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| Episode | Date |
|---|---|
|
Study Hall 8: Killers of the Flower Moon
|
Nov 07, 2023 |
|
Jacob Geller on the Evolution of Video Essays and Games Criticism
|
Oct 24, 2023 |
|
Christine Lai (Landscapes) on How Art Endures Even After Apocalypse
|
Oct 03, 2023 |
|
Jamel Brinkley (Witness) on Bearing Witness and How to Write a Good Ending
|
Aug 01, 2023 |
|
Study Hall 7: Across the Spiderverse
|
Jun 29, 2023 |
|
Hannah Nicklin (Salt Sea Chronicles) on Ensemble Storytelling and Building Equitable Workplaces
|
Jun 27, 2023 |
|
Victor LaValle (Lone Women) on the Power of Monsters, and Writing a Different Kind of Historical Fiction Novel
|
Jun 13, 2023 |
|
Josh Sawyer (Pentiment) on Art, History and What Will Be Remembered
|
May 31, 2023 |
|
Austin Walker (Possibility Space) On What Makes Good Criticism
|
May 09, 2023 |
|
Study Hall 6: Where'd Everyone Go? Bingo?
|
Apr 18, 2023 |
|
Study Hall 5: The End of Englishgelion
|
Apr 05, 2023 |
|
Natalie Watson (Immortality) on the State of Games Criticism and Transitioning into Games Development
|
Mar 09, 2023 |
|
Xalavier Nelson Jr. (Strange Scaffold) on Creating a More Sustainable Games Industry
|
Feb 07, 2023 |
|
Study Hall 4: Some of us are very happy now
|
Jan 26, 2023 |
|
Welcome to the Joeys: "let Batman be a weird little freak"
|
Dec 29, 2022 |
|
Study Hall 3: Witches, Robots, and Mercenaries
|
Oct 18, 2022 |
|
Sam Barlow (Immortality) On Games As Imperfect Immortality Machines
|
Oct 11, 2022 |
|
Graham Parkes (Before Your Eyes) On Turning Blinks into a Game Mechanic
|
Sep 21, 2022 |
|
Study Hall 2: How to get Xenoblade brainworms with Autumn Wright
|
Sep 13, 2022 |
|
Gareth Damian Martin (Citizen Sleeper) On Creating More Meaningful Choices in RPGs
|
Sep 06, 2022 |
|
Neil Jones (Never Yield) on Listening to Fan Feedback and the State of Indie Game Development
|
Aug 23, 2022 |
|
Study Hall 1: Dark Souls, Dragon's Dogma, and Berserk
|
Aug 17, 2022 |
|
Eric Obenauf and Eliza Wood-Obenauf (Two Dollar Radio) on Defining the Voice of an Indie Press
|
Aug 10, 2022 |
|
Devin McKnight (Maneka) on Creating More Than Just "Sad Boy" Music
|
Jul 26, 2022 |
|
Abhi (Venba) on How Food Brings Family Together and Going All in On Game Development
|
Jul 12, 2022 |
|
Chandana Ekanayake (Falcon Age) on Creating a More Diverse and Inclusive Games Studio and Industry
|
Jun 28, 2022 |
|
John Elizabeth Stintzi (My Volcano) On Writing A Doomscroll Novel And Finding Humanity In The Absurd
|
Jun 14, 2022 |
|
Allegra Hyde (Eleutheria) On Writing a Different Kind of Climate Change Novel and the Power of Utopian Thinking
|
May 31, 2022 |
|
Matthew Milia (Frontier Ruckus) On Calibrating His Music and Creativity Through New Phases of Life
|
May 17, 2022 |
|
Origin Story XV Remix (A Momentary Interlude)
|
Dec 30, 2021 |
|
Cautious Clay (Deadpan Love) On Having A Public Identity And Staying Authentic
|
Oct 07, 2021 |
|
Lydia Millet (A Children's Bible) On Facing Down The Creative Process And The Climate Apocalypse
|
Sep 30, 2021 |
|
Greg Lobanov and Alexis Dean-Jones (Chicory) On The Anxieties Of Making Art and the Importance of Finishing Things
|
Sep 23, 2021 |
|
Jeff Pianki (Remember It Now) on Being Present and Living a More Intentional Creative Life
|
Sep 16, 2021 |
|
Steven James Aguilar (Heatmaps) On The Power of Storytelling and Brevity In Music
|
Sep 09, 2021 |
|
Naphtali Faulkner (Umurangi Generation) On Politics, Game Design, And The End Of The World
|
Sep 02, 2021 |
|
Neil Jones (Never Yield) On His Fight To Stay In Gaming
|
Aug 26, 2021 |
|
Brooke Maggs (Control) On New Kinds Of Story in Video Games
|
Aug 19, 2021 |
|
Steve Pardo (Signs of the Sojourner) on the Sounds of Home
|
Aug 12, 2021 |
|
Matthew Seiji Burns (Eliza) on Our Connection to Technolgy and the Allure of Interactive Fiction
|
Aug 05, 2021 |
|
Owen Dennis (Infinity Train) on Making Cartoons for Everyone
|
Jul 29, 2021 |
|
Gina Nutt (Night Rooms) on Horror and the Power of What Goes Unsaid
|
Jul 22, 2021 |
|
Greg Kasavin (Hades) on Writing as a Form of Exorcism and the Role of Narrative in Games
|
Jul 15, 2021 |
|
Nick Guérin (Spiritfarer) on Death Positivity and Making Care into a Game Mechanic
|
Jul 08, 2021 |
|
Our Origin Story
|
Jul 06, 2021 |