 2019
LJN Dungeons & Dragons Toys
43:30

We start off with a videogame! We both logged a lot of hours in Bloodstained: Ritual of the Night. Lots of videogame food was made.

The main course is the LJN Dungeons & Dragons toy line. We run through an overview of the entire line, talk about some of the toys that were never produced and even discuss the amazing concept art by comic artists Timothy Truman, Steve Bisette and John Totleben. And more. We go deep on this one, folks.

[Hambone is a wrestling fan of the sort who uses wrestling lingo in real life. When he says "job" as a verb, as in "jobbed out by a unicorn," he means losing, usually in a fashion that puts the winner in an unusually favorable light]

Finally, we chat about the new Young Adventurer's Guides: Monsters & Creatures and Warriors & Weapons. They're geared towards kids, entirely lack rules and focus on how the world works and teaching players how to roleplaying. They're pretty great.

Aug 05, 2019
Forgotten Realms
33:05

Welcome back to the Vintage RPG podcast!

We kick things off with the super-appropriate-for-July, Target-exclusive board game adaptation of Jaws. Its fun!

The main course is Forgotten Realms, Ed Greenwood's classic campaign setting. We walk through the creation of the world, its absorption into Dungeons & Dragons and just barely scratch the surface of all the stuff that has happened with the Realms over the years. The Realms are huge, so we'll be visiting them again, no doubt.

We wrap things up with a look at Things From the Flood, the follow-up to Tales From the Loop, the RPG about the 80s that never existed. Flood moves things up to the 90s and now your kid characters can die, because the 90s are gritty!

If you want to buy any of the stuff we mentioned on the show, there's a pretty good chance our sponsors at Noble Knight Games probably have it in stock! Use code SummerMoon from July 21 to August 5 for $5 off orders of $25 or more!

Jul 22, 2019
Paper Anniversary/Planet X Games
56:54

We made it one year! To celebrate our anniversary, we talk about some of our favorite things, and ramble through a number of seemingly random topics, like our love for sniveling cowards, whether Lord Soth listens to Sisters of Mercy, the glorious badness of the D&D cartoon, murder hobo average intelligence and jeeze, that's just the first 15 minutes.

We also have a chat with Levi Combs of Planet X games. We talk about his first 5E D&D module Jungle Tomb of the Mummy Bride and learn some of the secrets in his new one, An Occurrence at Howling Crater, now on Kickstarter! (The video Stu mentions is the video at the top of the campaign page).

Jul 08, 2019
Tony DiTerlizzi Interview
49:55

We have a very special guest this episode. Tony DiTerlizzi graced us with a full length interview. We chat about his influences, Dragon Mountain, the Monstrous Manual, Planescape, Magic the Gathering, the Spiderwick Chronicles, Hong Kong dinosaurs (you can read Tony's post on these and their influence on Dungeons & Dragons here) and so much more - and barely scratch the surface, honestly.

Tony's retrospective art show, Never Abandon Imagination, opens June 22 at the Mint Museum Randolph, in Charlotte, North Carolina, and runs through November 3. If you're in the area, be sure to check it out. You can also follow Tony on Twitter and Instagram.

Jun 24, 2019
Dungeons & Dragons 1.5 Edition
30:31

We start off with Hambone's experience playing the classic fantasy themed board game Talisman for the first time. He played the recent fourth edition from Fantasy Flight.

Did you know there was an unofficial 1.5 edition of Dungeons & Dragons? There was! Beginning with Unearthed Arcana and following through Oriental Adventures, Dungeoneer's Survival Guide and the Wilderness Survival Guide, it was partly a natural evolution of the system, partly a desperate attempt to save the company from financial ruin. Stu walks us through the history.

Finally, we started playing Pendragon and we chat about character creation and the first introductory session. (Stu never explicitly states it, but the tedious bit was not the character creation itself, but rather working through the family histories).

Jun 10, 2019
Lovecraft Country/Ghosts of Saltmarsh
25:52

A double meat episode! First off, Stu gives an overview of Keith Herber's series of Lovecraft Country sourcebooks for Call of Cthulhu: Arkham Unveiled, Return to Dunwich, Kingport: City in the Mists and Escape from Innsmouth. They are an important piece in the puzzle of how to present large regions in a way that is helpful and engaging for roleplaying games.

