Quality Control

By Polygon

Listen to a podcast, please open Podcast Republic app. Available on Google Play Store.


Category: Video Games

Open in iTunes


Open RSS feed


Open Website


Rate for this podcast

Subscribers: 291
Reviews: 0

Description

Senior reporter Charlie Hall and guides editor Dave Tach host in-depth conversations each week about the latest games, movies, comics, and gear reviewed and recommended by the Polygon team. Produced by Polygon and the Vox Media Podcast Network.

Episode Date
A special episode with Justin McElroy
1716
After 192 episodes and millions of downloads, Polygon's Quality Control is going on hiatus. To celebrate we brought back creator Justin McElroy. Until the next time we've got a game, a movie, or anything at all to talk about, thanks to you at home for listening.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jan 07, 2019
Super Smash Bros. Ultimate
1272
Managing editor Chelsea Stark stops by to discuss her review of Super Smash Bros. Ultimate.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Dec 13, 2018
Just Cause 4
1111
Just Cause 4 is good. Right up until it isn't. <br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Dec 06, 2018
Battlefield 5
1547
Polygon's review of Battlefield 5.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 29, 2018
Pokémon: Let's Go! the audiobook
799
An audiobook version of Polygon's Pokémon: Let's Go! review. <br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 15, 2018
Fallout 76 beta
1887
This week on Polygon’s Quality Control podcast, we’re joined by Jenna Stoeber and Tara Long. Between the two of them, they’ve spent dozens of hours in the Fallout 76 beta, so who better to bring onto the show to discuss it.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 08, 2018
Return of the Obra Dinn
1291
Charlie Hall sits down with Polygon's senior reporter Colin Campbell to discuss the latest game from indie developer Lucas Pope, Return of the Obra Dinn.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 31, 2018
Red Dead Redemption 2
3186
All about Red Dead Redemption 2. <br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 25, 2018
Blackout, Call of Duty: Black Ops 4’s battle royale mode
1887
In this week’s Quality Control podcast, we discuss the newest edition to the Call of Duty franchise, a battle royale mode called Blackout. It’s available as part of Call of Duty: Black Ops 4. At a glance, it looks like many other battle royale games on the market. But, in motion, there’s a lot more nuance to the experience. I sat down with our Austen Goslin. Between the two of us, we’ve spent hundreds of hours inside PlayerUnknown’s Battlegrounds and Fortnite, but also precursor games in the Call of Duty series. You can listen to the entire conversation below or on your podcast service of choice. We’ve also highlighted a few parts of the conversation and broken them out in the transcript below. Read our review, already in progress.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 16, 2018
Inching forward with Mega Man 11
1392
This week on Polygon’s Quality Control podcast, Mike McWhertor joins Dave Tach to discuss Mega Man 11, which is available now on Nintendo Switch, PlayStation 4, Xbox One and Windows. In this episode, you’ll learn about Mega Man lore, how Mike played the game — and what Capcom seems to have figured out across a bunch of franchises lately. Much of the discussion centers around what Mike wrote recently in his Mega Man 11 review. <br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 10, 2018
Assassin's Creed Odyssey
1519
In the latest episode of Polygon’s Quality Control podcast we grapple with the Greco-action game Assassin’s Creed Odyssey. Guests include Colin Campbell and Simone de Rochefort. https://www.polygon.com/reviews/2018/10/1/17920288/assassins-creed-odyssey-review-ps4-xbox-one-windows-pc<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 03, 2018
What is the best starting Pokémon?
1533
At the beginning of every Pokémon game, players must make a Sohpie’s Choice-like decision to ally themselves with a single, cuddly fighting animal. While their stable will undoubtedly expand, it is that creature who will be their intimate companion on the long road to becoming the very best. Like no one ever was. Today’s formal debate brings three Pokémon experts to the fore, including Polygon’s Allegra Frank and Ryan Gilliam as well as The Verge’s Megan Farokhmanesh. They will each make their case for one of the three iconic starting Pokémon: Charmander, Squirtle, and Bulbasaur. Later this week, Polygon will also publish passionate analyses of each of these starting Pokémon. Then, next week on our official Twitter account, you will be able to make your voices heard with a final vote.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 26, 2018
Shadow of the Tomb Raider
1784
This week on Polygon’s Quality Control podcast, Chris Plante and Dave Tach join host Charlie Hall to discuss Shadow of the Tomb Raider. How did the franchise get to now, and what's it like to play through an introspective look at the narrative roots of Lara Croft herself? You can read Polygon's full review right here.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 19, 2018
Spider-Man PS4 and the joys of the most AAA game
1733
This week on Polygon’s Quality Control podcast, Chelsea Stark joins Dave Tach to discuss Spider-Man on PS4. In this episode, you’ll learn about why Chelsea and Dave like the game so much, even if they come just short of loving it. Much of the discussion centers around what Chelsea wrote recently in her Spider-Man review.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 12, 2018
Destiny 2: Forsaken (is really good)
2505
Ryan Gilliam returns to Quality Control, joining Dave Tach to talk about Destiny 2: Forsaken. <br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 07, 2018
Polygon's new reviews
2095
In this episode of Quality Control, Chris Plante and Charlie Hall explain the future of Polygon's reviews. Games have changed since we launched Polygon. We’re changing with them. We believe that a new strategy, focusing on criticism and curation, will better serve our readers than the serviceable, but ultimately limited reviews rubric that, for decades, has served as a load-bearing pillar of most game publications.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 04, 2018
WoW: Battle for Azeroth today (and yesterday and tomorrow)
2261
In this week’s episode of Quality Control, Dave Tach and first-time guest and World of Warcraft veteran World of Warcraft: Battle for Azeroth. This week, you’ll learn about Ryan’s history with the game, which doesn’t span from vanilla WoW, but still lets him say things like, “back in my day.” A lot of our discussion centers around what Ryan wrote recently in his review, “Battle for Azeroth continues World of Warcraft’s legacy as an excellent, but safe MMO,” where he wrote: "World of Warcraft: Battle for Azeroth has been given the unfortunate task of following up Legion, one of the best received World of Warcraft expansions in the last decade. Where Legion saw players go to space and fight hordes of demons, Battle for Azeroth brings the conflict back to Warcraft’s core: the Horde versus the Alliance in all-out war.  "Thankfully for World of Warcraft players, Battle for Azeroth does almost everything right, and even succeeds in places where Legion failed. But in other cases, the expansion is left feeling a bit safe compared to its predecessor." Press play to hear about the good and the bad and the incomplete. <br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 29, 2018
