Play, Watch, Listen

By Alanah Pearce

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Category: Video Games

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Join Alanah Pearce (games media), Troy Baker (voice actor), Mike Bithell (game director), and Austin Wintory (game composer) as they talk about all the games, movies, TV and 'whatever else' they've experienced that month, from four unique perspectives in the games industry.

Episode Date
39. This episode is mostly about toilets

This week, we talk about... toilets. Also a little on Alanah's new job, Austin's audition processes, and chasing awards.

Nov 21, 2020
38. How Open-World Games Actually Function

This week, the boys go rogue and I am not responsible for any part of it. Also, cannibalism and open-world video games on the PlayStation 5.

Nov 14, 2020
37.2 Politicians and Social Media (BONUS EPISODE)

TWO EPISODES IN ONE WEEK, WHAT!? On this episode of everyone's favourite video game podcast, we almost entirely talk about education, politicians, and social media. 

Nov 09, 2020
37. Video Games Are "Empathy Machines"

This week, Alanah, Austin, Troy, and Mike talk about video games, violence, and empathy. This is part 1 of episode 37, part 2 will be published as a bonus episode tomorrow.

Nov 08, 2020
What Makes Good Horror?

This week, we're wearing costumes, so you should honestly very much go watch the video version on That is all.

Oct 30, 2020
35. How To Work in Games

This week, we talk about agents, work ethic, and how to grow in competitive parts of the industry like voice acting, composing, and media.

Oct 24, 2020
34. We Let Austin Talk About Music

ALSO: discussions of if people are excited about next-gen and what having multiple physical units means for developers. 

Oct 17, 2020
33. Mike Released a New Game!

The title says it all. Or does it? Probably not. Tangents. And I still don't think we talk about the topic until like 20 minutes in.

Oct 10, 2020
32. How Developers Take Feedback

Mike gave a few people codes for his new game, Austin got a dog, and Troy took a really good shower!

Oct 02, 2020
31. Mike Announced A Video Game

On this week's episode, we talk about the Queen. And the government. But mostly Mike's new game, and the process of an indie in 2020.

Sep 26, 2020
30. Live PAX Special!

This week, we do the podcast as a PAX panel that's full of trips down memory lane, our first Q&A, and also: why do people like Dune?

Sep 18, 2020
29. Our PS5 Price Predictions

Mike's partner broke her foot. The PlayStation is probably getting a price tomorrow. Austin's name is now Steve. Why does Crysis look so bad? ALL THIS AND MORE, ON THIS WEEK'S PLAY, WATCH, LISTEN!

Sep 12, 2020
28. How Backwards Compatibility Works

This week, we discuss David Blaine being suspended by balloons. And I guess also backwards compatibility and video game marketing.

Sep 05, 2020
27. Our Reaction to The Batman (and death)

This week, we... don't talk about video games. We discuss our impressions of The Batman, the passing of Chadwick Boseman, and dealing with death.

Aug 29, 2020
26. The Epic v Apple War

This week Alanah, Troy, Austin, and Mike talk about... God. For some reason. Honestly, a lot of things get covered here, and then about 30 minutes in to this absolute mess, they talk about Apple and Epic and what their legal battles could mean for game development.

Aug 22, 2020
25. The Nintendo Leaks, and Crunch Culture

This week, we start off by talking about the Nintendo leaks, and end up diving into what is 'off-limits' for journalists to report on, and crunch culture!

Aug 16, 2020
24. Video Game Writing and "Morally Grey" Characters

This week the PWL crew (Alanah Pearce, Troy Baker, Mike Bithell, and Austin Wintory) get... philosophical. We discuss an article from Polygon about video game characters being moral, ethical, and if games should be 'political'. 

Aug 07, 2020
23. How Game Pass Works For Developers

This week, we discuss the Xbox Showcase, plus how GamePass deals work for devs.

Jul 31, 2020
22. Why Ghost of Tsushima's Lip Sync Is Off

This week, we discuss Ghost of Tsushima! We all played it! Woo!

Jul 25, 2020
21. The "Transformers" of Video Games

This week, Alanah, Austin, Troy, and Mike discuss... patents, Sam Lake, Call of Duty campaigns, the "Transformers" of video games, Assassin's Creed, Alone in the Dark, Ubisoft, and... how do I title this episode, exactly?

Jul 18, 2020
20. Should Games Be More Expensive?

Today, the AATM-team chat about a potential price increase for next-gen games. This was a live episode, so I sorry if the audio is a jumpy! 

Jul 11, 2020
19. Are Video Games Too Long?

This week, Alanah, Austin, Troy, and Mike discuss the length of video games, the importance of length to publishers, and the idea of 'editing' games down. 