Second, Hambone is a-glow for the new Dungeons & Dragons adventure compilation, Ghosts of Saltmarsh, which reprints a number of classic D&D scenarios, including the U-series: Sinister Secret of Salt Marsh, Danger at Dunwater and The Final Enemy. Surprising no one, Stu is less enthusiastic.

Don't let that grump stop you, though. Ghosts of Saltmarsh is for sale now at our sponsor, Noble Knight Games. From May 27 to June 15, use the promo code CLASSICS, in store or online, to get $5 off purchases of $25 or more!

May 27, 2019
Dungeon Masters Guide/MIichael O'Brien Interview
45:41

First up, we talk about Miskatonic University: The Restricted Collection, the latest Chaosium board game. It's a great companion to 2016's Khan of Khans.

The main course this episode is the first edition Dungeons & Dragons Dungeon Masters Guide. We discuss how the book is a peak into Gary Gygax's brain and how that echoed through tabletop roleplaying games for a long time and marks a kind of frontier for game design circa 1979. We get pretty meta with it.

Finally, we chat with Michael O'Brien, vice president of Chaosium about Miskatonic University: The Restricted Collection, some Call of Cthulhu conventions, RuneQuest and more Chaosium news!

May 13, 2019
Skyrealms of Jorune
29:50

We start off this week with Monarch, a set collecting game about sisters vying for the throne. It has very lovely art.

We also announce our partnership with Noble Knight Games. You can use the coupon code NOBLEVINTAGE online or in-store to get $5 off any purchase of $25 or more. Offer expires May 12, so get on that!

The main event is Skyrealms of Jorune, a very strange RPG from the 80s, created by Andrew Leker with gorgeous illustrations by Miles Teves. It is weird and wild and I bet if you are a certain age, you for sure remember the advertisements for it in Dragon Magazine. We also talk about weird dice and the lost art of paste-up work in the age before digital layout for publishing. This one goes places, folks.

We wrap up with a chat about the games that never grabbed us and the games we never want to play again. Let us know which games you hate! Drop us a line at the email below!

Apr 29, 2019
GURPS
30:11

We start by blowing the dust off an older board game, Cyclades, a deceptively straightforward, combat light strategy game with lots of cool miniatures that riffs on ancient Greek mythology.

For the main event, we discuss GURPS - Generic Universal Role Playing System - from Steve Jackson Games, the RPG that can be any kind of game you want, so long as you have the sourcebooks. And dear god, there are a lot of source book. We look at a couple of the stranger ones, talk about the appeal of the generic and reveal some of our old Supers characters.

We wrap up with Stu giving the rundown on character creation for his upcoming King Arthur Pendragon campaign.

Apr 15, 2019
Red Box
30:04

First up, we talk about Mixtape Massacre, a fun little independently produced horror board game that riffs on classic slasher movies and 80s pop culture.

Our main course this week is the iconic Dungeons & Dragons Basic Set red box. We talk about its place in popular culture, where it sits in the larger history of D&D, touch on the other BECMI boxes, talk cartography, the importance of indexes and more. The Isle of Dread inevitably comes up, as does the Goodman Games reissue.

Finally, Stu is excited about his great mail day and walks us through some of the cool stuff he picked up from Exalted Funeral. They sell very cool indie TTRPG stuff and occult books.

Couple cool Kickstarters to hip you to, as well. The first, through Exalted Funeral, is The Ultraviolet Grasslands, a psychedelic road trip RPG. The second is Welcome to Tikor, the setting book for the Afropunk Sci-fi/Fantasy RPG Swordsfall. Both campaigns have crushed their goals and we're sure to be talking about them a lot in the future, so consider getting on board now.

Apr 01, 2019
James Lowder, Cthulhu Starter & Dagon, Oh My!
01:04:33

Long episode for you this time around!

We kick things off with a couple of unusual Beginning Readers books from Chaosium, R. J. Ivankovic Dr. Seuss-esque adaptations of H.P. Lovecraft's The Call of Cthulhu and Dagon.

We also discuss the new Call of Cthulhu Starter Set, a box set packed with short scenarios and an introductory version of the rule meant to be a gateway for beginning RPG players.