Monster Hunter: World comes to PC
1357
This latest incarnation of the Monster Hunter franchise carved off many of the series traditional rough edges, but the console version for PlayStation 4 and Xbox One didn’t always impress fans with its performance. The PC version, which launched more than six months later, has been a fixture on the Steam best seller’s list all month long. Patrick is our resident expert, so we wanted to ask him about his experience and also talk about starting out on PC for the first time.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 24, 2018
The weird joy of We Happy Few
1485
In this week’s episode of Quality Control, Dave Tach and Charlie Hall talk about We Happy Few. Press play to learn about the game’s history from Kickstarter to Early Access (where the original concept changed pretty dramatically) to its recent release on PlayStation 4, Windows PC and Xbox One (which at launch reflects the changes that the game’s earliest players asked for). We Happy Few is the story of what comes after the fall of European democracy <br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 15, 2018
The best board games from Gen Con 2018
2128
On this week's episode of Quality Control, Charlie is joined by Gamers With Jobs' Allen Cook to discuss Gen Con 2018. Here's all of the very best board games from the largest tabletop convention in the United States. https://www.polygon.com/gen-con https://www.gamerswithjobs.com/node/1302125<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 09, 2018
Backlog Week — How to play more tabletop RPGs
2104
In honor of Polygon's Backlog Week, we're tackling the topic of tabletop role-playing games. How do you find a group of people to play Dungeons and Dragons with? What are some good options to introduce role-playing to your friends and family? And how do you keep everyone comfortable at the table? To answer those questions, we invited the team from the One Shot Network onto the show to talk about their strategies. Our guests include James D'Amato, Meghan Dornbrock, DC and Daniel Kwan. One Shot Network One Shot on Twitch Mutants in the Night Star Crossed Dread Recommended episodes for One Shot Shows: Star Crossed, Dogs in the Vineyard, Honey Heist, Campaign: Episode 1, Back Story: Daniel Kwan, Modifier: Pasion De Las Pasiones w/ Brandon Leon-Gambetta <br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 30, 2018
The unlikely resurrection of No Man's Sky
2345
In this week's episode of Quality Control, Charlie and Dave are both on hand with Russ Frushtick to talk about Next, the massive new update for No Man's Sky. Our No Man's Sky thoughts from way back in 2014 Recent opinion from Ben Kuchera Tara Long, with 250+ plus in-game hours, gives her take A terrifying first encounter with new aliens<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 26, 2018
A much better Pokémon Go Fest
1287
In this week’s episode of Quality Control, Charlie Hall and Allegra Frank talk about Pokémon Go Fest 2018, which ran without a hitch, unlike last year.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 18, 2018
The can't-miss Captain Toad: Treasure Tracker
1093
In this week’s episode, Dave Tach and Michael McWhertor talk about Mike's Captain Toad: Treasure Tracker review. Press play to learn more about the game’s history and what you get with the new versions on Switch and Nintendo 3DS (spoiler: not a whole lot, but some of it seems cool). Stick around to find out just what it is about this little game that keeps Mike coming back.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 11, 2018
The genius of Red Faction: Guerrilla
1516
In this week’s episode of Quality Control, Dave Tach and Russ Frushtick talk about Red Faction: Guerrilla Re-Mars-tered (which is the remastered version of Red Faction: Guerrilla). Red Faction: Guerrilla is basically the definition of a cult classic — a game that didn’t quite break into the mainstream but gained a devoted following, including from Dave and Russ. Press play below to learn more about what makes this game so special, despite its drab (but justified!) appearance. <br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 04, 2018
Westworld Season 2
1801
In this week’s episode of Quality Control, Dave Tach and Russ Frushtick talk about Westworld Season 2. In this spoiler-filled episode, you’ll find out why Dave’s mad at Dolores, why Russ didn’t quite connect with the first season (but Dave super did), and why Westworld reminds us of Lost (which is a good thing) and the Matrix trilogy (which is a less good thing). <br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jun 27, 2018
The best of E3 2018
3250
In this week’s episode of Quality Control, Charlie Hall, Dave Tach, Chris Plante and Allegra Frank look back at some of the best and most interesting games of E3 2018. We discuss Cyberpunk 2077, Rage 2, The Last of Us Part 2, Super Smash Bros. Ultimate and Sekiro: Shadows Die Twice — plus a bit about what it’s like to be in the presence of Hideo Kojima. For more on the biggest video game show of the year, check out all of Polygon’s E3 2018 coverage — including the 15 most promising games from E3 2018. You can also read about the games we discuss in the following articles. Cyberpunk 2077Three things Cyberpunk 2077 gets right about the original tabletop RPGCyberpunk 2077 will include full nudity for a very important reasonCyberpunk 2077 dev would appreciate if you’d stop asking about The Witcher’s Ciri, pleaseRage 2Rage 2 feels like a mixtape of Doom, Quake, Wolfenstein and Elder ScrollsWhen I asked about Rage 2’s worst character, I got an unexpected responseThe Last of Us Part 2The Last of Us Part 2’s beauty is in the little detailsThe Last of Us Part 2’s creators said Ellie is the only playable characterThe question looming behind The Last of Us Part 2’s gruesome, provocative E3 trailerSuper Smash Bros. UltimateRidley is in Super Smash Bros. Ultimate, and I’m freaking out38 things you should know about Super Smash Bros. UltimateSuper Smash Bros. Ultimate: 5 big changes that will dramatically alter the gameMetroid’s Ridley will be playable in Super Smash Bros. UltimateSuper Smash Bros. Ultimate will support GameCube controllers, amiiboSuper Smash Bros. Ultimate brings back every Smash fighter everSekiro: Shadows Die TwiceSekiro: Shadows Die Twice is definitely not a Dark Souls gameWhy FromSoftware showed up at E3 2018 with two surprises (and no Dark Souls or Bloodborne)21st Century Fox's James Murdoch on Recode Media with Peter KafkaApple PodcastsSpotifyOvercastPocket CastsStitcher <br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jun 20, 2018
E3 2018 preview, featuring Chris Plante and Jason Schreier
2559
