two & a half gamers

By Lancaric.me

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Category: Video Games

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Subscribers: 5
Reviews: 0
Episodes: 272

Description

This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!

Episode Date
🎬 Creative Trends May 2025: AI Madness, Celebrity Overload & the Death of Originality?
Jun 12, 2025
The Real OG Jane Whittaker Unfiltered: 44 years in gaming, Alien vs Predator & Why fun still wins
Jun 11, 2025
Screw Master 3D Live Review: 15% D30 retention & 80k+ daily revenue? The real hybrid casual KPIs
Jun 09, 2025
Review radar #8: From Stable Dinosaur to Revenue Rocket. Podcast curse broken!
Jun 05, 2025
MAU'25 Live Special: The Bold New Era of Rewarded Gaming & UA in 2025
Jun 04, 2025
🧩 Can Century Games Crack the Match-3 Puzzle Genre? In Match3 genre, only the bold survive!
Jun 02, 2025
🔥 The Art of Scaling Applovin UA & Admon: A Deep dive
May 29, 2025
MAU'25 Live Special: The App Store Monopoly Is Cracking. Are You Ready?
May 28, 2025
🚨Lands Of Jail: Prison SIM meets 4X strategy. It's Frozen City + Whiteout + Toy Factory & scaling
May 26, 2025
Full Steam Ahead: How Steam trends influence Mobile games?
May 22, 2025
Applovin MAX mediation: Step-by-Step Walkthrough for beginners by Felix Braberg
May 21, 2025
🧩 Word Search Explorer Review: $168K/Day From Ads Alone. No IAPs Needed
May 19, 2025
⚠️ The Industry’s Dirty Little Secrets: Confessions from the UA Underground
May 15, 2025
📊 Is 24-Month Payback the New Normal? Real ROAS Benchmarks Revealed!
May 14, 2025
🎭 Drama Pops Review: Why short drama could be the future of Mobile Entertainment?
May 12, 2025
💥 The latest WTF ads pushing the creative envelope: Creative Trends You’ll Regret Missing April 2025
May 08, 2025
🧠 The Ultimate Gacha System Breakdown: What Every Game Designer Should Know by Jakub Remiar
May 07, 2025
Disney Solitaire Review: Playtika's Genre Expertise meets SuperPlay execution
May 05, 2025
🚨 EMERGENCY EPISODE🚨 Game over, Apple? What you need to know & do NOW!
May 04, 2025
We Played Dreamy Room. It’s Brilliant, Hard, and Makes $27+ million a year in ADS!
May 01, 2025
How to Set Up Meta AdROAS Campaigns: Step-by-Step Guide for UA Teams
Apr 30, 2025
💰 $400 MIL/Year Genesis: Like Voodoo, but for apps and bigger. App industry’s secret blueprint
Apr 28, 2025
Why Casual Games Are Rethinking Interstitial Ads? Ad Monetization is Getting Smarter (Finally)
Apr 26, 2025
Ad Monetization Secrets: Top Mobile Games Printing $$$ in 2025
Apr 24, 2025
How Chess.com became a $500M Business?
Apr 21, 2025
DC: Dark Legion Is NOT a 4X Game – And That’s a Big Problem. No Soldiers. No Strategy. Just Gacha.
Apr 17, 2025
Web Shops make up 30% of game revenue in 2025. Here’s how to build yours!