Finally, we have a long chat with James Lowder (Ring of Winter, Prince of Lies) about his work at Chaosium, as well as his long history in the RPG industry as an author, fiction line editor and game designer. Interesting anecdotes abound!

Mar 18, 2019
Spelljammer
35:58

We start off discussing the tile placement/currency exchange game Alhambra, which is themed around the 14th century construction of the Alhambra palace in Granada.

The main course this week is Spelljammer, the space fantasy setting for D&D released in 1989, in which players sail ships into space. It is exactly as  weird and silly and bizarre and absolutely awesome as you imagine.

We wrap up answering questions from our listeners!

Mar 04, 2019
Masks of Nyarlathotep (Again)
38:33

We start off talking about Steve Jackson Games' Munchkin, specifically the Teenage Mutant Ninja Turtle variant. It features art by Kevin Eastman and some rules variants that may surprise you if you're a long time Munchkin players.

In the main segment, we talk about Masks of Nyarlathotep. What's that you say? We've already covered Masks on a previous podcast? Well, yea, that is true, but Chaosium released a new, updated version of the campaign last year and they changed enough of it that we think it warrants a revisit.

Finally, we talk to Ryan Verniere and Carmen Acosta, two of the folks behind the upcoming Auction of Many Things, a Los Angeles auction of D&D-inspired art benefiting the surviving creators of Dungeons & Dragons. If you're in LA, you can attend the auction on March 2. Follow @DnDArtshow on Instagram to see all the awesome art and to keep updated on future events!

Feb 18, 2019
Mouse Guard
28:17

This week, we’re playing Heimlich & Co., a modern issue of a clever espionage-themed game originally from 1984 (you may know it as Top Secret Spies, Under Cover or Detective & Co.).

Over on our Patreon, folks who back us at the $25 level get to call the shots for an episode. This week, Sara Clemens asked us to cover Mouse Guard, Burning Wheel’s RPG adaptation of David Petersen’s beautiful comic series. Over the holiday break, we made some characters and ran the game so we could give you our impressions. It is pretty cool!

We wrap things up discussing Stu’s recent experience setting up a Blades in the Dark game on Roll20.

Feb 04, 2019
Greg Stafford Remembered
21:29

This show is entirely dedicated to the works of the late, great Greg Stafford, who we dearly miss.

Stu takes the helm and starts us down Stafford’s tabletop RPG history with the wargame White Bear & Red Moon (also known as Dragon Pass). From there, he touches on RuneQuest, the Ghostbusters RPG, the entire world of Glorantha, HeroQuest and Pendragon, all the while trying to convey how widely Stafford’s work influenced the hobby.

We’ll be covering most of these games in more depth on the Instagram feed this week, so look for that.

Jan 21, 2019
Marvel Super Heroes RPG
25:59

Happy new year!

For starters this episode, we check out the seance-themed board game Mysterium. It is sort of like Clue meets Dixit, but spooky.

The main event is TSR’s Marvel Super Heroes RPG. We revel in some 80s-era nostalgia, discuss the weirdness of the game and somehow wind up on the 1987 Macy’s Thanksgiving Day Parade Marvel float. Seriously, go watch that video.

We also talk about Blades in the Dark, a dark fantasy heist RPG that Stu is preparing to run online for members of the Unwinnable staff.

Jan 07, 2019
Sears Wish Books, 1982-1984
24:29

Happy holidays, folks!

We’re breaking from format this episode to dig deep into the nostalgia and look at the Sears Wish Book, an important part of our childhood Christmas experiences. Specifically, we’re looking at the catalogs from 1982, 1983 and 1984, which contained, you guessed it, Dungeons & Dragons stuff. They are so much more than that, though, as you’ll discover when you listen!

And, while we have you, let us offer our tremendous thanks for following Vintage RPG on Instagram, listening to the podcast and making this whole project fun and rewarding on a daily basis. All the best this holiday season!

Dec 24, 2018
Dragon Magazine
28:12

It is Stu’s Birthday!

We lead things off with Chaosium’s Khan of Khans (01:30), a fast-paced boom and bust board game about cattle thievery in Glorantha, by Reiner Knizia.