In each episode of Quality Control, a Polygon writer talks to a critic about a new game, movie or piece of gear. In this week’s special episode, Charlie Hall invites Polygon’s executive editor Chris Plante and Kotaku’s news editor Jason Schreier to preview this year’s E3, which kicks off next week in Los Angeles.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jun 06, 2018
How Fortnite became the world's biggest game
2177
Fortnite has been in development since at least 2011 and when it came to market as an early access title it wasn't very good. Come marvel with us at Epic Games' epic turn around with Fortnite: Battle Royale. Vox's new Netflix show, Explained, digs into the most fascinating and misunderstood topics of the day, from cryptocurrency to the racial wealth gap. Watch on Netflix now! https://www.netflix.com/explained<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 30, 2018
Solo: A Star Wars Story
5800
We put the band back together to discuss Solo: A Star Wars Story. Vox's new Netflix show, Explained, digs into the most fascinating and misunderstood topics of the day, from cryptocurrency to the racial wealth gap. Watch on Netflix now! https://www.netflix.com/explained<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 28, 2018
Understanding Deadpool 2, the X-Force, Cable’s wild backstory and the future of the MCU
3127
In each episode of Quality Control, a Polygon editor talks to a critic about a new game, movie or piece of gear. In this episode, Susana Polo and Dave Tach talk about Deadpool 2, the X-Force, Cable’s bizarre backstory and the future of the MCU.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 19, 2018
The state of Destiny 2
1471
In each episode of Quality Control, a Polygon editor talks to a critic about a new game, movie or piece of gear. In this week’s episode, Charlie Hall and Dave Tach talk about the state of Destiny 2 in the wake of the Warmind expansion.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 15, 2018
Free Comic Book Day
1964
In each episode of Quality Control, a Polygon editor talks to a critic about a new game, movie or piece of gear. This week’s episode is a special preview of the newest comics from DC and Marvel, just in time for Free Comic Book Day this Saturday, May 5. Joining host Charlie Hall is Polygon’s comics editor, Susana Polo. If you're headed out for FCBD, here's a cheat sheet with all the upcoming comics we mentioned in this episode. Be sure to check out Susana's series on the best #1 comic each week. DC Comics titles:  DC Nation #0 (May 2) Justice League: No Justice #1 (May 9) Justice League #1 (Jun 13) Marvel Comics:  Avengers #1 (May 2) Black Panther #1 (May 23) Fantastic Four #1 (August) Captain America #1 (July 4)<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 03, 2018
Avengers: Infinity War
2903
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? This week, Polygon's Susana Polo and Dave Tach discuss Avengers: Infinity War.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Apr 27, 2018
Nintendo Labo
1533
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon's Simone de Rochefort and Brian Gilbert stop by to discuss their time with the Nintendo Labo line of games. <br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Apr 19, 2018
God of War
1260
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon's Dave Tach joins host Charlie Hall to discuss God of War. Also, be sure to read Polygon's review, written by Chris Plante.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Apr 12, 2018
Ready Player One
1058
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon's Ross Miller joins host Charlie Hall to discuss Ready Player One.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Apr 05, 2018
Far Cry 5
1917
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon's Ben Kuchera joins host Charlie Hall to discuss the first few hours of Far Cry 5.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 28, 2018
Sea of Thieves
1840
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon's Russ Frushtick joins co-host Dave Tach to discuss his time with Sea of Thieves.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 23, 2018
Where The Water Tastes Like Wine
1235
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, deputy new editor Allegra Frank joins host Charlie Hall to discuss her time with Where The Water Tastes Like Wine.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 01, 2018
Metal Gear Survive, part 2
2110
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Mike McWherter joins guest host Dave Tach to discuss his review of Metal Gear Survive.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 01, 2018
Super NT
1156
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s editor-in-chief Chris Grant joins host Charlie Hall to discuss his review of the Analog NT, which you can read right here.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Feb 15, 2018
Monster Hunter: World
1209
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Chelsea Stark joins co-host Charlie Hall to discuss her review of Monster Hunter: World. https://www.polygon.com/2018/1/26/16934076/monster-hunter-world-review-ps4-xbox-pc-release https://www.polygon.com/guides/2018/1/25/16911176/monster-hunter-world-guide-walkthrough<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jan 31, 2018
Dragon Ball FighterZ
1163
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Jeff Ramos joins editor-at-large Justin McElroy to discuss his review of Dragon Ball FighterZ.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jan 25, 2018
Metal Gear Survive
1110
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Michael McWhertor joins Charlie Hall to discuss his preview of Metal Gear Survive. https://www.polygon.com/2018/1/17/16897202/metal-gear-survive-single-player-campaign-gameplay <br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jan 19, 2018
PlayerUnknown's Battlegrounds
1389
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Chris Plante joins editor-at-large Justin McElroy to discuss his review of PlayerUnknown’s Battlegrounds.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jan 04, 2018
Star Wars: The Last Jedi — Part 2
5651
Part 2 of our annual deep dive into this year's entry in the Star Wars franchise, featuring Susana Polo, Dave Tach and Ben Kuchera. Come on inside the jedi tree. We've got a few porgs roasting over the fire, and a warm cup of blue milk waiting for you. And join us next week with part two. In the mean time, check out our review: https://www.polygon.com/2017/12/12/16749732/star-wars-review-the-last-jedi-rian-johnson-luke-rey<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Dec 27, 2017
Star Wars: The Last Jedi — Part 1
6038
Our annual deep dive into this year's entry in the Star Wars franchise, featuring Susana Polo, Dave Tach and Ben Kuchera. Come on inside the jedi tree. We've got a few porgs roasting over the fire, and a warm cup of blue milk waiting for you. And join us next week with part two. In the mean time, check out our review: https://www.polygon.com/2017/12/12/16749732/star-wars-review-the-last-jedi-rian-johnson-luke-rey<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Dec 20, 2017
Star Wars Battlefront 2 multiplayer
