Gaming - The Podcast

By Indie By Design

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Category: Video Games

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Subscribers: 2
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Episodes: 90

Description

The video game design and culture podcast from Indie By Design's John Robertson and Stace Harman. Every Tuesday.


Your hosts are John Robertson and Stace Harman, long-time game design and narrative consultants and authors of books that celebrate the design, culture and greatness of videogames.


Visit IndieByDesign.net to find out more about their books.


You can follow on Twitter @IndieByDesign and join them on Discord to chat and mingle with other people like you who are interested in games and the culture around them.


https://www.indiebydesign.net/podcast


Theme music by Ben Prunty.



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Episode Date
Neon White's sweet spot, a review
Jun 22, 2022
After 200 hours, our Elden Ring review
May 10, 2022
Are you playing as yourself when you play video games?
Apr 26, 2022
Remaking Legacy of Kain: Soul Reaver
Apr 20, 2022
What getting the Platinum Trophy has taught me about Returnal
Apr 12, 2022
Late to the party w/ Star Wars: Knights of the Old Republic
Apr 05, 2022
Let's talk about Doki Doki Literature Club...
Mar 29, 2022
Finding the joy in trashy games...
Mar 22, 2022
Is Elden Ring better for being easier?
Mar 16, 2022
On Elden Ring's first 50 levels
Mar 08, 2022
How do you play Elden Ring?
Mar 03, 2022
Is Horizon Forbidden West better than the original?
Feb 22, 2022
Lost Ark and Sifu
Feb 15, 2022
Where are we with roguelikes and lites?
Jan 25, 2022
Repetition in Video Games is Great
Jan 18, 2022
Why does Demon's Souls' opening work so well?
Jan 11, 2022
Video Game Resolutions 2022
Jan 05, 2022
Game of the Year 2021
Dec 21, 2021
5 Essential Gaming Questions
Dec 14, 2021
The Making of 20 Double Fine Years
Dec 07, 2021
Death's Door: Peace Through Combat & Exploration
Nov 16, 2021
Metal Gear Solid 2's Tanker: The quintessential MGS sequence?
Nov 09, 2021
Why do we love Metal Gear Solid's Shadow Moses facility?
Nov 02, 2021
The Genius of Metal Gear Solid's Opening
Oct 26, 2021
What's the best weapon in gaming?
Oct 20, 2021
Back 4 Blood
Oct 12, 2021
What We've Been Playing - September 2021
Oct 05, 2021
Diablo 2 Resurrected - Is it relevant for new players?
Sep 28, 2021
Deathloop: How has Arkane improved on Dishonored?
Sep 21, 2021
Best video game settings & locations
Sep 14, 2021
What makes a great RPG?
Sep 07, 2021
What We've Been Playing - August 2021
Aug 31, 2021
Psychonauts 2: Behind the Brains
Aug 24, 2021
Humankind: Should games be historically accurate?
Aug 17, 2021
Tim Schafer on Psychonauts 2, creativity and writing for games
Aug 10, 2021
Returnal is a different kind of Triple-A. Is it fair?
May 20, 2021
Resident Evil Village is an action game. Does it work?
May 13, 2021
Video game remake, remaster or re-imagining?
Apr 29, 2021
Why is Oddworld: Soulstorm's world so special?
Apr 08, 2021
Why is Capcom so good at franchises?
Apr 01, 2021
Why are games so good at implied narrative?
Mar 25, 2021
What makes Resident Evil great?
Mar 18, 2021
Why is Resident Evil's mansion so great?
Mar 11, 2021
Do you have to like sports to like sports games?
Mar 04, 2021
Why and how do videogame safe rooms work?
Feb 25, 2021
What makes Catherine great?
Feb 18, 2021
How does Hades play after 400 hours?
Feb 11, 2021
How is Dungeons & Dragons different to videogames?
Feb 04, 2021
Is Hitman III about repetition or freedom?
Jan 28, 2021
Why is Hideo Kojima so important?
Jan 21, 2021
What is environmental storytelling?
Jan 14, 2021
What makes Portal so great?
Jan 07, 2021
What is the best game of 2020?
Dec 31, 2020
Wishing you a very Happy Christmas!
Dec 24, 2020
Where are the Christmas games?
Dec 17, 2020
How important are character backstories?
Dec 10, 2020
What makes it great? Final Fantasy VII
Dec 03, 2020
When is death in a game about more than dying?
Nov 26, 2020
Tim Schafer on creativity, culture, Covid and NOT crunching
Nov 19, 2020
What is the best console launch game of all time?
Nov 12, 2020
How will the PS5 and Xbox Series X/S change gaming?
Nov 05, 2020
How do horror games scare us?
Oct 29, 2020
What are the best games of the generation?
Oct 22, 2020
What makes Hades so good?
Oct 15, 2020
Which games do you love but wouldn't play again?
Oct 08, 2020
Gaming: The Podcast - Trailer
Sep 30, 2020
IBD #23 - Games that made us (Monkey Island)
Nov 12, 2018
IBD #22 - What is the role of a game critic?
Nov 05, 2018
IBD #21 - What makes a multiplayer game?
Oct 29, 2018
IBD #20 - How and why do you play games?
Oct 22, 2018
IBD #19 - What's happening in Life is Strange 2: Episode 1?
Oct 15, 2018
IBD #18 - YoYo Games on GameMaker Studio, creating tools that create games
Jul 26, 2017
IBD #17 - Tim Conkling on Antihero, tabletop games & video game design
Jul 19, 2017
IBD #16 - Old Man's Journey and the interpretation of games with Broken Rules
Jul 12, 2017
IBD #15 - Stoic's Alex Thomas on The Banner Saga, Killers & Thieves and Creative Pressure
Jul 05, 2017
IBD #14 - Steve Gaynor on Gone Home, Tacoma & games in culture
Jun 27, 2017
IBD #13 - Housemarque and Mastering the Twin-Stick Shooter
Jun 21, 2017
IBD Special - The Best Indie Games of E3 2017
Jun 14, 2017
IBD #12 - Virginia and its creators, Variable State
Jun 14, 2017
IBD #11 - Giant Sparrow / What Remains of Edith Finch Interview
Jun 07, 2017
IBD #10 - Tequila Works / Rime
May 24, 2017
IBD #09 - Jason Rohrer Interview
May 17, 2017
IBD #08 - The Chinese Room interview
May 10, 2017
IBD #07 - Ghost Town Games Interview
May 03, 2017
IBD #06 - Dean Hall
Apr 26, 2017
IBD #05 - Freejam Games
Apr 19, 2017
IBD #04 - Mode 7 Games
Apr 12, 2017
IBD #03 - Roll7
Apr 05, 2017
IBD #02 - Introversion Software
Mar 29, 2017
IBD #01 - Devolver Digital
Mar 22, 2017