Apr 16, 2025
🎮 Matching Story review: The 2-Year Soft Launch That Turned Into a $100 Million Match-3 Success
Apr 14, 2025
The Secret Sauce Behind $30M/Month Mobile Hits 🧪 Creative trends in Mobile Games - March 2025
Apr 10, 2025
How to Unlock Hidden Ad Revenue in Google AdMob. Step-by-Step Walkthrough by Felix Braberg
Apr 09, 2025
From VR Meme to Mobile Empire 👑 How I Am Cat & I am Security Took Over TikTok AND App Stores
Apr 07, 2025
🎮 Kingshot's Insane Genre Mix Explained! How Century Games’ New 4X Hooks Players & Payers
Apr 03, 2025
Your Ads Are Boring! 5 Inspiration Tricks to Ignite Your Creative Strategy by Matej Lancaric
Apr 02, 2025
Screwdom 3D Is PRINTING MONEY! 💸 Vietnam’s Game Devs Just Raised the Bar
Mar 31, 2025
Top Girl meets Last War! Last Z: Survival Shooter review
Mar 27, 2025
Mastering Effective Spend Depth in Gaming by Jakub Remiar
Mar 26, 2025
Supercell's Mo.co: Exciting new global launch. Is this the next billion-dollar game?
Mar 24, 2025
Softlaunch Sonar #8 - Exploring the Latest Game Releases & Innovations
Mar 20, 2025
A Human-Centric Approach to Mobile gaming industry by Ömer Yakabagi
Mar 19, 2025
Exploring Match Villains: A New Contender for THE Casual Throne
Mar 17, 2025
The Art of Scaling Games: When to scale your game?
Mar 13, 2025
A Beginners Guide to Ad monetization: The Fundamentals by Felix Braberg
Mar 12, 2025
Who is Tripledot & what do they do? The History, games portfolio & estimated profits
Mar 10, 2025
Love & Deep Space: The success of Otome Games. A very heavy RPG with dating mechanics & ASMR systems
Mar 06, 2025
Revolutionizing Video Production & AI UGC with Poolday.AI
Mar 05, 2025
Vita Mahjong Game Review: Ads in Gaming? Yes!
Mar 03, 2025
Rise of Vietnam: Mobile Gaming Boom—Key Players, Winning Strategies & What’s Next
Feb 27, 2025
Publishing 101: What Game to Build, Why, and Which Publisher is Right for You by John Wright
Feb 26, 2025
Goods Puzzle Sort Challenge Review: Innovative Puzzle Game
Feb 24, 2025
Candy Crush Solitaire: The Solitaire Showdown on a Gaming Battlefield
Feb 20, 2025
2.5 gamers x Live AM(F)A #8 - Ask Me Anything
Feb 19, 2025
Creative Trends in Mobile gaming - January 2025
Feb 17, 2025
Key aspects for Mobile Game Growth in 2025: UA, speed, monetization & globalization with Airbridge
Feb 13, 2025
A Beginners Guide to UA: The Fundamentals by Matej Lancaric
Feb 12, 2025
Cracking the 4X Code: Billion Dollar Strategy (2.5gamers x GameMakers crossover)
Feb 10, 2025
Ad placements & Admon trends in Mobile Games: January 2025
Feb 06, 2025
Exploring Pokemon TCG Pocket's Revenue Trends by Jakub Remiar
Feb 05, 2025
Game Review Radar #7: All-time highs! Random pundits think Balatro is dead. Think twice!
Feb 03, 2025
High Seas Hero Game Review: Navigating through Scaling Challenges
Jan 30, 2025
How Ads increase IAP & Subscription revenue by Felix Braberg
Jan 29, 2025
Unlocking the Secrets of Color Block Jam: The New Puzzle Sensation
Jan 27, 2025
Project R.I.S.E Alpha Test First Look: Gameplay & impressions! What's next for @supercell ?
Jan 23, 2025
What payback should I aim for? Mastering CPI & LTV in Mobile Gaming by Matej Lancaric
Jan 22, 2025
Block Blast Review: What is behind 40 million DAU & 1 million/day revenue?
Jan 20, 2025
*Emergency Episode* TikTok is Banned in the US! Now what?
Jan 19, 2025
Creative Trends in Mobile Games - December 2024
Jan 16, 2025
Product trends for Mobile Games in 2025 by Jakub Remiar
Jan 15, 2025
Magic Sort Review: The Next big thing in gaming. Or is it?