1705
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Owen Good joins co-host Charlie Hall his part of the review of Star Wars Battlefront 2. https://www.polygon.com/2017/11/20/16682342/star-wars-battlefront-2-review<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Dec 08, 2017
Xbox One X
1533
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Samit Sarkar joins editor-at-large Justin McElroy to discuss his review of the Xbox One X.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 30, 2017
Star Wars Battlefront 2
2141
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s guides editor Dave Tach joins co-host Charlie Hall his part of the review of Star Wars Battlefront 2. https://www.polygon.com/2017/11/20/16682342/star-wars-battlefront-2-review<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 21, 2017
Horizon Zero Dawn The Frozen Wilds
1339
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Chris Plante joins editor-at-large Justin McElroy to discuss his review of Horizon Zero Dawn: The Frozen Wilds.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 15, 2017
Call of Duty: WWII
1553
Please take our important survey: www.polygon.com/podsurvey In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Russ Frushtick joins Charlie Hall to discuss his review of Call of Duty: WWII. https://www.polygon.com/2017/11/3/16599896/call-of-duty-wwii-review-ps4-xbox-one-pc-activision https://www.polygon.com/features/2017/11/3/16555016/call-of-duty-world-war-ii-first-infantry-division-big-red-one-history<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 08, 2017
Super Mario Odyssey
1146
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Allegra Frank joins editor-at-large Justin McElroy to discuss her review of Super Mario Odyssey.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 03, 2017
Assassin's Creed Origins
1384
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, senior editor Colin Campbell joins co-host Charlie Hall to discuss his review of Assassin's Creed Origins. https://www.polygon.com/2017/10/26/16547262/assassins-creed-origins-review?utm_campaign=polygon&amp;utm_content=chorus&amp;utm_medium=social&amp;utm_source=twitter<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 26, 2017
Sega Genesis Flashback
1482
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Chris Grant joins editor-at-large Justin McElroy to discuss his update to our review of Sega Genesis Flashback.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 19, 2017
Blade Runner 2049
1486
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Julia Alexander joins co-host Charlie Hall to discuss her review of Blade Runner 2049. https://www.polygon.com/2017/10/5/16426054/blade-runner-2049-review<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 10, 2017
Cuphead
1415
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Chris Plante joins editor-at-large Justin McElroy to discuss his update to our review of Cuphead.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 05, 2017
SNES Classic and Star Fox 2
1379
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Ross Miller joins Charlie Hall to discuss his review of the SNES Classic and Star Fox 2. https://www.polygon.com/2017/9/27/16372832/snes-classic-review-super-nintendo-mini-edition<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 27, 2017
Destiny 2: Part 2
1689
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Russ Frushtick joins editor-at-large Justin McElroy to discuss his updated to our review of Destiny 2.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 20, 2017
Metroid: Samus Returns
916
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Russ Frushtick joins host Charlie Hall to discuss his review of Metroid: Samus Returns. https://www.polygon.com/2017/9/12/16288926/metroid-samus-returns-review<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 12, 2017
Destiny 2
1489
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Samit Sarkar joins editor-at-large Justin McElroy to discuss his review of Destiny 2.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 05, 2017
Mario + Rabbids Kingdom Battle
1096
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Russ Frushtick joins co-host Charlie Hall to discuss his review of Mario + Rabbids Kingdom Battle. www.polygon.com/2017/8/28/16213294/mario-rabbids-kingdom-battle-review-nintendo-switch-ubisoft<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 29, 2017
LawBreakers
1433
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Jeff Ramos joins editor-at-large Justin McElroy to discuss his review of LawBreakers.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 24, 2017
Uncharted: The Lost Legacy
1186
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Phil Kollar joins editor-at-large Justin McElroy to discuss his review of Uncharted: The Lost Legacy.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 17, 2017
Fortnite
1396
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Charlie Hall joins editor-at-large Justin McElroy to discuss his review of Fortnite.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 10, 2017
Tacoma
1264
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Allegra Frank joins editor-at-large Justin McElroy to discuss her review of Tacoma.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 03, 2017
Splatoon 2
1037
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Chelsea Stark joins editor-at-large Justin McElroy to discuss her review of Splatoon 2.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 20, 2017
Crash Bandicoot N. Sane Trilogy
930
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, guest host Charlie Hall talks to Ashley Oh about her review of Crash Bandicoot N. Sane Trilogy.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 11, 2017
Tekken 7
1173
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?  This week, Polygon’s Chelsea Stark joins guest host Charlie Hall to discuss her review of Tekken 7: https://www.polygon.com/2017/6/20/15834002/tekken-7-review-pc-ps4-xbox-one<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jun 29, 2017
Arms
1071
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Mike McWhertor joins editor-at-large Justin McElroy to discuss his review of Arms.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jun 22, 2017
E3 2017
1042
Welcome to a very special episode of Polygon's Quality Control recorded on location in Los Angeles where team Polygon is covering this E3. Guest host Charlie Hall is joined by Polygon's Simone de Rochefort and Allegra Frank to talk about three of the most excited being shown at this year's E3 including Super Mario Odyssey, Assassin's Creed: Origins and Wolfenstein 2: The New Colossus. You can find all our coverage from E3 2017 right here: https://www.polygon.com/e3<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jun 15, 2017
Ultra Street Fighter 2
1125
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s reviews editor Arthur Gies and managing editor Michael McWhertor join guest host Charlie Hall to discuss Ultra Street Fighter 2 for the Nintendo Switch: https://www.polygon.com/2017/5/25/15686474/ultra-street-fighter-2-review<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jun 07, 2017