The main event: Dragon Magazine (05:38). Stu gives a brief history of the publication (06:00). Hambone remembers seeing it in book stores in the mall (07:45). Stu reveals how Dragon Magazine gave him the collecting bug (09:41) and how his large run functions as a sort of history of the tabletop RPG hobby (11:00).

Stu talks about how editor Tim Kask worked to keep Dragon semi-independent from TSR (13:00). Editor Roger E. Moore’s tenure comes up (13:54) along with Dungeon Magazine. While Dragon slowly became an advertorial publication, Stu doesn’t mind because it allows us to see D&D evolving on a month to month basis (15:00) and Hambone segues into the Dragon+. Stu gets into Dragon’s experimental tendencies (17:30) and explains how Forgotten Realms was (kinda sorta) born in the magazine (19:22). Preservation comes up (21:00).

A brief encouragement to subscribe to Unwinnable Monthly during our Holiday Subscription Drive (24:25).

Stu gets excited about completing his Planescape collection (25:00).

See you in two weeks!

*

Clarification: Stu meant Rubbermaid, not Tupperware

Correction: Despite his whip-fast certainty, Stu was wrong. Pong came out in 1972.

Dec 10, 2018
2018 Holiday Gift Guide
24:16

In this episode, we break format to give you some gifts suggestions of the holidays – whether you give them to your favorite tabletop playing pal or add them to your Christmas lists is entirely up to you.

First up, the Dragon Heist platinum edition (02:15).

We chat about dice (07:00). Artisan makes very nice dice.

We talk about Wormwood dice vaults and accessories (09.00).

Stu laments that he didn’t own the Masks of Nyarlathotep prop set from the H.P. Lovecraft Historical Society. It comes in two flavors, regular and holy crap that is expensive (09:45).

Art & Arcana inevitably comes up (13:50). Both the regular edition and the limited edition are on sale on Amazon. You can read more of Stu’s thoughts on the regular edition and the limited edition on the Insta.

Hambone suggests the D&D 5E conversion of X1-The Isle of Dread from Goodman Games (17:38). We thought this one would be out in time for the holidays, but alas, it’s hitting shelves in January. You can pre-order it now, though and put a picture of the cover in a card or something. Or you could nab them Into the Borderlands.

We wanted to plug the webstores of World Champ Game Co. and Bodie, but both their webstores are closed right now. Instead, why don’t you throw them a couple bucks on their Patreons: you’ll get some cool stuff every month (19:20).

Hambone hits a couple quick gift suggestions (19:50) like Ghost Fightin’ Treasure Hunters and SRG Super Show

Finally, every year, Hambone’s mom buys his a pound-o-dice from Chessex for Christmas, and that is pretty cool.

See you in two weeks!

*

Correction: The singular of dice is die.

Nov 26, 2018
Middle Earth Role Playing
22:51

After the opening banter, Hambone leads us off with the SRG Super Show, a card-based professional wrestling game (01:30).

The main event arrives: Middle Earth Roleplaying, also known as MERP (08:27). Stu breaks down the dissonance between Tolkien’s work and MERP (10:32) and the weird timeline the setting uses (11:20). Stu explains how Iron Crown Enterprises got the Middle Earth license (12:00) and discusses ICE’s downfall (12:30). The MERP map of Middle Earth comes up (14:23) and Stu laments that fact that the game will never see the light of day again. They discuss the difference between the Star Wars Expanded Universe and MERP (15:30). Stu brings up the legendary critical hit and fumble charts (17:00). Stu makes some closing remarks (17:50).

Stu talks about how excited he is about Ben Robbins’ Follow. (18:20)

See you in two weeks!

Nov 12, 2018
Ravenloft
31:03

Hambone breaks it down (00:18).

The guys start off with Ghost Fightin Treasure Hunters, a co-op board game about finding treasure in a haunted house (01:33). Stu explains how it reminds him of another co-op game, Flash Point, about fighting fires (03:03). Hambone talks a bit about the games two expansion (04:41).

Hambone introduces the main course of our feast, D&D module I6 - Ravenloft (06:23). He declares it the best stand-alone module for D&D, though Stu disagrees (06:42).