Jan 13, 2025
Dark and Darker Review: Unique blend of survival & extraction
Jan 09, 2025
The Evolution of Mobile Advertising Explained: How to make Ad revenue by Felix Braberg
Jan 08, 2025
Inspector Budget: UA Trends, Top Advertisers & Gaming Market December 2024
Jan 06, 2025
Exploring Path of Exile2: Pay for Convenience & Comfort
Jan 02, 2025
Top 10 Gaming Predictions for 2025: What to Expect by John Wright
Jan 01, 2025
Softlaunch Sonar #7: The Evolution of CPI Testing in Gaming
Dec 30, 2024
Blossom Sort Game Review: Exploring the Future of casual games
Dec 26, 2024
How to conquer the farming games market? Minigames FTW. Implement or die by Matej Lancaric!
Dec 25, 2024
Creative Trends in Mobile Gaming - November 2024
Dec 23, 2024
Match3 Games Market Overview: Mechanics, Monetization, Trends, UA & Creative Strategies for Success
Dec 19, 2024
How to increase your profitability with Cross-promotion? A step-by-step guide with Gonçalo @ Boombit
Dec 16, 2024
Royal Kingdom Game Review: The Art of Level Design in Puzzle Games Genre
Dec 12, 2024
Ad placements & Ad monetization trends in Mobile Games - November 2024
Dec 09, 2024
Top Girl game review: Idle Game made with AI meets 4X genre!
Dec 05, 2024
Archero 2 Review: The Evolution of gaming & Habby template perfection
Dec 02, 2024
Dark War Survival Review: If Whiteout Survival & Last War had a baby. This is it! And it's a Zombie
Nov 28, 2024
Triple Match City: New Evolution of casual (Match 3D) games
Nov 25, 2024
Revolutionizing UA & Product Reporting in Gaming! Feat. Kohort & Deconstructor of Fun
Nov 22, 2024
Playdoku Block Puzzle & Colorwood Sort: Burny Games Live Review with Anatolii Henis
Nov 21, 2024
Creative trends in Mobile Games - October 2024
Nov 18, 2024
Pokémon TCG Pocket: Exploring a Billion Dollar Nostalgic Journey
Nov 14, 2024
Age of Empires Mobile: Nostalgia Meets Modern Gaming (ehm, modern 4X strategy games)
Nov 11, 2024
My Supermarket Simulator 3D: The ultimate shop simulator game that makes serious money!
Nov 07, 2024
Supercell's Project R.I.S.E Update: Gameplay Review with new features & improvements
Nov 06, 2024
Capybara GO! Defining a new genre: Social Casino RPG! Another Mobile Sensation by Habby
Nov 04, 2024
New ways of monetization with Bright SDK
Nov 01, 2024
All in Hole: A Stolen Voodoo's lunch. A new (hybrid) casual game on the horizon
Oct 31, 2024
Hexasort: Unpacking the $500k/day revenue success. A new era of casual & puzzle games!
Oct 28, 2024
Creative Trends in Mobile Games - September 2024
Oct 24, 2024
Soft launch Sonar #6: Is Capybara GO the next big hit from Habby?
Oct 21, 2024
Saying NO to Millions revenues?! Balatro: Power combo of Poker & Solitaire.
Oct 17, 2024
Cup Heroes: Voodoo's new hybridcasual hit making $160k/day! Steady growth w/ adplacement excellence
Oct 14, 2024
Reelshort Review: Redefining genre & . Next step for Netflix Games?
Oct 07, 2024
Game Review Radar #6: The sea of Unfortunate Sharkfins! Exploring Game Updates and Trends
Oct 03, 2024
Ad placements & Ad monetization trends in Mobile Games - September 2024
Sep 30, 2024
Diversifying your Mobile Game UA with Influencer Marketing (real data included)
Sep 26, 2024
Elder Scrolls Castles: Flop with the most successful iteration of this core gameplay
Sep 23, 2024
Creative trends in mobile games - August 2024
Sep 19, 2024
Deadlock Valve's new game revealed: It's a shooter, NOT just MOBA.