Injustice 2
1401
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s managing editor Michael McWhertor joins guest host Charlie Hall to discuss his review of Injustice 2: https://www.polygon.com/2017/5/17/15656220/injustice-2-review<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 24, 2017
The Surge
1217
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Phil Kollar joins editor-at-large Justin McElroy to discuss his review of The Surge.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 18, 2017
Prey
1389
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Arthur Gies joins editor-at-large Justin McElroy to discuss his review of Prey.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 11, 2017
Outlast 2
1259
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, senior editor Phil Kollar joins guest host Charlie Hall to discuss his review of Outlast 2: https://www.polygon.com/2017/4/24/15405708/outlast-2-review<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 03, 2017
Guardians of the Galaxy Vol. 2
1019
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Susana Polo joins editor-at-large Justin McElroy to discuss her review of Guardians of the Galaxy Vol. 2.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Apr 28, 2017
Drawn to Death
1509
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Owen Good joins guest host Charlie Hall to discuss his review of Drawn to Death: http://www.polygon.com/ps4/2017/4/19/15347868/drawn-to-death-review<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Apr 19, 2017
Yooka-Laylee
1203
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Chelsea Stark joins guest host Charlie Hall to discuss her review of Yooka-Laylee: https://www.polygon.com/2017/4/4/15171316/yooka-laylee-review-xbox-one-pc-playstation-4<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Apr 11, 2017
Persona 5
1173
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Phil Kollar joins editor-at-large Justin McElroy to discuss his review of Persona 5.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Apr 06, 2017
The Legend of Zelda: Breath of the Wild
1408
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, senior reporter Charlie Hall asks reviews editor Arthur Gies about his review of The Legend of Zelda: Breath of the Wild: http://www.polygon.com/2017/3/2/14753500/the-legend-of-zelda-breath-of-the-wild-review-nintendo-switch-wii-u<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 28, 2017
Mass Effect: Andromeda
1522
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Arthur Gies joins editor-at-large Justin McElroy to discuss his review of Mass Effect Andromeda<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 22, 2017
Torment: Tides of Numenera
1153
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Charlie Hall talks with Carli Velocci about her time with Torment: Tides of Numenera, a review which you can find right here: http://www.polygon.com/2017/3/9/14859716/torment-tides-of-numenera-review Thanks for sticking with us while we're been off the air. Here's what we've been working on! http://www.polygon.com/gdc http://www.polygon.com/pax <br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 14, 2017
Horizon: Zero Dawn
1612
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon’s Phil Kollar joins editor-at-large Justin McElroy to discuss his review of Horizon: Zero Dawn.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 01, 2017
Nioh
985
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Charlie Hall talks with Phil Kollar about his take on Nioh, which you can find right here: http://www.polygon.com/2017/2/8/14445452/nioh-review-ps4-playstation-4-team-ninja-sony-koei-tecmo Polygon's guide to Nioh: http://www.polygon.com/nioh-guide/2017/2/3/14472566/beginners-tips-tricks-help-stances-weapons-armor-shrine-stats-leveling-kodoma-skill-prestige-ki<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Feb 15, 2017
The Lego Batman Movie
1253
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? This week, Polygon entertainment editor Susana Polo joins editor-at-large Justin McElroy to discuss her review of The Lego Batman Movie<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Feb 08, 2017
Horizon Zero Dawn pre-review
1147
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Charlie hall talks with Michael McWhertor about his pre-review of Horizon Zero Dawn, and about the concept of a pre-review to begin with. You can read that story right here: http://www.polygon.com/2017/1/30/14435128/horizon-zero-dawn-hands-on-ps4-pre-review-preview<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jan 31, 2017
Resident Evil 7
928
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-at-large talks with Phil Kollar about his review of Resident Evil 7, which you can find right here: http://www.polygon.com/2017/1/23/14287196/resident-evil-7-review-re7-vii-biohazard-ps4-playstation-4-vr-psvr-pc-windows-xbox-one-capcom<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jan 26, 2017
Games of the Year 2016, part 3
1915
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-at-large Justin McElroy talks with Christopher Grant and Ashley Oh about their takes on Polygon's top games of 2016.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jan 24, 2017
Games of the Year 2016, part 2
1469
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-at-large Justin McElroy talks with Allegra Frank and Samit Sarkar to talk about their favorite games of the year.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jan 11, 2017
Games of the Year, part 1
1681
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Charlie Hall talks with Matt Leone, Michael McWhertor, Russ Frushtick and Simone de Rochefort about Polygon's Games of the Year. http://www.polygon.com/2017/1/2/14129312/the-last-guardian-games-of-the-year-2016 http://www.polygon.com/2017/1/2/14147110/titanfall-2-games-of-the-year-2016 http://www.polygon.com/2017/1/3/14129368/stardew-valley-games-of-the-year-2016 http://www.polygon.com/2017/1/3/14107538/dishonored-2-games-of-the-year <br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jan 06, 2017
Rogue One: A Star Wars Story, part 2
6113
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? For this special two-part episode, guest host Charlie Hall talks with entertainment editor Susana Polo about her review of Rogue One: A Star Wars Story. They're joined by Polygon's Dave Tach and Jeff Ramos.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Dec 27, 2016
Rogue One: A Star Wars Story, part 1
5250
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? For this special two-part episode, guest host Charlie Hall talks with entertainment editor Susana Polo about her review of Rogue One: A Star Wars Story. They're joined by Polygon's Dave Tach and Jeff Ramos. You can find the review right here: http://www.polygon.com/2016/12/13/13869428/rogue-one-star-wars-story-review <br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Dec 20, 2016
Steep
1409