An unexpected hypothetical interlude about the 1979 cult classic film, The Warriors (08:38).

Back on track. Hambone explains how much he loves the idea of a dungeon crawl through Dracula’s castle (09:55) and goes ga-ga over the maps (10:28). They discuss how experimental the module was for the time (12:00) and what kind of music Strahd is probably into (13:49).

Stu breaks down how important Strahd is in terms of villain design (14:53). Hambone talks about how difficult it is to run Strahd as a master tactician (17:00). Curse of Strahd for 5E comes up (19:20). Stu offers his final thoughts on the module (21:00) and touches on House on Gryphon Hill, the sequel to Ravenloft (22:00). Castlevania: Simon’s Quest comes up (24:10) and Bram Stoker’s Dracula, too (25:34).

Hambone briefly gets excited about Mixtape Massacre (28:00) and the guys say their farewells.

*

Clarification: Let’s talk dates. Ravenloft came out in 1983. House on Gryphon Hill came out in 1986. Castlevania came out in Japan in 1986 and North America in ‘87 while Castlevania II: Simon’s Quest came out in Japan in ‘87 and North America in ‘88. Judging from the art on the cover of Simon’s Quest, it is pretty clear that Ravenloft was at least on the radar of the videogame developers.

Oct 29, 2018
Teenage Mutant Ninja Turtles and Other Strangeness
22:23

It begins with a pizza joke, naturally (00:30).

The guys talk about the Choose Your Own Adventure: House of Danger board game (01:15) and Stu breaks down the basics (01:46). They discuss the stupidity of group decision making (03:00) and where to get it (05:00).

Conversation turns to the main event: Teenage Mutant Ninja Turtles and Other Strangeness (05:39). Stu admits to not being a TMNT fan (05:54) and Hambone sketches out the basic history of the franchise (06:20). Stu talks about the (07:09) original TMNT comic book series, which Palladium Books licensed almost immediately for an RPG (07:53). Stu recounts how Palladium’s license of Robotech led to the development of the TMNT cartoon and, ironically, the downfall of the TMNT RPG line (08:43).

Stu talks a bit about the (complicated) TMNT RPG system, which is a component of Palladium’s Megaversal house system (10:55). He falls into the trap of trying to explain the Megaversal system and eventually gets to TMNT’s juicy center: the mutation rules and the After the Bomb campaign setting. (14:40).

The guys talk about the rarity of the book (15:53), in particular the very first edition of TMNT and Other Strangeness that contained controversial mental illness rules (16:13). Cowabunga.

Hambone gets excited about Pocket Dungeon Quest (17:20) and he walks through its charms (cloth map!)(17:45)

See ya next time! (21:22)

*

Clarification: We tend to use “Choose Your Own Adventure” as a catch-all term for pick-your-path game books but, like iPods and Kleenex, that’s actually a brand name for the series published by Bantam Books in the 80s and 90s. The Marvel and Dungeons & Dragons gamebooks Hambone mentions were published by TSR (the latter known as the Endless Quest series).

Correction: Stu is totally wrong, TMNT did not start off as a Daredevil pitch, it was a conscious parody of Daredevil (and also Ronin, Cerebus and New Mutants, apparently) from the get-go.

Oct 15, 2018
Planescape
22:40

The guys kick off by talking about the Werewolf party game (01:18). Stu briefly explains how the game works (01:45) and Hambone describes how they play it at their annual New Year’s party (02:20). Stu runs down the different roles that alter the game (03:11). Stu touches on the game’s negative reputation (03:43) and the guys discuss why it is a handy thing to have in your game arsenal (04:20).  

Planescape! Stu explains the initial aesthetic appeal of the campaign setting (05:25) and the basics of what it contains and how it works (06:10). The pronunciation of Sigil comes up (06:50). The Lady of Pain (07:35) and the factions (08:00) come up. In Planescape, ideas can change the multiverse (08:34).

Hambone explains his first impression of Planescape (08:48) in the context of a larger on-going campaign. Stu talks about how his Planescape campaigns were his first real ongoing  RPG campaigns (09:32) and why it works better than most D&D 2E campaign settings (10:08). Which isn’t to say there isn’t an Achilles Heel: while all the Planescape material is generally very good, there just isn’t enough of it (11:31). The biggest problem is the metastory, which eventually wraps up (in Faction War) with an unappealing and unsupported shift in the setting’s status quo (12:00).