Jul 04, 2020
18. The Design of The Last of Us Part 2

Sorry this episode is a little late this week, we had some technical issues! BUT, we're here to discuss the gameplay, level, narrative, and sound design of The Last of Us Part 2.

Jun 29, 2020
17. Discussing Review Scores, As Developers

The title pretty much says it all okay I'm in a rush I can't write a description but I did want to apologise for the occasional audio interference in this ep - edited out as much as I could!

Jun 20, 2020
16. Reacting to the PS5 Conference

Aaaand we're back! This week Alanah, Austin, Troy and Mike talk all about the PlayStation 5 reveal conference.

Jun 13, 2020
Play, Watch, Listen: Episode for Friday June 5th, 2020

Please watch or listen to Spawn On Me. Please consider donating to: The Innocence Project, Go Get It Tobacco, REBUILDTHEBLOCK - 4 Black Owned Small Businesses, Scores Sports Bar Mpls Rebuild, Access PR Small Biz Relief, Consignment Store, Rebuild Guns and Roses Boutique, Reclaim the Block, Northstar Health Collective, NAACP Legal Defense Fund, Black Visions Collective, Black Disability Coalition, The Marshall Project, ACLU, Campaign Zero, or Advancement Project.

Jun 06, 2020
15. Anticipating The Last of Us Part 2

I'm going to be honest, there are a lot of very big topics covered here, and they're all great, but they are numerous. I don't even know what to write in the description, except that we are not sorry. (Also, Troy is back!)

May 30, 2020
14. How Games and Films Influence Eachother

Alanah, Austin, and Mike talk about Ghost of Tsushima, plus how games influence films and vice versa.

May 23, 2020
13. How the Unreal Engine 5 Demo Works

This week, Alanah, Austin, Troy, and Mike talk about books, drugs (?), and next-gen gaming, including the Unreal Engine 5 demo.

May 16, 2020
12. The Doom Eternal vs. Mick Gordon Controversy

This week, we chat about the controversy surrounding the Doom Eternal soundtrack (it is majority of the podcast, I swear, we just take a brief tangent at the start), as well as the difficulties of PR in the games industry.

May 09, 2020
11. Is Final Fantasy 7 really a "remake"?

This week we talk about remakes, why they're made, and if games are 'aging' faster than other kinds of media.

May 02, 2020
10. The "rules" of making games

This episode, Alanah, Austin, Troy, and Mike ARE LIVE! We talk about contract law, game design, the rules of writing and how different industries approach exclusivity. 

Apr 25, 2020
9. What do "game directors" actually do?

This episode, Alanah, Austin, Troy, and Mike accidentally talk about directing, and how that works for video games in terms of voices, composing, and overall game design, as well as some tidbits about editing. Also: apologies for the audio quality, we had some hardware issues on the recording side. 

Apr 25, 2020
8. The Games That "Saved" Us

On this week's episode, things get personal, with stories of video games that helped us through tough times, as well as a lot of tangents, because of course. 

Apr 11, 2020
7. Are Game Trailers Tricking You?

On this episode, Alanah, Austin, Troy, and Mike talk about game trailers, including some of their favourites, and then devolve into a rant. 

Apr 03, 2020
6. Troy, Mike, and Austin React to Let's Plays of Their Games

Apologies for the imperfect audio this episode, BUT, AAT&M talk about YouTube's restrictions on creators, as well as how they've reacted to people doing let's plays of games they've worked on.

Mar 28, 2020
5. Pandemic vs. Games Industry: the facts

A discussion of some games we love, but also a bit of a dive into how something like a pandemic, or the loss of E3, actually influences those working full-time in the games industry. 

Mar 21, 2020
4. Should Sonic Have Changed For Angry Fans?

On this months episode of PWL, Alanah, Austin, Mike, and Troy chat about the Sonic movie, Coronavirus and how it'll influence the games industry... and ludo-narrative dissonance. 

Feb 28, 2020
3. Why Games REALLY Get Delayed

Austin, Mike, Troy, and Alanah talk about bugs, delays, sequels, and, of course, Star Wars. 

Jan 31, 2020
2. Are Game Awards Completely Pointless?

After The Game Awards (but before Rise of Skywalker), Alanah, Troy, Mike, and Austin sat down to talk about the purpose of 'Game Awards', including their perspectives as recipients and voters.

Dec 27, 2019
1. Star Wars Jedi: Fallen Order is ALMOST a good game.

For our very first episode of this actually not Star Wars-themed podcast, Alanah, Troy, Austin, and Mike dive into Star Wars Jedi: Fallen Order and The Mandolorian.

Dec 20, 2019