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-at-large talks with Chris Plante about his take on Steep which you can find right here: http://www.theverge.com/2016/12/7/13856386/steep-review-ubisoft-ssx-snowboarding-game<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Dec 14, 2016
The Last Guardian
1137
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Charlie Hall talks with Phil Kollar about his review of The Last Guardian, which you can find right here: http://www.polygon.com/2016/12/5/13767468/the-last-guardian-review-playstation-4-ps4-trico-sony-fumito-ueda-gendesign<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Dec 06, 2016
Final Fantasy XV
1385
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-at-large talks with Phil Kollar about his review of Final Fantasy 15 which you can find right here: http://www.polygon.com/2016/11/28/13661570/final-fantasy-15-review-xv-ff15-ps4-playstation-4-xbox-one-square-enix<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 30, 2016
Dishonored 2
1497
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Charlie Hall talks with reviews editor Arthur Gies about his review of Dishonored 2, which you can find right here. http://www.polygon.com/2016/11/16/13655060/dishonored-2-review-ps4-xbox-one-pc<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 22, 2016
Pokémon Sun and Moon
1269
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-at-large Justin McElroy talks with Allegra Frank about her review of Pokémon: Sun and Moon which you can find right here. http://www.polygon.com/2016/11/15/13637246/pokemon-sun-and-moon-review-nintendo-3ds<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 16, 2016
Call of Duty: Infinite Warfare
1276
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, features writer Charlie Hall talks with Polygon's Russ Frushtick about his review of Call of Duty: Infinite Warfare which you can find right here: http://www.polygon.com/2016/11/4/13408584/call-of-duty-infinite-warfare-review-ps4-pro-playstation-4-xbox-one-windows-pc Also check out our feature story on the game. http://www.polygon.com/features/2016/11/2/13358380/call-of-duty-infinite-warfare-peter-w-singer-lost-touch-with-reality<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 08, 2016
World of Warcraft: Legion
1382
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-at-large talks Justin McElroy with Phil Kollar about his review of World of Warcraft: Legion which you can find right here: http://www.polygon.com/2016/10/28/13462548/world-of-warcraft-legion-review-wow-expansion<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 01, 2016
Titanfall 2
934
In each episode of Quality Control, we talk with a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Charlie Hall talks with Arthur Gies about his review of Titanfall 2, which you can find right here. http://www.polygon.com/2016/10/24/13377822/titanfall-2-review-xbox-one-PC-ps4-playstation-4<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 25, 2016
Battlefield 1
1244
In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-at-large talks with Arthur Gies about his review of Battlefield 1 which you can find right here. http://www.polygon.com/2016/10/17/13303292/battlefield-1-review-xbox-one-ps4-playstation-4-pc-windows<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 18, 2016
Gears of War 4
1321
Polygon reviews editor Arthur Gies and guest host Charlie Hall discuss Gears of War 4. You can read the full review here: http://www.polygon.com/2016/10/6/13162116/gears-of-war-4-review-pc-xbox-one-windows-10<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 12, 2016
Destiny: Rise of Iron
1320
In each episode of Quality Control, we talk with a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, editor-at-large Justin McElroy talks with Russ Frushtick about his review of Destiny: Rise of Iron, which you can find right here. http://www.polygon.com/2016/9/30/13111452/destiny-rise-of-iron-review<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 05, 2016
Virginia
911
Polygon senior reporter Colin Campbell sits down with guest host Charlie Hall to discuss Virginia. You can read our full review here: http://www.polygon.com/2016/9/22/13009240/virginia-review-PC-xbox-one-ps4<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 27, 2016
Forza Horizon 3
952
Polygon senior reporter Colin Campbell sits down with guest host Charlie Hall to discuss Forza Horizon 3. You can read our full review here: http://www.polygon.com/2016/9/20/12984906/forza-horizon-3-review<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 21, 2016
Recore
1014
Polygon reviews editor Arthur Gies sits down with guest host Charlie Hall to discuss Recore, the latest release for Windows PC and Xbox One from Armature Games and Keiji Inafune’s Comcept Inc. You can read our full review here: http://www.polygon.com/2016/9/12/12886642/recore-review-xbox-one-windows-10-PC Note that we had some audio issues with Arthur's channel. We've cleaned it up as best we can, and with luck it's not too troublesome for you. We'll be back to normal next episode.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 13, 2016
Metroid Prime: Federation Force
1093
Janine Hawkins discusses her review of Metroid Prime: Federation Force.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 30, 2016
Deus Ex: Mankind Divided
1243
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 24, 2016
Batman: The Telltale Series
1187
<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 03, 2016
Headlander
1202
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Headlander.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 26, 2016
Inside
1417
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Nick Robinson about his review of Inside.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jun 29, 2016
Mirror's Edge Catalyst
1202
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Mirror's Edge: Catalyst.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jun 09, 2016
Overwatch
945
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Russ Frushtick about his review of Overwatch.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jun 01, 2016
Homefront: The Revolution
1319
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Russ Frushtick about their review of Homefront: The Revolution which you can find right here.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 17, 2016
Uncharted 4: A Thief's End
1080
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about their review of Uncharted 4: A Thief's End.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 10, 2016
Civil War
1555
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Julia Alexander about her review of Captain America: Civil War.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 03, 2016
Severed
1252
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Griffin McElroy takes over as guest host to talk with Justin about his review of Severed.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Apr 28, 2016
HTC Vive
1187
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Ben Kuchera about his review of the HTC Vive.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Apr 07, 2016
Dark Souls 3
1257
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of Dark Souls 3.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Apr 04, 2016