Discussion briefly turns to Planescape’s origins in Jeff Grubb’s Manual of the Planes and how the party in Stu’s game dealt with an Astral Dreadnought (13:30).

Hambone gives his impression of the setting from the perspective of a DM running mostly introductory games (14:49) and Stu poo-poos D&D 5E (15:18)

The guys nearly forget to mention one of the most important things about Planescape: Tony DiTerlizzi’s art (15:32). Stu waxes ecstatic and talks a bit on how Planescape’s aesthetic was developed (16:00).

Final thoughts on Planescape collecting (17:21). (Note: we’ll be coming back around to Planescape in future episodes)

Wrapping things up, Grant Howitt comes up again (see our previous episode on Masks of Nyarlathotep for more about his RPG Spire: The City Must Fall) with his hilarious one-page RPGs (18:29).

See ya in two weeks (21:54)!

*

Correction: We call it Werewolf, but the Asmodee’s version (which we use) is called The Werewolves of Miller’s Hollow, and it retails for $13.

Correction: Original Planescape material tends to be expensive and several later Planescape publications can be routinely found on the second hand market for astronomical prices (The Great Modron March, Dead Gods, The Inner Planes, Faction War and The Blood War box set). While Stu characterizes them as impossible to find at a reasonable price, he finally did – though it took like 20 years to do it. If you want them cheap sooner than that, grab them from DriveThruRPG as PDF or print-on-demand.

Correction: The one-year collection of Grant’s one-page RPGs (13 games) is $30.  

Oct 01, 2018
Masks of Nyarlathotep
27:18

Tongues wind up tied (00:44) as Hambone opens the episode and the guys talk about hard to pronounce fantasy names.

Stu talks about a nifty two-player card game called The Blood of an Englishman, based on the fairy tale of Jack the Giant Killer (02:22) and admits the cover art sold him. It’s a little bit like head-to-head solitaire (03:04) mixed with chess (04:00). The guys discuss the pleasures of small games that are quick to play (04:40).

On to the main event: Masks of Nyarlathotep (05:25). Stu breaks down some of the huge scope of the Call of Cthulhu campaign (05:46) and gives a rundown of what the scenario is about and its place in RPG history (06:34). He reveals the He-Man connection (07:10). They discusses how big and complicated a game it is (08:29).

Stu gives a bit of background on how he set up the campaign with other Call of Cthulhu scenarios (09:50) and the guys discuss one of Hambone’s awful character deaths (11:00).

Stu segues to discuss Chaosium’s expanded re-release of Masks of Nyarlathotep for the 7th edition rules (11:30) and talk turns to the fan-made Masks of Nyarlathotep Companion (11:53) and a Gen-Con adventure to secure a copy of it. Stu wonders what a Masks campaign would be like if Jackson Elias doesn’t die in the beginning (14:54) and Hambone asks if Stu could run the new version for the same group and not have it be boring and predictable (15:30). Hambone wonders how much experience someone needs to run the campaign (18:22).

Stu moves on to talk about Spire: The City Must Fall, by Grant Howitt and Christopher Taylor, a game that reimagines drow as revolutionaries fighting to destroy the oppressive government that rules them (23:48). He loves it. Go buy it.

See ya in two weeks (26:23)!

*

The scenarios Stu ran in the run-up to Masks were: “Tatterdemalion” (from Fatal Experiments), “The Haunting” (from the Call of Cthulhu 6th edition rule book), “Watcher in the Valley” (from Tales of the Miskatonic Valley), “The Gods of Mitnal” (from The Masks of Nyarlathotep Companion) and “Dead Man’s Stomp” (from the Call of Cthulhu 6th edition rule book).

Stu mentioned some D&D campaigns that might prepare a game master for running something on the scale of Masks of Nyarlathotep. Off the top of his head: Night Below, Return to the Tomb of Horrors and the two part Planescape campaign contained in The Great Modron March and Dead Gods. These are all large scale stories that require a fair amount of NPC and mystery management that reward non-violent approaches to varying degrees. Still, none of them require quite the amount of clue-keeping as Masks.