Sep 16, 2024
Offline games - No WIFI games: The most profitable game in the world
Sep 12, 2024
WeChat Mini-Games: Exploring the World of Mini-Games with Lemon!
Sep 10, 2024
Impulse Brain Training games: A hyper scaling app masquerading as a brain training
Sep 05, 2024
Office cat Idle Tycoon Live Review: $125k/day revenue with 80k/day spend = nice profit w/ Seok Kang
Sep 02, 2024
Lucky Defense Success: Will it conquer the West? A New Tower Defense hitting the charts
Aug 27, 2024
2.5 gamers x Live AM(F)A #5 - Ask Me Anything with Filippo De Rose
Aug 22, 2024
Squad Busters *BIG NEW* update: No more Pay to Win. No gacha, no money!
Aug 19, 2024
Idle Outpost Zombie Apocalypse Review: (down)scaling?
Aug 15, 2024
Creative trends in mobile games - July 2024
Aug 12, 2024
Inside Stormgate with Tim Morten: In-Depth Live Review & Gameplay with Insights
Aug 08, 2024
How to create high performing AI statics? Top 6 Ad placement inspiration in last 30days
Aug 05, 2024
Softlaunch Sonar #5: More Whiteout survival-like games coming!
Aug 01, 2024
ChinaJoy 2024 POV: WeChat mini-games, the speed of game development & Impressive market growth
Jul 29, 2024
Is Zenless Zone Zero FLOP or NOT?
Jul 25, 2024
10+ billion installs x Azur Games Review live: Launching hypercasual with long ROAS
Jul 22, 2024
2.5 gamers x Live AM(F)A #4 - Ask Me Anything @ July 18 6 pm CET
Jul 19, 2024
Project RISE review: Supercells *NEW* Rogue-lite Game is in pre-alpha!
Jul 15, 2024
Banana Special: Exploring the Potential, Mechanics & Popularity of the Banana Game with/ Joseph Kim
Jul 11, 2024
Creative Trends in mobile gaming - June 2024
Jul 08, 2024
June's Journey: A party to die for - The power of community-driven content in gaming!
Jul 04, 2024
Chrome Valley Customs Live review: How to decrease CPI in Match3 genre? The Success of Xzibit in UA!
Jul 01, 2024
Top Creatives & Advertisers with Game Review Radar!
Jun 27, 2024
Solo Leveling: Arise - Depth of Content & Progression Layers Exploring the Predatory Monetization
Jun 24, 2024
Bytro Live: The Home of Grand Strategy Games & innovative TikTok UA approach
Jun 20, 2024
Wood Nuts & Bolts Puzzle: Highly challenging & demanding match puzzle game
Jun 17, 2024
Star Wars: Hunters - The Waste of potential & Flaws A.K.A the honest review
Jun 13, 2024
Total Battle War Strategy: $600k/day revenue 4X genre success with innovative onboarding
Jun 10, 2024
Match Factory! A Major hit with positive advertising by Peak games
Jun 04, 2024
BangBang Survivor $600k/day revenue: One step closer to West or just a clone of Doodle Magic?
May 30, 2024
How to grow IAP revenue by 375%? SayGames Special with Anton Volnykh
May 27, 2024
Screw Jam success story: How to reach $250k/day revenue? Innovative & satisfying hybrid casual game
May 23, 2024
Zombie.io global launch case study: A Midcore game with complex gameplay & wide range of features
May 20, 2024
Helldivers 2 Special: Why is it so good? Second Galactic War Begins! New major Order!
May 16, 2024
Supermarket Simulator Mobile: Why is it so popular? Start your own Supermarket now! (#109)
May 13, 2024
CTV Special: Connected TV Ads examples Unpacked with Arthur from Vibe.co. Ideal customer for CTV?