Adrift
1574
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Griffin McElroy steps in as host to talk with Justin about his review of Adrift.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 31, 2016
Oculus Rift
2221
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Ben Kuchera about his review of the Oculus Rift.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 28, 2016
Digimon: Cyber Sleuth
1219
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Allegra Frank about her review of Digimon Story: Cyber Sleuth.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 10, 2016
The Legend of Zelda: Twilight Princess
1153
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of The Legend of Zelda: Twilight Princess.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 01, 2016
Fire Emblem Fates
1388
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy and Allegra Frank about their review of Fire Emblem Fates.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Feb 29, 2016
Far Cry Primal
1301
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Dave Tach takes over hosting to talk with Justin about hist review of Far Cry Primal.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Feb 22, 2016
Firewatch
944
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Colin Campbell about his review of Firewatch.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Feb 09, 2016
Polygon's #6 2015 GOTY: Destiny: The Taken King
727
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? As part of their 2015 game of the year series, Justin McElroy discusses Polygon's #6 GOTY: Destiny: The Taken King.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jan 07, 2016
2015 GOTY #7: Life Is Strange
626
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? As part of their 2015 game of the year series, Allegra Frank discusses Polygon's #7 GOTY: Life Is Strange.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jan 05, 2016
Polygon 2015 GOTY #8 (tie): Soma
770
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? As part of their 2015 game of the year series, they're discussing their #8 GOTY: Soma.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jan 04, 2016
Polygon's #10 GOTY: Rocket League
815
We've got a special series of Quality Control episodes for you featuring Polygon's Games of the Year. We begin today with #10: Rocket League, featuring Charlie Hall.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Dec 18, 2015
Rainbow Six Siege
1378
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Rainbow Six Siege.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Dec 11, 2015
Just Cause 3
1311
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Ben Kuchera about hist review of Just Cause 3.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Dec 03, 2015
Star Wars Battlefront
1445
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Dave Tach about his co-review of Star Wars Battlefront.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 17, 2015
Fallout 4
1507
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Fallout 4.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 10, 2015
Halo 5: Guardians
1207
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Halo 5: Guardians.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 05, 2015
Rock Band 4
1262
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of Rock Band 4.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 19, 2015
Transformers Devastation
1445
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Allega Frank speaks with Justin about his review of Transformers Devastation.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 12, 2015
Destiny: The Taken King
1562
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Samit Sarkar and Griffin McElroy about their review of Destiny: The Taken King.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 01, 2015
Lovers In A Dangerous Spacetime
1284
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of Lovers In A Dangerous Spacetime.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 17, 2015
Disney Infinity 3.0
1479
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Brian Crecente about his review of Disney Infinity 3.0.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 10, 2015
Super Mario Maker
1493
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of Super Mario Maker.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Sep 03, 2015
Metal Gear Solid 5: The Phantom Pain
1281
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Mike McWhertor about his review of Metal Gear Solid 5: The Phantom Pain.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 27, 2015
Galak Z: The Dimensional
1123
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of Galak Z: The Dimensional.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Aug 13, 2015
Tembo the Badass Elephant
994
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of Tembo the Badass Elephant.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 24, 2015
Her Story
1254
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Megan Farokhmanesh about her review of Her Story which you can find right here. http://www.polygon.com/2015/6/22/8825813/her-story-review-mac-windows-pc<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 08, 2015
Splatoon
1219
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of Splatoon.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jul 02, 2015
Batman: Arkham Knight
1382
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Griffin McElroy talks with Justin about his review of Batman: Arkham Knight which you can find right here. http://www.polygon.com/2015/6/19/8811383/batman-arkham-knight-review-xbox-one-PC-PS4<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jun 19, 2015
Destiny: House of Wolves
1527
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Samit Sarkar about his review of Destiny: House of Wolves which you can find right here. http://www.polygon.com/2015/5/29/8688083/destiny-house-of-wolves-review<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jun 08, 2015
The Witcher 3: Wild Hunt
1406
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of The Witcher 3: The Wild Hunt which you can find right here: http://www.polygon.com/2015/5/13/8533059/the-witcher-3-review-wild-hunt-PC-PS4-Xbox-one<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 27, 2015
Wolfenstein: The Old Blood
1183
In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Griffin McElroy talks with Justin McElroy about his review of Wolfenstein: The Old Blood.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
May 08, 2015
Bloodborne
1401
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Mike McWhertor about his review of Bloodborne.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Apr 24, 2015
Mortal Kombat X
1292
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Mike McWhertor about his review of Mortal Kombat X.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Apr 20, 2015
Battlefield Hardline
1477
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Battlefield Hardline.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 24, 2015
Code Name: S.T.E.A.M.