*

Clarification: Boss Monster is for 2-4 players.

Clarification: There is no right or wrong way to pronounce Nyarlathotep or any other made up fantasy/horror name. However you want to pronounce it, that’s the right way. If you want to really break it down, Nyarlathotep is probably “correctly” pronounced Nee-Ar-Lat-Ho-Tep, with a hard “t” and a distinct “h,” not a soft “th.” But you do you.

Sep 17, 2018
West End Games Star Wars
32:31

Hambone kicks things off with a quick introduction (00:17). The guys get right to it and talk about a programing board game called Colt Express that they played the previous night (01:20).

The focus of the episode is West End Games’ Star Wars RPG (06:08). Discussion starts with how completely Star Wars has penetrated popular culture (06:12) and Hambone gives a quick history of the game (06:48). Stu breaks explains how the RPG kept Star Wars alive. (07:40). The Ewok Movie comes up (08:20). Stu theorizes that the initial appeal of the Star Wars RPG laid in the fact that the books gave you access to more material from the movies (09:28).

Stu explains the basics of the system (10:31) and explains how the game gave birth to the Expanded Universe (11:13). Timothy Zahn’s Thrawn Trilogy comes up (11:53) and Stu explains how those books paved the way to the larger Star Wars’ modern pop culture explosion (12:37). The Science Fiction Book Club comes up (13:22). Hambone runs through some of the publications dates and cover art for the various editions of the rules (13:50) and Stu voices his disappointment in the design and illustration in the third edition (14:18).

Conversation turns to the game’s approach to universe building (15:00). They discuss adventure modules, the Kathol Rift campaign (16:38) and the Galaxy Guides, which brings the guys to the topic of toys (17:27) and the joy of weird aliens. There is the inevitable comparison to Star Trek (19:57) and that segues to a quick chat about angry Star Wars fans (20:54) and inclusivity (23:43). Stu talks about his up and down relationship with Star Wars (25:00).

Hambone shifts the gears out of the heavy stuff to talk about how the game handles Jedi (26:30) and a digression into miniature play wraps things up (28:00).

Finally, we end on a happy note, as Hambone is excited that his copy of the Big Trouble in Little China board game finally arrived (29:00)

The guys say their good-byes (31:13).

*

Correction: Stu has a tick and keeps calling it the Star Wars Extended Universe. While that word usage isn’t wrong, the moniker is actually the Star Wars Expanded Universe.

Sep 03, 2018
Dark Sun
33:39

Hosts Stu Horvath and John McGuire welcome you back and layout the topics for Episode 3 (00:16).

Hambone starts things off with Bill & Ted’s Excellent Board Game (01:16) and Stu drops a fascinating fact about Keanu Reeves (01:45).  

The guys introduce the main topic: West End Games’ Ghostbusters RPG (05:09). Discussion starts with fond memories of the movie (05:14), the cartoon (06:09) and toys (06:21). Stu breaks down the history of the Ghostbusters RPG (08:05) its weird connection to Chaosium (08:13) and how it forms the mechanical basis of West End’s Star Wars RPG by Greg Costikyan (09:06). Stu then talks about Timothy Zahn and the fallow days of the Star Wars franchise (10:00). Hambone then takes a deep dive into the contents of the box set (10:54) and the fun player handouts and movie callbacks found inside. Conversation turns to how awkward in-character dating is for the game master (16:00). Stu ruminates on simple systems, casual tabletop gaming and the different ways different people play (17:50). Finally, Hambone talks about how the box solves the biggest mystery of the Ghostbusters franchise: the ghost classification system (19:30). They wrap up with a quick rundown of the rest of the line and the cost of collecting the game (23:47).

Finally, Hambone is excited about receiving his copy of Into the Borderlands, from Goodman Games (25:07) and Stu blows his mind with a fact about the playtesting of D&D 5E (26:13). Stu hopes that Goodman Games has success with their line of D&D reprints (27:13).

Good-bye until next time (28:31)!

*

Clarification: Wilford Brimley was 51 in 1985, the year Cocoon came out. Keanu Reeves will be 54 on September 2, 2018 (early happy birthday, dude).