May 09, 2024
From Hypercasual to Hybridcasual - The Supercent story. Iterative nature & Admon w/ UA in grey zone
May 06, 2024
Squad Busters is Pay to Win: True or False? LEAKED Global Launch strategy. Big game review! (#107)
Apr 29, 2024
Brawl Stars' UA & Creative Strategies, Game Review Radar, GAM not dead yet? (#106)
Apr 23, 2024
Merge Games Market History & Full Overview: Travel Town no.1 Merge game & Gossip Harbor case studies
Apr 17, 2024
AFK Journey: A Highly Polished & Innovative RPG Game, captivating storytelling with stunning visuals
Apr 08, 2024
Is TikTok UA for teenagers? Soft launch sonar #4, Importance of Bid Floors, top Creatives in March
Apr 01, 2024
Legend of Mushroom's Success: 150+Mil IAP revenue in 4 months? Social features, guilds, UA & Admon
Mar 25, 2024
4X (R)evolution part2. Last War: The biggest 4X in 2024! Crucial UA integration into core-loop
Mar 18, 2024
UA trends, TikTok, building communities for power users: Doubl3Tap x 2.5gamers crossover
Mar 16, 2024
Hybrid casual Twisted Tangle: 85% purchase revenue driven by iOS growth? Everything is possible!
Mar 11, 2024
4X (R)evolution part1. Top Heroes: Idle RPG or 4X strategy game? (#99)
Mar 04, 2024
Mobile Gaming OG Eric Futoran: (Scopely) War stories, Algorithm Manipulation, Growth strategies, ANR
Feb 29, 2024
Voodoo super growth w/ Alvaro Duarte: How to 10x IAP revenue in 2 years? Margin!
Feb 26, 2024
Stash Special: loyalty programs, well-made web shops, frictionless user experience
Feb 22, 2024
We are Warriors live Review: Ad juggernaut, creative depth, balancing difficulty & progression, UA
Feb 20, 2024
Xsolla special: Apple's updated EU payments, DMA regime, new fees & requirements, web shops
Feb 15, 2024
Gamesforum Live Special w/ Adam & Gus: Rewarded play, AI in game development. Are UA managers lazy?
Feb 12, 2024
Brawl Stars to the Moon? A monetization deepdive! GameMakers x 2.5 gamers crossover
Feb 05, 2024
PGC Live Special w/ John Wright: Hybrid casual is a stepping stone! Quality over quantity
Jan 29, 2024
3 life changing UA tips from 2023, how to revert ad apocalypse? Review Radar vol 3 (#95)
Jan 22, 2024
Special: Investing in Mobile Games w/ Ignacio Monereo. When to approach VC?
Jan 19, 2024
Apple vs Epic Special: 27% fee, new guidelines & creative solutions with workarounds
Jan 18, 2024
Pocket Champs live review: Exceptional growth, Clever game design, Ads playbook w/Arthur Michel (94)
Jan 15, 2024
Is Monopoly GO profitable? GameMakers x 2.5 gamers crossover
Jan 12, 2024
Hybrid casual Tower War: The evolution of core gameplay, growth & creatives, admon excellense (#93)
Jan 08, 2024
The Hunt for hybrid casual, Captain Hook of Creatives, Google Apocalypse (#92)
Jan 01, 2024
Unfolding Doodle Magic Wizard vs Slime: CPIs, missed admon opportunities, systems & vectors (#91)
Dec 27, 2023
Supercell's Clash Mini Softlaunch: Game design, UA & Creative review (#90)
Dec 18, 2023
Voodoo Block Jam 3D Hybrid casual story: Is Voodoo a Rising Phoenix? (#89)
Dec 11, 2023
Zenless Zone Zero: First look! Everything we know from Closed Beta (#88)
Dec 04, 2023
Creative trends Q3, Merge mansion Japan, Admon tips, Habby: Souls review (#87)
Nov 27, 2023
From Hypercasual to Hybridcasual - The Estoty Portfolio story (#86)
Nov 20, 2023
5 tips for killer UA, Soft launch Sonar vol3, Black Friday secret admon tips (#85)
Nov 20, 2023
Warcraft Rumble: Deep dive into game's complexity, spend depth, systems, vectors, UA & creatives (#84)
Nov 06, 2023
Supercell's Mo.co: First look! New game in closed beta - not even in soft launch yet
Oct 30, 2023
Top Troops Global launch case study: Game design, Ad monetisation & UA review (#82)
Oct 23, 2023
China Special West to East: market situation, cultural adaptation, publishing, UA & creatives
Oct 16, 2023
Alien Invasion hybrid casual story: Full Game design, Ad monetization, UA and creatives review (#81)
Oct 09, 2023
How to pick Admon partners, Ads library bonanza & research, Game review radar vol2 (#80)
Oct 02, 2023
Mr.Autofire live review w/ Miikka Ahonen: User Acquisition, Creatives, Game design, Admon (#79)
Sep 25, 2023
Unity Special no.3: The reckoning. They are sorry, but the trust is gone!
