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Episode | Date |
---|---|
74 – Triangular Pixels
|
Jun 14, 2017 |
73 – Photography and Video special
|
Jan 31, 2017 |
72 – Holiday Special! And Internet controlled Stranger Things lights
|
Dec 23, 2016 |
71 – Part four of Iain’s guide to game design
|
Dec 15, 2016 |
70 – Part 3 of Iain’s guide to game design – animation
|
Nov 22, 2016 |
69 – Seb and Iain catch up on the latest hardware releases
|
Nov 08, 2016 |
68 – Seb wins the Lumen Prize Interactive Award
|
Oct 12, 2016 |
67 – Hacking classic Nintendo guns and going viral
|
Sep 07, 2016 |
66 – Jay Armstrong of Massive Monster
|
Aug 06, 2016 |
65 – VR with Pascal Auberson
|
Jul 28, 2016 |
64 – JavaScript electronics with Espruino
|
Jul 18, 2016 |
63 – Brexit shell-shock
|
Jul 08, 2016 |
62 – Regency Solitaire creator Jake Birkett
|
Jun 28, 2016 |
61 – Coding rainbows with Dan Shiffman
|
Jun 20, 2016 |
60 – Cate Huston talks to Seb about managing coders
|
Jun 13, 2016 |
59 – Lasers and Cathode Ray Tubes
|
Jun 08, 2016 |
58 – PixiJS with Mat Groves
|
May 31, 2016 |
57 – Part 2 of Iain’s guide to game design
|
May 16, 2016 |
56 – Vectors and pixels with Sara Soueidan & Mariko Kosaka
|
May 09, 2016 |
55 – Seb and Iain catch up on the news
|
May 02, 2016 |
54 – Daniel Leaver from indie game studio Dreadbit
|
Apr 25, 2016 |
53 – Iain’s guide to Game Design!
|
Apr 18, 2016 |
52 – openFrameworks and HoloLens with Stacey Mulcahy
|
Apr 11, 2016 |
51 – Raspberry Pi 3, VR and left-pad saga
|
Apr 04, 2016 |
50 – Raquel Vélez talks to Seb about Node.js and NodeBots
|
Mar 29, 2016 |
49 – Canabalt and Flixel creator Adam ‘Atomic’ Saltsman
|
Mar 21, 2016 |
48 – Iain talks Unity3D and code education with Stacey Mulcahy
|
Mar 14, 2016 |
47 – Seb talks to NASA data artist Rachel Binx
|
Mar 07, 2016 |
46 – Catching up with Star Wars, Unity and Raspberry Pi
|
Feb 29, 2016 |
45 – Moo Yu – Iain talks to Little Big Planet dev
|
Feb 23, 2016 |
44 – Season 4 Premiere – The Internet!
|
Feb 19, 2016 |
43 – Great Artists Steal
|
May 29, 2015 |
42 – Getting started with electronics and Arduino
|
Feb 20, 2015 |
41 – Making a chart-topping mobile game in Unity
|
Feb 13, 2015 |
40 – Virtual Reality, Space Travel, Game Engines and Browser Features
|
Jan 13, 2015 |
39 – The Comeback
|
Dec 22, 2014 |
38 – openFrameworks with Theo Watson
|
May 13, 2013 |
37 – Fire and Wire with Jared Ficklin of Frog Design
|
Apr 22, 2013 |
36 – Spellirium with Ryan Henson Creighton
|
Apr 16, 2013 |
35 – Lasers and the ever-changing world of technology
|
Apr 08, 2013 |
34 – Raspberry Pi with Eben Upton
|
Mar 31, 2013 |
33 – Data vis and Processing with Jer Thorp
|
Mar 25, 2013 |
32 – Brendan Dawes
|
Mar 18, 2013 |
31 – CodeClub with Clare Sutcliffe
|
Mar 10, 2013 |
30 – Hardware hacking with Stacey Mulcahey
|
Mar 04, 2013 |
29 – Reboot! Windows 8, and iOS development
|
Feb 25, 2013 |
28 – Still alive!
|
Nov 21, 2012 |
27 – openFrameworks and C++ with Zach Lieberman
|
Aug 30, 2012 |
26 – Kyle McDonald meets the Secret Service
|
Jul 12, 2012 |
25 – US visas, retina screens and art for non-artists
|
Jun 15, 2012 |
24 – Game cloning, intellectual property and ideas
|
Jun 05, 2012 |
23 – Making games with Flash, Node.js and Scratch
|
Apr 13, 2012 |
22 – Meeting Flash game developers at Flash Gaming Summit
|
Mar 19, 2012 |
21 – three.js with Mr.doob, live from FITC Amsterdam
|
Mar 05, 2012 |
20 – CSS Special with Val Head
|
Feb 20, 2012 |
19 – Trolling, jQuery and Open Frameworks with Joshua Noble
|
Feb 01, 2012 |
18 – How to teach programming, with Daniel Shiffman
|
Dec 22, 2011 |
17 – coding a platform game, haXe NME and Big Spaceship’s Joshua Hirsh
|
Dec 14, 2011 |
16 – Flashageddon with Stacey Mulcahy
|
Nov 14, 2011 |
15 – Unity3D with Aras Pranckevičius
|
Sep 28, 2011 |
14 – Live from Flash on the Beach! With Lee Brimelow, John Davey and Keith Peters
|
Sep 16, 2011 |
13 – JavaScript, Corona and Seb’s jumbotron
|
Sep 07, 2011 |
12 – Art from code with Casey Reas and Marius Watz
|
Jul 28, 2011 |
11 – Eyeo Festival with Golan Levin and Ben Fry
|
Jul 06, 2011 |
10 – Teaching Game Development, Stencyl and New York
|
Jun 23, 2011 |
9 – Processing and Cinder with Robert Hodgin (Flight404)
|
Jun 03, 2011 |
8 – Rome, Chrome and Angry Birds
|
May 23, 2011 |
7 – openFrameworks and Open Source with Pete Hellicar and Joel Gethin Lewis
|
Apr 28, 2011 |
6 – openFrameworks, Adobe CS5.5 and multi-touch gaming
|
Apr 15, 2011 |
5 – Game Design and Conference Etiquette with Ryan Henson Creighton
|
Apr 01, 2011 |
4 – Flash Special (plus WebGL and Unity3D)
|
Mar 16, 2011 |
3 – Molehill and Processing with Jer Thorp
|
Feb 28, 2011 |
2 – Mobile Devices Special
|
Feb 11, 2011 |
1 – Web games, HTML5 and Jangaroo
|
Jan 30, 2011 |