1911
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode Griffin McElroy takes over hosting, as he talks with Justin about his review of Code Name: S.T.E.A.M.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 16, 2015
Hotline Miami 2: Wrong Number
1505
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of Hotline Miami 2: Wrong Number.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Mar 10, 2015
H1Z1
1007
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Charlie Hall about his review of H1Z1<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Feb 25, 2015
Kirby and the Rainbow Curse
768
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Megan Farokhmanesh about her review of Kirby and the Rainbow Curse.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Feb 19, 2015
The Order: 1886
1747
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Polygon editor-in-chief Christopher Grant takes over hosting to talk with Justin about his review of The Order: 1886.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Feb 19, 2015
New Nintendo 3DS XL
2416
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar and Griffin McElroy about their review of the New Nintendo 3DS XL.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Feb 18, 2015
The Legend of Zelda: Majora's Mask 3D
1467
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of The Legend of Zelda: Majora's Mask 3D.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Feb 04, 2015
Dying Light
1336
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Dying Light.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Feb 03, 2015
Saints Row: Gat Out of Hell
1284
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Griffin McElroy talks with Justin about his review of Saint's Row IV: Gat Out of Hell.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Jan 22, 2015
The Crew
1056
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of The Crew.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Dec 10, 2014
Captain Toad: Treasure Tracker
804
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Captain Toad: Treasure Tracker.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Dec 04, 2014
Super Smash Bros. Brawl for Wii U
1303
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of Super Smash Bros. for Wii U.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 26, 2014
Tales from the Borderlands: Episode 1
883
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Ben Kuchera about his review of Tales from the Borderlands which you can find right here.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 25, 2014
Far Cry 4
1314
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Griffin McElroy talks with Justin about his review of Far Cry 4.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 24, 2014
Pokemon Omega Ruby and Alpha Sapphire
1465
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of Pokemon Omega Ruby and Alpha Sapphire.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 20, 2014
Escape Dead Island
971
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Dave Tach takes over as host to ask Justin about his review of Escape Dead Island.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 18, 2014
Assassin's Creed Unity
1322
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Assassin's Creed Unity.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 11, 2014
Dragon Age: Inquisition
1110
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of Dragon Age: Inquisition.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 11, 2014
Halo: The Master Chief Collection
1152
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Halo: The Master Chief Collection.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 07, 2014
Call of Duty: Advanced Warfare
1266
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Call of Duty: Advanced Warfare.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Nov 03, 2014
Lords of the Fallen
1106
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of Lords of the Fallen.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 28, 2014
Sunset Overdrive
1201
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Sunset Overdrive.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 27, 2014
Civilization: Beyond Earth
962
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Colin Campbell about his review of Civilization: Beyond Earth.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 23, 2014
The Legend of Korra
806
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of The Legend of Korra.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 23, 2014
NBA 2K15
1298
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Owen Good about his review of NBA 2K15.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 21, 2014
Fantasia: Music Evolved
1273
Today on Quality Control, we talk with Griffin McElroy about his review of Fantasia: Music Evolved.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 21, 2014
A City Sleeps
1029
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of A City Sleeps which you can find right here.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 20, 2014
Bayonetta 2
1490
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Bayonetta 2, which you can find at the link below. http://www.polygon.com/2014/10/13/6957677/bayonetta-2-review-wii-u<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 16, 2014
The Evil Within
1088
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of The Evil Within which you can find right here: http://www.polygon.com/2014/10/14/6896155/the-evil-within-review-xbox-one-PS4<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 14, 2014
Styx: Master of Shadows
1018
In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Britton Peele about hist review of Styx: Master of Shadows.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 10, 2014
Skylanders: Trap Team
1119
Our podcast, Quality Control, is a pretty simple idea. In each episode, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Ben Kuchera about his review of Skylanders: Trap Team. http://www.polygon.com/2014/10/8/6939701/skylanders-trap-team-review-ps4<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 09, 2014
Murasaki Baby
838
Our podcast, Quality Control, is a pretty simple idea. In each episode, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Megan Farokhmanesh about her review of Murasaki Baby.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 08, 2014
Costume Quest 2
1363
Costume Quest 2 by Polygon<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 07, 2014
DriveClub
1097
Our podcast, Quality Control, is a pretty simple idea. In each episode, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 07, 2014
Super Smash Bros. for 3DS - Quality Control
1204
Griffin McElroy talks about his review for Super Smash Bros. for 3DS ... and throws out a challenge to those foolish enough to challenge him.<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 03, 2014
Alien: Isolation - Quality Control
1202
Alien: Isolation - Quality Control by Polygon<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 03, 2014
Quality Control — Middle Earth: Shadow of Mordor
1194
Quality Control — Middle Earth: Shadow of Mordor by Polygon<br><br>Learn more about your ad choices. Visit <a href="https://megaphone.fm/adchoices">megaphone.fm/adchoices</a>
Oct 01, 2014