Sep 24, 2023
The mystery case of My Perfect Hotel - A New hybrid casual framework for Idle Arcade (#78)
Sep 18, 2023
Unity Special no.2: Boycott - Developers Fight Back in the mediation war
Sep 15, 2023
Unity Special: From $200/month fee to $187k. Death kiss to (small & hypercasual) developers
Sep 12, 2023
Empire Takeover - 4X Hybridcasual review: UA, Creatives, Ad monetization, Game design (#77)
Sep 04, 2023
Gamescom Live Special: Creative trends, iOS measurement, Hollywood inspired games, UA channel mix
Aug 28, 2023
From hypercasual to hybridcasual - The Homa Games story (#76)
Aug 21, 2023
Creative trends Q2 2023, Soft launch sonar Q2, Moloco for ad monetization (#75)
Aug 14, 2023
Monopoly GO review: CPI estimations, Revenue growth, Genre comparison, Monetization & design (#74)
Aug 07, 2023
Meta Aggregated Event Measurement, Harry Potter flop in the West, Admon apocalypse tests (#73)
Jul 31, 2023
South Korea Live Special: Market Review, Marketing strategies, UA channels, Creatives & Top games
Jul 24, 2023
From hypercasual to hybridcasual - The SayGames story (#72)
Jul 17, 2023
Google CMP update, Google Ad transparency, Tiktok AI script generator, Game review radar (#71)
Jul 10, 2023
Diablo IV special: Gameplay & game design review, Pay for comfort, Path Of Exile comparison
Jul 03, 2023
From hypercasual to hybridcasual - The Voodoo story (#70)
Jun 26, 2023
Creatives end cards arms-race, why is soft launching in US a terrible idea? Night crows review (#69)
Jun 19, 2023
Top5 mobile gaming launches special: GameMakers x 2.5 gamers live crossover
Jun 15, 2023
Supercell's Floodrush: First look! UA, Admon & game design review & Squad Busters comparison (#68)
Jun 09, 2023
Boost your UA with channel diversification & high performing creative frameworks w/ Mistplay (#67)
Jun 05, 2023
Squad Busters: First look! MOBA or hybrid casual? New Supercell game in Soft launch. (#66)
May 29, 2023
Triple Tile vs. Triple Match 3D showdown! In-depth UA, creatives, Admon, Game design review (#65)
May 22, 2023
Creative trends Q1 2023, Mobile games Soft launch Sonar, Meta enhanced interaction in admon (#64)
May 15, 2023
Admon smoky backroom, Midcore UA step up with Viva La Dirt League, Honkai: Star Rail Review (#63)
May 08, 2023
Call of Dragons review - 4X strategy games deep dive, User acquisition & Game design breakdown (#62)
May 01, 2023
Legend of Slime review - User Acquisition, Creatives, Ad monetisation, Game design deep dive (#61)
Apr 23, 2023
How to reduce ANR's & crashes, organics improvements, ASO, SDK utopia & Manuel Prueter (#60)
Apr 17, 2023
11 UA & Creative tips, 🦩  unleash your inner UA flamboyance (#59)
Apr 10, 2023
SSSnaker global launch & Habby metagame framework full UA, Creatives, GD & Admon review (#58)
Apr 03, 2023
Deep-dive into Google Privacy Sandbox. Same disaster as Apple ATT? When is it happening? (#57)
Mar 27, 2023
Frozen City vs Whiteout Survival, ad monetisation potential, UA, creatives & GD review (#56)