Aug 20, 2018
West End Games' Ghostbusters RPG
29:53

Hosts Stu Horvath and John McGuire welcome you back and layout the topics for Episode 3 (00:16).

Hambone starts things off with Bill & Ted’s Excellent Board Game (01:16) and Stu drops a fascinating fact about Keanu Reeves (01:45).  

The guys introduce the main topic: West End Games’ Ghostbusters RPG (05:09). Discussion starts with fond memories of the movie (05:14), the cartoon (06:09) and toys (06:21). Stu breaks down the history of the Ghostbusters RPG (08:05) its weird connection to Chaosium (08:13) and how it forms the mechanical basis of West End’s Star Wars RPG by Greg Costikyan (09:06). Stu then talks about Timothy Zahn and the fallow days of the Star Wars franchise (10:00). Hambone then takes a deep dive into the contents of the box set (10:54) and the fun player handouts and movie callbacks found inside. Conversation turns to how awkward in-character dating is for the game master (16:00). Stu ruminates on simple systems, casual tabletop gaming and the different ways different people play (17:50). Finally, Hambone talks about how the box solves the biggest mystery of the Ghostbusters franchise: the ghost classification system (19:30). They wrap up with a quick rundown of the rest of the line and the cost of collecting the game (23:47).

Finally, Hambone is excited about receiving his copy of Into the Borderlands, from Goodman Games (25:07) and Stu blows his mind with a fact about the playtesting of D&D 5E (26:13). Stu hopes that Goodman Games has success with their line of D&D reprints (27:13).

Good-bye until next time (28:31)!

*

Clarification: Wilford Brimley was 51 in 1985, the year Cocoon came out. Keanu Reeves will be 54 on September 2, 2018 (early happy birthday, dude).

Aug 06, 2018
Chaosium's Call of Cthulhu
29:37

Hosts Stu Horvath and John McGuire welcome you back and breakdown what’s coming up on Episode 2 (00:19).

Stu explains his recent obsession with Azul, a deceptively complicated board game about building mosaics (01:20) and John updates us on where in the world his Big Trouble in Little China board game is.

The main discussion starts (07:50) with Stu explaining why he loves Call of Cthulhu and fawns over the greatness of Chaosium. They pull out the first edition Call of Cthulhu box set and drill down into specifics (10:30), charting the games development from RuneQuest and Basic RPG (11:00) and the game’s power dynamics (12:00). John describes some of the grisly ways his characters have died in Call of Cthulhu (15:40) and discussion turns to the fragility of the game’s player characters (18:26). Stu breaks down the differences between the different editions of the game (19:00). Stu also talks about Gene Day, the late comic artist who illustrated the first edition Cthulhu box (22:04). The guys then chat about the titles of people who run games (23:20) and delight at CoC’s nomenclature.  

Finally, Stu and John discuss how they finally have a regular RPG night again and chat about the first game they’re playing: Tales from the Loop, a game inspired by Swedish artist Simon Stålenhag (25:59).   

The guys bid your farewell until next time (28:47).

Jul 23, 2018
Pilot: Monster Manual II
34:01

Our debut episode!

Hosts Stu Horvath and John McGuire introduce themselves, the Vintage RPG Instagram and the podcast that grew out of it (00:17).

Discussion turns to what we’ve been playing. Stu talks about his mixed reaction to Star Wars Rebellion (00:48) and John reveals his love for Golden Girls Clue (03:33).

The main discussion starts (07:16) with the reasons Stu started the Vintage RPG Instagram feed and turns towards Monster Manual II for first edition Advanced Dungeons & Dragons (08:50), early D&D artists (10:26), Fiend Folio (13:27), Russ Nicholson (16:23), the Satanic Panic (17:20), Deities & Demigods (18:14) and collecting (19:25), before they pick our favorite monsters from MMII (22:20).

The guys then turn to what their excited about. Stu delights in his very specific passion for custom board game organizer (26:23) and John looks forward to the fabled day when the Big Trouble in Little China board game he pre-ordered last year finally arrives (29:12).

The guys bid your farewell until next time (32:54).

*

Correction: On the matter of Golden Girls Clue – John confused the rattan chair player token with the room called the lanai (basically, a porch).

Jul 08, 2018