Mar 20, 2023
Deep & actionable SKAN 4.0 breakdown with Eran from Singular. What to expect from SKAN 4.0? (#55)
Mar 13, 2023
two & a half gamers session #54 & Eric Kress - Everything is dead & new frontier of game development
Mar 06, 2023
two & a half gamers session #53 - Eversoul, a trending waifu game with full GD, UA, Admon review
Feb 27, 2023
two & a half gamers session #52 - Admon gossip corner, Unity expensive bug, APS, Google 3 placements
Feb 20, 2023
two & a half gamers session #51 - Live Special @ Gamesforum Barcelona
Feb 13, 2023
two & a half gamers session #50 - Deep analysis of the current web3 market, implications & future
Feb 06, 2023
two & a half gamers session #49 - How to leverage User Churn Prediction? Why is it important?
Jan 30, 2023
two & a half gamers session #48 - Could Frozen City earn 80% more revenue? Full UA, Admon, GD review
Jan 22, 2023
two & a half gamers session #47 - Creative trends 2023, 1 year anniversary - kudos to you
Jan 13, 2023
two & a half gamers session #46 - Deconstruction of App businesses from UA, GD & Admon perspective
Jan 09, 2023
two & a half gamers session #45 - (ironic) predictions 2023, is next year the end of sexists ads?
Dec 29, 2022
two & a half gamers session #44 - New creative strategy from CN, UA winner of 2022, games update
Dec 23, 2022
two & a half gamers session #43 - How to approach new game development & see new trends in gaming
Dec 16, 2022
two & a half gamers session #42 - Sexist ads admon side, Gold & Goblins full UA, Admon, GD review
Dec 09, 2022
two & a half gamers session #41 - Stop with sexist ads, Q4 Admn round up, Goddess of Victory review
Dec 05, 2022
two & a half gamers honest interviews #5 - Rafael Vivas (How to monetise digital items?)
Nov 25, 2022
two & a half gamers session #40 - Q4 Live ops tips, Q4 UA Budget optimisations, Admon bidder updates
Nov 18, 2022
two & a half gamers session #39 - How to do a game review? Rush Royale full UA, GD, Admon analysis
Nov 11, 2022
two & a half gamers session #38 - Q4 Admon pro tips, Survivor.io clone Heroes vs. Hordes, TikTok SPC
Nov 04, 2022
two & a half gamers session #37 - Marvel Snap global launch case study UA, GD, Admon view
Oct 27, 2022
two & a half gamers honest interviews #4 - Erik Gloersen (Why is the company vision important?)
Oct 21, 2022
two & a half gamers session #36 - Google AdROAS campaigns, Admon Exchanges, Survivor.io update
Oct 14, 2022
two & a half gamers session #35 - Charge Champions in SL, Facebook UA tech checklist, Amplify update
Oct 09, 2022
two & a half gamers session #34 - Low budget UA, Sheep a Sheep game in China, APS Update, Amazon UA
Oct 03, 2022
two & a half gamers session #33 - The UA (r)evolution, from fake ads to fake core gameplay in games
Sep 23, 2022
two & a half gamers session #32 - Global launch games like a pro, Playrix GL rumour, Google updates
Sep 16, 2022
two & a half gamers session #31 - survivor.io redemption story, You scaled your game, now what?
Sep 09, 2022
two & a half gamers session #30 - survivor.io global launch case study UA, GD, Admon view
Sep 02, 2022
two & a half gamers session #29 - how to scale your mobile game, CPI vs LTV, Amazon gamescom rumours
Aug 26, 2022
two & a half gamers session #28 - Admob bidder uplift update, how do hypercasual games make money?
Aug 19, 2022
two & a half gamers session #27 - Unity - Applovin bomb, Zynga gambling, worst career mistakes
Aug 11, 2022
two & a half gamers honest interviews #3 - Sophie Vo (How to motivate your team?)
Aug 05, 2022
two & a half gamers session #26 - Unpacking Google ads "disaster", ASA Today's new ad, Google <3 MAX
Aug 01, 2022
two & a half gamers session #25 - Does Ubisoft give a F! about mobile games? GD, UA & Admon analysis
Jul 24, 2022
two & a half gamers session #24 - 1 year after IDFA Apocalypse. State of the UA, Admon & retargeting
Jul 18, 2022
two & a half gamers session #23 - How to do a proper game performance audit? UA, Admon & GD
Jul 11, 2022
two & a half gamers session #22 - How to predict game performance? What is Tilting Point's secret?
Jul 01, 2022
two & a half gamers session #21 - How to run efficient UA on TikTok? TikTok's explosive growth
Jun 24, 2022
two & a half gamers session #20 - The Ants creative analysis. Which visual theme has the lowest CPI?
Jun 17, 2022
two & a half gamers session #19 - The King info Leak, 5 Game design tips to level up your game
Jun 13, 2022
two & a half gamers session #18 - How could King make 30% more revenue? Full UA, GD & Ads analysis!
Jun 03, 2022
two & a half gamers session #17 - the creative framework, tips for inspiration, recession & games
May 30, 2022
two & a half gamers session #16 - 7 Ad monetisation secrets how to make more revenue
May 24, 2022
two & a half gamers session #15 - Can UA save your game? Does your game need UA? UA for beginners
May 13, 2022
two & a half gamers honest interviews #2 - Elena Egorova (Can you even M&A bro?)
May 08, 2022
two & a half gamers session #14 - How to read Ad mon data for beginners? ATT & player segmentation
May 02, 2022
two & a half gamers session #13 - Rovio making $2.6M/year more from ads & more efficient UA? Full analysis!
Apr 22, 2022
two & a half gamers session #12 - Metacore 65M loss, Niantic 1 hit wonder, Industry conference guide
Apr 15, 2022
two & a half gamers session #11 - How to increase game revenue by 35% with Narrative design
Apr 10, 2022
two & a half gamers honest interviews #1 - Joakim Achren
Mar 31, 2022
two & a half gamers session #10 - How to save millions with marketability tests? Fake ads going nowhere rant!
Mar 25, 2022
two & a half gamers session #9 - How to increase AdARPDAU? How Adnetworks make money? Admonetisation fundamentals Q&A
Mar 16, 2022
two & a half gamers session #8 - Game design fundamentals & AMA. When to kill a game?
Mar 10, 2022
two & a half gamers session #7 - Is Axie infinity dead? LTV in crypto gaming & web3 UA/marketing
Feb 25, 2022
two & a half gamers session #6 - Supercell rant, why do fake ads work? UA fundamentals Q&A
Feb 19, 2022
two & a half gamers session #5 - Surprise crypto comments & How to tackle soft launch stages?
Feb 12, 2022
two & a half gamers session #4 - How to soft launch a mobile game Ad monetisation Perspective
Feb 06, 2022
two & a half gamers session #3 - Is Roblox evil mega corp or money making machine?
Jan 30, 2022
two & a half gamers session #2 - UA & Creative trends 2022, Microsoft <3 ATVI, TOP10 gaming M&A
Jan 21, 2022
two & a half gamers session #1 - Casual intro, love/hate relationship towards predictions 2022
Jan 14, 2022